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Necrovoice

Senior getMaNGOS Developer
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Everything posted by Necrovoice

  1. A fix for this issue can be found here. This is a back port from M2, if there are any issues please report the issues with a new tracker topic. Thank you.
  2. Changed Status to Completed Changed Version to 21.11 (Current Dev21) Changed Implemented Version to 21.3 Changed Milestone to 21
  3. Updates to this quest are found here. Rel21_03_031
  4. Changed Assigned to Necrovoice
  5. Making a note that this quest does work now. There are some spawn point issues that need fixed / added. Once i take care of that i will update and close this topic.
  6. This quest seems to have no problems and works as intended.
  7. Changed Status to Completed Changed Version to 21.11 (Current Dev21) Changed Implemented Version to Unset Changed Milestone to 21
  8. Fix found here Rel21_03_028
  9. Changed Status to Completed Changed Version to 21.11 (Current Dev21) Changed Implemented Version to 21.3 Changed Milestone to 21
  10. Changed Status to Completed Changed Implemented Version to 21.3 Changed Milestone to 21
  11. Fix here Rel21_03_027 There is still a minor issue where the PC will remain in a combat state until out of range.
  12. Changed Status to Confirmed Changed Assigned to Necrovoice Changed Version to 21.11 (Current Dev21)
  13. Fix can be found here : Rel21_03_026
  14. Changed Status to Completed Changed Implemented Version to 21.3 Changed Milestone to 21
  15. Changed Status to Confirmed Changed Assigned to Necrovoice Changed Version to 21.11 (Current Dev21)
  16. Fix found here : Rel21_03_024_Quest_11715_and_10506.sql
  17. Changed Status to Completed Changed Version to 21.11 (Current Dev21) Changed Implemented Version to 21.3 Changed Milestone to 21
  18. Fix found here: Rel21_03_024_Quest_11715_and_10506.sql line 63
  19. Changed Status to Completed Changed Implemented Version to 21.3 Changed Milestone to 21
  20. Changed Assigned to Necrovoice
  21. Changed Status to Confirmed Changed Assigned to Necrovoice
  22. Changed Assigned to Necrovoice
  23. The default group loot does not work correctly for M2 What happens: Loot is treated as if free for all was set. What should happen: Each player takes turns looting a corpse, Kind of like round-robin. A threshold is also in place for items of a certain quality still requiring a roll. This portion of the default group look works on M1 and can be checked as a reference.
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