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Auntie Mangos

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Everything posted by Auntie Mangos

  1. Nice to see people working on finally getting mt stuff into mangos. You might want to sync with Ambal: http://getmangos.eu/community/showthread.php?p=90710#post90710
  2. Hi, I am currently running a mangos sever rev 11195 with the modified auction bot from cyberium as described in http://getmangos.eu/community/topic/13121/world-of-warcraft-server-for-windows-installation-guide/page/2/. I think (well pretty sure) that I messed something up as when the server starts up it spends about 15-20 minutes delete and insert queries into the auction database, after it has done that everything seems to work smoothly. 0 ms] SQL: SELECT account FROM characters WHERE guid = '4294967295' 62 ms] SQL: DELETE FROM auction WHERE id = '88053' 0 ms] SQL: SELECT account FROM characters WHERE guid = '4294967295' 0 ms] SQL: SELECT account FROM characters WHERE guid = '4294967295' HBot> Boost value used to fill AH! (if this happens often adjust both ItemsPerC cle in ahbot.conf) ameEvent 41 "Leader of Jin'Alai, Kutube'sa" started. ameEvent 43 "Leader of Jin'Alai, Chulo" removed. ext game event check in 598 seconds. 62 ms] SQL: DELETE FROM item_instance WHERE guid='103744' 77 ms] SQL: DELETE FROM auction WHERE id = '88055' 61 ms] SQL: DELETE FROM item_instance WHERE guid='103745' 62 ms] SQL: DELETE FROM auction WHERE id = '88056' 46 ms] SQL: DELETE FROM item_instance WHERE guid='103747' 46 ms] SQL: DELETE FROM auction WHERE id = '88058' 62 ms] SQL: DELETE FROM item_instance WHERE guid='103751' 76 ms] SQL: DELETE FROM auction WHERE id = '88062' 62 ms] SQL: DELETE FROM item_instance WHERE guid='103756' 46 ms] SQL: DELETE FROM auction WHERE id = '88067' ... then ... [46 ms] SQL: INSERT INTO item_instance (guid,owner_guid,data,text) VALUES (40763 5,4294967295,'407635 1191182336 3 21894 1065353216 0 4294967295 0 0 0 0 0 0 0 1 0 4294967295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', '') [61 ms] SQL: INSERT INTO auction (id,houseid,itemguid,item_template,itemowner,bu youtprice,time,buyguid,lastbid,startbid,deposit) VALUES ('267731', '2', '407635' , '21894', '4294967295', '57132', '1300966153', '0', '0', '10244', '0') [0 ms] SQL: DELETE FROM item_instance WHERE guid = '407636' [61 ms] SQL: INSERT INTO item_instance (guid,owner_guid,data,text) VALUES (40763 6,4294967295,'407636 1191182336 3 37808 1065353216 0 4294967295 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 90 90 0 0 ', '') [61 ms] SQL: INSERT INTO auction (id,houseid,itemguid,item_template,itemowner,bu youtprice,time,buyguid,lastbid,startbid,deposit) VALUES ('267732', '2', '407636' , '37808', '4294967295', '1028081', '1300966153', '0', '0', '348693', '0') [16 ms] SQL: DELETE FROM item_instance WHERE guid = '407637' [47 ms] SQL: INSERT INTO item_instance (guid,owner_guid,data,text) VALUES (40763 7,4294967295,'407637 1191182336 3 20971 1065353216 0 4294967295 0 0 0 0 0 0 0 1 0 4294967295 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', '') [46 ms] SQL: INSERT INTO auction (id,houseid,itemguid,item_template,itemowner,bu youtprice,time,buyguid,lastbid,startbid,deposit) VALUES ('267733', '2', '407637' , '20971', '4294967295', '2566', '1300991353', '0', '0', '725', '0') [15 ms] SQL: DELETE FROM item_instance WHERE guid = '407638' Any advice on cleanning this up and/or stopping it from happening would be great. Cheers Darkelf
  3. Alright, so I did up a server via http://getmangos.eu/community/topic/13121/world-of-warcraft-server-for-windows-installation-guide/ and got that working, then wanted to add in the AHBot. So I Git-Bashed the thing as per the guide there, and then went on to do the recommended check. This is what I get: $ git apply --check Addon/AHBot/ahbot.patch error: patch failed: configure.ac:363 error: configure.ac: patch does not apply Any ideas on how to fix this? (Tried to search for help, but I guess my search skills aren't all that good)
  4. idd: http://getmangos.eu/community/viewtopic.php?id=15112&p=123741&highlight=#post123741
  5. http://getmangos.eu/community/showthread.php?13121-World-of-Warcraft-Server-for-Windows-Installation-Guide Part 24 for the Auction House... assuming its still working but you should look for each one of them the appropriate topic in the Core Modification forum http://getmangos.eu/community/forumdisplay.php?9-Core-modifications
  6. I think it was dead for [8994] patch ! Old git is for [8456] no more commit after if anyone have a patch for 8994 or near plz PM me Thanks for your help !
