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Multiple Pets support (Feral Spirit/Force of Nature)


Guest laise

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this is only the base - doesn't include any spell specific handle

in core mods until full spell support is added, currently need testing (kind of alpha version)

left to do:

-make summoned pet created from effect and loaded from db same with all properties

-not sure what to do with pet saving/loading - is it really needed for this type of pets?

-later add spell specific support - pet spells/auras etc.

part 1 - http://paste2.org/p/699401

allows to create more than 1 pet and adds GetCreator method for later use when actual player is needed

part 2 - http://paste2.org/p/699402

changes pet movement - follow angle and stat sync between chained pet and player, also replace dead first pet by second in chain

part 3 - http://paste2.org/p/699403

pet cast bar for all pets and small fixes

-

maybe later i will add 1 with all this, currently just need to apply all 3

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  • 4 months later...
  • 1 month later...
The wolves dont heal the owner. And the damage it's not correct.

of course not:

this is only the base - doesn't include any spell specific handle

in core mods until full spell support is added, currently need testing (kind of alpha version)

left to do:

Laise doesn't support yet the spells, as he said...

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  • 3 weeks later...

Is there a possibility to make a rev of this? the shaman enhament is extremely nerf without this, this is really important for the damage of a shaman, this can make you win in an arena with a big burst, but without this the shamanes fight like "Señoritas".

Can someone of the staff of mangos read this?

Greetings.

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