Jump to content

Chucksta

getMaNGOS Retired Staff
  • Posts

    552
  • Joined

  • Last visited

  • Days Won

    1
  • Donations

    0.00 GBP 

Everything posted by Chucksta

  1. [B][COLOR="#008000"][SIZE=3]Job done![/SIZE][/COLOR][/B] Delay field = speed :) DPS is automatically calculated, which for some reason did not work on Zero. At least not visually. Images are from One (TBC) [IMG]http://s18.postimg.org/evgn1x03t/Martin_Fury_Wo_W_Ma_NGOS.jpg[/IMG] [IMG]http://s1.postimg.org/bcypz06j3/Martin_Thunder_Wo_W_Ma_NGOS.jpg[/IMG] I reckon that'll be the closest I can get them to those images. I'll PR them tomorrow on Zero and One. Wrath and above will require the suicide ones.
  2. Good luck, but there isn't a single item in the Zero database that uses those fields for a mana buff. Of course, as an optimist, and from your point of view, that could mean that the issue is with the server, not the client. I still say the client :) But good luck with it :D
  3. Martin Fury item working at it should (incl. correct image), MaNGOS One (TBC) [IMG]http://s8.postimg.org/48x2plt85/Martin_Fury_Item_BC.jpg[/IMG] And my toon showing what he thinks of the whole thing ;) That's using the same data as I used for Zero (SQL script posted in this thread). Gonna just check one more thing. Oh, and I upgraded to 1.12.2, but still had the issue, so it looks like we'll have to suffer it. Probably best not to include Mana on Zero ?????? -------------------------------------------------------------------- Final check: I compared the code between Zero and One, and they are the same, therefore it has to be the client that is bugged. Unless there is another official patch that fixes the spamming, the only other thing we could do is to hack it, but that would lead to legal issues, so nuts to that.
  4. [quote=Xenithar]DPS is cake. 1000 is 1sec, 500 is 0.5sec, 1500 is 1.5sec. I forget the column, but the DPS is in milliseconds. *EDIT* Also, if something is displayed many times (normally this would be mana), you have an invalid stat type in one of the ten stat type fields. The stats are NOT sequential. Hang on and I will list the stats for you. *UPDATE* Here's the list of base stats. [list] [*]Mana = 0 [*]Health = 1 [*]Agility = 3 [*]Strength = 4 [*]Intellect = 5 [*]Spirit = 6 [*]Stamina = 7 [/list] ALso, there is MUCH more help in src/game/ItemPrototype.h for things including enchantments and triggers.[/quote] Thanks for the info :) After testing, I believe the fault to be with the client, as I monitored the server as it passed the stat data to the client. Whenever a batch of stats was passed that included Mana (0), that cocked up the item's tooltip display. All other stats worked fine. data passed to the client via: ItemHandler.cpp function WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recv_data) line 420 SendPacket(&data); The values in the [B]item_template[/B] table are all correct. Nothing amiss. Gonna try patching up the client. Right now I've got the first of the classic version supported by MaNGOS Zero.
  5. Very odd, if you start the list of stats for the item with 0 (mana) it totally fracks it up. I started the list with 4 (strength) and that worked fine, but of course the stat order will be wrong (re original image). It looks like, at some point, the decision of the number of stats was based on the contents of a field: StatsCount, but this was removed. Whatever it is doing now to decide on what stats are there, is now being borked by stat_type1 equaling zero. Will continue with this tomorrow... chill time, me thinks :D --------------------------------------------------------------------------------- Note to self, this thread is related: [url]https://www.getmangos.eu/developer-area-private-no-public-access-/10250-enums-matching-stats.html[/url] ItemProtoTypes.h, Player.cpp
  6. mangosd.conf "Living World" option - I seem to recall Antz saying it used 2gb of memory, which sounds good to me. Assuming dedicated machine is used. I need to test this out on my way crappy Linux server, which has 4 gig of ram!!! plus some totally sub standard processor (not even quad core!) :) Having a choice, one being what Talendrys says, would be excellent, especially for those who haven't got the resources to allow for a "Living World". Quote by Antz in a recent conversation, when he was explaining what "Living World" meant: "on my server, uses 2gb of memory" " LoadAllGridsOnMaps = "1,0" " I'm amazed I remembered that. My memory must be improving, lol
