waza123
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Core: 7740 SD2: 1035 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-03_11-59-55.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x2385db24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x2385db24) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Aura*> *) 0x0 #1 0x0837243c in ~Unit (this=0x2385d4a0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x0815af5d in ~Creature (this=0x2385d4a0) at ../../../src/game/Creature.cpp:137 No locals. #3 0x0825110d in ObjectGridUnloader::Visit<Creature> (this=0xb0012008, m=@0x1d06d564) at ../../../src/game/ObjectGridLoader.cpp:285 obj = (class Creature *) 0x2385d4a0 #4 0x08251e95 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0012008, c=@0x1d06d564) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x0822304d in Map::UnloadGrid (this=0x8fa2d30, x=@0xb00121ac, y=@0xb00121a8, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x1d06cbc0} grid = (NGridType *) 0x1d06cbc0 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x083f84bb in RemovalState::Update (this=0x8eff220, m=@0x8fa2d30, grid=@0x1d06cbc0, info=@0x1d06cbc4, x=@0xb00121ac, y=@0xb00121a8, t_diff=@0xb00121f8) at ../../../src/game/GridStates.cpp:65 No locals. #7 0x08220d2b in Map::Update (this=0x8fa2d30, t_diff=@0xb00121f8) at ../../../src/game/Map.cpp:662 grid = <value optimized out> updater = {i_timeDiff = 166} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #8 0x082340d1 in MapManager::Update (this=0xb4c0db78, diff=82) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8f5cbc0, _M_ht = 0xb4c0dbc0} #9 0x083a5dcb in World::Update (this=0xb650d438, diff=82) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0xb650d488} #10 0x0811cf8e in WorldRunnable::run (this=0x8f37818) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 82 realCurrTime = 95603703 realPrevTime = <value optimized out> prevSleepTime = 78 #11 0xb7a03a85 in ZThread::ThreadImpl::Dispatch (parent=0x85af5f8, impl=0x8f906e0, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #12 0xb7a03f88 in run (this=0xbfe1051c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #13 0xb7a099b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #14 0xb78e41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb783b03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7740 SD2: 1035 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-03_02-16-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x083ff8dc in Guild::_CanStoreItem_InTab (this=0x8795ed0, tab=<value optimized out>, dest=@0xaafff130, count=@0xaafff040, merge=true, pSrcItem=0x7142d120, skip_slot=255 'ÿ') at ../../../src/game/Object.h:143 143 uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); } #0 0x083ff8dc in Guild::_CanStoreItem_InTab (this=0x8795ed0, tab=<value optimized out>, dest=@0xaafff130, count=@0xaafff040, merge=true, pSrcItem=0x7142d120, skip_slot=255 'ÿ') at ../../../src/game/Object.h:143 pItem2 = (class Item *) 0x3d2ff278 j = 7 #1 0x084001c0 in Guild::CanStoreItem (this=0x8795ed0, tab=1 '\\001', slot=255 'ÿ', dest=@0xaafff130, count=2, pItem=0x7142d120, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #2 0x0840b79a in WorldSession::HandleGuildBankDepositItem (this=0xb3242c78, recv_data=@0xbe03188) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 6 '\\006' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 150 '\\226' BankTabSlotDst = <value optimized out> ToChar = 0 '\\0' GuildId = 246 pGuild = (Guild *) 0x8795ed0 pl = (class Player *) 0x6edae248 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x7142d120 #3 0x083af697 in WorldSession::Update (this=0xb3242c78) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0xbe03188 currTime = <value optimized out> #4 0x083a5619 in World::UpdateSessions (this=0x85bd670, diff=85) at ../../../src/game/World.cpp:2733 next = {_M_cur = 0x958a8830, _M_ht = 0x85bd6d4} #5 0x083a5d1e in World::Update (this=0x85bd670, diff=85) at ../../../src/game/World.cpp:1543 No locals. #6 0x0811cf8e in WorldRunnable::run (this=0x8ac15d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 60569068 realPrevTime = <value optimized out> prevSleepTime = 70 #7 0xb7a8aa85 in ZThread::ThreadImpl::Dispatch (parent=0x85af5f8, impl=0x8b57c08, task=@0xaafff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a8af88 in run (this=0xbfa9999c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a909b2 in _dispatch (arg=0x4) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb796b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78c203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7711 SD2: 1022 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-01_02-48-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77b1c87 in raise () from /lib/libc.so.6 #0 0xb77b1c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77b34f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77ab30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08412795 in MapInstanced::GetInstance (this=0xacd00018, obj=0x49eeca78) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08247329 in WorldObject::GetMap (this=0x49eeca78) at ../../../src/game/Object.cpp:1434 No locals. #5 0x0823e3f6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x49eeca78, guid=17370384290278568881) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08328a85 in Spell (this=0x87ae61a0, Caster=0x49eeca78, info=0xb0eee69c, triggered=true, originalCasterGUID=17370384290278568881, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x08376521 in Unit::CastSpell (this=0x49eeca78, Victim=0x45f77e30, spellInfo=0xb0eee69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278568881) at ../../../src/game/Unit.cpp:886 spell = (Spell *) 0x87ae61a0 targets = {m_srcX = 3.9236357e-44, m_srcY = -4.26214077e-13, m_srcZ = -6.47959811e-12, m_destX = -4.26203127e-13, m_destY = 4.86039088e-34, m_destZ = -6.47959811e-12, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xaaefee44 "\\220*\\226\\016\\030ðïªcá\\031\\bxÊîI0~÷E\\234æî°\\001"}}, m_targetMask = 1719724186, m_unitTarget = 0xe96a090, m_GOTarget = 0x212, m_itemTarget = 0x45f79508, m_unitTargetGUID = 583802739770781240, m_GOTargetGUID = 5041637052732842128, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 1173847600} #8 0x0819e163 in GameObject::Update (this=0xe96a090) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x49eeca78 owner = (class Unit *) 0x49eeca78 ok = (class Unit *) 0x45f77e30 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 31}, All = 65350236}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #9 0x083f8326 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaaeff1b8, m=@0x952baa4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x08228a25 