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DaemonCantor

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Everything posted by DaemonCantor

  1. Blueboy, I dunno how to put this to ya.....but as of 10:45pm my time I put together a whole new MaNGOS repo with in order, ahbot, Dual Spec, Valhalla, playerbot, then cleaned only 4 files and it compiled with no problem! I've got the new core up and online now but I'm going to test tomorrow. I can only figure with the new commits from the core over the last 2 days it fixed whatever was causing the incompatibility because just before wojta fixed his repo I got a clean build with out playerbot, but after he/she fixed Valhalla I was able to get a clean build with playerbot, you go figure it out...I'm too dang tired tonight. So the end result is I got a fully updated core with everything I want in it finally and all I can say is....about time I got it right!
  2. Wojta, I just got done compiling your Valhalla into 9214 with AHBot, and Dual Spec with only minor cleanups, No problems as of yet and the core has been up for about an hour now, Thank you for fixing your repo and getting upto date! After dinner I'm going in and start testing.
  3. I've noticed something over the last couple days, I redone my UDB and YTDB databases due to a corruption problem and found that the Ulduar Vehicles plus the DK Start area work on YTDB but not UDB....Why?
  4. @mec69-- The repo for AHBot and my command is git pull git://github.com/Naicisum.mangos.git ahbot. Also I'm now upto MaNGOS core 9182 with all of the same specs as above and still working perfictly, just remember there are a lot of cleanup's with the Playerbot pull and that has to do with the Valhall-Project. I do my work in this order and it does fine pull -- mangos Pull -- ahbot pull -- Dual Spec pull -- Valhalla Cleanup pull -- Playerbot Cleanup Compile----Scream....Cuss....Scream somemore!....Play Solotaire( about 5 to 7 games). Done.....Ya!!!!! Also as a side note for those using Dual Specialization, I am not having any trouble with the Acheivement for any class or race except for Rouge...I can't find the Trainer that has Dual Spec.... @Naicisum--You have a MONSTER HERE! and it works great but I'd change the sql's as I have shown before so that the end user has a base to start with other than toon creation.
  5. yes, and also if you look on the next page back you'll see blueboys fix to it and how to go about it. it works!
  6. I use git gui and it shows everything that needs to be fixed along with while it's open you open the file in note pad and serch for the problem, it's usually a cleanup at that point...BUT there are times even I get lost in how to fix an error....then I SCREAM for HELP!....
  7. I know what you meen, and don't try it when in GM it's worse, also I just did a pull and update on what I have, 268 Errors in spell.cpp alone! plus 2 criticle failures in chat.h, I didn't see a chat.h but I did see a chat.cpp. I guess it's time to switch to Macintosh...It just Works!...lol
  8. I get that already with the flight point in Ebonhold, and Lightshope, also Silvermoon and Mulgor. and as to the playerbot fix I'm halfway there I'll finnish it tomorrow. Thank god for books! I'm still learning C++ and more than a little confused when it comes to aray's but I'll get it eventually.
  9. WELL WHY DIDN'T YOU TELL ME!....DANG IT!...I've been going at this the hard way for nutin!
  10. Ok, I giving it a try and when I finnish if I can figgure out how to push to my repo I'll put it there so you can check it to see if there is anything else needed.
  11. I'm runnin Windows( I know, I know but I can't afford a Mac right now) and yes I'm will for keyboard work just remember go easy on me because I'm having to remember how to program (been 20years) and I'm only fluent in Assembler anyways....hehe( If Microsoft learned Assembly Office would only be 50megs total!)....so Shoot
  12. Thank you bluboy, I do a pull at git pull git://github.com/Tasssadar/Valhalla-Project.git, I really do like the fact that people are really trying to get Mangos as close to blizz as possible with a few enhancements like this one for people like me that like to go at it with a very limited population.
