waza123
Members-
Posts
418 -
Joined
-
Last visited
Never -
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Everything posted by waza123
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-24_22-28-20.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82b70688) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82b70688) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0x82b6ffe8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0x82b6ffe8) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xab0ff098, m=@0x8d7022bc) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x82b6ffe8 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff098, c=@0x8d7022bc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d90 in Map::UnloadGrid (this=0x8ab6568, x=@0xab0ff1b0, y=@0xab0ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x8d700018} grid = (NGridType *) 0x8d700018 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0x8a2d928, m=@0x8ab6568, grid=@0x8d700018, info=@0x8d70001c, x=@0xab0ff1b0, y=@0xab0ff1ac, t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0x8ab6568, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 119} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0x8a435d8, diff=119) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8a94928, _M_ht = 0x8a43620} #9 0x0835e63d in World::Update (this=0x858a4c0, diff=119) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0x858a510} #10 0x0811565e in WorldRunnable::run (this=0x8a2d938) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 2851645529 realPrevTime = <value optimized out> prevSleepTime = 97 #11 0xb7ad5a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0x8ad7460, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7ad5f88 in run (this=0xbffcb6dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7adb9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79b61b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb790d03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-24_21-36-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c5a4aa8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9c5a4aa8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0x9c5a4408) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0x9c5a4408) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb0bf4098, m=@0x6dbe98e4) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x9c5a4408 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0bf4098, c=@0x6dbe98e4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d90 in Map::UnloadGrid (this=0xb5157d40, x=@0xb0bf41b0, y=@0xb0bf41ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x6dbe8f00} grid = (NGridType *) 0x6dbe8f00 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0xb5d0af48, m=@0xb5157d40, grid=@0x6dbe8f00, info=@0x6dbe8f04, x=@0xb0bf41b0, y=@0xb0bf41ac, t_diff=@0xb0bf41f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0xb5157d40, t_diff=@0xb0bf41f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 120} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0xb5d9fc28, diff=120) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb5d60d10, _M_ht = 0xb5d9fc70} #9 0x0835e63d in World::Update (this=0x858a418, diff=120) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0x858a468} #10 0x0811565e in WorldRunnable::run (this=0xb51303d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 120 realCurrTime = 2848504299 realPrevTime = <value optimized out> prevSleepTime = 96 #11 0xb7aa7a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb5da15e8, task=@0xb0bf4374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7aa7f88 in run (this=0xbfd9f4ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7aad9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79881b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78df03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-24_20-20-42.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7c40dcd0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7c40dcd0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0x7c40d630) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0x7c40d630) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xab0ff098, m=@0x6e7d918c) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x7c40d630 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xab0ff098, c=@0x6e7d918c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d90 in Map::UnloadGrid (this=0x8a8d810, x=@0xab0ff1b0, y=@0xab0ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x6e7d77d8} grid = (NGridType *) 0x6e7d77d8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0x8720e98, m=@0x8a8d810, grid=@0x6e7d77d8, info=@0x6e7d77dc, x=@0xab0ff1b0, y=@0xab0ff1ac, t_diff=@0xab0ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0x8a8d810, t_diff=@0xab0ff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 120} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0x8720e18, diff=120) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8a7a650, _M_ht = 0x8720e60} #9 0x0835e63d in World::Update (this=0x858a4c0, diff=120) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0x858a510} #10 0x0811565e in WorldRunnable::run (this=0x8a85f70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 120 realCurrTime = 2843979144 realPrevTime = <value optimized out> prevSleepTime = 94 #11 0xb7af9a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0x873a108, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7af9f88 in run (this=0xbfeefdfc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7aff9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79da1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb793103e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-24_16-53-19.