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaeff1b8, c=@0x952baa4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082209fe in Map::Update (this=0xace3fb08, t_diff=@0xaaeff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 32, grid_y = 46, cell_x = 10, cell_y = 14, nocreate = 0, reserved = 1228}, All = 2576264096}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 197} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x082340d1 in MapManager::Update (this=0xb341c558, diff=98) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4f5b6c0, _M_ht = 0xb341c5a0} #13 0x083a5dcb in World::Update (this=0x85bd5f8, diff=98) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85bd648} #14 0x0811cf8e in WorldRunnable::run (this=0xb4f32968) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 98 realCurrTime = 4184702590 realPrevTime = <value optimized out> prevSleepTime = 92 #15 0xb7a20a85 in ZThread::ThreadImpl::Dispatch (parent=0x85af5f8, impl=0xace2d488, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a20f88 in run (this=0xbf82ef3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a269b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79011b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb785803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7711 SD2: 1022 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-04-28_14-56-40.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77cdc87 in raise () from /lib/libc.so.6 #0 0xb77cdc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77cf4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77c730c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08412795 in MapInstanced::GetInstance (this=0x1450f2a8, obj=0x7013e350) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08247329 in WorldObject::GetMap (this=0x7013e350) at ../../../src/game/Object.cpp:1434 No locals. #5 0x0823e3f6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x7013e350, guid=17370384290278543759) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08328a85 in Spell (this=0x750cf080, Caster=0x7013e350, info=0xb100e69c, triggered=true, originalCasterGUID=17370384290278543759, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x08376521 in Unit::CastSpell (this=0x7013e350, Victim=0x11d75c98, spellInfo=0xb100e69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278543759) at ../../../src/game/Unit.cpp:886 spell = (Spell *) 0x750cf080 targets = {m_srcX = 2.24207754e-44, m_srcY = -4.84141509e-08, m_srcZ = 1.74541868e-32, m_destX = -4.84127156e-08, m_destY = 4.86039088e-34, m_destZ = 1.74541868e-32, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb34fee44 "\\220m\\216\\025\\030ðO³cá\\031\\bPã\\023p\\230\\\\×\\021\\234æ"}}, m_targetMask = 1714220440, m_unitTarget = 0x158e6d90, m_GOTarget = 0x0, m_itemTarget = 0x11d77370, m_unitTargetGUID = 583802739911290424, m_GOTargetGUID = 1285598026904006032, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 299326616} #8 0x0819e163 in GameObject::Update (this=0x158e6d90) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x7013e350 owner = (class Unit *) 0x7013e350 ok = (class Unit *) 0x11d75c98 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb5055898 #9 0x083f8326 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb34ff1b8, m=@0x4d51ab94) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x08228a25 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb34ff1b8, c=@0x4d51ab94) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082209fe in Map::Update (this=0xab54130, t_diff=@0xb34ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 40, grid_y = 1, cell_x = 5, cell_y = 1, nocreate = 1, reserved = 1365}, All = 2863747176}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 178} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x082340d1 in MapManager::Update (this=0xab51aa8, diff=89) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xaa481e8, _M_ht = 0xab51af0} #13 0x083a5dcb in World::Update (this=0x85bd6b8, diff=89) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85bd708} #14 0x0811cf8e in WorldRunnable::run (this=0xb358b5c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 89 realCurrTime = 3969171902 realPrevTime = <value optimized out> prevSleepTime = 82 #15 0xb7a3ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85af5f8, impl=0xb3599960, task=@0xb34ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a3cf88 in run (this=0xbfc4b81c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a429b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb791d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb787403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7711 SD2: 1022 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-04-25_11-08-04.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77b5c87 in raise () from /lib/libc.so.6 #0 0xb77b5c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77b74f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77af30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08412795 in MapInstanced::GetInstance (this=0x75067418, obj=0x1286b6d8) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08247329 in WorldObject::GetMap (this=0x1286b6d8) at ../../../src/game/Object.cpp:1434 No locals. #5 0x0823e3f6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x1286b6d8, guid=17370384290278531384) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08328a85 in Spell (this=0xa05b0b18, Caster=0x1286b6d8, info=0xb099669c, triggered=true, originalCasterGUID=17370384290278531384, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x08376521 in Unit::CastSpell (this=0x1286b6d8, Victim=0x6c6d2938, spellInfo=0xb099669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278531384) at ../../../src/game/Unit.cpp:886 spell = (Spell *) 0xa05b0b18 targets = {m_srcX = 4.90454463e-44, m_srcY = -4.09499434e-10, m_srcZ = 1.56704711e-33, m_destX = -4.09488221e-10, m_destY = 4.86039088e-34, m_destZ = 1.56704711e-33, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xafe11e44 "ÐÖ\\207m\\030 á¯cá\\031\\bض\\206\\0228)ml\\234f\\231°\\001"}}, m_targetMask = 3886141879, m_unitTarget = 0x6d87d6d0, m_GOTarget = 0x1, m_itemTarget = 0x6c6d4010, m_unitTargetGUID = 583802739853696568, m_GOTargetGUID = 7812946250890204880, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 1819093304} #8 0x0819e163 in GameObject::Update (this=0x6d87d6d0) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x1286b6d8 owner = (class Unit *) 0x1286b6d8 ok = (class Unit *) 0x6c6d2938 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #9 0x083f8326 