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antz

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Everything posted by antz

  1. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'GameObjectArtKit' for MaNGOSZero The game object art kit table contains definitions for models used by outdoor PvP flags. The file contents is read and mapped into the struct gameobjectartkitEntry in the MaNGOS core. The field types and usage is defined in gameobjectartkitfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 8 strong> Field Name Field Type Notes Id INT(11) Unique Id textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT attachModel1 TEXT attachModel2 TEXT attachModel3 TEXT attachModel4 TEXT Description of the fields Id INT(11) Unique Id textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT attachModel1 TEXT attachModel2 TEXT attachModel3 TEXT attachModel4 TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  2. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FootstepTerrainLookup' for MaNGOSZero The footstrep terrain lookup table contains definitions for matching footsteps with visuals and sounds. The file contents is read and mapped into the struct footstepterrainlookupEntry in the MaNGOS core. The field types and usage is defined in footstepterrainlookupfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id CreatureFootstepId INT(11) TerrainSoundId INT(11) SoundEntryId INT(11) SoundEntryIDSplash INT(11) Description of the fields Id INT(11) Unique Id CreatureFootstepId INT(11) TerrainSoundId INT(11) SoundEntryId INT(11) SoundEntryIDSplash INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  3. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FootprintTextures' for MaNGOSZero The footprint textures table contains definitions for textures used to display footprints. The file contents is read and mapped into the struct footprinttexturesEntry in the MaNGOS core. The field types and usage is defined in footprinttexturesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) Unique Id FootstepFilename TEXT Description of the fields Id INT(11) Unique Id FootstepFilename TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  4. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FactionTemplate' for MaNGOSZero The faction template table contains definitions for grouping factions into reusable templates which are referred to by game data. The file contents is read and mapped into the struct factiontemplateEntry in the MaNGOS core. The field types and usage is defined in factiontemplatefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 14 strong> Field Name Field Type Notes Id INT(11) Unique Id Faction1Id INT(11) Flags INT(11) FactionGroup INT(11) FriendGroup INT(11) EnemyGroup INT(11) EnemyFaction1Id INT(11) EnemyFaction2Id INT(11) EnemyFaction3Id INT(11) EnemyFaction4Id INT(11) FriendFaction1Id INT(11) FriendFaction2Id INT(11) FriendFaction3Id INT(11) FriendFaction4Id INT(11) Description of the fields Id INT(11) Unique Id Faction1Id INT(11) Flags INT(11) FactionGroup INT(11) FriendGroup INT(11) EnemyGroup INT(11) EnemyFaction1Id INT(11) EnemyFaction2Id INT(11) EnemyFaction3Id INT(11) EnemyFaction4Id INT(11) FriendFaction1Id INT(11) FriendFaction2Id INT(11) FriendFaction3Id INT(11) FriendFaction4Id INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  5. antz

    FactionGroup

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'FactionGroup' for MaNGOSZero The faction group table contains definitions for grouping faction templates into the "bigger picture". The file contents is read and mapped into the struct factiongroupEntry in the MaNGOS core. The field types and usage is defined in factiongroupfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 12 strong> Field Name Field Type Notes Id INT(11) Unique Id MaskId INT(11) internalName TEXT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id MaskId INT(11) internalName TEXT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  6. antz