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xaca25e80) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xaca25e80) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0xaca257e0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0xaca257e0) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb0d2e098, m=@0x7abc84d4) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0xaca257e0 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0d2e098, c=@0x7abc84d4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d5e in Map::UnloadGrid (this=0xb3ee85d8, x=@0xb0d2e1b0, y=@0xb0d2e1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x7abc5e10} grid = (NGridType *) 0x7abc5e10 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0xb3e68e50, m=@0xb3ee85d8, grid=@0x7abc5e10, info=@0x7abc5e14, x=@0xb0d2e1b0, y=@0xb0d2e1ac, t_diff=@0xb0d2e1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0xb3ee85d8, t_diff=@0xb0d2e1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 152} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0xb3e68ad8, diff=63) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3ec0c28, _M_ht = 0xb3e68b20} #9 0x0835e63d in World::Update (this=0x858a4c0, diff=63) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0x858a510} #10 0x0811565e in WorldRunnable::run (this=0xb3e6e4d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 63 realCurrTime = 2831507133 realPrevTime = <value optimized out> prevSleepTime = 54 #11 0xb7ae0a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb3ef94f0, task=@0xb0d2e374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7ae0f88 in run (this=0xbf9d68dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7ae69b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79c11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb791803e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-24_13-12-54.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x83922a28) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x83922a28) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0x83922280) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0x83922280) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaafff098, m=@0x9474aa5c) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x83922280 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaafff098, c=@0x9474aa5c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d90 in Map::UnloadGrid (this=0xb5262700, x=@0xaafff1b0, y=@0xaafff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x9474a8b8} grid = (NGridType *) 0x9474a8b8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0xb3b30b30, m=@0xb5262700, grid=@0x9474a8b8, info=@0x9474a8bc, x=@0xaafff1b0, y=@0xaafff1ac, t_diff=@0xaafff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0xb5262700, t_diff=@0xaafff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 110} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0xb3b601f0, diff=110) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb41627f0, _M_ht = 0xb3b60238} #9 0x0835e63d in World::Update (this=0x858a490, diff=110) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0x858a4e0} #10 0x0811565e in WorldRunnable::run (this=0xb4139c98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 110 realCurrTime = 2818308213 realPrevTime = <value optimized out> prevSleepTime = 84 #11 0xb7a7ea85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb41115c8, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a7ef88 in run (this=0xbfb74a7c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a849b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb795f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78b603e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-22_14-04-00.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82169218) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x82169218) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0x82168b78) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0x82168b78) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xaaeff098, m=@0x9cdaa5b4) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x82168b78 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xaaeff098, c=@0x9cdaa5b4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d90 in Map::UnloadGrid (this=0xb2e90ad8, x=@0xaaeff1b0, y=@0xaaeff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x9cda9f40} grid = (NGridType *) 0x9cda9f40 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0xb344e560, m=@0xb2e90ad8, grid=@0x9cda9f40, info=@0x9cda9f44, x=@0xaaeff1b0, y=@0xaaeff1ac, t_diff=@0xaaeff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0xb2e90ad8, t_diff=@0xaaeff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 116} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0xb344e1e8, diff=116) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb2e89278, _M_ht = 0xb344e230} #9 0x0835e63d in World::Update (this=0xb6d0e0e0, diff=116) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0xb6d0e130} #10 0x0811565e in WorldRunnable::run (this=0xb3454850) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 116 realCurrTime = 2648570241 realPrevTime = <value optimized out> prevSleepTime = 64 #11 0xb7aada85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb2eb2100, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7aadf88 in run (this=0xbf8a57ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7ab39b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb798e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78e503e in clone () from /lib/libc.so.6 No symbol table info available.
-
where?????