  7. Those behind firewall or unable to clone the repository can do the following 1. Create an empty folder 2. Right-click on this folder and select git bash here 3. Type the following commands: git init git remote add origin http://github.com/mangos/mangos.git git pull origin master exit as posted in http://getmangos.eu/community/showthread.php?p=69078#post69078
  8. can you also look at this? http://getmangos.eu/community/showpost.php?p=63513&postcount=48
  9. http://getmangos.eu/community/showpost.php?p=58265&postcount=12
  10. http://getmangos.eu/community/viewtopic.p...mp;#entry200882 Manual searching helps out greatly from time to time.
  11. have you installed scriptdev2+ytdb+acid with your Mangos, i have the full package and DK quests work fine, and you can set in mangos database what area DK are started(spawn) look this topic: http://getmangos.eu/community/viewtopic.php?id=14053
  12. What bug does the patch fix? What features does the patch add? Increase the Duration from Thorns (Rank 1) - Thorns (Rank 8) with Glyph of Thorns Increase the Duration from Blessing of Might (Rank 1) - Blessing of Might (Rank 10) with Glyph of Blessing of Might Increase the Duration from Blessing of Wisdom (Rank 1) (Spellid=19742) - Blessing of Wisdom (Rank 9) (Spellid=48936) with Glyph of Blessing of Wisdom For which repository revision was the patch created? 11009 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. http://getmangos.eu/community/viewtopic.php?id=13004 http://getmangos.eu/community/viewtopic.php?id=12735 outdated Patches: http://getmangos.eu/community/viewtopic.php?id=14263 http://getmangos.eu/community/viewtopic.php?id=10350 Who has been writing this patch? Please include either forum user names or email addresses. me, source from breakwater and kyle1 /// Netsky (See outdated Patches) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 38b78c1..4bcdc9b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -8806,6 +8806,37 @@ int32 Unit::CalculateSpellDuration(SpellEntry const* spellProto, SpellEffectInde else duration = minduration; + if (unitPlayer && target == this) // Adding Support for future durationchanges in glyphs see outdated patches + { + switch(spellProto->SpellFamilyName) + { + case SPELLFAMILY_DRUID: + if (spellProto->SpellFamilyFlags & UI64LIT(0x100)) // DurationIndex prevent Greater Blessing (Group) + { + // Glyph of Thorns + if (Aura *aur = GetAura(57862, EFFECT_INDEX_0)) + duration += aur->GetModifier()->m_amount * MINUTE * IN_MILLISECONDS; + } + break; + case SPELLFAMILY_PALADIN: + if (spellProto->DurationIndex == 6 && spellProto->SpellIconID == 298 && spellProto->SpellFamilyFlags & UI64LIT(0x00000002)) + { + // Glyph of Blessing of Might + if (Aura *aur = GetAura(57958, EFFECT_INDEX_0)) + duration += aur->GetModifier()->m_amount * MINUTE * IN_MILLISECONDS; + } + else if (spellProto->SpellIconID == 306 && spellProto->SpellFamilyFlags & UI64LIT(0x00010000)) + { + // Glyph of Blessing of Wisdom + if (Aura *aur = GetAura(57979, EFFECT_INDEX_0)) + duration += aur->GetModifier()->m_amount * MINUTE * IN_MILLISECONDS; + } + break; + default: + break; + } + } + if (duration > 0) { int32 mechanic = GetEffectMechanic(spellProto, effect_index); Something wrong with this patch or is there a proper way needed?
