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Auntie Mangos

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Everything posted by Auntie Mangos

  1. Please sniff drowning and dieing becouse of drowning need the hole packed thanks in advance
  2. Need this packet: SMSG_INVENTORY_CHANGE_FAILURE (0x0112) All I need to know for now is the packet lenght (used to be 18 or 19 bytes), inventory failure messages are messed, dunno if Bl!zz changed just the error codes or added some stuff more
  3. Packet: (0x0092) SMSG_GUILD_EVENT |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |0C 01 43 6F 6F 63 6F 73 00 9C 81 95 00 00 00 00 |..Coocos........| |00 |. | ------------------------------------------------------------------- Coocos - my name Packet: (0x0087) CMSG_GUILD_INFO |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| ------------------------------------------------------------------- Packet: (0x0093) SMSG_GUILD_COMMAND_RESULT |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |04 00 00 00 00 00 00 00 00 |......... | ------------------------------------------------------------------- Packet: (0x0088) SMSG_GUILD_INFO |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |6B 69 6C 6C 65 72 73 6F 66 64 65 61 74 68 00 07 |killersofdeath..| |00 00 00 0C 00 00 00 D5 07 00 00 09 00 00 00 09 |................| |00 00 00 |... | ------------------------------------------------------------------- Packet: (0x0089) CMSG_GUILD_ROSTER |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| ------------------------------------------------------------------- Packet: (0x0093) SMSG_GUILD_COMMAND_RESULT |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |05 00 00 00 6B 69 6C 6C 65 72 73 6F 66 64 65 61 |....killersofdea| |74 68 00 00 00 00 00 |th..... | ------------------------------------------------------------------- Packet: (0x008A) SMSG_GUILD_ROSTER |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |09 00 00 00 00 05 00 00 00 BF FF FF FF FF F3 FF |................| |FF 43 00 00 00 43 00 00 00 43 00 00 00 72 1D 84 |.C...C...C...r..| |00 00 00 00 00 00 4B 69 6C 6C 68 6F 72 64 65 00 |......Killhorde.| |00 00 00 00 0A 02 0C 00 00 00 FA BA 65 3F 00 00 |............e?..| |3E F4 30 00 00 00 00 00 00 41 6E 74 6F 6E 6A 75 |>.0......Antonju| |72 75 73 00 03 00 00 00 0A 08 0C 00 00 00 99 2F |rus............/| |0E 40 00 00 56 B5 95 00 00 00 00 00 00 52 61 73 |[email protected]| |70 62 65 72 72 69 65 73 00 03 00 00 00 0A 01 01 |pberries........| |06 00 00 16 77 16 3F 00 00 51 67 44 00 00 00 00 |....w.?..QgD....| |00 00 44 65 6C 69 62 65 72 00 01 00 00 00 2A 02 |..Deliber.....*.| |2D 00 00 00 64 A8 9C 3D 00 00 08 B2 92 00 00 00 |-...d..=........| |00 00 00 53 61 6E 64 79 61 6E 61 00 03 00 00 00 |...Sandyana.....| |0A 04 0C 00 00 00 B6 15 CB 40 00 00 71 9D 91 00 |[email protected]...| |00 00 00 00 00 48 61 6C 69 63 6F 6E 00 03 00 00 |.....Halicon....| |00 10 08 0C 00 00 00 E5 0C 40 3F 00 00 3B 3D 9A |.........@?..;=.| |00 00 00 00 00 00 45 76 65 72 64 72 69 61 00 02 |......Everdria..| |00 00 00 07 02 0C 00 00 00 60 16 E8 3F 00 00 70 |.........`..?..p| |6E 97 00 00 00 00 00 00 46 72 6F 6D 78 75 6E 64 |n.......Fromxund| |65 72 00 03 00 00 00 0B 09 0C 00 00 00 6A F8 27 |er...........j.'| |3F 00 00 9C 81 95 00 00 00 00 00 01 43 6F 6F 63 |?...........Cooc| |6F 73 00 03 00 00 00 05 08 0C 00 00 00 00 00 00 |os..............| ------------------------------------------------------------------- Enjoy mmcs, these are all datas that i founded this night in my raw packets about _GUILD_ messages! If I would know form the start that entering /ginfo i will request "SMSG_GUILD_INFO" this would be done long time ago! I don't know any W*W tricks (like /ginfo) so sometimes if you want me to sniff you a packet tell me waht to do (if there is any need of such extra tricks )