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-20_23-16-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa288b140) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa288b140) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0832bd3c in ~Unit (this=0xa288aa80) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813e60d in ~Creature (this=0xa288aa80) at ../../../src/game/Creature.cpp:139 No locals. #3 0x0821142d in ObjectGridUnloader::Visit<Creature> (this=0xb305a098, m=@0x7a9dde3c) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0xa288aa80 #4 0x082121a5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb305a098, c=@0x7a9dde3c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d8d5e in Map::UnloadGrid (this=0xb5000018, x=@0xb305a1b0, y=@0xb305a1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x7a9dd2f8} grid = (NGridType *) 0x7a9dd2f8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083b47a3 in RemovalState::Update (this=0xc613230, m=@0xb5000018, grid=@0x7a9dd2f8, info=@0x7a9dd2fc, x=@0xb305a1b0, y=@0xb305a1ac, t_diff=@0xb305a1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081e0739 in Map::Update (this=0xb5000018, t_diff=@0xb305a1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 120} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081f3d11 in MapManager::Update (this=0xab03dc0, diff=120) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4db99c8, _M_ht = 0xab03e08} #9 0x0835e63d in World::Update (this=0xb650d450, diff=120) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0xb650d4a0} #10 0x0811565e in WorldRunnable::run (this=0xc6406c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 120 realCurrTime = 2508947705 realPrevTime = <value optimized out> prevSleepTime = 95 #11 0xb7a26a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xab07940, task=@0xb305a374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a26f88 in run (this=0xbfc1e32c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a2c9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79071b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb785e03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-20_20-18-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb782cc87 in raise () from /lib/libc.so.6 #0 0xb782cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb782e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb782630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c22b5 in MapInstanced::GetInstance (this=0xa6447b8, obj=0x9410f370) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08207489 in WorldObject::GetMap (this=0x9410f370) at ../../../src/game/Object.cpp:1445 No locals. #5 0x082e3c35 in Spell::SetTargetMap (this=0x169cc138, i=0, cur=30, TagUnitMap=@0xaaefedcc) at ../../../src/game/Spell.cpp:1659 cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 4, cell_y = 4, nocreate = 1, reserved = 31}, All = 66341223}} notifier = {i_data = 0xaaefedcc, i_spell = @0x169cc138, i_push_type = @0xaaefec9c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xaaefebb8} p = {x_coord = 316, y_coord = 300} grid_object_notifier = {i_visitor = @0xaaefebb8} cell_lock = {i_cell = @0xaaefeca0, i_cellPair = @0xaaefec34} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082efaf5 in Spell::FillTargetMap (this=0x169cc138) at ../../../src/game/Spell.cpp:457 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xaaefedcc, _M_prev = 0xaaefedcc}}}, <No data fields>} i = 0 #7 0x082edf33 in Spell::cast (this=0x169cc138, skipCheck=true) at ../../../src/game/Spell.cpp:2340 castResult = <value optimized out> #8 0x0833215d in Unit::CastSpell (this=0x9410f370, Victim=0x103bb8f0, spellInfo=0xb0f4569c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529775) at ../../../src/game/Unit.cpp:898 spell = (Spell *) 0x169cc138 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8381.91992, m_destY = 278.420013, m_destZ = 121.030998, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85513fc ""}}, m_targetMask = 2, m_unitTarget = 0x103bb8f0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 31102, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08154f31 in GameObject::Update (this=0xd8a3718) at ../../../src/game/GameObject.cpp:363 caster = (class Unit *) 0x9410f370 owner = (class Unit *) 0x9410f370 ok =
