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Auntie Mangos

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Everything posted by Auntie Mangos

  1. ohh man it was already posted over here http://getmangos.eu/community/showthread.php?13839-Stacking-Auras , use search module next time ;>
  2. http://getmangos.eu/wiki/Compile_MaNGOS_On_Linux This works, and what distro are you using?
  3. http://getmangos.eu/community/viewtopic.php?id=0&start=0
  4. Hi Question 1: Check Part 2 and you'll get all the links there... You'll find UDB_0.12.0_mangos_9582_SD2_1639.zip rev 388 as you described.... Meaning you'll need to download and apply when the time comes....the updates 389 and 390 ...since thats the latest version...assuming you want to be up to date... Question 2: I don't know if you can use the Trial version, i beleive so..., but anyway, you can either download the patch from Blizzard by connecting to the server or from Fileplanet, but do not download more patch than Mangos support... see Part 10 Question 3: see question 1 and 2... but if you want an older version of Mangos for an older version of WoW Client....the question has bin asked there http://getmangos.eu/community/showthread.php?13375-Cloning-a-specific-revision-of-MaNGOS
  5. @SyriosOne,Moandor Can you post or PM the info I request for helping troubleshoot your issues? Thanks! Ref: http://getmangos.eu/community/showpost.php?p=74707&postcount=2
  6. What bug does the patch fix? What features does the patch add? This patch would fix warlock Nether Protection, now it proc from all magic schools (include holy) http://www.wowhead.com/?spell=30302 For which repository revision was the patch created? 7694 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://getmangos.eu/community/viewtopic.php?id=7099 Who has been writing this patch? Please include either forum user names or email addresses. Me (Corfen) core patch: diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 7b38fde..149be10 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6208,8 +6208,8 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB switch(GetFirstSchoolInMask(GetSpellSchoolMask(procSpell))) { case SPELL_SCHOOL_NORMAL: - case SPELL_SCHOOL_HOLY: return false; // ignore + case SPELL_SCHOOL_HOLY: trigger_spell_id = 54370; break; case SPELL_SCHOOL_FIRE: trigger_spell_id = 54371; break; case SPELL_SCHOOL_NATURE: trigger_spell_id = 54375; break; case SPELL_SCHOOL_FROST: trigger_spell_id = 54372; break; SQL Spell proc event, SchoolMask fix: DELETE FROM `spell_proc_event` WHERE entry IN (30299,30301,30302); INSERT INTO `spell_proc_event` VALUES (30299, 0x0000007E, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0); INSERT INTO `spell_proc_event` VALUES (30301, 0x0000007E, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0); INSERT INTO `spell_proc_event` VALUES (30302, 0x0000007E, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0); patch + sql file
  7. As a result of this post, a topic to map the road for mangos was created. Aside from this, about your very questions: LFG is worked on and likely will mark the next milestone. Anyhow: http://geekandpoke.typepad.com/.a/6a00d8341d3df553ef0133f4cddba1970b-pi
  8. I need some help regarding to this thread: http://getmangos.eu/community/viewtopic.php?id=7839. Step 6, I don't know what to do. I'm having troubles with: mysql -p'YOUR PASSWORD HERE' < mangos/sql/create_mysql.sql when I run it without a semicolon, I just get a -> when I run it with a semicolon (or do 'show databases;' after) it gives me: ERROR 1064 (42000): You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'mysql -u root -p'password' < mangos/sql/create_mysql.sql substituted my password with password.
  9. Phenomenon, I thought I would mention that their is a thread here on these forums for MaNGOLin just incase UD is down. Oh and nice guide even though Windows gives me the heebie jeebies
  10. Posting the same thing 3 times and you ignoring the advice is not going to make you any friends. I'll try again. http://getmangos.eu/community/showthread.php?13121-World-of-Warcraft-Server-for-Windows-Installation-Guide Follow that guide and all should be well.
  11. Have you tested with http://getmangos.eu/community/showthread.php?12454-[fix]HandleSpellSpecificBoosts-passive-auras-remove ?