    Faction

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Faction' for MaNGOSZero The faction table contains definitions for in-game factions for non-player creatures. The file contents is read and mapped into the struct factionEntry in the MaNGOS core. The field types and usage is defined in factionfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 37 strong> Field Name Field Type Notes Id INT(11) Unique Id reputationIndex INT(11) Each faction that has gainable rep has a unique number. All factions that you can not gain rep with have -1 reputationRaceMask1 INT(11) Mask of races using field repuationBase1 as base reputation reputationRaceMask2 INT(11) Mask of races using field repuationBase2 as base reputation reputationRaceMask3 INT(11) Mask of races using field repuationBase3 as base reputation reputationRaceMask4 INT(11) Mask of races using field repuationBase4 as base reputation reputationClassMask1 INT(11) Mask of classes using field repuationBase1 as base reputation reputationClassMask2 INT(11) Mask of classes using field repuationBase2 as base reputation reputationClassMask3 INT(11) Mask of classes using field repuationBase3 as base reputation reputationClassMask4 INT(11) Mask of classes using field repuationBase4 as base reputation reputationBase1 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 3, 7 reputationBase2 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 4, 8 reputationBase3 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 5, 9 reputationBase4 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 6, 10 reputationFlags1 INT(11) reputationFlags2 INT(11) reputationFlags3 INT(11) reputationFlags4 INT(11) parentFactionId INT(11) Parent factionId, can be recursive Name TEXT Display name of the faction Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT Text as seen in the reputation-GUI on click. Description1 TEXT The Localised Korean version of the above. Description2 TEXT The Localised French version of the above. Description3 TEXT The Localised German version of the above. Description4 TEXT The Localised Chinese version of the above. Description5 TEXT The Localised Taiwanese version of the above. Description6 TEXT The Localised Spanish (Traditional) version of the above. Description7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id reputationIndex INT(11) Each faction that has gainable rep has a unique number. All factions that you can not gain rep with have -1 reputationRaceMask1 INT(11) Mask of races using field repuationBase1 as base reputation reputationRaceMask2 INT(11) Mask of races using field repuationBase2 as base reputation reputationRaceMask3 INT(11) Mask of races using field repuationBase3 as base reputation reputationRaceMask4 INT(11) Mask of races using field repuationBase4 as base reputation reputationClassMask1 INT(11) Mask of classes using field repuationBase1 as base reputation reputationClassMask2 INT(11) Mask of classes using field repuationBase2 as base reputation reputationClassMask3 INT(11) Mask of classes using field repuationBase3 as base reputation reputationClassMask4 INT(11) Mask of classes using field repuationBase4 as base reputation reputationBase1 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 3, 7 reputationBase2 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 4, 8 reputationBase3 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 5, 9 reputationBase4 INT(11) -42000 - 42999 (0 neutral); used by races specified in mask in fields 6, 10 reputationFlags1 INT(11) reputationFlags2 INT(11) reputationFlags3 INT(11) reputationFlags4 INT(11) parentFactionId INT(11) Can be recursive. i.e. Undercity lists ID 67, which is Horde. Name TEXT Display name of the faction Name1 TEXT Display name of the faction. Name2 TEXT Display name of the faction. Name3 TEXT Display name of the faction. Name4 TEXT Display name of the faction. Name5 TEXT Display name of the faction. Name6 TEXT Display name of the faction. Name7 TEXT Display name of the faction. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description TEXT Text as seen in the reputation-GUI on click. Description1 TEXT Text as seen in the reputation-GUI on click. Description2 TEXT Text as seen in the reputation-GUI on click. Description3 TEXT Text as seen in the reputation-GUI on click. Description4 TEXT Text as seen in the reputation-GUI on click. Description5 TEXT Text as seen in the reputation-GUI on click. Description6 TEXT Text as seen in the reputation-GUI on click. Description7 TEXT Text as seen in the reputation-GUI on click. TEXTCHECKSUM2 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  7. antz

    Exhaustion

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Exhaustion' for MaNGOSZero The exhaustion table contains definitions for character states which modify gaining experience. The file contents is read and mapped into the struct exhaustionEntry in the MaNGOS core. The field types and usage is defined in exhaustionfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 15 strong> Field Name Field Type Notes Id INT(11) Unique Id experience FLOAT factor FLOAT outdoorHours FLOAT innHours FLOAT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. threshold FLOAT Description of the fields Id INT(11) Unique Id experience FLOAT factor FLOAT outdoorHours FLOAT innHours FLOAT Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. threshold FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  8. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EnvironmentalDamage' for MaNGOSZero The environmental damage table contains definitions which connect environmental damage to a spell visual. The file contents is read and mapped into the struct environmentaldamageEntry in the MaNGOS core. The field types and usage is defined in environmentaldamagefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 3 strong> Field Name Field Type Notes Id INT(11) Unique Id EnumId INT(11) spellVisualKitId INT(11) Description of the fields Id INT(11) Unique Id EnumId INT(11) spellVisualKitId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  9. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesTextSound' for MaNGOSZero The emotes text sound table contains definitions for which sound entries are connected to which emote text. The file contents is read and mapped into the struct emotestextsoundEntry in the MaNGOS core. The field types and usage is defined in emotestextsoundfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id emotesTextId INT(11) RaceId INT(11) References the race for which the style applies. SexId INT(11) The selected Gender soundId INT(11) Description of the fields Id INT(11) Unique Id emotesTextId INT(11) RaceId INT(11) References the primary key of [chrraces.dbc#ID]. SexId INT(11) Value Gender 0 Male 1 Female soundId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  10. antz

