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  • Playerbot's dont use there existing Entries.


    Shaorin
    • Status: Unconfirmed
      Main Category: Core / Mangos Daemon
      Sub-Category: Unknown
      Version: 21.14

    Hey all.

     

    I use Mangos One cloned from github, i run on MariaDB "Server version: 10.5.6-MariaDB mariadb.org binary distribution"

    and i did compile it with Cmake (see photo for settings)

     

     

    i used VS studio 2019. set to release (x64)

    i run the english version with all the patched applied

    i have the ADbot on,

    "AuctionHouseBot.CharacterName  = "AH-BOT"
    AuctionHouseBot.Seller.Enabled = 1
    AuctionHouseBot.DEBUG.Seller   = 0

    AuctionHouseBot.Buyer.Enabled = 1
    AuctionHouseBot.DEBUG.Buyer   = 0"

     

    in the DB realmDB table it looks like this (see photo). it dont mather if you keep or tell it to delete the entries (same for character DB) it keeps the old Entries or Delete accounts if you told it too,

    but it will allways start on the new one. so say your Entry for the player is 1. the bots will start on 2 say you makes 100 bots. it goes from 2-102. next time you start the server it will contune from 102, so now its 103-203 and so on.

    the same for character DB but here it dont delete the characters. it just see it as a new account so it dont have a character,

    sadly i cant give a Photo from the character table due to i wanted to export it and the program delete the whole table. instead im faced with this problem:
    2020-11-08 18:06:24 [Eluna]: Executed 3 Lua scripts in 22 ms
    2020-11-08 18:06:24 Initializing AI Playerbot by ike3, based on the original Playerbot by blueboy
    2020-11-08 18:06:24 Deleting random bot accounts...
    2020-11-08 18:06:24 Random bot accounts deleted
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots
    2020-11-08 18:06:25 ERROR:No more names left for random bots

    -----

    so you might wonder why i even take this up. the reason is that when the server allways makes new bots and add its on. it stores some info somewhere and its not DB related sence i have imported a new Character DB and Realm DB,

    so when it gets to about a few 900+ to a few 1000+ entries. even if your PC would handle 200 Bots just fine. you will LAGG and the whole server will freeze. think of it like you have to many people on and the server cant handle the stress so you cast a spell and you jsut stand there in animation.

     

    im not 100% what is caseing this but thats my thought. not sure if i give all the info needed or not...

     

     

     

     

     

     

    mangos cmake.png

    realmDB.png

    mangos.png


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