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Crashing when teleporting


lurr

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Posted

When i'm teleporting around in Mangosone suddenly the server crashes and i get the following message before the crash.

 

 

What's wrong? How can i solve it?

905b620dd4e807b99e3f5c7217613b34.png

Posted

It seems to be random, when using both .tele command and normal portals. 

 

UPDATE: Still the same error even after doing a fresh compile on another computer.

1aec336d8e09a282f2f324206eb7a6f2.png

Posted

The server ran fine for a good 5+ hours, thought the problem was fixed by removing the portals. But suddenly it came back. The last time i was in Karazhan, teleporting to Tyr's Hand and then it just crashed. 

But i don't think it's a certain place that causes the crash, as i said before the crashes are random. Strange.

Posted

I've got the error on multiple characters, it seems to be a issue with ACE? I do not know. Sometimes it works flawless but all of a sudden everything just crashes.

Posted

Would be interesting to have the debug stacktrace when it crashes... random crash are random until you figure out that some living objects are doing things that they shouldn't.

Posted

I have no idea how i can see this "debug stacktrace". If you explain to me what i can do to help, i'll do it.  The crashes are still going.

Posted
7 minutes ago, lurr said:

I found this https://github.com/TrinityCore/TrinityCore/issues/3953

 

Seems to be about the same thing, kinda. No idea.

Hey,

What you need to do to debug this, generate the source as normal using easybuild or cmake in release. In visual studio build with "Release with debug".

Once you have the server running you can load up visual studio and under the debug menu attach visual studio to the mangos process. When it crashes click break and then one of the menus should have the option to save the dump file.

If you like i would be happy to try all this over teamviewer with you, do you have skype or discord?

Posted
1 minute ago, madmax said:

Hey,

What you need to do to debug this, generate the source as normal using easybuild or cmake in release. In visual studio build with "Release with debug".

Once you have the server running you can load up visual studio and under the debug menu attach visual studio to the mangos process. When it crashes click break and then one of the menus should have the option to save the dump file.

If you like i would be happy to try all this over teamviewer with you, do you have skype or discord?

Sent a PM to you.

Posted

The team have gathered a crash dump from this server which we have investigated.

A bug report detailing everything and cause is in the tracker: 

This topic is being closed as it has moved into a bug report. Thanks to @lurr for the report and allowing me to debug his server.

  • madmax locked this topic

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