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-20_19-31-06.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb79730cb in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 #0 0xb79730cb in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 No symbol table info available. #1 0x08272e57 in Player::_SaveSpellCooldowns (this=0x82e93b70) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:1247 curTime = 1235151014 #2 0x0828f771 in Player::SaveToDB (this=0x82e93b70) at ../../../src/game/Player.cpp:15743 tmp_bytes = 131072 tmp_bytes2 = 503324929 tmp_flags = 4104 tmp_pflags = 768 tmp_displayid = 55 inworld = true sql_name = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x89bde424 "Nikolajka"}} ss = <incomplete type> i = <value optimized out> #3 0x082aebd9 in Player::Update (this=0x82e93b70, p_time=151) at ../../../src/game/Player.cpp:1230 time_inn = -2098644112 now = 1235151014 pet = <value optimized out> #4 0x081fddc6 in ObjectAccessor::UpdatePlayers (this=0x883ba88, diff=151) at ../../../src/game/ObjectAccessor.cpp:499 iter = {_M_cur = 0x975695d8, _M_ht = 0x8564674} #5 0x081f3c4c in MapManager::Update (this=0xa5e7e70, diff=74) at ../../../src/game/MapManager.cpp:248 No locals. #6 0x0835e63d in World::Update (this=0xb6d0d470, diff=74) at ../../../src/game/World.cpp:1566 next = {_M_cur = 0x0, _M_ht = 0xb6d0d4c0} #7 0x0811565e in WorldRunnable::run (this=0x95c32e0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 2495400345 realPrevTime = <value optimized out> prevSleepTime = 68 #8 0xb7a2aa85 in ZThread::ThreadImpl::Dispatch (parent=0x857c3e0, impl=0xa5e9b20, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #9 0xb7a2af88 in run (this=0xbfe22d2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #10 0xb7a309b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #11 0xb790b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb786203e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-20_16-50-13.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7851c87 in raise () from /lib/libc.so.6 #0 0xb7851c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78534f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784b30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083c22b5 in MapInstanced::GetInstance (this=0xa2260878, obj=0x46009018) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08207489 in WorldObject::GetMap (this=0x46009018) at ../../../src/game/Object.cpp:1445 No locals. #5 0x082e3c35 in Spell::SetTargetMap (this=0x962192f8, i=0, cur=30, TagUnitMap=@0xafcfedcc) at ../../../src/game/Spell.cpp:1659 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 4, nocreate = 1, reserved = 31}, All = 66345003}} notifier = {i_data = 0xafcfedcc, i_spell = @0x962192f8, i_push_type = @0xafcfec9c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xafcfebb8} p = {x_coord = 349, y_coord = 260} grid_object_notifier = {i_visitor = @0xafcfebb8} cell_lock = {i_cell = @0xafcfeca0, i_cellPair = @0xafcfec34} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x082efaf5 in Spell::FillTargetMap (this=0x962192f8) at ../../../src/game/Spell.cpp:457 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xafcfedcc, _M_prev = 0xafcfedcc}}}, <No data fields>} i = 0 #7 0x082edf33 in Spell::cast (this=0x962192f8, skipCheck=true) at ../../../src/game/Spell.cpp:2340 castResult = <value optimized out> #8 0x0833215d in Unit::CastSpell (this=0x46009018, Victim=0x8ca77768, spellInfo=0xb0b9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278538007) at ../../../src/game/Unit.cpp:898 spell = (Spell *) 0x962192f8 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8389.11035, m_destY = 279.382996, m_destZ = 120.886002, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85513fc ""}}, m_targetMask = 2, m_unitTarget = 0x8ca77768, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 50282, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08154f31 in GameObject::Update (this=0x1874ee80) at ../../../src/game/GameObject.cpp:363 caster = (class Unit *) 0x46009018 owner = (class Unit *) 0x46009018 ok =
-
Core: 7301 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-19_21-45-22.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x8e24ff30 in ?? () #0 0x8e24ff30 in ?? () No symbol table info available. #1 0x08176b7e in Guild::_StoreItem (this=0xa100350, tab=3 '\\003', slot=26 '\\032', pItem=0x6324a4d8, count=4, clone=false) at ../../../src/game/Guild.cpp:1789 pItem2 = (class Item *) 0xa92802e0 #2 0x08176efd in Guild::StoreItem (this=0xa100350, tabId=3 '\\003', dest=@0xb305a118, pItem=0x6324a4d8) at ../../../src/game/Guild.cpp:1745 slot = 200 'È' count = <value optimized out> lastItem = <value optimized out> #3 0x083bd6b1 in WorldSession::HandleGuildBankDepositItem (this=0x6a577440, recv_data=@0xf605db8) at ../../../src/game/GuildHandler.cpp:1542 pNewItem = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x811161b, _M_finish = 0x6a5774b8, _M_end_of_storage = 0x10aac548}}, <No data fields>} remRight = <value optimized out> BankTab = 3 '\\003' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 7 '\\a' PlayerBag = 21 '\\025' SplitedAmount = <value optimized out> BankTabDst = 105 'i' BankTabSlotDst = 146 '\\222' ToChar = 0 '\\0' GuildId = 265 pGuild = (Guild *) 0xa100350 pl = (class Player *) 0x5b0de1e8 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x6324a4d8 #4 0x08364727 in WorldSession::Update (this=0x6a577440) at ../../../src/game/WorldSession.cpp:207 packet = (WorldPacket *) 0xf605db8 currTime = <value optimized out> #5 0x0835e469 in World::UpdateSessions (this=0xb650d438, diff=78) at ../../../src/game/World.cpp:2639 next = {_M_cur = 0x17663c08, _M_ht = 0xb650d49c} #6 0x0835e5be in World::Update (this=0xb650d438, diff=78) at ../../../src/game/World.cpp:1527 No locals. #7 0x0811565e in WorldRunnable::run (this=0xb4d46af8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 78 realCurrTime = 2417016712 realPrevTime = <value optimized out> prevSleepTime = 45 #8 0xb7a42a85 in ZThread::ThreadImpl::Dispatch (parent=0x857c400, impl=0xb52ab3b0, task=@0xb305a374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #9 0xb7a42f88 in run (this=0xbfe38d3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #10 0xb7a489b2 in _dispatch (arg=0x3) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #11 0xb79231b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb787a03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 897 UDB: 368 ACID: 26 Patch: Anti-cheat by CWN crash_log_2009-02-18_21-01-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb47cd288, guid=@0x181171f8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb47cd288, guid=@0x181171f8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xb47cd2a4 pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0x17cccea0, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2366898936, _wpos = 3080622068, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xae5b50f8 "(Q[®¡ï5\\bø\\002\\024\\215k", _M_finish = 0xb79bbc7d "\\203Ä\\004[]Ã", '\\220' <repeats 13 times>, "U\\211åSèî»øÿ\\201Ã[Ó\\002", _M_end_of_storage = 0x8d1402f8 "x\\034p\\237p\\001P¶"}}, <No data fields>}}, m_opcode = 0} #2 0x0835acc3 in WorldSession::Update (this=0x17cccea0) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x6b currTime = -1266888028 #3 0x08354989 in World::UpdateSessions (this=0xb650d458, diff=107) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0xb22e60f8, _M_ht = 0xb650d4bc} #4 0x08354ade in World::Update (this=0xb650d458, diff=107) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xa31a0b8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 107 realCurrTime = 2328045108 realPrevTime = <value optimized out> prevSleepTime = 71 #6 0xb7a17a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xa300bd0, task=@0xae5b5374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a17f88 in run (this=0xbfe0ed1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a1d9b2 in _dispatch (arg=0xb47cd2a4) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb78f81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb784f03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb50a8e20, guid=@0x6cab7bc8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb50a8e20, guid=@0x6cab7bc8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xb50a8e3c pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0x86ee0d98, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2077823400, _wpos = 3080634356, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa9bff0f8 "(Я©╘║О5\\b╗\\021ы{h", _M_finish = 0xb79bec7d "\\203д\\004[]ц", '\\220' <repeats 13 times>, "U\\211ЕSХН╩ЬЪ\\201ц[с\\002", _M_end_of_storage = 0x7bd911a8 "pЪ.f@"}}, <No data fields>}}, m_opcode = 0} #2 0x0835acc3 in WorldSession::Update (this=0x86ee0d98) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x68 currTime = -1257599428 #3 0x08354989 in World::UpdateSessions (this=0xb6d0e0e0, diff=104) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0x9d8ff160, _M_ht = 0xb6d0e144} #4 0x08354ade in World::Update (this=0xb6d0e0e0, diff=104) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xb4c67d38) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 104 realCurrTime = 2325666999 realPrevTime = <value optimized out> prevSleepTime = 64 #6 0xb7a1aa85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xae392318, task=@0xa9bff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a1af88 in run (this=0xbfc1131c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a209b2 in _dispatch (arg=0xb50a8e3c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb78fb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb785203e in clone () from /lib/libc.so.6 No symbol table info available.
