Patman128
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Everything posted by Patman128
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[Guide] How To Install CMake In Linux
Patman128 replied to asumos's topic in OldInstallation, configuration & upgrades
My system administrator recommends against downloading and installing software that isn't included in the OS's repository for compatibility and stability reasons. I have the newest CMake Linux binaries installed in my home directory and use this instead, and it works fine (CentOS 5.4 x86) -
He hasn't replied in 3 months, so I assume he is a master of spells by now.
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It's not a bad idea, it would be nice to have mods separated.
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Looking at Hamstring (Rank 1) in SpellWork, it says that it has Effect 1: Id 6 (SPELL_EFFECT_APPLY_AURA) with Aura Id 33 (SPELL_AURA_MOD_DECREASE_SPEED), value = -40. Looking up SPELL_AURA_MOD_DECREASE_SPEED in mangos reveals that it is handled by Aura::HandleAuraModDecreaseSpeed. In Aura::HandleAuraModDecreaseSpeed: void Aura::HandleAuraModDecreaseSpeed(bool apply, bool Real) { // all applied/removed only at real aura add/remove if(!Real) return; Unit* target = GetTarget(); target->UpdateSpeed(MOVE_RUN, true); target->UpdateSpeed(MOVE_SWIM, true); }
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No, and you shouldn't be using a disassembler if you don't have: A. a very good grasp on programming with C++ B. a very good understanding of assembly programming and C. a good knowledge of x86 assembly.
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In case anyone has the same problem, using this binary worked fine: http://www.cmake.org/files/v2.8/cmake-2.8.4-Linux-i386.tar.gz
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That's not a patch, it's a script file. I wrote a guide on compiling scripts (see my second post http://www.scriptdev2.com/showthread.php?t=4779)
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You would have to check which spells they have and use a lookup to figure out which spec each spell is in.
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Do you have some sort of GM addon installed?
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It's actually 9. enum UnitMoveType { MOVE_WALK = 0, MOVE_RUN = 1, MOVE_RUN_BACK = 2, MOVE_SWIM = 3, MOVE_SWIM_BACK = 4, MOVE_TURN_RATE = 5, MOVE_FLIGHT = 6, MOVE_FLIGHT_BACK = 7, MOVE_PITCH_RATE = 8 }; Normal/ground mounts are MOVE_RUN, aerial mounts are MOVE_FLIGHT, but they are changed by many things.
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It is not stored anywhere, it is part of Unit, and is initialized in Unit::Unit for (int i = 0; i < MAX_MOVE_TYPE; ++i) m_speed_rate[i] = 1.0f;
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Has anyone had any luck getting mangos installed under CentOS with CMake? The latest release on CentOS is 2.6.4. Manually changing the version requirements doesn't help.
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[Help] What is best Windows or Linux for a server?
Patman128 replied to tyrael's topic in OldGeneral discussion
Any GNU/Linux is fine. I like Ubuntu, but I also use CentOS and it's fine. -
Very big problem with Talent Points on classes. Please Help
Patman128 replied to Auntie Mangos's topic in OldGeneral support
I don't believe getting talent points through quests is supported for non-DKs. See uint32 Player::CalculateTalentsPoints() const. -
There are no errors in there, only warnings. Check your log again.
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Ah, didn't know about these. I couldn't find a list of lua functions. It is listed here: http://www.mmowned.com/forums/world-of-warcraft/bots-programs/memory-editing/218774-wow-3-0-9-info-lua-callbacks.html
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I'm not sure what information you're looking to get out of the lua sandbox, but I'm sure whatever is done with CMSG_BUG can be done with a chat command.
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It might have been removed after the beta. You'd probably be better just using a chat command.
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It can't connect to mangosd. Make sure it's running, make sure the ports in realmld.realmlist table and mangosd.conf match, and make sure the address in realmd.realmlist is 127.0.0.1 for a server on the same computer as the client.
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Mangos as a Virtual Appliance
Patman128 replied to problemss's topic in OldInstallation, configuration & upgrades
I don't think anyone has made one yet. -
Should work now.
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Sure, run it with Python.
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