    EmotesTextData

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesTextData' for MaNGOSZero The emotes text data table contains definitions for actual text emotes to display in-game when slash commands are executed. The file contents is read and mapped into the struct emotestextdataEntry in the MaNGOS core. The field types and usage is defined in emotestextdatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 10 strong> Field Name Field Type Notes Id INT(11) Unique Id ChatText TEXT The displayed text for the emote ChatText1 TEXT The Localised Korean version of the above. ChatText2 TEXT The Localised French version of the above. ChatText3 TEXT The Localised German version of the above. ChatText4 TEXT The Localised Chinese version of the above. ChatText5 TEXT The Localised Taiwanese version of the above. ChatText6 TEXT The Localised Spanish (Traditional) version of the above. ChatText7 TEXT The Localised Spanish (Latin American) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Description of the fields Id INT(11) Unique Id ChatText TEXT The displayed text for the emote ChatText1 TEXT The displayed text for the emote ChatText2 TEXT The displayed text for the emote ChatText3 TEXT The displayed text for the emote ChatText4 TEXT The displayed text for the emote ChatText5 TEXT The displayed text for the emote ChatText6 TEXT The displayed text for the emote ChatText7 TEXT The displayed text for the emote TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  11. antz

    EmotesText

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'EmotesText' for MaNGOSZero The emotes text table contains definitions for linking emote animations with emote texts. The file contents is read and mapped into the struct emotestextEntry in the MaNGOS core. The field types and usage is defined in emotestextfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 19 strong> Field Name Field Type Notes Id INT(11) Unique Id EmoteName TEXT EmotesTextData1Id INT(11) EmotesTextData2Id INT(11) EmotesTextData3Id INT(11) EmotesTextData4Id INT(11) EmotesTextData5Id INT(11) EmotesTextData6Id INT(11) EmotesTextData7Id INT(11) EmotesTextData8Id INT(11) EmotesTextData9Id INT(11) EmotesTextData10Id INT(11) EmotesTextData11Id INT(11) EmotesTextData12Id INT(11) EmotesTextData13Id INT(11) EmotesTextData14Id INT(11) EmotesTextData15Id INT(11) EmotesTextData16Id INT(11) EmotesTextData17Id INT(11) Description of the fields Id INT(11) Unique Id EmoteName TEXT EmotesTextData1Id INT(11) EmotesTextData2Id INT(11) EmotesTextData3Id INT(11) EmotesTextData4Id INT(11) EmotesTextData5Id INT(11) EmotesTextData6Id INT(11) EmotesTextData7Id INT(11) EmotesTextData8Id INT(11) EmotesTextData9Id INT(11) EmotesTextData10Id INT(11) EmotesTextData11Id INT(11) EmotesTextData12Id INT(11) EmotesTextData13Id INT(11) EmotesTextData14Id INT(11) EmotesTextData15Id INT(11) EmotesTextData16Id INT(11) EmotesTextData17Id INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  12. antz