-
+1 for Multi-processing
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 crash_log_2009-02-18_15-46-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb3a15620, guid=@0x908e31c0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb3a15620, guid=@0x908e31c0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xb3a1563c pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0xe70cab8, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3079804460, _wpos = 2639176864, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb780c411 "\\201цЦk\\r", _M_finish = 0xb792028e "\\201цfм", _M_end_of_storage = 0x1 <Address 0x1 out of bounds>}}, <No data fields>}}, m_opcode = 22604} #2 0x0835b860 in ~WorldSession (this=0xe70cab8) at ../../../src/game/WorldSession.cpp:62 No locals. #3 0x083543ea in World::AddSession_ (this=0x857e3f8, s=0x91e5e30) at ../../../src/game/World.cpp:227 decrease_session = true Sessions = <value optimized out> pLimit = <value optimized out> packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139976968, _wpos = 139978676, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa98ff1a8 "\\bР\\217╘^H5\\bЬЦW\\b0^\\036\\tюл\\t╣\\036ЩёЇHЙєЇхНєЇ\\036\\021\\234I╪ГW\\b╟ГW\\b3Ш\\t", _M_finish = 0x91e5e30 "", _M_end_of_storage = 0x857e3f8 ""}}, <No data fields>}}, m_opcode = 59316} __PRETTY_FUNCTION__ = "void World::AddSession_(WorldSession*)" #4 0x0835485e in World::UpdateSessions (this=0x857e3f8, diff=114) at ../../../src/game/World.cpp:2619 sess = (WorldSession *) 0x91e5e30 #5 0x08354ade in World::Update (this=0x857e3f8, diff=114) at ../../../src/game/World.cpp:1520 No locals. #6 0x08113bde in WorldRunnable::run (this=0xb2a7e9f0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 2309152800 realPrevTime = <value optimized out> prevSleepTime = 98 #7 0xb7a3da85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb509cc98, task=@0xa98ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a3df88 in run (this=0xbf93403c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a439b2 in _dispatch (arg=0xb3a1563c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb791e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb787503e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 crash_log_2009-02-18_15-40-03.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa374730, guid=@0x97e792c8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa374730, guid=@0x97e792c8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xa37474c pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0x100fdad0, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_2v2 i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3058750520, _wpos = 237890344, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb20e2128 "X!\\016╡\\212л5\\bL!\\016╡F╞\\234\\211X!\\016╡Т_╒Ї╪", _M_finish = 0xb7a3c7e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0xe2deb28 ""}}, <No data fields>}}, m_opcode = 804} #2 0x0835acc3 in WorldSession::Update (this=0x100fdad0) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x76 currTime = 171394892 #3 0x08354989 in World::UpdateSessions (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0x96df4878, _M_ht = 0xb650d49c} #4 0x08354ade in World::Update (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xb4cc3ed0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 118 realCurrTime = 2308747074 realPrevTime = <value optimized out> prevSleepTime = 81 #6 0xb7a54a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb4906438, task=@0xb20e2374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a54f88 in run (this=0xbf94b05c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a5a9b2 in _dispatch (arg=0xa37474c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb79351b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb788c03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 crash_log_2009-02-18_15-06-47.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb484cdd8, guid=@0x7f4f93e8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb484cdd8, guid=@0x7f4f93e8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xb484cdf4 pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0xa2973740, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3058750544, _wpos = 2555264456, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xae5b5128 "XQ[╝\\212л5\\bLQ[╝\\r\\004~\\211XQ[╝Тъ\\236ЇҐ", _M_finish = 0xb7a047e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0x984e3dc8 ""}}, <No data fields>}}, m_opcode = 0} #2 0x0835acc3 in WorldSession::Update (this=0xa2973740) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x7d currTime = -1266364940 #3 0x08354989 in World::UpdateSessions (this=0xb650d450, diff=125) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0x8aa5a4d0, _M_ht = 0xb650d4b4} #4 0x08354ade in World::Update (this=0xb650d450, diff=125) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xa2b6f80) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 2306737163 realPrevTime = <value optimized out> prevSleepTime = 95 #6 0xb7a1ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xa372158, task=@0xae5b5374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a1cf88 in run (this=0xbff13e1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a229b2 in _dispatch (arg=0xb484cdf4) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb78fd1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb785403e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 crash_log_2009-02-18_14-31-28.