waza123
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-13_23-03-21.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77a9c87 in raise () from /lib/libc.so.6 #0 0xb77a9c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77ab4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77a330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084043d2 in Guild::_CanStoreItem_InTab (this=0xad2ee38, tab=<value optimized out>, dest=@0xb3786220, count=@0xb3786120, merge=true, pSrcItem=0x31a31c10, skip_slot=255 'ÿ') at ../../../src/game/Object.h:164 need_space = <value optimized out> newPosition = {slot = 1 '\\001', count = 3322719703} pItem2 = (class Item *) 0x35b8f6d0 j = 93 #4 0x08404ae0 in Guild::CanStoreItem (this=0xad2ee38, tab=5 '\\005', slot=255 'ÿ', dest=@0xb3786220, count=3, pItem=0x31a31c10, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0x27fb4b30, recv_data=@0x41605ef8) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 28 '\\034' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 124 '|' BankTabSlotDst = 138 '\\212' ToChar = 0 '\\0' GuildId = 575 pGuild = (Guild *) 0xad2ee38 pl = (class Player *) 0x53151dd0 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x31a31c10 #6 0x083b35ab in WorldSession::Update (this=0x27fb4b30) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x41605ef8 currTime = <value optimized out> #7 0x083abc03 in World::UpdateSessions (this=0xb6506898, diff=119) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x7c17da18, _M_ht = 0xb65068fc} #8 0x083ac30e in World::Update (this=0xb6506898, diff=119) at ../../../src/game/World.cpp:1548 No locals. #9 0x0811dc4e in WorldRunnable::run (this=0xb4e392d0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 3677797439 realPrevTime = <value optimized out> prevSleepTime = 87 #10 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb4e392d0) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7d29b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4ef4478) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4e392d0 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7cda21f in ace_thread_adapter (args=0xb4ef4478) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb78f91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb785003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-13_16-38-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 ACE_Message_Block::total_size_and_length (this=0x382f9cd, mb_size=@0xb0712168, mb_length=@0xb0712164) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:267 267 mb_size += i->size (); #0 ACE_Message_Block::total_size_and_length (this=0x382f9cd, mb_size=@0xb0712168, mb_length=@0xb0712164) at ../../../../dep/ACE_wrappers/ace/Message_Block.cpp:267 i = (const ACE_Message_Block *) 0x40 #1 0x083b9a2b in ACE_Message_Queue<ACE_NULL_SYNCH>::flush_i (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1073 mb_bytes = 113508386 mb_length = 4140141122 temp = <value optimized out> number_flushed = 29135 #2 0x083b8c00 in ACE_Message_Queue<ACE_NULL_SYNCH>::close (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1174 result = 1 #3 0x083b9fc2 in ~ACE_Message_Queue (this=0x6844cdf0) at ../../../dep/ACE_wrappers/ace/Message_Queue_T.cpp:1050 No locals. #4 0x083b91fb in ~ACE_Task (this=0xa483e258) at ../../../dep/ACE_wrappers/ace/Task_T.cpp:72 No locals. #5 0x083b64b9 in ~WorldSocket (this=0xa483e258) at ../../../src/game/WorldSocket.cpp:129 No locals. #6 0xb7d4ecd7 in ACE_Event_Handler::remove_reference (this=0xa483e258) at ../../../../dep/ACE_wrappers/ace/Event_Handler.cpp:210 result = 0 #7 0x083b364a in WorldSession::Update (this=0x199891d8) at ../../../src/game/WorldSession.cpp:220 packet = (WorldPacket *) 0xb6d20224 currTime = <value optimized out> #8 0x083abc03 in World::UpdateSessions (this=0xb6d201c0, diff=75) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x22baeea0, _M_ht = 0xb6d20224} #9 0x083ac30e in World::Update (this=0xb6d201c0, diff=75) at ../../../src/game/World.cpp:1548 No locals. #10 0x0811dc4e in WorldRunnable::run (this=0xacc8ab0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 75 realCurrTime = 3654696836 realPrevTime = <value optimized out> prevSleepTime = 72 #11 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xacc8ab0) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7d81b37 in ACE_OS_Thread_Adapter::invoke (this=0x8f471f8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x382f9cd func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xacc8ab0 status = (ACE_THR_FUNC_RETURN) 0x382f9cd #13 0xb7d3221f in ace_thread_adapter (args=0x8f471f8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x382f9cd #14 0xb79511b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78a803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-13_14-04-25.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7825c87 in raise () from /lib/libc.so.6 #0 0xb7825c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78274f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781f30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084043d2 in Guild::_CanStoreItem_InTab (this=0xb2c598e8, tab=<value optimized out>, dest=@0xaafa2220, count=@0xaafa2120, merge=true, pSrcItem=0x58eae9c0, skip_slot=255 'ÿ') at ../../../src/game/Object.h:164 need_space = <value optimized out> newPosition = {slot = 1 '\\001', count = 1150048101} pItem2 = (class Item *) 0x1a5b14b0 j = 1 #4 0x08404ae0 in Guild::CanStoreItem (this=0xb2c598e8, tab=1 '\\001', slot=255 'ÿ', dest=@0xaafa2220, count=3, pItem=0x58eae9c0, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0xa3ba8eb8, recv_data=@0x1c8f2c88) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 1 '\\001' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 60 '<' BankTabSlotDst = 146 '\\222' ToChar = 0 '\\0' GuildId = 575 pGuild = (Guild *) 0xb2c598e8 pl = (class Player *) 0x445b59d0 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x58eae9c0 #6 0x083b35ab in WorldSession::Update (this=0xa3ba8eb8) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x1c8f2c88 currTime = <value optimized out> #7 0x083abc03 in World::UpdateSessions (this=0xb6d0da70, diff=74) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x8b545a8, _M_ht = 0xb6d0dad4} #8 0x083ac30e in World::Update (this=0xb6d0da70, diff=74) at ../../../src/game/World.cpp:1548 No locals. #9 0x0811dc4e in WorldRunnable::run (this=0xb3b27b98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 3645469278 realPrevTime = <value optimized out> prevSleepTime = 70 #10 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb3b27b98) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7da5b37 in ACE_OS_Thread_Adapter::invoke (this=0xb3b2ab90) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3b27b98 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d5621f in ace_thread_adapter (args=0xb3b2ab90) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79751b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78cc03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-12_20-16-59.