  12. What bug does the patch fix? What features does the patch add? Fix the effect of Mark of Kazzak (http://www.wowhead.com/spell=32960) For which repository revision was the patch created? 8348++ Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://www.scriptdev2.com/sd2-development-and-t322.html?t=322&highlight=mark+kazzak Who has been writing this patch? Please include either forum user names or email addresses. based on the script of Forusim http://getmangos.eu/community/showthread.php?13511-[FIX]-Mark-of-Kaz-rogal diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index b7cb5aa..c642293 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6131,6 +6173,19 @@ void Aura::PeriodicTick() // ignore non positive values (can be result apply spellmods to aura damage uint32 pdamage = m_modifier.m_amount > 0 ? m_modifier.m_amount : 0; + //Mark of Kazzak + if (m_spellProto->Id == 32960) + { + pdamage = m_target->GetMaxPower(POWER_MANA)*0.05; + if (m_target->GetPower(POWER_MANA) < pdamage) + { + if (m_target && m_target->GetTypeId() == TYPEID_PLAYER && m_target->getPowerType() == POWER_MANA) + m_target->CastSpell(m_target, 32961, true); + + m_target->RemoveAura(GetId(), GetEffIndex()); + } + } + sLog.outDetail("PeriodicTick: %u (TypeId: %u) power leech of %u (TypeId: %u) for %u dmg inflicted by %u", GUID_LOPART(GetCasterGUID()), GuidHigh2TypeId(GUID_HIPART(GetCasterGUID())), m_target->GetGUIDLow(), m_target->GetTypeId(), pdamage, GetId()); thank you Forusim
  13. Sudden death rage separated into this patch: http://getmangos.eu/community/viewtopic.php?id=11249 Mages on my server thinks that there is something wrong in fof/Fbite triggering, they say that chance to proc is too small, even smaller than without FoF talent...I will look at this. And maybe FoF/Fbite triggering should be separated as well. V6a - for rev 8896, 30.11.2009 - http://pastebin.ca/1693896 - Separated Sudden death rage management - Vanish finally fixed
  14. git diff should indeed show you the merge conflicts if there were any. You can then open the files and fix them yourself, or you can use one of the mergetools described in the FAQ
  15. Would this patch have any code that would help? ---> [patch] Group Loot Rules for chests Schmoozerd posted a small update to that patch in post #30, but it needs a bit more work.
  16. Yes I followed by letter this topic. http://getmangos.eu/community/topic/13121/world-of-warcraft-server-for-windows-installation-guide/ I saw that you are using YTDB. Me and other people that having this issue are using UDB. I will check how it works with UDB and share the results. And if there are problems, I'll try to fix them
  17. Sounds related: http://getmangos.eu/community/showthread.php?13674
  18. What bug does the patch fix? What features does the patch add? Sudden death rage management. For which repository revision was the patch created? 8896 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. Well, there are many threads about sudden death, but I did not find any about this problem Who has been writing this patch? Please include either forum user names or email addresses. Me. Part of my Aura 262 patch. diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 614175b..957adc3 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1435,6 +1435,7 @@ void Spell::EffectDummy(uint32 i) return; uint32 rage = m_caster->GetPower(POWER_RAGE); + uint32 lastrage=0; // up to max 30 rage cost if(rage > 30) @@ -1450,7 +1451,19 @@ void Spell::EffectDummy(uint32 i) m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f); m_caster->CastCustomSpell(unitTarget, 20647, &basePoints0, NULL, NULL, true, 0); - m_caster->SetPower(POWER_RAGE, m_caster->GetPower(POWER_RAGE)-rage); + + //Sudden Death + if(m_caster->HasAura(52437)) + { + if(m_caster->HasAura(29723)) lastrage=3; + else if (m_caster->HasAura(29725)) lastrage=7; + else if (m_caster->HasAura(29724)) lastrage=10; + + if(lastrage < rage) + rage -= lastrage; + } + + m_caster->SetPower(POWER_RAGE,m_caster->GetPower(POWER_RAGE)-rage); return; } // Slam
  19. Here i the solution http://getmangos.eu/community/viewtopic.php?id=9794
  20. Should help: http://getmangos.eu/community/showpost.php?p=80145&postcount=6 by the way: USER ACCOUNT (uppercase is important!)
  21. http://getmangos.eu/community/showpost.php?p=48037&postcount=12 ... or use just "git checkout -b 303-willcrashforsure origin/303-willcrashforsure"
  22. just to know this fix this bug?? http://getmangos.eu/community/viewtopic.php?id=14776
  23. I followed this link http://getmangos.eu/community/showthread.php?7839-[GUIDE]-Ubuntu-Debian-CentOS-RHEL-Install-Guide and it solved my problem on my ubuntu pc and centos pc.
  24. I tried both ways with CopperToGold and wit coppertogold, renamed all the scripts.. i used this tutorial http://getmangos.eu/community/showthread.php?7839-GUIDE-Ubuntu-Debian-CentOS-RHEL-Install-Guide when does you're command come in place.. (automake src/bindings/ScriptDev2/Makefile) because i didn't used the command.. Thx in advance..
  25. I was really bored so i merged a bunch of core modifications into a single fork. Make sure to pull the modified branch, the master branch is just the main mangos repo. It includes: PvP Ranks & Titles MT-Maps Playerbot Insider42's branch AHBot git://github.com/caeruleaus/mangos.git if you want a new clone do git clone git://github.com/caeruleaus/mangos.git git pull origin modified just do on your mangos clone git pull git://github.com/caeruleaus/mangos.git modified If you want me to make individual branches just let me know, i can split it into more branches easily enough. I was just testing out github. Ill try to keep this up to date if i can. EDIT: I made a new branch that allows users to make a weapon only equippable by a specific user. It's a column in the item_template called RequiredName to get it just do pull git://github.com/caeruleaus/mangos.git reqname
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