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Talendrys

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Bug Comments posted by Talendrys

  1. On 15/03/2017 at 5:52 PM, Rochet2 said:

    It might also be possible to remove the ACE dependency from the generators and then there is no need for the dll (except on the actual server).

    Im relatively sure you can use C++11 to replace most of the stuff needed from ace.

    Replace entirely with C++ 11 ? Is there somewhere something explaining this ? What about performance ?

    Although I think that ACE should go away at some point :D

  2. This seems to be valid as well for some others levels: 

    http://wowwiki.wikia.com/wiki/Formulas:Mob_XP#Con_Colors

    http://wowwiki.wikia.com/wiki/Mob_difficulty_colors

    The current algorithm is giving something fuzzy around level 20 already: Mobs are grey one or two level below their real level.

    Sample level 23: 16 given by the official algorithm, 15 given by Mangos

    Sample level 49: 39 given by t he official algorithm, 37 given by Mangos

    The real algorithm should be:

    else if (pl_level <= 49)
        { return pl_level - 5 - floor(pl_level / 10); }
    else if (pl_level == 60)
        { return 51; }
    else
        { return pl_level - 1 - floor(pl_level / 5); }

     

     

  3. @antz, these are the libraries that we do install if you check the pre-requisites box:

    • build-essential
    • linux-headers-<core version>
    • autoconf
    • automake
    • cmake
    • libbz2-dev
    • libace-dev
    • libace-<distribution dependant>
    • libssl-dev
    • libmysqlclient-dev
    • zlib1g-dev

    Therefore, libtool must be added. Will do it shortly.

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