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InSpecificSlot (this=0x938f778, tab=<value optimized out>, slot=91 '[', dest=@0xb3bff220, count=@0xb3bff120, swap=false, pSrcItem=0x2ea582a0) at ../../../src/game/Object.h:164 164 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InSpecificSlot (this=0x938f778, tab=<value optimized out>, slot=91 '[', dest=@0xb3bff220, count=@0xb3bff120, swap=false, pSrcItem=0x2ea582a0) at ../../../src/game/Object.h:164 pItem2 = (class Item *) 0x11 need_space = <value optimized out> newPosition = {slot = 1 '\\001', count = 1172958126} #1 0x08404a9b in Guild::CanStoreItem (this=0x938f778, tab=0 '\\0', slot=91 '[', dest=@0xb3bff220, count=1, pItem=0x2ea582a0, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1915 res = <value optimized out> res = <value optimized out> #2 0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0x2bb42d68, recv_data=@0x59e66878) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 9 '\\t' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 220 'Ü' BankTabSlotDst = 153 '\\231' ToChar = 0 '\\0' GuildId = 575 pGuild = (Guild *) 0x938f778 pl = (class Player *) 0x3766b060 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x2ea582a0 #3 0x083b35ab in WorldSession::Update (this=0x2bb42d68) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x59e66878 currTime = <value optimized out> #4 0x083abc03 in World::UpdateSessions (this=0x85c3cf0, diff=101) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x14316be8, _M_ht = 0x85c3d54} #5 0x083ac30e in World::Update (this=0x85c3cf0, diff=101) at ../../../src/game/World.cpp:1548 No locals. #6 0x0811dc4e in WorldRunnable::run (this=0xb3ca5990) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 101 realCurrTime = 3581411546 realPrevTime = <value optimized out> prevSleepTime = 67 #7 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb3ca5990) at ../../../src/shared/Threading.cpp:159 No locals. #8 0xb7e1fb37 in ACE_OS_Thread_Adapter::invoke (this=0xb3cf0a58) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x5b func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3ca5990 status = (ACE_THR_FUNC_RETURN) 0x5b #9 0xb7dd021f in ace_thread_adapter (args=0xb3cf0a58) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x5b #10 0xb79ef1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb794603e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-10_13-10-09.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7806c87 in raise () from /lib/libc.so.6 #0 0xb7806c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78084f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb780030c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x084043d2 in Guild::_CanStoreItem_InTab (this=0xb4f2fdd8, tab=<value optimized out>, dest=@0xab2a2220, count=@0xab2a2120, merge=true, pSrcItem=0x18949750, skip_slot=255 'ÿ') at ../../../src/game/Object.h:164 need_space = <value optimized out> newPosition = {slot = 1 '\\001', count = 1149827722} pItem2 = (class Item *) 0x1fbb9ed8 j = 2 #4 0x08404ae0 in Guild::CanStoreItem (this=0xb4f2fdd8, tab=5 '\\005', slot=255 'ÿ', dest=@0xab2a2220, count=1, pItem=0x18949750, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0x9cff6720, recv_data=@0x8ef12bb8) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 38 '&' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 76 'L' BankTabSlotDst = 144 '\\220' ToChar = 0 '\\0' GuildId = 548 pGuild = (Guild *) 0xb4f2fdd8 pl = (class Player *) 0x27054480 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x18949750 #6 0x083b35ab in WorldSession::Update (this=0x9cff6720) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x8ef12bb8 currTime = <value optimized out> #7 0x083abc03 in World::UpdateSessions (this=0xb6d201c0, diff=124) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x41cbfa68, _M_ht = 0xb6d20224} #8 0x083ac30e in World::Update (this=0xb6d201c0, diff=124) at ../../../src/game/World.cpp:1548 No locals. #9 0x0811dc4e in WorldRunnable::run (this=0xb2c682f8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 124 realCurrTime = 3383002734 realPrevTime = <value optimized out> prevSleepTime = 91 #10 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb2c682f8) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7d86b37 in ACE_OS_Thread_Adapter::invoke (this=0xb3e2dab0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb2c682f8 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d3721f in ace_thread_adapter (args=0xb3e2dab0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79561b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb78ad03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-08_16-08-23.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Spell::cancel (this=0xaa649cf8) at ../../../src/game/Spell.cpp:2320 2320 if( ihit->missCondition == SPELL_MISS_NONE ) #0 Spell::cancel (this=0xaa649cf8) at ../../../src/game/Spell.cpp:2320 No locals. #1 0x08470f92 in EventProcessor::KillAllEvents (this=0x50334e60, force=false) at ../../../src/framework/Utilities/EventProcessor.cpp:73 No locals. #2 0x08389800 in Unit::CleanupsBeforeDelete (this=0x50334d78) at ../../../src/game/Unit.cpp:10282 No locals. #3 0x0825540c in ObjectGridUnloader::Visit<Creature> (this=0xb2fbe1a8, m=@0x4d52050c) at ../../../src/game/ObjectGridLoader.cpp:276 No locals. #4 0x082561c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2fbe1a8, c=@0x4d52050c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #5 0x082188fd in Map::UnloadGrid (this=0x4d510020, x=@0xb2fbe1e8, y=@0xb2fbe1e4, pForce=true) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x4d5200e0} grid = (NGridType *) 0x4d5200e0 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #6 0x08218cae in Map::UnloadAll (this=0x4d510020, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #7 0x08417069 in MapInstanced::DestroyInstance (this=0xb4b00868, itr=@0xb2fbe264) at ../../../src/game/MapInstanced.cpp:249 No locals. #8 0x0841759a in MapInstanced::Update (this=0xb4b00868, t=@0xb2fbe2a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x83b15dd8, _M_ht = 0xb4b10918} #9 0x08237371 in MapManager::Update (this=0xa202298, diff=116) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xade76668, _M_ht = 0xa2022e0} #10 0x083ac3bb in World::Update (this=0xb6d0da68, diff=116) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #11 0x0811dc4e in WorldRunnable::run (this=0xb53e2758) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 116 realCurrTime = 3220909979 realPrevTime = <value optimized out> prevSleepTime = 79 #12 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb53e2758) at ../../../src/shared/Threading.cpp:159 No locals. #13 0xb7dc2b37 in ACE_OS_Thread_Adapter::invoke (this=0xb533df80) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x12196eb8 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb53e2758 status = (ACE_THR_FUNC_RETURN) 0x12196eb8 #14 0xb7d7321f in ace_thread_adapter (args=0xb533df80) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x12196eb8 #15 0xb79921b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb78e903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-07_22-34-16.