  4. I will ASAP mmcs... for "SMSG_GUILD_INFO" - i cannot do it but only when I will have a W*W account with that kind of guild support... i suppose i need a rank to check guild-info, with my trial i cannot do anything for now! Perhaps we'll need someone to share it's W*W account with us, just for some times in a day (like this), cause we will not play on W*W (i personally don't have time to play, neether i never palyied W*W longer than few hours cause i get bored , coding brings lot of more fun than playing ) so we need someone who has that account, palys with it, and let us 2-3 times per day to use 5-10 minutes his/hers account for sniffing purposes Till then, dunno... We'll sniff the info which doesn't require lots of silver to buy/test some actions
  5. soz to duble post, but if you can try decode the spell opcodes it will help with fixing spells
  6. i need this opcode pimped: - SMSG_GUILD_INFO
  7. @sani: Packet: (0x01D0) SMSG_LOG_XPGAIN |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |91 D5 30 00 00 10 00 F0 8C 00 00 00 00 46 00 00 |..0..........F..| |00 00 00 80 3F |....? | ------------------------------------------------------------------- the creature killed is Defias Traitor in goldshire, level 5! It returned about 70 exp 91 D5 30 00 00 10 00 F0 - creature GUID 8C 00 00 00 - given experience (rested - 200%) 00 - kill_xp type 46 00 00 00 - unrested given experience 00 00 80 3F - unknown (static.. it was same at 4 different killed creatures!) i will post asap xp from quests Now, for quests it loooks like Packet: (0x01D0) SMSG_LOG_XPGAIN |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |00 00 00 00 00 00 00 00 28 00 00 00 01 |........(.... | ------------------------------------------------------------------- 00 00 00 00 00 00 00 00 - ignored GUID (marshal mcbride's ) ) 28 00 00 00 = 40 = exp 01 - non_kill_xp type (for example this time was received from quest)
  8. Packet: (0x01DC) CMSG_PING |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |02 00 00 00 |.... | ------------------------------------------------------------------- Packet: (0x01DD) SMSG_PONG |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |02 00 00 00 |.... | ------------------------------------------------------------------- Packet: (0x01DC) CMSG_PING |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |03 00 00 00 |.... | ------------------------------------------------------------------- Packet: (0x01DD) SMSG_PONG |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |03 00 00 00 |.... | ------------------------------------------------------------------- and it keeps increasing till 36 in 27 minutes of playing!!!
  9. You wellcome!
  10. Thanx for the great work.. really appreciated
  11. Here are some of the OPCODES you asked Packet: (0x01B8) SMSG_SHOW_BANK |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |46 1D 00 00 00 10 00 F0 |F....... | ------------------------------------------------------------------- these 8 bytes represents the GUID of a creature... Looking at creture query opcode: "99 09 00 00 " --> entry:2457 ---> name=John Burnside / guild=Banker! The slots for the items you have in bank are located in PLAYER_FIELDS for update packets, so i guess the client does all the management itself. it just need confirmatiuon from the server that the npc is really a banker. Packet: (0x02CE) CMSG_MOVE_TIME_SKIPPED |------------------------------------------------|----------------| |00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F |0123456789ABCDEF| |------------------------------------------------|----------------| |9C 81 95 00 00 00 00 00 3F 00 00 00 |........?... | ------------------------------------------------------------------- note : "9C 81 95 00 00 00 00 00" is my GUID the last 4 bytes from different time skipped packets: CE 00 00 00 FA 00 00 00 0C 00 00 00 57 00 00 00 I suspect the last 4 bytes represent a time delay! (miliseconds ?!)
  12. Here are my interested opcodes Priority: Medium. CMSG_MOVE_TIME_SKIPPED CMSG_FORCE_RUN_SPEED_CHANGE_ ACK (this one is really anoying) (will add more as I go along)
  13. this topic is for ask for a specific opcode to be sniffed is packet. CMSG opcodes are easely sniffed with the world.log i will begin requesting: - SMSG_SHOW_BANK - sended when clik in a banker - SMSG_BUY_BANK_SLOT_RESULT - sended when buy a slot Pin set.