    Emotes

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'Emotes' for MaNGOSZero The emotes table contains definitions for available /emote commands. The file contents is read and mapped into the struct emotesEntry in the MaNGOS core. The field types and usage is defined in emotesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes Id INT(11) Unique Id EmoteSlashCommand TEXT AnimationDataId INT(11) References an animation ID from `AnimationData.dbc#AnimationDataID`. EmoteFlags INT(11) EmoteSpecProc INT(11) EmoteSpecProcParam INT(11) SoundEntriesId INT(11) Description of the fields Id INT(11) Unique Id EmoteSlashCommand TEXT AnimationDataId INT(11) References an animation ID from [AnimationData.dbc#AnimationDataID]. EmoteFlags INT(11) EmoteSpecProc INT(11) EmoteSpecProcParam INT(11) SoundEntriesId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  13. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DurabilityQuality' for MaNGOSZero The durability quality table contains definitions for suspected modifiers for how much damage an item can take before losing durability. The file contents is read and mapped into the struct durabilityqualityEntry in the MaNGOS core. The field types and usage is defined in durabilityqualityfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 2 strong> Field Name Field Type Notes Id INT(11) Unique Id Data INT(11) Description of the fields Id INT(11) Unique Id Data INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  14. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DurabilityCosts' for MaNGOSZero The durability costs table contains definitions for modifiers to weapons and armor. The file contents is read and mapped into the struct durabilitycostsEntry in the MaNGOS core. The field types and usage is defined in durabilitycostsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 30 strong> Field Name Field Type Notes Id INT(11) Unique Id weaponSubClassCost INT(11) weaponSubClassCost1 INT(11) weaponSubClassCost2 INT(11) weaponSubClassCost3 INT(11) weaponSubClassCost4 INT(11) weaponSubClassCost5 INT(11) weaponSubClassCost6 INT(11) weaponSubClassCost7 INT(11) weaponSubClassCost8 INT(11) weaponSubClassCost9 INT(11) weaponSubClassCost10 INT(11) weaponSubClassCost11 INT(11) weaponSubClassCost12 INT(11) weaponSubClassCost13 INT(11) weaponSubClassCost14 INT(11) weaponSubClassCost15 INT(11) weaponSubClassCost16 INT(11) weaponSubClassCost17 INT(11) weaponSubClassCost18 INT(11) weaponSubClassCost19 INT(11) weaponSubClassCost20 INT(11) armorSubClassCost INT(11) armorSubClassCost2 INT(11) armorSubClassCost3 INT(11) armorSubClassCost4 INT(11) armorSubClassCost5 INT(11) armorSubClassCost6 INT(11) armorSubClassCost7 INT(11) ArmorSubClassCost8 INT(11) Description of the fields Id INT(11) Unique Id weaponSubClassCost INT(11) weaponSubClassCost1 INT(11) weaponSubClassCost2 INT(11) weaponSubClassCost3 INT(11) weaponSubClassCost4 INT(11) weaponSubClassCost5 INT(11) weaponSubClassCost6 INT(11) weaponSubClassCost7 INT(11) weaponSubClassCost8 INT(11) weaponSubClassCost9 INT(11) weaponSubClassCost10 INT(11) weaponSubClassCost11 INT(11) weaponSubClassCost12 INT(11) weaponSubClassCost13 INT(11) weaponSubClassCost14 INT(11) weaponSubClassCost15 INT(11) weaponSubClassCost16 INT(11) weaponSubClassCost17 INT(11) weaponSubClassCost18 INT(11) weaponSubClassCost19 INT(11) weaponSubClassCost20 INT(11) armorSubClassCost INT(11) armorSubClassCost2 INT(11) armorSubClassCost3 INT(11) armorSubClassCost4 INT(11) armorSubClassCost5 INT(11) armorSubClassCost6 INT(11) armorSubClassCost7 INT(11) ArmorSubClassCost8 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  15. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'DeathThudLookups' for MaNGOSZero The death thud lookups table defines which models and sounds should be used when a creature dies, depending on it's size. The file contents is read and mapped into the struct deaththudlookupsEntry in the MaNGOS core. The field types and usage is defined in deaththudlookupsfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 5 strong> Field Name Field Type Notes Id INT(11) Unique Id SizeClass INT(11) TerrainTypeSoundId INT(11) SoundEntryId INT(11) SoundEntryIDWater INT(11) Description of the fields Id INT(11) Unique Id SizeClass INT(11) TerrainTypeSoundId INT(11) SoundEntryId INT(11) SoundEntryIDWater INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  16. antz