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::list<Group*, std::allocator<Group*> >::remove (this=0x3bb12f00, __value=@0xb0712144) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142 142 _M_node = _M_node->_M_next; #0 std::list<Group*, std::allocator<Group*> >::remove (this=0x3bb12f00, __value=@0xb0712144) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142 No locals. #1 0x081b0816 in ~Group (this=0x5f190920) at ../../../src/game/InstanceSaveMgr.h:85 No locals. #2 0x082a8de2 in Player::RemoveFromGroup (group=0x5f190920, guid=55314) at ../../../src/game/Player.cpp:2230 No locals. #3 0x083b292b in WorldSession::LogoutPlayer (this=0x1c429460, Save=true) at ../../../src/game/Player.h:1494 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 15, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x1c229080 "*¼Ï\\037x®0\\017Ø", _M_finish = 0x1c22908f "\\034Rp\\025", _M_end_of_storage = 0x1c229096 "\\001ñ "}}, <No data fields>}}, m_opcode = 146} guild = (Guild *) 0xa756960 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 2960204304, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb07121e8 "", _M_finish = 0xb793f28e "\\201ÃfÍ", _M_end_of_storage = 0x1a870800 "\\220¶F\\024\\230Ü\\v\\033Creaxª&\\034"}}, <No data fields>}}, m_opcode = 49608} #4 0x083b36a4 in WorldSession::Update (this=0x1c429460) at ../../../src/game/WorldSession.cpp:227 packet = <value optimized out> currTime = 173 #5 0x083abc03 in World::UpdateSessions (this=0xb6d0d9d0, diff=143) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x906d9698, _M_ht = 0xb6d0da34} #6 0x083ac30e in World::Update (this=0xb6d0d9d0, diff=143) at ../../../src/game/World.cpp:1548 No locals. #7 0x0811dc4e in WorldRunnable::run (this=0xb2b28888) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 143 realCurrTime = 3157654529 realPrevTime = <value optimized out> prevSleepTime = 77 #8 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb2b28888) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7d6db37 in ACE_OS_Thread_Adapter::invoke (this=0xb2b2c4f0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x3 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb2b28888 status = (ACE_THR_FUNC_RETURN) 0x3 #10 0xb7d1e21f in ace_thread_adapter (args=0xb2b2c4f0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x3 #11 0xb793d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb789403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-07_18-05-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0832de13 in Spell::CheckItems (this=0xf29b700) at ../../../src/game/Spell.cpp:4887 4887 if( !p_caster->HasItemCount(itemid, 1) ) #0 0x0832de13 in Spell::CheckItems (this=0xf29b700) at ../../../src/game/Spell.cpp:4887 proto = <value optimized out> p_caster = (class Player *) 0xa70e3248 totems = <value optimized out> TotemCategory = <value optimized out> #1 0x08334b36 in Spell::CheckCast (this=0xf29b700, strict=false) at ../../../src/game/Spell.cpp:3922 castResult = <value optimized out> zone = 4298 area = 4356 locRes = <value optimized out> #2 0x08338c8e in Spell::cast (this=0xf29b700, skipCheck=false) at ../../../src/game/Spell.cpp:2374 castResult = 587170304 #3 0x0833943b in SpellEvent::Execute (this=0x16b60090, e_time=1255072, p_time=118) at ../../../src/game/Spell.cpp:5551 No locals. #4 0x084711a8 in EventProcessor::Update (this=0xa70e3330, p_time=118) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0x16b60090 #5 0x0838156c in Unit::Update (this=0xa70e3248, p_time=118) at ../../../src/game/Unit.cpp:190 No locals. #6 0x082f51a7 in Player::Update (this=0xa70e3248, p_time=118) at ../../../src/game/Player.cpp:1109 now = <value optimized out> pet = <value optimized out> #7 0x08241996 in ObjectAccessor::UpdatePlayers (this=0x887e310, diff=118) at ../../../src/game/ObjectAccessor.cpp:408 iter = {_M_cur = 0xe9a95a8, _M_ht = 0x85a0728} #8 0x082372ac in MapManager::Update (this=0xa143150, diff=118) at ../../../src/game/MapManager.cpp:248 No locals. #9 0x083ac3bb in World::Update (this=0xb6d0daa8, diff=118) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #10 0x0811dc4e in WorldRunnable::run (this=0xb4c8cd98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 118 realCurrTime = 3141571149 realPrevTime = <value optimized out> prevSleepTime = 100 #11 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb4c8cd98) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7daeb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4c93d40) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x22ff8200 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4c8cd98 status = (ACE_THR_FUNC_RETURN) 0x22ff8200 #13 0xb7d5f21f in ace_thread_adapter (args=0xb4c93d40) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x22ff8200 #14 0xb797e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78d503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-07_17-41-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x19edcd01 in ?? () #0 0x19edcd01 in ?? () No symbol table info available. #1 0x08404cce in Guild::_StoreItem (this=0x8e45488, tab=3 '\\003', slot=10 '\\n', pItem=0xbaf54010, count=5, clone=false) at ../../../src/game/Guild.cpp:1782 pItem2 = (class Item *) 0xbc8cfc88 #2 0x0840504d in Guild::StoreItem (this=0x8e45488, tabId=3 '\\003', dest=@0xb33ff220, pItem=0xbaf54010) at ../../../src/game/Guild.cpp:1738 slot = 88 'X' count = <value optimized out> lastItem = <value optimized out> #3 0x08410fbe in WorldSession::HandleGuildBankSwapItems (this=0x24adf328, recv_data=@0x175c3578) at ../../../src/game/GuildHandler.cpp:1487 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x810e1c78, _M_finish = 0x810e1c80, _M_end_of_storage = 0x810e1c80}}, <No data fields>} msg = <value optimized out> BankTab = 3 '\\003' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 30 '\\036' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 236 'ì' BankTabSlotDst = 142 '\\216' ToChar = 0 '\\0' GuildId = 537 pGuild = (Guild *) 0x8e45488 pl = (class Player *) 0xbaa62f20 pItemBank = <value optimized out> pItemChar = (class Item *) 0xbaf54010 #4 0x083b35ab in WorldSession::Update (this=0x24adf328) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x175c3578 currTime = <value optimized out> #5 0x083abc03 in World::UpdateSessions (this=0xb6d0da48, diff=112) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x38b60e50, _M_ht = 0xb6d0daac} #6 0x083ac30e in World::Update (this=0xb6d0da48, diff=112) at ../../../src/game/World.cpp:1548 No locals. #7 0x0811dc4e in WorldRunnable::run (this=0xb35019c0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 112 realCurrTime = 3140064253 realPrevTime = <value optimized out> prevSleepTime = 63 #8 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb35019c0) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7d70b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4d7e718) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0xbb854758 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb35019c0 status = (ACE_THR_FUNC_RETURN) 0xbb854758 #10 0xb7d2121f in ace_thread_adapter (args=0xb4d7e718) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0xbb854758 #11 0xb79401b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb789703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-05_18-07-46.