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Talendrys

getMaNGOS Staff
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Everything posted by Talendrys

  1. [Icon overload] Berserker stance and Lord General's Sword Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 2458 .aura 15602
  2. [Effect overload] Battle Shout and Demoralizing Shout Hello, These spells overload each other while they shouldn't. You can reproduce this bug using the following commands: .aura 6673 .aura 23511
  3. [Icon overload] Burning Wish and Psychic Scream Hello, These spells overload each other while it shouldn't. You can reproduce t his bug using the following commands: .aura 18789 .aura 10890
  4. [Icon overload] Corruption (Warlock) and... Corruption (Item spell) Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 11672 .aura 18656
  5. [Icon overload] Abolish Disease and Dark plague Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 552 .aura 18270
  6. [Icon overload] Shadow protection and World Enlarger Hello, These spells are overloading each other while they shouldn't. You can reproduce the bug using the following commands: .aura 10957 .aura 23126
  7. [Icon overload] Aura of Battle and Blessing of Freedom Hello, These spells are overloading each other while they shouldn't. You can reproduce the bug using the following commands: .aura 1044 .aura 21174
  8. [Icon overload] Devotion aura and Savior's Sacrifice Hello, These spells are overloading each other while they shouldn't. To reproduce this bug, you can use the following commands: .aura 18826 .aura 1032
  9. [Icon overload] Mark of Rivendare and Shadow Resistance Aura Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 28834 .aura 19896
  10. [Icon overload] Rip and Eskhandar's Rake Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 22639 .aura 1079
  11. [Icon overload] Recklessness and Lash Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 1719 .aura 6607
  12. [Icon overload] Rend and Gouge and Brain Damage Hello, These spells overload each other while they shouldn't. You can reproduce this bug using the following commands: .aura 24388 .aura 11286 .aura 13318
  13. [Icon overload] Battle shout and Mithril Insignia Hello, These spells are overloading each other while they shouldn't. You can reproduce this bug using the following commands: .aura 12733 .aura 6673
  14. [Icon overload] Scare Beast and deserter Hello, These spells are overloading each other while they shouldn't. Remarks : Scare Beast ranks must still overload each others. To reproduce this bug, use the following commands: .aura 26013 .aura 1513
  15. [Icon overload] Ancestral Fortitude and Fengus' ferocity Hello, These spells are overloading each other while they shouldn't. Remark: Ranks of Ancestral Fortitude have to overload each other. To reproduce this bug, use these commands: .aura 22817 .aura 16177
  16. [Icon overload] Ephemeral Power and Songflower Serenade Hello, Ephemeral power and songflower serenade are overloading each other while they shouldn't. You can reproduce the bug using the following commands: .aura 23271 .aura 15366
  17. [Icon overload] Noggenfogger Elixir and Will of forsaken Hello, Noggenfogger Elixir and Will of Forsaken are overloading each other while they shouldn't. You can reproduce the bug using the following commands: .aura 23271 .aura 7744
  18. [Icon overload] Unstable power and Spell Blasting Hello, Spells Unstable power and Spell Blasting are overloading each other while they shouldn't. .aura 24658 .aura 25907
  19. [Icon overload] Eskhandar's Rake - Flurry (Warrior) - Flurry (Shaman) Hello, There's actually an icon overload between these spells. Aside Flurry ranks which shouldn't be stackable, other aura's should be applicable to the same target without being overloaded.
  20. [Icon overload] Mighty Rage Potion and Elixir of giants Hello, There's actually a problem with these 2 buffs. They should be stackable while they are not. To reproduce this bug: .aura 11405 .aura 17528
  21. [Duel] Range too small Hello, The duel range is too small (40-50 in the actual setup). This range must be included between 70-80 as it was the case on official. I don't have any text source for this, it must be checked/compared from the actual behavior and the screenshots below.
  22. [Transport] Client WoW-Error while being removed/added to world because of teleporation Hello, Actually, it's possible to get an annoying WoW-Error at client side while being in raid on a transport (boat, zeppelin). The actual cause is on client side handling and would be quite hard to fix. Actual suggested workaround: [url]https://www.getmangos.eu/server/9971-transport-causing-wow-error-raid-mode.html[/url]
  23. [Warrior] Execute not working properly Hi, Just reporting a known Mangos-Zero (and I think Mangos-One too but didn't validate) bug. When warrior is using execute, it can be that the animation is done, rage is taken (partially) but nothing appear on the client as it should. In practice, this behavior results from a miss/parry/avoid while processing the original spell sent by the client. To display properly the result on the client, it's expecting spell id 20647 to be returned to it. Also, fixing the above reveals another bug then, because spell 20647 is also processed, you can actually miss/parry/avoid it as well meaning there's 2 roll for the same spell (and I don't think it's the goal of it) creating a situation even worse: all the rage is gone, animation started, nothing displayed. After analyzing the spells in DBC, I've found out that Initial spell Id's get an EquippedClassItems property while the spell id 20647 doesn't have such property and it makes hit calculation different than for the initial spell id. Therefore, I propose to update spell 20647 at start-up to never miss the target. Impacted spell id's: - 5308 - 20658 - 20660 - 20661 - 20662 - 20647 I'm filling this bug to "normalize" the situation of my pull request: [url]https://github.com/mangoszero/server/commit/cda3ebf959502147601f2b31fc9410c00e49e62f[/url] Ps : If not clear enough, will make a drawing to show how it works actually and how I think it should work.
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