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0x867f9e0, guid=@0x75305fd0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0x867f9e0, guid=@0x75305fd0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0x867f9fc pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0xe02b108, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139977912, _wpos = 233905392, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa99ff128 "XЯ\\237╘\\212л5\\bLЯ\\237╘\\237Э]\\211XЯ\\237╘Т\\237\\237Їз", _M_finish = 0xb7a107e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0xdf11cf0 ""}}, <No data fields>}}, m_opcode = 6} #2 0x0835acc3 in WorldSession::Update (this=0xe02b108) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x53 currTime = 141031932 #3 0x08354989 in World::UpdateSessions (this=0x857e4b8, diff=83) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0x75690810, _M_ht = 0x857e51c} #4 0x08354ade in World::Update (this=0x857e4b8, diff=83) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xb2c77380) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 83 realCurrTime = 2304638111 realPrevTime = <value optimized out> prevSleepTime = 78 #6 0xb7a28a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb2c71a10, task=@0xa99ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a28f88 in run (this=0xbfa1f12c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a2e9b2 in _dispatch (arg=0x867f9fc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb79091b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb786003e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7294 SD2: 896 UDB: 368 ACID: 26 crash_log_2009-02-18_13-41-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa43b0f8, guid=@0x1ce4c188, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 274 if(group == *group_itr) #0 0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa43b0f8, guid=@0x1ce4c188, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274 queue_id = -1 group = (GroupQueueInfo *) 0xa43b114 pitr = <value optimized out> #1 0x0835a26d in WorldSession::LogoutPlayer (this=0x75d602d8, Save=true) at ../../../src/game/WorldSession.cpp:315 bgQueueTypeId = BATTLEGROUND_QUEUE_WS i = 0 guild = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139977912, _wpos = 2045740152, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xae960128 "X\\001\\226╝\\212л5\\bL\\001\\226╝ю\\2230\\211X\\001\\226╝Т?╛Їи", _M_finish = 0xb7ada7e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0x79ef8478 ""}}, <No data fields>}}, m_opcode = 828} #2 0x0835acc3 in WorldSession::Update (this=0x75d602d8) at ../../../src/game/WorldSession.cpp:230 packet = (WorldPacket *) 0x62 currTime = 172208404 #3 0x08354989 in World::UpdateSessions (this=0x857e4b8, diff=98) at ../../../src/game/World.cpp:2632 next = {_M_cur = 0x15a6f678, _M_ht = 0x857e51c} #4 0x08354ade in World::Update (this=0x857e4b8, diff=98) at ../../../src/game/World.cpp:1520 No locals. #5 0x08113bde in WorldRunnable::run (this=0xb4aa4660) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 98 realCurrTime = 2301662144 realPrevTime = <value optimized out> prevSleepTime = 73 #6 0xb7af2a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb4adcf40, task=@0xae960374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7af2f88 in run (this=0xbfae91ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7af89b2 in _dispatch (arg=0xa43b114) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb79d31b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb792a03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7272 SD2: 892 UDB: 368 ACID: 25 crash_log_2009-02-16_21-16-58.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x16011040) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x16011040) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0831dbdc in ~Unit (this=0x160109c0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813bbdd in ~Creature (this=0x160109c0) at ../../../src/game/Creature.cpp:145 No locals. #3 0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xa96ff098, m=@0x1484abac) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x160109c0 #4 0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa96ff098, c=@0x1484abac) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d4410 in Map::UnloadGrid (this=0x8618378, x=@0xa96ff1b0, y=@0xa96ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x14848648} grid = (NGridType *) 0x14848648 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083a6383 in RemovalState::Update (this=0xb3435d68, m=@0x8618378, grid=@0x14848648, info=@0x1484864c, x=@0xa96ff1b0, y=@0xa96ff1ac, t_diff=@0xa96ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081dbd59 in Map::Update (this=0x8618378, t_diff=@0xa96ff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 171} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ef311 in MapManager::Update (this=0xb3430e08, diff=85) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x85f6f38, _M_ht = 0xb3430e50} #9 0x083503ad in World::Update (this=0xb6506898, diff=85) at ../../../src/game/World.cpp:1555 next = {_M_cur = 0x0, _M_ht = 0xb65068e8} #10 0x0811292e in WorldRunnable::run (this=0xb346cba0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 2156158477 realPrevTime = <value optimized out> prevSleepTime = 75 #11 0xb7a20a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb3432810, task=@0xa96ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a20f88 in run (this=0xbfc16b1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a269b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79011b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb785803e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7272 SD2: 892 UDB: 368 ACID: 25 crash_log_2009-02-16_19-38-48.