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 Guild::_CanStoreItem_InTab (this=0xb4536600, tab=<value optimized out>, dest=@0xab2a2220, count=@0xab2a2120, merge=true, pSrcItem=0x4241e038, skip_slot=255 'ÿ') at ../../../src/game/Object.h:164 164 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 Guild::_CanStoreItem_InTab (this=0xb4536600, tab=<value optimized out>, dest=@0xab2a2220, count=@0xab2a2120, merge=true, pSrcItem=0x4241e038, skip_slot=255 'ÿ') at ../../../src/game/Object.h:164 pItem2 = (class Item *) 0x1000018 j = 0 #1 0x08404ae0 in Guild::CanStoreItem (this=0xb4536600, tab=3 '\\003', slot=255 'ÿ', dest=@0xab2a2220, count=1, pItem=0x4241e038, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #2 0x08410f01 in WorldSession::HandleGuildBankSwapItems (this=0x99d98bf0, recv_data=@0x83726818) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 3 '\\003' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 25 '\\031' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 28 '\\034' BankTabSlotDst = 140 '\\214' ToChar = 0 '\\0' GuildId = 539 pGuild = (Guild *) 0xb4536600 pl = (class Player *) 0x57a61f08 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x4241e038 #3 0x083b35ab in WorldSession::Update (this=0x99d98bf0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x83726818 currTime = <value optimized out> #4 0x083abc03 in World::UpdateSessions (this=0xb6d0d9d0, diff=137) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x82239ac0, _M_ht = 0xb6d0da34} #5 0x083ac30e in World::Update (this=0xb6d0d9d0, diff=137) at ../../../src/game/World.cpp:1548 No locals. #6 0x0811dc4e in WorldRunnable::run (this=0xacb006e0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 137 realCurrTime = 2968863717 realPrevTime = <value optimized out> prevSleepTime = 92 #7 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xacb006e0) at ../../../src/shared/Threading.cpp:159 No locals. #8 0xb7d43b37 in ACE_OS_Thread_Adapter::invoke (this=0xb3e2e408) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x1 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xacb006e0 status = (ACE_THR_FUNC_RETURN) 0x1 #9 0xb7cf421f in ace_thread_adapter (args=0xb3e2e408) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x1 #10 0xb79131b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #11 0xb786a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-05_12-56-58.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77e3c87 in raise () from /lib/libc.so.6 #0 0xb77e3c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77e54f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77dd30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08417e65 in MapInstanced::GetInstance (this=0x9aa33fb0, obj=0xa2edcdb0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824b119 in WorldObject::GetMap (this=0xa2edcdb0) at ../../../src/game/Object.cpp:1551 No locals. #5 0x08241bd6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0xa2edcdb0, guid=17370384290278529102) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08332975 in Spell (this=0x789b0be0, Caster=0xa2edcdb0, info=0xb099669c, triggered=true, originalCasterGUID=17370384290278529102, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837e631 in Unit::CastSpell (this=0xa2edcdb0, Victim=0x16dfd940, spellInfo=0xb099669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529102) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x789b0be0 targets = {m_srcX = 2.24207754e-44, m_srcY = -5.23650234e-10, m_srcZ = 9.17407219e-34, m_destX = -5.23627808e-10, m_destY = 4.86734099e-34, m_destZ = 9.17407219e-34, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb00feef4 "\\230T©\\201Èð\\017°Ó\\017\\032\\b°Íí¢@Ùß\\026\\234f\\231°\\001"}}, m_targetMask = 3078757681, m_unitTarget = 0x81a95498, m_GOTarget = 0x0, m_itemTarget = 0x81a95498, m_unitTargetGUID = 583877171640004328, m_GOTargetGUID = 1648274859717383320, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 383768896} #8 0x081a0fd3 in GameObject::Update (this=0x81a95498) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0xa2edcdb0 owner = (class Unit *) 0xa2edcdb0 ok = (class Unit *) 0x16dfd940 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb43dd898 #9 0x083fd396 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb00ff268, m=@0xab574bfc) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822b8b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb00ff268, c=@0xab574bfc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822454e in Map::Update (this=0x8986e30, t_diff=@0xb00ff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 20, grid_y = 51, cell_x = 11, cell_y = 1, nocreate = 1, reserved = 206}, All = 433175764}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 181} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08237371 in MapManager::Update (this=0xa1883b0, diff=85) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0x931fff0, _M_ht = 0xa1883f8} #13 0x083ac3bb in World::Update (this=0xb6d0da78, diff=85) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #14 0x0811dc4e in WorldRunnable::run (this=0x931dff8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 85 realCurrTime = 2950239464 realPrevTime = <value optimized out> prevSleepTime = 78 #15 0x08455bef in ACE_Based::Thread::ThreadTask (param=0x931dff8) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d63b37 in ACE_OS_Thread_Adapter::invoke (this=0x9323dd8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x931dff8 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7d1421f in ace_thread_adapter (args=0x9323dd8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79331b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb788a03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-05_12-24-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77e5c87 in raise () from /lib/libc.so.6 #0 0xb77e5c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77e74f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77df30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08417e65 in MapInstanced::GetInstance (this=0x8c48b4e0, obj=0x20245520) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824b119 in WorldObject::GetMap (this=0x20245520) at ../../../src/game/Object.cpp:1551 No locals. #5 0x08241bd6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x20245520, guid=17370384290278549838) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08332975 in Spell (this=0x376d2088, Caster=0x20245520, info=0xb0ec769c, triggered=true, originalCasterGUID=17370384290278549838, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837e631 in Unit::CastSpell (this=0x20245520, Victim=0x1f509aa0, spellInfo=0xb0ec769c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278549838) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x376d2088 targets = {m_srcX = 2.24207754e-44, m_srcY = -7.18100709e-13, m_srcZ = -1.56513124e-07, m_destX = -7.18078808e-13, m_destY = 4.86734099e-34, m_destZ = -1.56513124e-07, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xab4a1ef4 "*Ó\\207JÈ J«Ó\\017\\032\\b U$ *\\232P\\037\\234vì°\\001"}}, m_targetMask = 2846883856, m_unitTarget = 0x4a87d3a0, m_GOTarget = 0x0, m_itemTarget = 0x4a87d3a0, m_unitTargetGUID = 583877171559931624, m_GOTargetGUID = 2256473426548478880, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 525376160} #8 0x081a0fd3 in GameObject::Update (this=0x4a87d3a0) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x20245520 owner = (class Unit *) 0x20245520 ok = (class Unit *) 0x1f509aa0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb49dd898 #9 0x083fd396 