    CreatureType

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureType' for MaNGOSZero The creature type table contains definitions for available non-player creature types. The file contents is read and mapped into the struct creaturetypeEntry in the MaNGOS core. The field types and usage is defined in creaturetypefmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 11 strong> Field Name Field Type Notes CreatureTypeId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Flags INT(11) Description of the fields CreatureTypeId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. Flags INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  17. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureSpellData' for MaNGOSZero The creature spell data table contains definitions for the spells a creature has access to. This table specifically targets creatures which can be tamed. The file contents is read and mapped into the struct creaturespelldataEntry in the MaNGOS core. The field types and usage is defined in creaturespelldatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 9 strong> Field Name Field Type Notes Id INT(11) Unique Id Spell1Id INT(11) Spell2Id INT(11) Spell3Id INT(11) Spell4Id INT(11) CoolDown1 INT(11) CoolDown2 INT(11) CoolDown3 INT(11) CoolDown4 INT(11) Description of the fields Id INT(11) Unique Id Spell1Id INT(11) Spell2Id INT(11) Spell3Id INT(11) Spell4Id INT(11) CoolDown1 INT(11) CoolDown2 INT(11) CoolDown3 INT(11) CoolDown4 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  18. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureSoundData' for MaNGOSZero The creature sound data table contains definitions for which sounds should be used for a creature. The file contents is read and mapped into the struct creaturesounddataEntry in the MaNGOS core. The field types and usage is defined in creaturesounddatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 30 strong> Field Name Field Type Notes Id INT(11) Unique Id soundExertionId INT(11) soundExertionCriticalId INT(11) soundInjuryId INT(11) soundInjuryCriticalId INT(11) soundInjuryCrushingBlowId INT(11) soundDeathId INT(11) soundStunId INT(11) soundStandId INT(11) soundFootstepId INT(11) soundAggroId INT(11) soundWingFlapId INT(11) soundWingGlideId INT(11) soundAlertId INT(11) soundFidgetId INT(11) customAttack INT(11) NPCSoundId INT(11) loopSoundId INT(11) creatureImpactType INT(11) soundJumpStartId INT(11) soundJumpEndId INT(11) soundPetAttackId INT(11) soundPetOrderId INT(11) soundPetDismissId INT(11) fidgetDelaySecondsMin FLOAT fidgetDelaySecondsMax FLOAT birthSoundId INT(11) spellCastDirectedSoundId INT(11) submergeSoundId INT(11) submergedSoundId INT(11) Description of the fields Id INT(11) Unique Id soundExertionId INT(11) soundExertionCriticalId INT(11) soundInjuryId INT(11) soundInjuryCriticalId INT(11) soundInjuryCrushingBlowId INT(11) soundDeathId INT(11) soundStunId INT(11) soundStandId INT(11) soundFootstepId INT(11) soundAggroId INT(11) soundWingFlapId INT(11) soundWingGlideId INT(11) soundAlertId INT(11) soundFidgetId INT(11) customAttack INT(11) NPCSoundId INT(11) loopSoundId INT(11) creatureImpactType INT(11) soundJumpStartId INT(11) soundJumpEndId INT(11) soundPetAttackId INT(11) soundPetOrderId INT(11) soundPetDismissId INT(11) fidgetDelaySecondsMin FLOAT fidgetDelaySecondsMax FLOAT birthSoundId INT(11) spellCastDirectedSoundId INT(11) submergeSoundId INT(11) submergedSoundId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  19. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureModelData' for MaNGOSZero The creature model data table contains definitions for models applied to creatures and settings like collision size. The file contents is read and mapped into the struct creaturemodeldataEntry in the MaNGOS core. The field types and usage is defined in creaturemodeldatafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 16 strong> Field Name Field Type Notes Id INT(11) Unique Id Flags INT(11) ModelName TEXT sizeClass INT(11) modelScale FLOAT bloodId INT(11) footprintTextureId INT(11) footprintTextureLength FLOAT footprintTextureWidth FLOAT footprintTextureScale FLOAT foleyMaterialId INT(11) footstepShakeSize INT(11) deathThudShakeSize INT(11) collisionWidth FLOAT collisionHeight FLOAT mountHeight FLOAT Description of the fields Id INT(11) Unique Id Flags INT(11) ModelName TEXT sizeClass INT(11) modelScale FLOAT bloodId INT(11) footprintTextureId INT(11) footprintTextureLength FLOAT footprintTextureWidth FLOAT footprintTextureScale FLOAT foleyMaterialId INT(11) footstepShakeSize INT(11) deathThudShakeSize INT(11) collisionWidth FLOAT collisionHeight FLOAT mountHeight FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  20. antz