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x15a0c148) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x15a0c148) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0831dbdc in ~Unit (this=0x15a0bac8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813bbdd in ~Creature (this=0x15a0bac8) at ../../../src/game/Creature.cpp:145 No locals. #3 0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xae5b5098, m=@0x8147c3bc) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0x15a0bac8 #4 0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae5b5098, c=@0x8147c3bc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d43de in Map::UnloadGrid (this=0x9cdcad8, x=@0xae5b51b0, y=@0xae5b51ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x8147bdf8} grid = (NGridType *) 0x8147bdf8 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083a6383 in RemovalState::Update (this=0xb451fe90, m=@0x9cdcad8, grid=@0x8147bdf8, info=@0x8147bdfc, x=@0xae5b51b0, y=@0xae5b51ac, t_diff=@0xae5b51f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081dbd59 in Map::Update (this=0x9cdcad8, t_diff=@0xae5b51f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 155} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ef311 in MapManager::Update (this=0xb452dcf8, diff=77) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa3c5298, _M_ht = 0xb452dd40} #9 0x083503ad in World::Update (this=0xb650d458, diff=77) at ../../../src/game/World.cpp:1555 next = {_M_cur = 0x0, _M_ht = 0xb650d4a8} #10 0x0811292e in WorldRunnable::run (this=0xb483d260) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 77 realCurrTime = 2150257347 realPrevTime = <value optimized out> prevSleepTime = 75 #11 0xb7a43a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb452f7e8, task=@0xae5b5374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a43f88 in run (this=0xbf838f3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a499b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79241b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb787b03e in clone () from /lib/libc.so.6 No symbol table info available.
-
Core: 7272 SD2: 892 UDB: 368 ACID: 25 crash_log_2009-02-16_18-16-21.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa09d550) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa09d550) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0831dbdc in ~Unit (this=0xa09ced0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0813bbdd in ~Creature (this=0xa09ced0) at ../../../src/game/Creature.cpp:145 No locals. #3 0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xb23ff098, m=@0x7f578954) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0xa09ced0 #4 0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb23ff098, c=@0x7f578954) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x081d4410 in Map::UnloadGrid (this=0xb4467470, x=@0xb23ff1b0, y=@0xb23ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x7f576fa0} grid = (NGridType *) 0x7f576fa0 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083a6383 in RemovalState::Update (this=0xb4402498, m=@0xb4467470, grid=@0x7f576fa0, info=@0x7f576fa4, x=@0xb23ff1b0, y=@0xb23ff1ac, t_diff=@0xb23ff1f8) at ../../../src/game/GridStates.cpp:66 No locals. #7 0x081dbd59 in Map::Update (this=0xb4467470, t_diff=@0xb23ff1f8) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 128} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x081ef311 in MapManager::Update (this=0xb443dc98, diff=128) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb24277c0, _M_ht = 0xb443dce0} #9 0x083503ad in World::Update (this=0x85794b8, diff=128) at ../../../src/game/World.cpp:1555 next = {_M_cur = 0x0, _M_ht = 0x8579508} #10 0x0811292e in WorldRunnable::run (this=0xb4443748) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 128 realCurrTime = 2145286881 realPrevTime = <value optimized out> prevSleepTime = 97 #11 0xb7acaa85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb443f700, task=@0xb23ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7acaf88 in run (this=0xbf9c00cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7ad09b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb79ab1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb790203e in clone () from /lib/libc.so.6 No symbol table info available.
-
Maybe you or some one else, can clone mangos using GIT, and start to make this system ?
-
there is no LUA/Python/Perl or something in MaNGOS for scripting.. that sucks..
Contact Us
To contact us
click here
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
Copyright © getMaNGOS. All rights Reserved.
This website is in no way associated with or endorsed by Blizzard Entertainment®
This website is in no way associated with or endorsed by Blizzard Entertainment®