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xab4a2268, m=@0xa6888244) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822b8b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xab4a2268, c=@0xa6888244) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822454e in Map::Update (this=0xb4280e00, t_diff=@0xab4a22a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 12, grid_y = 58, cell_x = 1, cell_y = 6, nocreate = 0, reserved = 183}, All = 384179852}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 173} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08237371 in MapManager::Update (this=0xac014b08, diff=83) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4278d48, _M_ht = 0xac014b50} #13 0x083ac3bb in World::Update (this=0x85c3c80, diff=83) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #14 0x0811dc4e in WorldRunnable::run (this=0x8fc26c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 83 realCurrTime = 2948250488 realPrevTime = <value optimized out> prevSleepTime = 72 #15 0x08455bef in ACE_Based::Thread::ThreadTask (param=0x8fc26c8) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7d65b37 in ACE_OS_Thread_Adapter::invoke (this=0x9319350) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8fc26c8 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7d1621f in ace_thread_adapter (args=0x9319350) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79351b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb788c03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-04_13-56-12.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x4c20e7f1 in ?? () #0 0x4c20e7f1 in ?? () No symbol table info available. #1 0x08404cce in Guild::_StoreItem (this=0x8e82dd0, tab=4 '\\004', slot=7 '\\a', pItem=0x383e50e8, count=6, clone=false) at ../../../src/game/Guild.cpp:1782 pItem2 = (class Item *) 0x30ad2bb0 #2 0x0840504d in Guild::StoreItem (this=0x8e82dd0, tabId=4 '\\004', dest=@0xb32ff208, pItem=0x383e50e8) at ../../../src/game/Guild.cpp:1738 slot = 88 'X' count = <value optimized out> lastItem = <value optimized out> #3 0x08411bb9 in WorldSession::HandleGuildBankSwapItems (this=0x2e0c41b8, recv_data=@0x3678f538) at ../../../src/game/GuildHandler.cpp:1541 pNewItem = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7daa17d, _M_finish = 0x2e0c4238, _M_end_of_storage = 0x57ae918}}, <No data fields>} remRight = <value optimized out> BankTab = 4 '\\004' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 3 '\\003' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 188 '¼' BankTabSlotDst = 146 '\\222' ToChar = 0 '\\0' GuildId = 548 pGuild = (Guild *) 0x8e82dd0 pl = (class Player *) 0x641d3f0 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x383e50e8 #4 0x083b35ab in WorldSession::Update (this=0x2e0c41b8) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x3678f538 currTime = <value optimized out> #5 0x083abc03 in World::UpdateSessions (this=0xb6d0da40, diff=108) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x3dbe9028, _M_ht = 0xb6d0daa4} #6 0x083ac30e in World::Update (this=0xb6d0da40, diff=108) at ../../../src/game/World.cpp:1548 No locals. #7 0x0811dc4e in WorldRunnable::run (this=0xb4ca5670) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 108 realCurrTime = 2867360724 realPrevTime = <value optimized out> prevSleepTime = 48 #8 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb4ca5670) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7dadb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4ca6ee0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x3d520358 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4ca5670 status = (ACE_THR_FUNC_RETURN) 0x3d520358 #10 0xb7d5e21f in ace_thread_adapter (args=0xb4ca6ee0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x3d520358 #11 0xb797d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb78d403e in clone () from /lib/libc.so.6 No symbol table info available.
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look at file sources #config section, put there mangos-realmd
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-02_23-25-29.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7881c87 in raise () from /lib/libc.so.6 #0 0xb7881c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78834f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb78b7c4b in __libc_message () from /lib/libc.so.6 No symbol table info available. #3 0xb78bfc23 in _int_free () from /lib/libc.so.6 No symbol table info available. #4 0xb78c30f0 in free () from /lib/libc.so.6 No symbol table info available. #5 0xb7a94c21 in operator delete () from /usr/lib/libstdc++.so.6 No symbol table info available. #6 0x083fd0f1 in MaNGOS::VisibleNotifier::Notify (this=0xb33fef14) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/ext/new_allocator.h:97 packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 169, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa89a75a8 "©", _M_finish = 0xa89a7651 "", _M_end_of_storage = 0xa89a7651 ""}}, <No data fields>}}, m_opcode = 0} #7 0x0821e689 in Map::UpdateObjectsVisibilityFor (this=0x9713f58, player=0xa0c8b440, cell=@0xb33ff060, cellpair=@0xb33ff04c) at ../../../src/game/Map.cpp:1911 notifier = {i_player = @0xa0c8b440, i_data = {m_blockCount = 1, m_outOfRangeGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<long long unsigned int,long long unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = { _M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xb33fef20, _M_right = 0xb33fef20}, _M_node_count = 0}}}, m_data = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 165, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa1944d38 "\\003", _M_finish = 0xa1944ddd "à\\017I@ÃõH@\\v", _M_end_of_storage = 0xa1945d38 "12 6)\\004"}}, <No data fields>}}}, i_data_updates = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xa19f8c48, _M_finish = 0xa19f8f4c, _M_end_of_storage = 0xa19f8f4c}}, <No data fields>}, _M_num_elements = 0}}, i_clientGUIDs = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<long long unsigned int,long long unsigned int,bool>> = {<No data fields>}, <No data fields>}, _M_header = { _M_color = std::_S_red, _M_parent = 0x0, _M_left = 0xb33fef60, _M_right = 0xb33fef60}, _M_node_count = 0}}}, i_visibleNow = {_M_t = { _M_impl = {<std::allocator<std::_Rb_tree_node<WorldObject*> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<WorldObject*> >> = {<No data fields>}, <No data fields>}, _M_key_compare = {<std::binary_function<WorldObject*,WorldObject*,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0xa1988290, _M_left = 0xa1988290, _M_right = 0xa1988290}, _M_node_count = 1}}}} #8 0x08220252 in Map::PlayerRelocation (this=0x9713f58, player=0xa0c8b440, x=2297.07788, y=5393.65137, z=1.66128147, orientation=2.29611731) at ../../../src/game/Map.cpp:797 old_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10916}} new_cell = {data = {Part = {grid_x = 36, grid_y = 42, cell_x = 2, cell_y = 0, nocreate = 0, reserved = 0}, All = 10916}} newGrid = <value optimized out> __PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)" #9 0x082f427d in Player::SetPosition (this=0xa0c8b440, x=2297.07788, y=5393.65137, z=1.66128147, orientation=2.29611731, teleport=false) at ../../../src/game/Player.cpp:5551 m = (class Map *) 0x9713f58 old_x = 2300.55859 