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xafe121b8, m=@0x13e633d4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x08228a25 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xafe121b8, c=@0x13e633d4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x082209fe in Map::Update (this=0x9022f68, t_diff=@0xafe121f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 24, grid_y = 4, cell_x = 6, cell_y = 8, nocreate = 1, reserved = 219}, All = 460874008}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 129} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x082340d1 in MapManager::Update (this=0xa69a6e8, diff=129) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8f86928, _M_ht = 0xa69a730} #13 0x083a5dcb in World::Update (this=0xb650d450, diff=129) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0xb650d4a0} #14 0x0811cf8e in WorldRunnable::run (this=0x9021b38) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 129 realCurrTime = 3696260812 realPrevTime = <value optimized out> prevSleepTime = 86 #15 0xb7a24a85 in ZThread::ThreadImpl::Dispatch (parent=0x85af5f8, impl=0x9692a90, task=@0xafe12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #16 0xb7a24f88 in run (this=0xbff3163c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #17 0xb7a2a9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #18 0xb79051b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb785c03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7689 SD2: 1015 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-04-23_20-21-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08212831 in Map::loaded (this=0x0, p=@0xab1fea3c) at ../../../src/game/Map.h:439 439 return i_grids[x][y]; #0 0x08212831 in Map::loaded (this=0x0, p=@0xab1fea3c) at ../../../src/game/Map.h:439 No locals. #1 0x083218d7 in Spell::FillAreaTargets (this=0xd24f590, TagUnitMap=@0xab1fed3c, x=4043.47705, y=2955.41089, radius=10, pushType=PUSH_SELF_CENTER, spellTargets=SPELL_TARGETS_FRIENDLY) at ../../../src/game/Map.h:578 cell = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 4, cell_y = 4, nocreate = 1, reserved = 31}, All = 66341223}} notifier = {i_data = 0xab1fed3c, i_spell = @0xd24f590, i_push_type = @0xab1fea54, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} #2 0x0832ccad in Spell::SetTargetMap (this=0xd24f590, i=0, cur=30, TagUnitMap=@0xab1fed3c) at ../../../src/game/Spell.cpp:1794 dynObj = <value optimized out> radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x083334be in Spell::FillTargetMap (this=0xd24f590) at ../../../src/game/Spell.cpp:521 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xab1fed3c, _M_prev = 0xab1fed3c}}}, <No data fields>} i = 0 #4 0x083317b1 in Spell::cast (this=0xd24f590, skipCheck=true) at ../../../src/game/Spell.cpp:2423 castResult = <value optimized out> #5 0x08376b5d in Unit::CastSpell (this=0x44818f70, Victim=0x88f96978, spellInfo=0xb104f69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278544173) at ../../../src/game/Unit.cpp:874 spell = (Spell *) 0xd24f590 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1985.14307, m_destY = -4796.82764, m_destZ = 55.8193207, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x858277c ""}}, m_targetMask = 2, m_unitTarget = 0x88f96978, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 71627, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x0819dcd3 in GameObject::Update (this=0x7e73d668) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x44818f70 owner = (class Unit *) 0x44818f70 ok = (class Unit *) 0x88f96978 IsBattleGroundTrap = false radius = 43.8311653 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4add898 #7 0x083f72b6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab1ff1b8, m=@0x88a3e884) at ../../../src/game/GridNotifiers.cpp:213 No locals. #8 0x08228335 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab1ff1b8, c=@0x88a3e884) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0821f1ae in Map::Update (this=0x8adfe78, t_diff=@0xab1ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 40, grid_y = 9, cell_x = 0, cell_y = 2, nocreate = 0, reserved = 934}, All = 1958871656}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 112} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x082336f1 in MapManager::Update (this=0xb4f43ec0, diff=112) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8acc328, _M_ht = 0xb4f43f08} #11 0x083a4feb in World::Update (this=0x85bc6b8, diff=112) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85bc708} #12 0x0811cfde in WorldRunnable::run (this=0x8ac6b70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 112 realCurrTime = 3556686795 realPrevTime = <value optimized out> prevSleepTime = 69 #13 0xb7a7da85 in ZThread::ThreadImpl::Dispatch (parent=0x85ae5f8, impl=0x8ade8d0, task=@0xab1ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #14 0xb7a7df88 in run (this=0xbfb8b36c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #15 0xb7a839b2 in _dispatch (arg=0x9e5) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #16 0xb795e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb78b503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7689 SD2: 1015 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-04-22_19-28-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb781770f in memcpy () from /lib/libc.so.6 #0 0xb781770f in memcpy () from /lib/libc.so.6 No symbol table info available. #1 0x084136e4 in WorldSession::HandleMovementOpcodes (this=0x67b1ec40, recv_data=@0x971dcf68) at ../../../src/game/../shared/ByteBuffer.h:307 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x33ced008 "", _M_finish = 0x46cff980 "", _M_end_of_storage = 0x46cff9ae ""}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x13011a00 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 4441005, x = -3907.24438, y = -11980.0332, z = 0.155075863, o = 4.77808571, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -8 'ø', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0.0656494796, j_cosAngle = -0.997842729, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #2 0x083ae8a7 in WorldSession::Update (this=0x67b1ec40) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x971dcf68 currTime = <value optimized out> #3 0x083a4839 in World::UpdateSessions (this=0xb5d06830, diff=119) at ../../../src/game/World.cpp:2734 next = {_M_cur = 0xa666cfe0, _M_ht = 0xb5d06894} #4 0x083a4f3e in World::Update (this=0xb5d06830, diff=119) at ../../../src/game/World.cpp:1543 No locals. #5 0x0811cfde in WorldRunnable::run (this=0xb26f3410) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 3467123143 realPrevTime = <value optimized out> prevSleepTime = 91 #6 0xb7a40a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ae5f8, impl=0xb52d5a50, task=@0xb3047374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #7 0xb7a40f88 in run (this=0xbfc4cc2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #8 0xb7a469b2 in _dispatch (arg=0x33ced008) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #9 0xb79211b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb787803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7689 SD2: 1015 UDB: 378 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-04-21_21-40-38.