    CreatureFamily

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureFamily' for MaNGOSZero The creature family table contains definitions for non-player creatures. The file contents is read and mapped into the struct creaturefamilyEntry in the MaNGOS core. The field types and usage is defined in creaturefamilyfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 18 strong> Field Name Field Type Notes Id INT(11) Unique Id minScale FLOAT minScaleLevel INT(11) maxScale FLOAT maxScaleLevel INT(11) petFoodMask INT(11) SkillLine2 INT(11) petTalentType FLOAT categoryEnumId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. iconFile TEXT Description of the fields Id INT(11) Unique Id minScale FLOAT minScaleLevel INT(11) maxScale FLOAT maxScaleLevel INT(11) petFoodMask INT(11) SkillLine2 INT(11) petTalentType FLOAT categoryEnumId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. iconFile TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  21. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureDisplayInfoExtra' for MaNGOSZero The creature display information extra table contains extended definitions displaying creatures. The file contents is read and mapped into the struct creaturedisplayinfoextraEntry in the MaNGOS core. The field types and usage is defined in creaturedisplayinfoextrafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 19 strong> Field Name Field Type Notes Id INT(11) Unique Id RaceId INT(11) References the race for which the style applies. SexId INT(11) The selected Gender SkinId INT(11) FaceId INT(11) HairStyleId INT(11) HairColorId INT(11) FacialHairId INT(11) NPCItemDisplayID1 INT(11) NPCItemDisplayID2 INT(11) NPCItemDisplayID3 INT(11) NPCItemDisplayID4 INT(11) NPCItemDisplayID5 INT(11) NPCItemDisplayID6 INT(11) NPCItemDisplayID7 INT(11) NPCItemDisplayID8 INT(11) NPCItemDisplayID9 INT(11) Flags INT(11) Texture TEXT Description of the fields Id INT(11) Unique Id RaceId INT(11) References the primary key of [chrraces.dbc#ID]. SexId INT(11) Value Gender 0 Male 1 Female SkinId INT(11) FaceId INT(11) HairStyleId INT(11) HairColorId INT(11) FacialHairId INT(11) NPCItemDisplayID1 INT(11) NPCItemDisplayID2 INT(11) NPCItemDisplayID3 INT(11) NPCItemDisplayID4 INT(11) NPCItemDisplayID5 INT(11) NPCItemDisplayID6 INT(11) NPCItemDisplayID7 INT(11) NPCItemDisplayID8 INT(11) NPCItemDisplayID9 INT(11) Flags INT(11) Texture TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  22. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CreatureDisplayInfo' for MaNGOSZero The creature display information table contains definitions for textures, scales, models and other data required to display a creature. The file contents is read and mapped into the struct creaturedisplayinfoEntry in the MaNGOS core. The field types and usage is defined in creaturedisplayinfofmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 12 strong> Field Name Field Type Notes Id INT(11) Unique Id modelId INT(11) soundId INT(11) extendedDisplayInfoId INT(11) creatureModelScale FLOAT creatureModelAlpha INT(11) textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT sizeClass FLOAT bloodId INT(11) NPCSoundId INT(11) Description of the fields Id INT(11) Unique Id modelId INT(11) soundId INT(11) extendedDisplayInfoId INT(11) creatureModelScale FLOAT creatureModelAlpha INT(11) textureVariation1 TEXT textureVariation2 TEXT textureVariation3 TEXT sizeClass FLOAT bloodId INT(11) NPCSoundId INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  23. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CinematicSequences' for MaNGOSZero The cinematic sequences table contains definitions for chaining of cinematic cameras. The file contents is read and mapped into the struct cinematicsequencesEntry in the MaNGOS core. The field types and usage is defined in cinematicsequencesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 10 strong> Field Name Field Type Notes Id INT(11) Unique Id soundId INT(11) cinematicCameraId1 INT(11) cinematicCameraId2 INT(11) cinematicCameraId3 INT(11) cinematicCameraId4 INT(11) cinematicCameraId5 INT(11) cinematicCameraId6 INT(11) cinematicCameraId7 INT(11) cinematicCameraId8 INT(11) Description of the fields Id INT(11) Unique Id soundId INT(11) cinematicCameraId1 INT(11) cinematicCameraId2 INT(11) cinematicCameraId3 INT(11) cinematicCameraId4 INT(11) cinematicCameraId5 INT(11) cinematicCameraId6 INT(11) cinematicCameraId7 INT(11) cinematicCameraId8 INT(11) auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  24. NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'CinematicCamera' for MaNGOSZero The cinematic camera table contains definitions for models to be used in cinematics. The file contents is read and mapped into the struct cinematiccameraEntry in the MaNGOS core. The field types and usage is defined in cinematiccamerafmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 7 strong> Field Name Field Type Notes Id INT(11) Unique Id ModelFilename TEXT SoundId INT(11) LocationX FLOAT The X coordinate. LocationY FLOAT The Y coordinate. LocationZ FLOAT The Z coordinate. Rotation FLOAT Description of the fields Id INT(11) Unique Id ModelFilename TEXT SoundId INT(11) LocationX FLOAT The X coordinate. LocationY FLOAT The Y coordinate. LocationZ FLOAT The Z coordinate. Rotation FLOAT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
  25. antz