old_y = 5389.72461 old_z = 336.904785 old_r = 5.90625 #10 0x08419de2 in WorldSession::HandleMovementOpcodes (this=0xa16c5240, recv_data=@0xf64d938) at ../../../src/game/MovementHandler.cpp:619 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xa197d518 "\\a=J\\001\\001", _M_finish = 0xa197d53a "ǦhU\\231¡", _M_end_of_storage = 0xa197d53f "¡"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0xa0c8b440 plMover = (class Player *) 0xa0c8b440 movementInfo = {flags = 1, unk1 = 0, time = 4717643, x = 2297.07788, y = 5393.65137, z = 1.66128147, o = 2.29611731, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 24 '\\030', s_pitch = 0, fallTime = 3, j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #11 0x083b340b in WorldSession::Update (this=0xa16c5240) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0xf64d938 currTime = <value optimized out> #12 0x083aba63 in World::UpdateSessions (this=0xb6e0e198, diff=94) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0xa6720b30, _M_ht = 0xb6e0e1fc} #13 0x083ac16e in World::Update (this=0xb6e0e198, diff=94) at ../../../src/game/World.cpp:1548 No locals. #14 0x0811dc4e in WorldRunnable::run (this=0xb367aa20) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 94 realCurrTime = 2728764344 realPrevTime = <value optimized out> prevSleepTime = 93 #15 0x08455a4f in ACE_Based::Thread::ThreadTask (param=0xb367aa20) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7e01b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4c9dc50) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455a40 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb367aa20 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7db221f in ace_thread_adapter (args=0xb4c9dc50) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79d11b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb792803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-01_18-15-47.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb786ec87 in raise () from /lib/libc.so.6 #0 0xb786ec87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78704f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786830c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08402702 in Guild::_CanStoreItem_InTab (this=0xb3152690, tab=<value optimized out>, dest=@0xb01ff220, count=@0xb01ff120, merge=true, pSrcItem=0x48b21010, skip_slot=255 'ÿ') at ../../../src/game/Object.h:167 need_space = <value optimized out> newPosition = {slot = 0 '\\0', count = 3313842975} pItem2 = (class Item *) 0x257d6108 j = 49 #4 0x08402f80 in Guild::CanStoreItem (this=0xb3152690, tab=5 '\\005', slot=255 'ÿ', dest=@0xb01ff220, count=13, pItem=0x48b21010, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #5 0x0840fca1 in WorldSession::HandleGuildBankDepositItem (this=0x3a7d0b58, recv_data=@0x48bf3f30) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 5 '\\005' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 35 '#' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 204 'Ì' BankTabSlotDst = 150 '\\226' ToChar = 0 '\\0' GuildId = 537 pGuild = (Guild *) 0xb3152690 pl = (class Player *) 0x6331bc80 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x48b21010 #6 0x083b252b in WorldSession::Update (this=0x3a7d0b58) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x48bf3f30 currTime = <value optimized out> #7 0x083aac23 in World::UpdateSessions (this=0xb6d0d9d0, diff=96) at ../../../src/game/World.cpp:2713 next = {_M_cur = 0x4bc9af08, _M_ht = 0xb6d0da34} #8 0x083ab32e in World::Update (this=0xb6d0d9d0, diff=96) at ../../../src/game/World.cpp:1548 No locals. #9 0x0811dbae in WorldRunnable::run (this=0xb2999b70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 96 realCurrTime = 2623733526 realPrevTime = <value optimized out> prevSleepTime = 64 #10 0x0845499f in ACE_Based::Thread::ThreadTask (param=0xb2999b70) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7deab37 in ACE_OS_Thread_Adapter::invoke (this=0xb2dab9e8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb2999b70 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d9b21f in ace_thread_adapter (args=0xb2dab9e8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79be1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb791503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-01_00-33-02.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x00004097 in ?? () #0 0x00004097 in ?? () No symbol table info available. #1 0x082d0f3d in Player::UpdateVisibilityOf (this=0x43938ea8, target=0x34150aa8) at ../../../src/game/Player.cpp:17843 No locals. #2 0x0822b23f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb01ff068, c=@0xa7ba7b00) at ../../../src/game/GridNotifiersImpl.h:70 No locals. #3 0x0822b2a5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb01ff068, c=@0xa7ba7b00) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x0821e5ad in Map::CreatureRelocationNotify (this=0x8e14038, creature=0x34150aa8, cell=@0xb01ff0c0, cellpair=@0xb01ff0b8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x34150aa8} #5 0x0821eb86 in Map::CreatureRelocation (this=0x8e14038, creature=0x34150aa8, x=-8831.80566, y=626.910156, z=93.9703217, ang=2.98038983) at ../../../src/game/Map.cpp:830 old_cell = {data = {Part = {grid_x = 15, grid_y = 33, cell_x = 3, cell_y = 1, nocreate = 0, reserved = 0}, All = 79951}} new_cell = {data = {Part = {grid_x = 15, grid_y = 33, cell_x = 3, cell_y = 1, nocreate = 0, reserved = 0}, All = 79951}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #6 0x084191ef in WorldSession::HandleMovementOpcodes (this=0x29337d88, recv_data=@0x122a9660) at ../../../src/game/MovementHandler.cpp:667 map = (class Map *) 0x34c92ee0 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x3782eb78 "*\\n\\0254àÈm7", _M_finish = 0x3782ebae "ø3@", _M_end_of_storage = 0x3782ebae "ø3@"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x34150aa8 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 43026288, x = -8831.80566, y = 626.910156, z = 93.9703217, o = 2.98038983, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 112 'p', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = -0.987034917, j_cosAngle = 0.160505548, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #7 0x083b252b in WorldSession::Update (this=0x29337d88) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x122a9660 currTime = <value optimized out> #8 0x083aac23 in World::UpdateSessions (this=0xb6d0da58, diff=76) at ../../../src/game/World.cpp:2713 next = {_M_cur = 0x20db5418, _M_ht = 0xb6d0dabc} #9 0x083ab32e in World::Update (this=0xb6d0da58, diff=76) at ../../../src/game/World.cpp:1548 No locals. #10 0x0811dbae in WorldRunnable::run (this=0x8dfeff8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 76 realCurrTime = 2559968370 realPrevTime = <value optimized out> prevSleepTime = 63 #11 0x0845499f in ACE_Based::Thread::ThreadTask (param=0x8dfeff8) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7dd4b37 in ACE_OS_Thread_Adapter::invoke (this=0x8e13018) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x34c92ee0 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8dfeff8 status = (ACE_THR_FUNC_RETURN) 0x34c92ee0 #13 0xb7d8521f in ace_thread_adapter (args=0x8e13018) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x34c92ee0 #14 0xb79a81b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78ff03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-05-31_04-32-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4dbdbf8) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4dbdbf8) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845499f in ACE_Based::Thread::ThreadTask (param=0xb4dbdbf8) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7e05b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4dbda98) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4dbdbf8 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7db621f in ace_thread_adapter (args=0xb4dbda98) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79d91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb793003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-05-30_12-59-18.