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08212831 in Map::loaded (this=0x0, p=@0xab0fea3c) at ../../../src/game/Map.h:439 439 return i_grids[x][y]; #0 0x08212831 in Map::loaded (this=0x0, p=@0xab0fea3c) at ../../../src/game/Map.h:439 No locals. #1 0x083218d7 in Spell::FillAreaTargets (this=0xad543b08, TagUnitMap=@0xab0fed3c, x=1312.57703, y=1664.18701, radius=10, pushType=PUSH_SELF_CENTER, spellTargets=SPELL_TARGETS_FRIENDLY) at ../../../src/game/Map.h:578 cell = {data = {Part = {grid_x = 34, grid_y = 35, cell_x = 3, cell_y = 0, nocreate = 1, reserved = 31}, All = 66074850}} notifier = {i_data = 0xab0fed3c, i_spell = @0xad543b08, i_push_type = @0xab0fea54, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} #2 0x0832ccad in Spell::SetTargetMap (this=0xad543b08, i=0, cur=30, TagUnitMap=@0xab0fed3c) at ../../../src/game/Spell.cpp:1794 dynObj = <value optimized out> radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x083334be in Spell::FillTargetMap (this=0xad543b08) at ../../../src/game/Spell.cpp:521 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xab0fed3c, _M_prev = 0xab0fed3c}}}, <No data fields>} i = 0 #4 0x083317b1 in Spell::cast (this=0xad543b08, skipCheck=true) at ../../../src/game/Spell.cpp:2423 castResult = <value optimized out> #5 0x08376b5d in Unit::CastSpell (this=0x799644a8, Victim=0xa5c01020, spellInfo=0xb10ab69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278540567) at ../../../src/game/Unit.cpp:874 spell = (Spell *) 0xad543b08 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1984.49512, m_destY = -4793.4917, m_destZ = 55.8206863, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x858277c ""}}, m_targetMask = 2, m_unitTarget = 0xa5c01020, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 52389, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x0819dcd3 in GameObject::Update (this=0x684dacb8) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x799644a8 owner = (class Unit *) 0x799644a8 ok = (class Unit *) 0xa5c01020 IsBattleGroundTrap = false radius = 24.4628067 cell = {data = {Part = {grid_x = 35, grid_y = 23, cell_x = 5, cell_y = 0, nocreate = 0, reserved = 31}, All = 65033699}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4bdd898 #7 0x083f72b6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab0ff1b8, m=@0x12a8cf34) at ../../../src/game/GridNotifiers.cpp:213 No locals. #8 0x08228335 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab0ff1b8, c=@0x12a8cf34) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0821f1ae in Map::Update (this=0x8b5bf28, t_diff=@0xab0ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 24, grid_y = 2, cell_x = 9, cell_y = 14, nocreate = 0, reserved = 159}, All = 334401688}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 163} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x082336f1 in MapManager::Update (this=0xb411b470, diff=76) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x8b22370, _M_ht = 0xb411b4b8} #11 0x083a4feb in World::Update (this=0x85bc6b8, diff=76) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85bc708} #12 0x0811cfde in WorldRunnable::run (this=0x8ab7928) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 76 realCurrTime = 3388624820 realPrevTime = <value optimized out> prevSleepTime = 70 #13 0xb7ad9a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ae5f8, impl=0x8b316d8, task=@0xab0ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #14 0xb7ad9f88 in run (this=0xbfce54bc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #15 0xb7adf9b2 in _dispatch (arg=0x8a2) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #16 0xb79ba1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb791103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-17_23-41-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08211ed1 in Map::loaded (this=0x0, p=@0xb04529d8) at ../../../src/game/Map.h:439 439 return i_grids[x][y]; #0 0x08211ed1 in Map::loaded (this=0x0, p=@0xb04529d8) at ../../../src/game/Map.h:439 No locals. #1 0x0833614d in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0xb0452c10, l=@0xb0452b78, visitor=@0xb0452bb4, m=@0x0) at ../../../src/game/Map.h:578 r_zone = {data = {Part = {grid_x = 37, grid_y = 32, cell_x = 7, cell_y = 4, nocreate = 1, reserved = 0}, All = 1341477}} y = <value optimized out> x = <value optimized out> standing_cell = <value optimized out> __PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, T = MaNGOS::SpellNotifierCreature"... #2 0x0832741f in Spell::SetTargetMap (this=0xa52e8a10, i=0, cur=30, TagUnitMap=@0xb0452d3c) at ../../../src/game/Spell.cpp:1793 cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 5, nocreate = 1, reserved = 31}, All = 66390054}} notifier = {i_data = 0xb0452d3c, i_spell = @0xa52e8a10, i_push_type = @0xb0452c0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb0452ae8} p = {x_coord = 304, y_coord = 261} grid_object_notifier = {i_visitor = @0xb0452ae8} cell_lock = {i_cell = @0xb0452c10, i_cellPair = @0xb0452b80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x083306e8 in Spell::FillTargetMap (this=0xa52e8a10) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb0452d3c, _M_prev = 0xb0452d3c}}}, <No data fields>} i = 0 #4 0x083320e1 in Spell::cast (this=0xa52e8a10, skipCheck=true) at ../../../src/game/Spell.cpp:2501 castResult = <value optimized out> #5 0x083742dd in Unit::CastSpell (this=0x471c4b68, Victim=0xf5416c8, spellInfo=0xb0fd769c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278549390) at ../../../src/game/Unit.cpp:874 spell = (Spell *) 0xa52e8a10 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 3448, m_destY = 261.545013, m_destZ = -110.163002, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x857ffbc ""}}, m_targetMask = 2, m_unitTarget = 0xf5416c8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 70012, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x0819d293 in GameObject::Update (this=0xa3aa6678) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x471c4b68 owner = (class Unit *) 0x471c4b68 ok = (class Unit *) 0xf5416c8 IsBattleGroundTrap = false radius = 303.916748 cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 