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VladimirMangos

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Everything posted by VladimirMangos

  1. Yes, what exactly commands you think will be useful for console? (from existed but not allowed currently, ofc)
  2. Patch in [7665]. Thank you
  3. Ok, i review it. Small question: And what from nicks use in author string? Splash, Cha0S or Cha0S2 ?
  4. Last version with some changes in [7664]. Thank you. stealth fast switch/stacking fixes will backported for spell 31223 into mangos 0.12
  5. I think this is not mangos bug. 40214 must have proper record dependent from quest reward state in DB. Mangos team not contolr data of this table.
  6. Data added in [7662]. Thank you But batter post patches to new tread in under review or your patch can be "ignored" (lost in marked as read thread).
  7. Patch apllied with some changes in [7661]. Thank you Why review patch I see that we use getTransForm() only for negative spells checks (including all polymorth, right?) So maybe we need set it only in case negative spell. This can let simplify all related code.
  8. Patch added into [7660]. Thank you
  9. no, it used in many cases. It prevent call and recalculate criteria for different zone that touched. It meaning: recalculate criteria at loading (miscvalue1==0) or if affected zone exactly == criteria zone.
  10. What hacks? I see only raw.field4 use...
  11. Why it in rejected? In any case added in to [7647] and 0.12. Thank you
  12. ofc, warlock pets not have talents. At least in magos normal way pet talents learning have
  13. you need have active near to you pet in world.
  14. In [7635]. Thank you You have some strange author settings in git client used at commit time to your repo. So i manually update author to more correct as i think.
  15. Just read spell descripting in game.
  16. Also possible write: mangios still buged. Same level of helpful data providing. If you say about "nergy regeneration became a smooth regeneration" the this not related to this patch totally and reported many times.
  17. Then if (!procSpell) also not required or it will triggeribng at casts and special attacks and not triggering at normal melee crits. In fully droped check state added to [7629]. Thank you
  18. In [7626]. Thank you
  19. I not recommend continue remark in this way... at this moment friendly recommend. (Reply not required).
  20. reagent problem fixed in [7601].
  21. It's more in fact. Any cave with own zone not detactable without hack code currently.
  22. Ofc, you can do what you want but please not ask any question about performence and memory use after go by like way
  23. As note wyk3d this must be used carefull _only_ in special cases and only at really need time. So creature don't must be active always, but activated at start escort quest path and only until it complete. Cleary use this for just walking creature is overuse and useless lost CPU power
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