    ChrRaces

    NOTE: This page is auto-generated from the MAGNET DBCDocs module, Any changes made directly to this page will be lost when it is regenerated. Description of the DBC file 'ChrRaces' for MaNGOSZero The character races table contains definitions for available races, including their settings for sound, display, data files, etc. The file contents is read and mapped into the struct chrracesEntry in the MaNGOS core. The field types and usage is defined in chrracesfmt in the MaNGOS core. The File is currently *NOT USED* by the MaNGOS core. The Field definitions follow, No. of fields: 29 strong> Field Name Field Type Notes Id INT(11) Unique Id Flags INT(11) FactionId INT(11) References the faction to which the Race belongs. ExplorationSoundId INT(11) MaleDisplayId INT(11) FemaleDisplayId INT(11) ClientPrefix TEXT Speed INT(11) BaseLanguage INT(11) CreatureType INT(11) LoginEffect INT(11) UNKNOWN1 INT(11) **TODO** ResSicknessSpellId INT(11) SplashSoundEntryId INT(11) UNKNOWN2 INT(11) **TODO** ClientFileString TEXT CinematicSequenceId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. FacialHairCustomization1 TEXT FacialHairCustomization2 TEXT HairCustomization TEXT Description of the fields Id INT(11) Unique Id Flags INT(11) FactionId INT(11) References the primary key of [FactionTemplate.dbc]. ExplorationSoundId INT(11) MaleDisplayId INT(11) FemaleDisplayId INT(11) ClientPrefix TEXT Speed INT(11) BaseLanguage INT(11) CreatureType INT(11) LoginEffect INT(11) UNKNOWN1 INT(11) **TODO** ResSicknessSpellId INT(11) SplashSoundEntryId INT(11) UNKNOWN2 INT(11) **TODO** ClientFileString TEXT CinematicSequenceId INT(11) Name TEXT Name1 TEXT The Localised Korean version of the above. Name2 TEXT The Localised French version of the above. Name3 TEXT The Localised German version of the above. Name4 TEXT The Localised Chinese version of the above. Name5 TEXT The Localised Taiwanese version of the above. Name6 TEXT The Localised Spanish (Traditional) version of the above. Name7 TEXT The Localised Spanish (Latin America) version of the above. TEXTCHECKSUM1 FLOAT A checksum value for the preceeding text fields. FacialHairCustomization1 TEXT FacialHairCustomization2 TEXT HairCustomization TEXT auto-generated by the getMaNGOS.eu MAGNET dbcdocs module
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