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7875c87 in raise () from /lib/libc.so.6 #0 0xb7875c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78774f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786f30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08416c05 in MapInstanced::GetInstance (this=0x96122ec0, obj=0x1a213748) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x08249ed9 in WorldObject::GetMap (this=0x1a213748) at ../../../src/game/Object.cpp:1555 No locals. #5 0x08240ee6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x1a213748, guid=17370384290278529990) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x083281e0 in Spell (this=0x7f1424e8, Caster=0x1a213748, info=0xb0a9669c, triggered=true, originalCasterGUID=17370384290278529990, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837d4c1 in Unit::CastSpell (this=0x1a213748, Victim=0x41eae108, spellInfo=0xb0a9669c, triggered=false, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278529990) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x7f1424e8 targets = {m_srcX = 3.9236357e-44, m_srcY = -4.46894859e-08, m_srcZ = -4.56979876e-08, m_destX = -4.46880506e-08, m_destY = 4.86419654e-34, m_destZ = -4.56979876e-08, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb33feef4 "\\210ü°NÈð?³\\223\\f\\032\\bH7!\\032\\báêA\\234f©°\\001"}}, m_targetMask = 34, m_unitTarget = 0x4eb0fc88, m_GOTarget = 0x212, m_itemTarget = 0x4eb0fc88, m_unitTargetGUID = 583863496517611240, m_GOTargetGUID = 4749856182811819144, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 1105912072} #8 0x081a0c93 in GameObject::Update (this=0x4eb0fc88) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x1a213748 owner = (class Unit *) 0x1a213748 ok = (class Unit *) 0x41eae108 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 31}, All = 65350236}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb4a03898 #9 0x083fc116 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb33ff268, m=@0x10b5708c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822b1a5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb33ff268, c=@0x10b5708c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822047e in Map::Update (this=0xb3444578, t_diff=@0xb33ff2a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 36, grid_y = 27, cell_x = 8, cell_y = 14, nocreate = 0, reserved = 602}, All = 1263437540}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 100} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08236601 in MapManager::Update (this=0xa764af0, diff=100) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb4d871a0, _M_ht = 0xa764b38} #13 0x083ab3db in World::Update (this=0xb6e0da48, diff=100) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #14 0x0811dbae in WorldRunnable::run (this=0xb4d6fa28) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 100 realCurrTime = 2431957261 realPrevTime = <value optimized out> prevSleepTime = 67 #15 0x0845499f in ACE_Based::Thread::ThreadTask (param=0xb4d6fa28) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7df1b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4db2430) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4d6fa28 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7da221f in ace_thread_adapter (args=0xb4db2430) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79c51b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb791c03e in clone () from /lib/libc.so.6 No symbol table info available.
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in my practice , there was no crashes in realmd
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-05-29_16-56-23.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0xb78bd70f in memcpy () from /lib/libc.so.6 #0 0xb78bd70f in memcpy () from /lib/libc.so.6 No symbol table info available. #1 0x08418c74 in WorldSession::HandleMovementOpcodes (this=0xee62c70, recv_data=@0x42a3ecf8) at ../../../src/game/../shared/ByteBuffer.h:307 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x5facfe60 "", _M_finish = 0x5fad0375 "", _M_end_of_storage = 0x5fad03a3 ""}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x3baf1fb0 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 22336427, x = -8858.63281, y = 648.872009, z = 100.893822, o = 5.26609325, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -56 'È', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = 0.525841594, j_cosAngle = -0.85058248, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #2 0x083b252b in WorldSession::Update (this=0xee62c70) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x42a3ecf8 currTime = <value optimized out> #3 0x083aac23 in World::UpdateSessions (this=0x85c6398, diff=94) at ../../../src/game/World.cpp:2713 next = {_M_cur = 0x55673a10, _M_ht = 0x85c63fc} #4 0x083ab32e in World::Update (this=0x85c6398, diff=94) at ../../../src/game/World.cpp:1548 No locals. #5 0x0811dbae in WorldRunnable::run (this=0xb2c14cb0) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 94 realCurrTime = 2359783318 realPrevTime = <value optimized out> prevSleepTime = 48 #6 0x0845499f in ACE_Based::Thread::ThreadTask (param=0xb2c14cb0) at ../../../src/shared/Threading.cpp:159 No locals. #7 0xb7df3b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4515e20) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x515 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb2c14cb0 status = (ACE_THR_FUNC_RETURN) 0x515 #8 0xb7da421f in ace_thread_adapter (args=0xb4515e20) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x515 #9 0xb79c71b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #10 0xb791e03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7910 SD2: 1106 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-05-29_15-12-19.