  14. And not need for [0.12] ?!! I think this is related to this bug : http://getmangos.eu/community/showpost.php?p=76441&postcount=74 10 Crash in day Thx
  15. charlie2025 try updating the git when you have the time. It causes a merge error on the latest revs.
  16. What bug does the patch fix? What features does the patch add? Many. All Spells with DynamicObjects and the reapply of auras For which repository revision was the patch created? I think for all. I am use at the moment 11265. I know i should update Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. Yes my bugreport, http://getmangos.eu/community/post/133846/#p133846 Who has been writing this patch? Please include either forum user names or email addresses. me the problem is that the target, which go outside of the affected area, is not delete from the "affected targetlist". This fix remove the target, that the aura can reapply. diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 32ec486..15aa673 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -906,7 +906,10 @@ void PersistentAreaAura::Update(uint32 diff) if (dynObj) { if (!GetTarget()->IsWithinDistInMap(dynObj, dynObj->GetRadius())) + { remove = true; + dynObj->RemoveAffected(GetTarget()); + } } else remove = true; for git pick https://github.com/Reamer/mangos/commit/af2c83c2826bc1a01b5f29e4ed5418772558ffb1
  17. no, I don't think that's related
  18. Thanks, but: http://getmangos.eu/community/viewtopic.php?id=10443
  19. What bug does the patch fix? What features does the patch add? It disables generating aggro for Magma Totems. For which repository revision was the patch created? 8078 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://getmangos.eu/community/viewtopic.php?id=8450 Who has been writing this patch? Please include either forum user names or email addresses. Me. [email protected] [HIGHLIGHT=diff]diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 697367c..489340b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9558,8 +9558,13 @@ float Unit::ApplyTotalThreatModifier(float threat, SpellSchoolMask schoolMask) void Unit::AddThreat(Unit* pVictim, float threat, SpellSchoolMask schoolMask, SpellEntry const *threatSpell) { // Only mobs can manage threat lists - if(CanHaveThreatList()) + if (CanHaveThreatList()) + { + uint32 entry = pVictim->GetEntry(); + if (entry == 5929 || entry == 7464 || entry == 7465 || entry == 7466 || entry == 15484 || entry == 31166 || entry == 31167) + return; // Don't add threat if aggroer is a Magma Totem m_ThreatManager.addThreat(pVictim, threat, schoolMask, threatSpell); + } } //======================================================================[/HIGHLIGHT] The way I wrote it is lame, I know, but it works. Do you have enums/masks for Magma Totems maybe? @Ungaminga: I said, in this form it is lame, I am looking forward to be corrected.
  20. Very Very Thank You This Must Improve My Problem http://getmangos.eu/community/viewtopic.php?id=5801 I Thirsty to Test it And Report FeedBack
  21. added to list, sorry, I just don't have amount time, I wish to have..
  22. Habe den jail.patch latzte Woche angepasst für Mangos die aktuelle Ver. findet ihr in SVN under http://svn.assembla.com/svn/jail wichtig ist nur das ihn die characters_jail.sql neu ein patchen soldetet da sich einiges an der DB geentert hat bei prolemen benützt bitte diesen Tatet http://getmangos.eu/community/viewtopic.php?id=281 hir in Forum da schaue ich imer wieder rein auch wen ich nicht viel schreibe. translate mit google Have the jail.patch latzte weeks adapted for mangoes the current Ver. finds her in SVN underhttp://svn.assembla.com/svn/jail'> http://svn.assembla.com/svn/jail important is it only the characters_jail.sql re soldetet patch because some of the DB has geentert prolemen used to ask these did http://getmangos.eu/community/viewtopic.php?id=281 hir forum because I always look back here even if I do not write much.
  23. http://getmangos.eu/community/viewtopic.php?id=25134 what about this? I've been using this for awhile now, and works fine with mana regen. didn't know HP regen was a problem.
  24. I want to apply this patch http://getmangos.eu/community/viewtopic.php?id=10618&highlight=Auto+broadcast How I have to do it?
  25. First, let me say lol Second, go read the stickied how-to threads in http://getmangos.eu/community/forumdisplay.php?17-Installation-Configuration-amp-Upgrades
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