3, cell_y = 3, nocreate = 0, reserved = 31}, All = 65222694}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb501e898 #7 0x083f5536 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb04531b8, m=@0x19e54484) at ../../../src/game/GridNotifiers.cpp:213 No locals. #8 0x082279e5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb04531b8, c=@0x19e54484) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0821e85e in Map::Update (this=0xac1c2b8, t_diff=@0xb04531f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 56, grid_y = 62, cell_x = 12, cell_y = 9, nocreate = 0, reserved = 1076}, All = 2257178552}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 125} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x08232da1 in MapManager::Update (this=0xab4b160, diff=125) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xabdcd48, _M_ht = 0xab4b1a8} #11 0x083a3bab in World::Update (this=0x85b96b8, diff=125) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85b9708} #12 0x0811ce2e in WorldRunnable::run (this=0xab86f50) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 125 realCurrTime = 3050292801 realPrevTime = <value optimized out> prevSleepTime = 74 #13 0xb7a05a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xabe50d0, task=@0xb0453374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #14 0xb7a05f88 in run (this=0xbfa109ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #15 0xb7a0b9b2 in _dispatch (arg=0x960) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #16 0xb78e61b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb783d03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-17_13-28-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4f05180) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4f05180) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7a57a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5e0, impl=0xb28f2818, task=@0xb0012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7a57f88 in run (this=0xbff62f3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7a5d9b2 in _dispatch (arg=0xb78fe0bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79381b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb788f03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_22-23-05.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb315b758) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb315b758) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7ad0a85 in ZThread::ThreadImpl::Dispatch (parent=0xb6d13128, impl=0xb315b7a8, task=@0xaef12374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7ad0f88 in run (this=0xbfddb5ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7ad69b2 in _dispatch (arg=0xb79770bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79b11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb790803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_22-14-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x8689c50) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x8689c50) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb79faa85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5e0, impl=0x8689cb0, task=@0xa9bff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb79faf88 in run (this=0xbfb072dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7a009b2 in _dispatch (arg=0xb78a10bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb78db1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb783203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_19-37-25.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x8fe57a8) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x8fe57a8) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7adba85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0x8fe57f8, task=@0xaf912374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7adbf88 in run (this=0xbfde8dcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7ae19b2 in _dispatch (arg=0xb79820bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79bc1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb791303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_19-26-30.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x88f14d8) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x88f14d8) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7a61a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0x88f1518, task=@0xa9bff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7a61f88 in run (this=0xbfc6cc4c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7a679b2 in _dispatch (arg=0xb79080bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79421b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb789903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_19-23-38.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xabc9b120) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xabc9b120) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7aeaa85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xb3c63698, task=@0xa9aff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7aeaf88 in run (this=0xbfdf7dcc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7af09b2 in _dispatch (arg=0xb79910bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79cb1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb792203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_19-21-23.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xa667720) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xa667720) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb79f9a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xa667760, task=@0xaf012374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb79f9f88 in run (this=0xbfd04cdc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb79ff9b2 in _dispatch (arg=0xb78a00bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb78da1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb783103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_19-16-55.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb3f24858) at ../../../src/mangosd/Master.cpp:109 109 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb3f24858) at ../../../src/mangosd/Master.cpp:109 curtime = <value optimized out> #1 0xb7a76a85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xb3f24898, task=@0xa9fff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #2 0xb7a76f88 in run (this=0xbfb8335c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #3 0xb7a7c9b2 in _dispatch (arg=0xb791d0bc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #4 0xb79571b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb78ae03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-16_01-43-50.