  13. Yes I did, many test's I pulled the Main branch and did a pull from Tasssadar with recursive merge, and then used sajia's fix, compiled with no errors, then I pulled Tasssadar's branch into a seporate repo and updated it with the main mangos branch fixed it again and compiled with no errors, then I started with kaxias's branch and cleaned it up ( Tasssadar's branch is a mess) compiled it with no problems then fired up to see all errors and all I got was DB errors from items and critters (low hp and mana) then I did the same with Naicisum's ahbot with same results but when I went to playerbot I had about 4 merge errors and 50 compiler errors so I backed out of it and SCREAMED for help from blueboy....lol and I've had the server up and running for about 2 hours now total with no problems and needing to check mounts out yet but I'm pretty shure I can't use the Ulduar or Argent tourny mounts yet because I don't yet know how to get them working.
  14. blueboy, I just got the Vehicles branch from Tasssadar to play nice with Dual Spec and AHbot but I'm still getting errors with it and your repo, if you get a chance could you look and tell me what I need to do to get it to play nice with yours? Mangos 9146 UDB 306 Acid 302 ScriptDev2 what ever is the latest now( I haven't checked it 2 hours now)...hehe
  15. OK, Thanks to sajia's fix and a bunch of cleanups, I have now got Tasssadar/Valhalla-Project plus Kaxias's Dual Spec and Naicisum's ahbot compiled and running together....FINNALY!!!! next on the list is Database cleanup's from the acid 302 update....JOY and YONKERS! now for the Twix!
  16. A side note for Naicisum and all trying to get this working, I have done a merge pull with the new 3.3.0a core and compiled with no problems and have had the server up and running with a full functioning AH for aprox 20 hours now no crash and no Character mangling yet to be seen. I've got: Mangos 9141 UDB 386 SD2 1543 Acid 302 Kaxias's Dual Spec ( Pull & Merge) Naicisum's ahbot (Pull & Merge) Blueboy's Playerbot (Pull & Merge) No vehicle brnach since Tasssadar' Valhalla Brance is messedup Edit: I have now gotten the Vehicles to play nice with all but Playerbot, thanks to sajia's edit.
  17. This error pop's up 3 times in my compile and 2 other errors in spell.cpp along with what I think may be related to a bad merge where it can't open a couple files for complie.
  18. Is that something like...To those that think they know it all, Please stop! Your giving us that do a bad reputaion....? Yes I'm a Smart Ass!
  19. Anti just a little question, did the Tasssadar repo change to the 3.3 branch or am I missing something? I can't get it to play nice with any of the other core mods like Dual Spec, AHbot, or even the main MaNGOS core updates, I get it to merge and keep getting compiler failures left and right. Its' been driving me nuts and because of the fails I haven't had vehicles compiled in for about 2 weeks.
  20. Or you can do as Step 1 then 2) ingame still type .quest complete and the number from step 1 and it will set it to auto - complete. Then it's a simple matter of going back to the quest giver/completer andf turning it in.
  21. Sorry to butt in to this but I've been following this without saying anything till the last two post showed up DasBlub and darkstalker both have a valid point as in now you both are talking the same language that hakers talk in as in what could posssibly go wrong but the otherside is that if you try to use this cryptographic key system it is illegal under US Law, unless you your selves come up with your own system and implement with your own keys, now that would encompass coming up with your own cryptographic modules and keys which then could be put into public domain. For those people living outside the US this is probably meaningless, but for ones like myself that do live in the US I have to be fearful of anything in this direction as you can understand why. Also pardon so there is no misunderstanding "No I'm not calling anyone a hacker, I'm just stating that Hakers look at these things and ask the same question as well as how can we use this?
  22. Yes in the Characters DB there is a table called auctionhousbot and in that table you need to set the minitems and maxitems for all three auction houses I wouldn't make them too high I have mine at minitems 10,000 and max items 50,0000 for all three and they seem to work great.
  23. Ok I'll tryit again thank you! Ok Anti I've given the sql's another try and now I get the green arrow but can't use the vehicle, this only happens in Ulduar on 10man, 25 man is unpopulated for some reason....
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