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x31352030 in ?? () #0 0x31352030 in ?? () No symbol table info available. #1 0x082d0f3d in Player::UpdateVisibilityOf (this=0x90ba1020, target=0x2300efd0) at ../../../src/game/Player.cpp:17843 No locals. #2 0x0822b23f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb32ff068, c=@0x8f346b88) at ../../../src/game/GridNotifiersImpl.h:70 No locals. #3 0x0822b2a5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb32ff068, c=@0x8f346b88) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x0821e5ad in Map::CreatureRelocationNotify (this=0xb4c88f98, creature=0x2300efd0, cell=@0xb32ff0c0, cellpair=@0xb32ff0b8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x2300efd0} #5 0x0821eb86 in Map::CreatureRelocation (this=0xb4c88f98, creature=0x2300efd0, x=-12020.8232, y=182.281982, z=17.2785625, ang=3.16682839) at ../../../src/game/Map.cpp:830 old_cell = {data = {Part = {grid_x = 9, grid_y = 32, cell_x = 3, cell_y = 2, nocreate = 0, reserved = 0}, All = 145417}} new_cell = {data = {Part = {grid_x = 9, grid_y = 32, cell_x = 3, cell_y = 2, nocreate = 0, reserved = 0}, All = 145417}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #6 0x084191ef in WorldSession::HandleMovementOpcodes (this=0xc9f5188, recv_data=@0x7e1328d0) at ../../../src/game/MovementHandler.cpp:667 map = (class Map *) 0x12bd0668 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 53, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x20a87520 "h$\\224·P£þ", _M_finish = 0x20a87555 "¬\\021\\037@", _M_end_of_storage = 0x20a87555 "¬\\021\\037@"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x2300efd0 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 23867357, x = -12020.8232, y = 182.281982, z = 17.2785625, o = 3.16682839, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 104 'h', s_pitch = 0, fallTime = 0, j_unk = 0, j_sinAngle = -0.999681592, j_cosAngle = -0.025233062, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #7 0x083b252b in WorldSession::Update (this=0xc9f5188) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x7e1328d0 currTime = <value optimized out> #8 0x083aac23 in World::UpdateSessions (this=0xb6d0da48, diff=119) at ../../../src/game/World.cpp:2713 next = {_M_cur = 0x17828f58, _M_ht = 0xb6d0daac} #9 0x083ab32e in World::Update (this=0xb6d0da48, diff=119) at ../../../src/game/World.cpp:1548 No locals. #10 0x0811dbae in WorldRunnable::run (this=0xb4c72818) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 119 realCurrTime = 2353550095 realPrevTime = <value optimized out> prevSleepTime = 94 #11 0x0845499f in ACE_Based::Thread::ThreadTask (param=0xb4c72818) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7da8b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4c83f50) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x12bd0668 func = (ACE_THR_FUNC_INTERNAL) 0x8454990 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4c72818 status = (ACE_THR_FUNC_RETURN) 0x12bd0668 #13 0xb7d5921f in ace_thread_adapter (args=0xb4c83f50) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x12bd0668 #14 0xb797c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78d303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-28_15-52-58.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 std::_List_base<Spell::GOTargetInfo, std::allocator<Spell::GOTargetInfo> >::_M_clear (this=0x2d645eb0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 77 __cur = static_cast<_Node*>(__cur->_M_next); #0 std::_List_base<Spell::GOTargetInfo, std::allocator<Spell::GOTargetInfo> >::_M_clear (this=0x2d645eb0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77 __cur = (class std::_List_node<Spell::GOTargetInfo> *) 0x0 #1 0x083236a2 in ~Spell (this=0x2d645db0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348 No locals. #2 0x08334b9c in ~SpellEvent (this=0x574db378) at ../../../src/game/Spell.cpp:5526 No locals. #3 0x0846c2d8 in EventProcessor::Update (this=0x311547e8, p_time=136) at ../../../src/framework/Utilities/EventProcessor.cpp:56 Event = (BasicEvent *) 0x574db378 #4 0x0837df3c in Unit::Update (this=0x31154700, p_time=136) at ../../../src/game/Unit.cpp:190 No locals. #5 0x082f26e7 in Player::Update (this=0x31154700, p_time=136) at ../../../src/game/Player.cpp:1109 now = <value optimized out> pet = <value optimized out> #6 0x0823f3b6 in ObjectAccessor::UpdatePlayers (this=0x86ad5c0, diff=136) at ../../../src/game/ObjectAccessor.cpp:408 iter = {_M_cur = 0x3117d4f8, _M_ht = 0x8599b08} #7 0x08234f6c in MapManager::Update (this=0x8e89290, diff=136) at ../../../src/game/MapManager.cpp:248 No locals. #8 0x083a86cb in World::Update (this=0xb6d0d9d0, diff=136) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #9 0x0811d9be in WorldRunnable::run (this=0xce50a50) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 136 realCurrTime = 2269570911 realPrevTime = <value optimized out> prevSleepTime = 95 #10 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xce50a50) at ../../../src/shared/Threading.cpp:159 No locals. #11 0xb7de0b37 in ACE_OS_Thread_Adapter::invoke (this=0x859eb00) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xce50a50 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb7d9121f in ace_thread_adapter (args=0x859eb00) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb79b91b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #14 0xb791003e in clone () from /lib/libc.so.6 No symbol table info available.
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Yes i disabled it now, will see.
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Core: 7894 SD2: 1106 UDB: 380 ACID: 28 Patch: Anti-cheat by CWN crash_log_2009-05-27_23-47-39.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x08217943 in Map::UnloadGrid (this=0xac8e73c0, x=@0xb3847198, y=@0xb3847194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 39 void setUnloadReferenceLock( bool on ) { i_unloadReferenceLock = on; } #0 0x08217943 in Map::UnloadGrid (this=0xac8e73c0, x=@0xb3847198, y=@0xb3847194, pForce=true) at ../../../src/game/../framework/GameSystem/NGrid.h:39 unloader = {i_grid = @0x8faf5350} grid = (NGridType *) 0x8faf5350 __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #1 0x08217a9e in Map::UnloadAll (this=0xac8e73c0, pForce=true) at ../../../src/game/Map.cpp:1041 grid = (NGridType &) @0x0: <error reading variable> #2 0x08224c4a in ~Map (this=0xac8e73c0) at ../../../src/game/Map.cpp:48 No locals. #3 0x08225197 in ~InstanceMap (this=0xac8e73c0) at ../../../src/game/Map.cpp:2214 No locals. #4 0x0841287a in MapInstanced::DestroyInstance (this=0xab3a49f8, itr=@0xb3847264) at ../../../src/game/MapInstanced.cpp:259 No locals. #5 0x08412d8a in MapInstanced::Update (this=0xab3a49f8, t=@0xb38472a8) at ../../../src/game/MapInstanced.cpp:47 i = {_M_cur = 0x8611b518, _M_ht = 0xab3b4aa8} #6 0x08235031 in MapManager::Update (this=0x8eca350, diff=102) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xabf32648, _M_ht = 0x8eca398} #7 0x083a86cb in World::Update (this=0xb650d120, diff=102) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #8 0x0811d9be in WorldRunnable::run (this=0xb4d22a78) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 102 realCurrTime = 2211664438 realPrevTime = <value optimized out> prevSleepTime = 85 #9 0x08450d2f in ACE_Based::Thread::ThreadTask (param=0xb4d22a78) at ../../../src/shared/Threading.cpp:159 No locals. #10 0xb7da2b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4df0ee0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8450d20 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4d22a78 status = (ACE_THR_FUNC_RETURN) 0x0 #11 0xb7d5321f in ace_thread_adapter (args=0xb4df0ee0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #12 0xb797b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #13 0xb78d203e in clone () from /lib/libc.so.6 No symbol table info available.
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