  13. i can't reproduce your problem with YTDB r547 and mangos 9953. I'm trying to add .additem 40476 equipping it .cast 72757 and see... cooldown is applied as should Maybe your bug is just because of Precast/Trigger spells system? I didn't tried my patch yet
  14. Means you're Mangos version doesn't fit with your WoW Client Check Part 10-11 http://getmangos.eu/community/showthread.php?13121-World-of-Warcraft-Server-for-Windows-Installation-Guide
  15. with Laise we found the problem... crash happens because of incorrect spell proc events For example to fix two previous trinket and libram you can use -- (54696) Wracking Pains () DELETE FROM `spell_proc_event` WHERE `entry` IN (54696); INSERT INTO `spell_proc_event` VALUES (54696, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000104, 0x00000001, 0.000000, 0.000000, 0); -- (67363) Item - Paladin T9 Holy Relic (Judgement) () DELETE FROM `spell_proc_event` WHERE `entry` IN (67363); INSERT INTO `spell_proc_event` VALUES (67363, 0x00, 10, 0x80000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0.000000, 0.000000, 0); If you want to fix the crash - you should provide your server logs with LogFileLevel = 3.
  16. http://getmangos.eu/community/viewtopic.php?id=7568
  17. http://getmangos.eu/community/viewtopic.php?id=4579
  18. Getting the same problem a lot with core 7629. Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 15602)] Unit::InterruptNonMeleeSpells (this=0x30882a50, withDelayed=true, spell_id=0) at ../../../src/game/Spell.h:417 417 void SetReferencedFromCurrent(bool yes) { m_referencedFromCurrentSpell = yes; } #0 Unit::InterruptNonMeleeSpells (this=0x30882a50, withDelayed=true, spell_id=0) at ../../../src/game/Spell.h:417 No locals. #1 0x00000000006b0874 in Player::TeleportTo (this=0x30882a50, mapid=562, x=6184.98242, y=236.011444, z=4.97687387, orientation=3.14159012, options=0) at ../../../src/game/Player.cpp:1765 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 6, _wpos = 680966408, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x30882a50 "0\\006\\214", _M_finish = 0x40490fd0 "", _M_end_of_storage = 0x409f428d ""}}, <No data fields>}}, m_opcode = 28139} old_zone = <value optimized out> newzone = <value optimized out> newarea = <value optimized out> pet = (class Pet *) 0x0 mEntry = (const MapEntry *) 0xc61848 #2 0x00000000007b94ff in WorldSession::HandleBattleGroundPlayerPortOpcode ( this=0x307f3170, recv_data=<value optimized out>) at ../../../src/game/BattleGroundHandler.cpp:451 at = <value optimized out> instanceId = 991 action = <value optimized out> bgTypeId = BATTLEGROUND_TYPE_NONE bgQueueTypeId = BATTLEGROUND_QUEUE_2v2 qpMap = <value optimized out> bg = (class BattleGround *) 0x33f7a480 #3 0x00000000007909cc in WorldSession::Update (this=0x307f3170) at ../../../src/game/WorldSession.cpp:193 opHandle = (OpcodeHandler &) @0x1: Cannot access memory at address 0x1 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 31795)] Unit::InterruptSpell (this=0x2aaae683cfb0, spellType=3, withDelayed=true) at ../../../src/game/Spell.h:417 417 void SetReferencedFromCurrent(bool yes) { m_referencedFromCurrentSpell = yes; } #0 Unit::InterruptSpell (this=0x2aaae683cfb0, spellType=3, withDelayed=true) at ../../../src/game/Spell.h:417 No locals. #1 0x00000000006fe19f in Spell::DoSpellHitOnUnit (this=0x2aaafff70710, unit=0x2aaae683cfb0, effectMask=3) at ../../../src/game/Spell.cpp:1190 modOwner = (class Player *) 0x2aaae683d268 multiplier = 5.94253111 #2 0x00000000006fe6c9 in Spell::DoAllEffectOnTarget (this=0x2aaafff70710, target=0x2aaaf70ba810) at ../../../src/game/Spell.cpp:1000 crit = <value optimized out> addhealth = <value optimized out> gain = <value optimized out> mask = 1 unit = (class Unit *) 0x2aaae683cfb0 caster = (class Unit *) 0x1aed26d0 missInfo = <value optimized out> procAttacker = 16 procVictim = 32 procEx = <value optimized out> #3 0x000000000070507d in Spell::handle_immediate (this=0x2aaafff70710) at ../../../src/game/Spell.cpp:2554 No locals. #4 0x0000000000706c35 in Spell::cast (this=0x2aaafff70710, skipCheck=false) at ../../../src/game/Spell.cpp:2528 mPeriodic = (const std::list<Aura*,std::allocator<Aura*> > &) @0x0: Cannot access memory at address 0x0 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 1115703648 (LWP 29904)] Unit::InterruptNonMeleeSpells (this=0x32353b90, withDelayed=false, spell_id=0) at ../../../src/game/Spell.h:417 417 void SetReferencedFromCurrent(bool yes) { m_referencedFromCurrentSpell = yes; } #0 Unit::InterruptNonMeleeSpells (this=0x32353b90, withDelayed=false, spell_id=0) at ../../../src/game/Spell.h:417 No locals. #1 0x0000000000766bbc in Unit::setDeathState (this=0x32353b90, s=JUST_DIED) at ../../../src/game/Unit.cpp:9262 No locals. #2 0x00000000006b1efc in Player::setDeathState (this=0x32353b90, s=<value optimized out>) at ../../../src/game/Player.cpp:1414 ressSpellId = 0 cur = true #3 0x000000000076d6a2 in Unit::DealDamage (this=0x32353b90, pVictim=0x32353b90, damage=100, cleanDamage=0x0, damagetype=DIRECT_DAMAGE, damageSchoolMask=<value optimized out>, spellProto=0x2aaaaed09e9c, durabilityLoss=false) at ../../../src/game/Unit.cpp:590 player = (class Player *) 0x32353b90 damageFromSpiritOfRedemtionTalent = true spiritOfRedemtionTalentReady = <value optimized out> health = <value optimized out> duel_hasEnded = false __PRETTY_FUNCTION__ = "uint32 Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchoolMask, const SpellEntry*, bool)" #4 0x00000000006dfa0e in Aura::HandleSpiritOfRedemption (this=0x2aaafd5cdee0, apply=<value optimized out>, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:5576 No locals. #5 0x00000000006d7cdb in Aura::ApplyModifier (this=0x2aaafd5cdee0, apply=93, Real=true) at ../../../src/game/SpellAuras.cpp:888 aura = <value optimized out> #6 0x000000000075e944 in Unit::RemoveAura (this=0x32353b90, i=@0x42803c40, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3897 Aur = (class Aura *) 0x2aaafd5cdee0 AurSpellInfo = (const SpellEntry *) 0x2aaaaed09e9c statue = <value optimized out> #7 0x000000000075f192 in Unit::RemoveAura (this=0x32353b90, spellId=27795, effindex=<value optimized out>, except=0x0) at ../../../src/game/Unit.cpp:3664 iter = {_M_node = 0x2aaad1f6f230} #8 0x000000000075f3ef in Unit::RemoveAurasDueToSpell (this=0x32353b90, spellId=27795, except=0x0) at ../../../src/game/Unit.cpp:3800 No locals. #9 0x00000000006da8ea in Aura::HandleShapeshiftBoosts (this=0x2aaaecdf3420, apply=<value optimized out>) at ../../../src/game/SpellAuras.cpp:5364 tAuras = <value optimized out> spellId = 27792 spellId2 = 27795 HotWSpellId = 0 form = 31 #10 0x00000000006dfcd5 in Aura::HandleAuraModShapeshift (this=0x2aaaecdf3420, apply=false, Real=<value optimized out>) at ../../../src/game/SpellAuras.cpp:2754 Rage_val = 0 modelid = 842349456 PowerType = POWER_MANA form = FORM_SPIRITOFREDEMPTION #11 0x00000000006d7cdb in Aura::ApplyModifier (this=0x2aaaecdf3420, apply=93, Real=true) at ../../../src/game/SpellAuras.cpp:888 aura = <value optimized out> #12 0x000000000075e944 in Unit::RemoveAura (this=0x32353b90, i=@0x42803de0, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:3897 Aur = (class Aura *) 