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::lower_bound ( this=0x198, __k=@0xaaefed90) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475 475 { return static_cast<_Link_type>(this->_M_impl._M_header._M_parent); } #0 std::_Rb_tree<std::Pair<unsigned int, unsigned char>, std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*>, std::_Select1st<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> >, std::less<std::Pair<unsigned int, unsigned char> >, std::allocator<std::Pair<std::Pair<unsigned int, unsigned char> const, Aura*> > >::lower_bound ( this=0x198, __k=@0xaaefed90) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_tree.h:475 __x = (class std::_Rb_tree_node<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> > *) 0xb13c1584 __y = <value optimized out> #1 0x0837691c in Unit::RemoveAura (this=0x0, spellId=18499, effindex=0, except=0x0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_multimap.h:518 iter = {_M_node = 0x9be17150} spair = {first = 18499, second = 0 '\\0'} #2 0x08376b6c in Unit::RemoveAurasDueToSpell (this=0x0, spellId=18499, except=0x0) at ../../../src/game/Unit.cpp:3756 i = <value optimized out> #3 0x0830c450 in Aura::HandleModMechanicImmunity (this=0x97b4c760, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:3975 spell = (const SpellEntry *) 0xb13c1584 mechanic = 2147483648 #4 0x083095f1 in Aura::ApplyModifier (this=0x97b4c760, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:888 aura = 2973504900 #5 0x08377b45 in Unit::AddAura (this=0x968f41a8, Aur=0x97b4c760) at ../../../src/game/Unit.cpp:3441 caster = <value optimized out> aurSpellInfo = (const SpellEntry *) 0xb27a4e50 spair = {first = 55694, second = 1 '\\001'} #6 0x08338e43 in Spell::EffectApplyAura (this=0x8f50a660, i=1) at ../../../src/game/SpellEffects.cpp:2289 caster = <value optimized out> Aur = (class Aura *) 0x97b4c760 duration = 10000 added = <value optimized out> #7 0x0832e1f5 in Spell::DoSpellHitOnUnit (this=0x8f50a660, unit=0x968f41a8, effectMask=3) at ../../../src/game/Spell.cpp:1190 modOwner = <value optimized out> multiplier = -1.45697214e-08 effectNumber = 1 #8 0x0832ea2c in Spell::DoAllEffectOnTarget (this=0x8f50a660, target=0x94bc1208) at ../../../src/game/Spell.cpp:1000 mask = <value optimized out> unit = (class Unit *) 0x968f41a8 caster = (class Unit *) 0x968f41a8 missInfo = <value optimized out> procAttacker = 16384 procVictim = 32768 procEx = <value optimized out> #9 0x08332e3d in Spell::handle_immediate (this=0x8f50a660) at ../../../src/game/Spell.cpp:2554 No locals. #10 0x083323c6 in Spell::cast (this=0x8f50a660, skipCheck=false) at ../../../src/game/Spell.cpp:2528 castResult = <value optimized out> #11 0x08333acb in SpellEvent::Execute (this=0x9db6d228, e_time=132191, p_time=188) at ../../../src/game/Spell.cpp:5578 No locals. #12 0x084689c8 in EventProcessor::Update (this=0x968f4290, p_time=188) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x9db6d228 #13 0x08379fcc in Unit::Update (this=0x968f41a8, p_time=188) at ../../../src/game/Unit.cpp:190 No locals. #14 0x082ebb57 in Player::Update (this=0x968f41a8, p_time=188) at ../../../src/game/Player.cpp:1107 now = <value optimized out> pet = <value optimized out> #15 0x0823ccb6 in ObjectAccessor::UpdatePlayers (this=0xb4f26790, diff=188) at ../../../src/game/ObjectAccessor.cpp:496 iter = {_M_cur = 0x93ad37c0, _M_ht = 0x8593ef4} #16 0x08232cdc in MapManager::Update (this=0x8b8dd70, diff=95) at ../../../src/game/MapManager.cpp:248 No locals. #17 0x083a3bab in World::Update (this=0x85b95f8, diff=95) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85b9648} #18 0x0811ce2e in WorldRunnable::run (this=0xb3551440) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 95 realCurrTime = 2884825416 realPrevTime = <value optimized out> prevSleepTime = 95 #19 0xb7a7ba85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xb3226608, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #20 0xb7a7bf88 in run (this=0xbfe8866c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #21 0xb7a819b2 in _dispatch (arg=0xb13c1584) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #22 0xb795c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #23 0xb78b303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7670 SD2: 1008 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-15_22-38-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08211ed1 in Map::loaded (this=0x0, p=@0xb04aa9d8) at ../../../src/game/Map.h:439 439 return i_grids[x][y]; #0 0x08211ed1 in Map::loaded (this=0x0, p=@0xb04aa9d8) at ../../../src/game/Map.h:439 No locals. #1 0x0833614d in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=0xb04aac10, l=@0xb04aab78, visitor=@0xb04aabb4, m=@0x0) at ../../../src/game/Map.h:578 r_zone = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 4, cell_y = 2, nocreate = 1, reserved = 0}, All = 1198123}} y = <value optimized out> x = <value optimized out> standing_cell = <value optimized out> __PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, T = MaNGOS::SpellNotifierCreature"... #2 0x0832741f in Spell::SetTargetMap (this=0x14088f90, i=0, cur=30, TagUnitMap=@0xb04aad3c) at ../../../src/game/Spell.cpp:1793 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}} notifier = {i_data = 0xb04aad3c, i_spell = @0x14088f90, i_push_type = @0xb04aac0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb04aaae8} p = {x_coord = 349, y_coord = 259} grid_object_notifier = {i_visitor = @0xb04aaae8} cell_lock = {i_cell = @0xb04aac10, i_cellPair = @0xb04aab80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #3 0x083306e8 in Spell::FillTargetMap (this=0x14088f90) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = { _M_next = 0xb04aad3c, _M_prev = 0xb04aad3c}}}, <No data fields>} i = 0 #4 0x083320e1 in Spell::cast (this=0x14088f90, skipCheck=true) at ../../../src/game/Spell.cpp:2501 castResult = <value optimized out> #5 0x083742dd in Unit::CastSpell (this=0x717436e0, Victim=0x1727f658, spellInfo=0xb102f69c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278542606) at ../../../src/game/Unit.cpp:874 spell = (Spell *) 0x14088f90 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8385.91211, m_destY = 278.865845, m_destZ = 120.885887, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x857ffbc ""}}, m_targetMask = 2, m_unitTarget = 0x1727f658, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 62099, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #6 0x0819d293 in GameObject::Update (this=0x7025d2f0) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x717436e0 owner = (class Unit *) 0x717436e0 ok = (class Unit *) 0x1727f658 IsBattleGroundTrap = false