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mrelfire

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Everything posted by mrelfire

  1. to help you with some return A/ I have 200 000 items with a BD "silvermoon": selling - i.e. mounts : 6 types are sold 25 times - i.e. some items are not sold per category => I suspect it is linked to the bd on average, a lot of same items are sold, but some never (I have no clues why) perhaps using mounts as a check can be usefull: am I the only one in this example ? B/ is it possible to add progressively some components inside the core and not the huge "patch" in one times perhaps it will be more easy for Vladimir, and also give us the faith in seing AHbot inside mangos
  2. I am sure it is a mistake, it can not be something else
  3. Running perfectly since few days => thanks cyberium !
  4. a little question for Cyberium: are we far away from the review "stages " in % ? :rolleyes:
  5. Can we go under review section now, because Ah bot is working perfectly, isn't it guys ?
  6. after truncating the table everything is back to "normal" => thanks and great job
  7. => Do we just need to truncate the table auction ? => I have tryed ahbot expire => seems not working
  8. Did you change something, di you make something special ?
  9. try this morning, but still same problems I am not lucky
  10. My config below I have played as you sayd but nothing, still the problem
  11. I have recompiled this morning, strange thing happened : every items are sold at 0, and I can not buy any : is their a new config options?
  12. any news version in case of ? (example for scriptdev2 ?)
  13. I have still some problems, I try to sell items and after 4 hours nobody buy them (I have devided by 2 the price suggested, I continue to wait )
  14. tell us when you put this into the code so we can test these specific options
  15. I was more looking at the "multiplication" of little bread
  16. why if I want 3000 to not do AuctionHouseBot.Items.Amount.Orange = 30000 AuctionHouseBot.Alliance.Items.Amount.Ratio = 10 or AuctionHouseBot.Items.Amount.Orange = 300 AuctionHouseBot.Alliance.Items.Amount.Ratio = 1000 ?
  17. A strange thing I have => I do not have enough orange or yellows after "days" of running my parameters
  18. yes a special DB (realmd for example) for common tables not sure , the items guid id are common to all "normal" databasethe idea is to move a character from one world to another world without losing all the benefits of the guild => I suspect we will need a separate process to handle these common tables => in my example I have 1 realmd, and 2 mangosD, and 1 new process to handle common databases across multiple mangosd Hope I am clear... P.S. I have thought at using views but their is so much limitation
  19. Hello all, I have a slight suggestion regarding guilds, let's explain myself I have several world environment with for each character databases which means each a guild environment. I f I want to move a character to new world, I lose the guild. It will be wonderfull to merge all guild databases to one database with same environment. What do you think? this can be a paramater somewhere to say for each table (for examples) to have them in a specific database (like today) or to a generic database common to everybody ? what do you think ?
  20. cyberium => I have a doubt regarding the buyer which seems not working
  21. few others merge conflict ? => My Fault : conflict between PlayerBot & AHbot => is their anyway to not make modifications around the same place between ahbot and playerbot?
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