0x2aaaecdf3420 AurSpellInfo = (const SpellEntry *) 0x2aaaaed0fb00 statue = <value optimized out> #13 0x0000000000760d4b in Unit::_UpdateSpells (this=0x32353b90, time=304) at ../../../src/game/Unit.cpp:2932 i = {_M_node = 0x2aaab48991b0} #14 0x0000000000760dd3 in Unit::Update (this=0x32353b90, p_time=304) at ../../../src/game/Unit.cpp:191 No locals. #15 0x00000000006b1f98 in Player::Update (this=0x32353b90, p_time=304) at ../../../src/game/Player.cpp:1113 now = <value optimized out> pet = <value optimized out> #16 0x00000000005eecd1 in ObjectAccessor::UpdatePlayers ( this=<value optimized out>, diff=304) at ../../../src/game/ObjectAccessor.cpp:496 No locals. #17 0x00000000005e477a in MapManager::Update (this=0x6b5f300, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:248 No locals. #18 0x0000000000788e4d in World::Update (this=0xaf4df0, diff=96) at ../../../src/game/World.cpp:1571 No locals. #19 0x00000000004bd630 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 96 realCurrTime = 2185206403 realPrevTime = <value optimized out> prevSleepTime = 84 #20 0x00002b4ceeca4d1b in ZThread::ThreadImpl::Dispatch (parent=0xad0d90, impl=0x6b643b0, task=@0x428041a0) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #21 0x00002b4ceeca7916 in ZThread::(anonymous namespace)::Launcher::run ( this=0x7fffbcb04500) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #22 0x00002b4ceecab6c8 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #23 0x00002b4ceedbdf1a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #24 0x00002b4cef4245d2 in clone () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000000000 in ?? () No symbol table info available. Post 1/5
  19. bugdescription: if a player dies in wsg with current mangos/master (+udb) and is near to his own flagroom, he will be respawned in the flagroom -- this is caused through an additional graveyard in the flagroom.. my patch changes this behaviour, so that a player who dies in STATUS_IN_PROGRESS (game is running - doors are open) will respawn at their graveyard with spiritguides (main-grave) else he will respawn at the graveyard in the flagroom the respawning in the flagroom is good, cause so the players who die in the preparation-phase while doors are closed won't be able to get outside the doors bugthread: http://getmangos.eu/community/viewtopic.php?id=6743 author: balrok i tested only with my alliance-char but cause it's just a small change - i guess its ok my branch: http://github.com/balrok/mangos/tree/wsg_graveyard
  20. http://getmangos.eu/community/viewtopic.php?id=12126 Seems you are looking for this thread =)
  21. Yes I followed by letter this topic. http://getmangos.eu/community/topic/13121/world-of-warcraft-server-for-windows-installation-guide/ I saw that you are using YTDB. Me and other people that having this issue are using UDB.
  22. From what I've read, what races can be what classes is restricted by the client. Would it be possible to implement a quest to change a player's class to something not normally allowed? Unrelated: if anyone could answer this question, it would be greatly appreciated.
  23. it was moved to rejected. This is the post by vladimir http://getmangos.eu/community/showthread.php?8580-%5B9661%5D-Dual-Talent-Specializations&p=109724&viewfull=1#post109724
  24. Nice list , Some hunter bug : Frost-Trap&highlight=Frost+Trap"]1; &highlight=Auto+Shot"]2; 3; -Exotic-pet%60s-size-needs-some-fixes&highlight=Exotic+Pet"]4; 5
  25. it supports 3.1.3 http://getmangos.eu/community/viewtopic.php?id=8366
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