radius = 349.049927 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb5076898 #7 0x083f5536 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb04ab1b8, m=@0xfddf81c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #8 0x082279e5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb04ab1b8, c=@0xfddf81c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #9 0x0821e85e in Map::Update (this=0xabacef8, t_diff=@0xb04ab1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 8, grid_y = 52, cell_x = 10, cell_y = 6, nocreate = 0, reserved = 1094}, All = 2294721800}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 172} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #10 0x08232da1 in MapManager::Update (this=0xaba56c0, diff=74) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xab7e128, _M_ht = 0xaba5708} #11 0x083a3bab in World::Update (this=0x85b96b8, diff=74) at ../../../src/game/World.cpp:1582 next = {_M_cur = 0x0, _M_ht = 0x85b9708} #12 0x0811ce2e in WorldRunnable::run (this=0xb3a90920) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 2873680879 realPrevTime = <value optimized out> prevSleepTime = 71 #13 0xb7a5da85 in ZThread::ThreadImpl::Dispatch (parent=0x85ab5f8, impl=0xb3a92e60, task=@0xb04ab374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #14 0xb7a5df88 in run (this=0xbff6874c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #15 0xb7a639b2 in _dispatch (arg=0xae0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #16 0xb793e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb789503e in clone () from /lib/libc.so.6 No symbol table info available.
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any news ?
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Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-14_23-22-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77acc87 in raise () from /lib/libc.so.6 #0 0xb77acc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77ae4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77a630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083fc445 in MapInstanced::GetInstance (this=0x96181f0, obj=0xd402168) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823e269 in WorldObject::GetMap (this=0xd402168) at ../../../src/game/Object.cpp:1435 No locals. #5 0x0831e9a1 in Spell::SetTargetMap (this=0x10b1c5f0, i=0, cur=30, TagUnitMap=@0xaaefed3c) at ../../../src/game/Spell.cpp:1793 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}} notifier = {i_data = 0xaaefed3c, i_spell = @0x10b1c5f0, i_push_type = @0xaaefec0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xaaefeae8} p = {x_coord = 349, y_coord = 259} grid_object_notifier = {i_visitor = @0xaaefeae8} cell_lock = {i_cell = @0xaaefec10, i_cellPair = @0xaaefeb80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x08327c38 in Spell::FillTargetMap (this=0x10b1c5f0) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xaaefed3c, _M_prev = 0xaaefed3c}}}, <No data fields>} i = 0 #7 0x08329631 in Spell::cast (this=0x10b1c5f0, skipCheck=true) at ../../../src/game/Spell.cpp:2501 castResult = <value optimized out> #8 0x0836e20d in Unit::CastSpell (this=0xd402168, Victim=0x933ce2f8, spellInfo=0xb0f3569c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529072) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x10b1c5f0 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -1959.34912, m_destY = 5176.34668, m_destZ = -38.1809044, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856643c ""}}, m_targetMask = 2, m_unitTarget = 0x933ce2f8, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 13624, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x081957b1 in GameObject::Update (this=0x9737d070) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0xd402168 owner = (class Unit *) 0xd402168 ok = (class Unit *) 0x933ce2f8 IsBattleGroundTrap = false radius = 349.16095 cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 31}, All = 65350236}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #10 0x083e2056 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xaaeff1b8, m=@0xb2c7863c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x0821f845 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xaaeff1b8, c=@0xb2c7863c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x082166ae in Map::Update (this=0xb5160150, t_diff=@0xaaeff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 24, grid_y = 41, cell_x = 11, cell_y = 1, nocreate = 1, reserved = 1271}, All = 2666642008}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 110} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x0822ac01 in MapManager::Update (this=0xb3d0d410, diff=110) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb3274a18, _M_ht = 0xb3d0d458} #14 0x0839a84b in World::Update (this=0x859fc20, diff=110) at ../../../src/game/World.cpp:1570 next = {_M_cur = 0x0, _M_ht = 0x859fc70} #15 0x0811884e in WorldRunnable::run (this=0xb3355dd0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 110 realCurrTime = 2789965782 realPrevTime = <value optimized out> prevSleepTime = 98 #16 0xb7a1ba85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0xb3025578, task=@0xaaeff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a1bf88 in run (this=0xbfb2830c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a219b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb78fc1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb785303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-14_22-46-51.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7807c87 in raise () from /lib/libc.so.6 #0 0xb7807c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78094f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb780130c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083fc445 in MapInstanced::GetInstance (this=0xaa980a68, obj=0x5a1b8828) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823e269 in WorldObject::GetMap (this=0x5a1b8828) at ../../../src/game/Object.cpp:1435 No locals. #5 0x0831e9a1 in Spell::SetTargetMap (this=0x1045d918, i=0, cur=30, TagUnitMap=@0xb07ead3c) at ../../../src/game/Spell.cpp:1793 cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 3, nocreate = 1, reserved = 31}, All = 66279467}} notifier = {i_data = 0xb07ead3c, i_spell = @0x1045d918, i_push_type = @0xb07eac0c, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0} world_object_notifier = {i_visitor = @0xb07eaae8} p = {x_coord = 349, y_coord = 259} grid_object_notifier = {i_visitor = @0xb07eaae8} cell_lock = {i_cell = @0xb07eac10, i_cellPair = @0xb07eab80} radius = 10 EffectChainTarget = 0 unMaxTargets = 0 #6 0x08327c38 in Spell::FillTargetMap (this=0x1045d918) at ../../../src/game/Spell.cpp:499 tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = { _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xb07ead3c, _M_prev = 0xb07ead3c}}}, <No data fields>} i = 0 #7 0x08329631 in Spell::cast (this=0x1045d918, skipCheck=true) at ../../../src/game/Spell.cpp:2501 castResult = <value optimized out> #8 0x0836e20d in Unit::CastSpell (this=0x5a1b8828, Victim=0x19145638, spellInfo=0xb099669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278564038) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0x1045d918 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -8393.16016, m_destY = 273.782013, m_destZ = 120.885582, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856643c ""}}, m_targetMask = 2, m_unitTarget = 0x19145638, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 65736, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x081957b1 in GameObject::Update (this=0x10aa3a70) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x5a1b8828 owner = (class Unit *) 0x5a1b8828 ok = (class Unit *) 0x19145638 IsBattleGroundTrap = false radius = 349.300446 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #10 0x083e2056 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb07eb1b8, m=@0x19584444) at ../../../src/game/GridNotifiers.cpp:213 No locals. #11 0x0821f845 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb07eb1b8, c=@0x19584444) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #12 0x082166ae in Map::Update (this=0xa6929e8, t_diff=@0xb07eb1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 8, grid_y = 36, cell_x = 15, cell_y = 3, nocreate = 0, reserved = 1125}, All = 2359556360}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 109} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #13 0x0822ac01 in MapManager::Update (this=0xa6907b8, diff=109) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xa5e7bc8, _M_ht = 0xa690800} #14 0x0839a84b in World::Update (this=0xb650d450, diff=109) at ../../../src/game/World.cpp:1570 next = {_M_cur = 0x0, _M_ht = 0xb650d4a0} #15 0x0811884e in WorldRunnable::run (this=0xb4ef6868) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 109 realCurrTime = 2787796770 realPrevTime = <value optimized out> prevSleepTime = 73 #16 0xb7a76a85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0xb4e9f3e0, task=@0xb07eb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #17 0xb7a76f88 in run (this=0xbf88505c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #18 0xb7a7c9b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #19 0xb79571b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #20 0xb78ae03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-13_10-00-12.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7820c87 in raise () from /lib/libc.so.6 #0 0xb7820c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78224f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781a30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x083fc445 in MapInstanced::GetInstance (this=0x89f7dcb8, obj=0x989dc188) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823e269 in WorldObject::GetMap (this=0x989dc188) at ../../../src/game/Object.cpp:1435 No locals. #5 0x08297205 in Player::SendMessageToSet (this=0x989dc188, data=0xaaefebb8, self=true) at ../../../src/game/Player.cpp:5506 No locals. #6 0x08327395 in Spell::SendSpellGo (this=0xc34dc98) at ../../../src/game/Spell.cpp:3092 castFlags = 0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 38, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x9fd8368 "\\207O¿ý@\\003Û¡", _M_finish = 0x9fd838e "r0ñ\\026", _M_end_of_storage = 0x9fd839a ""}}, <No data fields>}}, m_opcode = 306} #7 0x08329653 in Spell::cast (this=0xc34dc98, skipCheck=true) at ../../../src/game/Spell.cpp:2510 castResult = <value optimized out> #8 0x0836e20d in Unit::CastSpell (this=0x989dc188, Victim=0x989dc188, spellInfo=0xb2a51580, triggered=<value optimized out>, castItem=0x976f7be8, triggeredByAura=0x931444d0, originalCaster=0) at ../../../src/game/Unit.cpp:895 spell = (Spell *) 0xc34dc98 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 6283.79395, m_destY = 280.33548, m_destZ = 4.46698189, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x856643c ""}}, m_targetMask = 2, m_unitTarget = 0x989dc188, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 41435, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x08374924 in Unit::HandleProcTriggerSpell (this=0x989dc188, pVictim=0x86620c90, damage=0, triggeredByAura=0x931444d0, procSpell=0x0, procFlags=2, procEx=0, cooldown=0) at ../../../src/game/Unit.cpp:6704 auraSpellInfo = (const SpellEntry *) 0xb2a50fa8 triggerAmount = 0 trigger_spell_id = 59789 target = (Unit *) 0x989dc188 basepoints0 = 0 castItem =
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Core: 7600 SD2: 975 UDB: 370 ACID: 27 Patch: Anti-cheat by CWN crash_log_2009-04-10_20-36-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Unit::InterruptNonMeleeSpells (this=0x6bf05030, withDelayed=true, spell_id=0) at ../../../src/game/Spell.h:363 363 uint32 getState() const { return m_spellState; } #0 Unit::InterruptNonMeleeSpells (this=0x6bf05030, withDelayed=true, spell_id=0) at ../../../src/game/Spell.h:363 No locals. #1 0x083815c0 in Unit::CleanupsBeforeDelete (this=0x6bf05030) at ../../../src/game/Unit.cpp:10118 No locals. #2 0x08219b89 in Map::RemoveAllObjectsInRemoveList (this=0x6a5e4548) at ../../../src/game/Map.cpp:1969 corpse = <value optimized out> obj = (class WorldObject *) 0x6bf05030 #3 0x083fb9dc in MapInstanced::RemoveAllObjectsInRemoveList (this=0xee7a030) at ../../../src/game/MapInstanced.cpp:72 i = {_M_cur = 0x6186a430, _M_ht = 0xee8a0cc} #4 0x0822a1ac in MapManager::DoDelayedMovesAndRemoves (this=0x97b2e08) at ../../../src/game/MapManager.cpp:266 iter = {_M_cur = 0xc9563b8, _M_ht = 0x97b2e50} #5 0x0839a8dd in World::Update (this=0xb65068a8, diff=114) at ../../../src/game/World.cpp:1601 next = {_M_cur = 0x0, _M_ht = 0xb65068f8} #6 0x0811884e in WorldRunnable::run (this=0xb4ef8228) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 2434348460 realPrevTime = <value optimized out> prevSleepTime = 62 #7 0xb7a8da85 in ZThread::ThreadImpl::Dispatch (parent=0x8591c08, impl=0xb4d24678, task=@0xb07eb374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #8 0xb7a8df88 in run (this=0xbfa9a27c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #9 0xb7a939b2 in _dispatch (arg=0xadbb) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #10 0xb796e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb78c503e in clone () from /lib/libc.so.6 No symbol table info available.
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