  7. :D Ignore the text, that's just me being silly. It won't be in the committed version :D I cannot figure out how to set the Speed and DPS. Tried a number of things, but no joy :-( Also, there seems to be an issue with the stat bonuses (mana, strength, etc). It's resulting in being displayed many times in the details of the item in the game client. As a result, it's not allowing anything else to show, such as the Armor, Resistance, Durabilty, Use, etc. I am/was looking at the core code related to adding items (as a starting point), but my copy of VS is playing up. Gonna switch to the Linux machine and cmake. ----------------------------------------------------------------------- Ah ha, they are artifacts - yellow colouring, nice one, Xenithar - re the links :) hmm, that does not appear to exist in Vanilla, or any yellow colouring. I'll leave it as is, for now.
  8. Yey, I have found the spell to kill all up to 30 yards (265) :) [IMG]http://s1.postimg.org/fl8s4pz8v/Martin_Fury_Wo_W.jpg[/IMG] Now to finish that and Martin Thunder --------------------------------------------------------------------------- [IMG]http://s7.postimg.org/phxfd0mm3/Martin_Thunder_Wo_W.jpg[/IMG] Just need to figure out how to set the DPS and speed! And how does it get that yellow text for the title (see original image) ?
  9. [quote=silent]// Boss explodes everything and resets - this happens if not all eggs are destroyed if (m_pInstance->GetData(TYPE_RAZORGORE) == IN_PROGRESS) { uiDamage = 0; m_bEggsExploded = true; m_pInstance->SetData(TYPE_RAZORGORE, FAIL); DoCastSpellIfCan(m_creature, SPELL_EXPLODE_ORB, CAST_TRIGGERED); m_creature->ForcedDespawn(); } } i guess this is what is causing the players to be wiped and die, false alarm.[/quote] No problem :) It's always good to see people taking the time to query and report things :D I checked over the scripts and all looks good, just as you yourself realised :)
  10. [B][SIZE=3][COLOR="#800080"]QUERY 1[/COLOR][/SIZE][/B] [COLOR="#B22222"]ERROR:Spell entry 29705, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target`[/COLOR] This may be related to: [B]creature_addon[/B] table record: GUID '1886', '0', '0', '1', '16', '0', '0', '29705' Do you think I am on the right track ? [B][SIZE=3][COLOR="#800080"]QUERY 2[/COLOR][/SIZE][/B] [COLOR="#B22222"]Summoned pet (Entry: 1039) not have pet stats data in DB Summoned pet (Entry: 11614) not have pet stats data in DB Summoned pet (Entry: 2070) not have pet stats data in DB Summoned pet (Entry: 4196) not have pet stats data in DB Summoned pet (Entry: 4661) not have pet stats data in DB Summoned pet (Entry: 5806) not have pet stats data in DB Summoned pet (Entry: 6412) not have pet stats data in DB[/COLOR] These I believe are NPC pets, and it is complaining that they need to have entries in the [B]pet_levelstats [/B]table. I'm not totally sure, though. If that is the case, then each will require 60 records in that table! Is that why the error has occurred, and if so, do they [B]need [/B]to be represented in that table ?
  11. [B][COLOR="#008000"]Pull Request has now been made for the fixes completed so far:[/COLOR][/B] [url]https://github.com/mangoszero/database/pull/199[/url]
  12. More errors to sort out, thanks to that very nice man, Antz [COLOR="#008000"]WaypointMovementGenerator--LoadPath- creature Feeboz (Entry- 4063 GUID- 14517) doesn't have waypoint pathERROR-WaypointMovementGenerator--LoadPath- creature Sleeby (Entry- 2764 GUID- 14515) doesn't have waypoint pathERROR-WaypointMovementGenerator--LoadPath- creature Znort (Entry- 2765 GUID- 14516) doesn't have waypoint pathERROR-WaypointMovementGenerator--LoadPath- creature Hammerfall Grunt (Entry- 2619 GUID- 11453) doesn't have waypoint pathERROR-WaypointMovementGenerator--LoadPath- creature Misha (Entry- 10204 GUID- 590005) doesn't have waypoint pathERROR-WaypointMovementGenerator--LoadPath- creature Bartleby (Entry- 6090 GUID- 79750) doesn't have waypoint path DB-SCRIPTS- Process table `dbscripts_on_creature_movement` id 253302, command 0 has buddy 2532 not found in range 15 of searcher Creature (Entry- 2533 Guid- 79720) (data-flags 4), skipping.ERROR- DB-SCRIPTS- Process table `dbscripts_on_creature_movement` id 253303, command 0 has buddy 2532 not found in range 15 of searcher Creature (Entry- 2533 Guid- 79720) (data-flags 4), skipping.ERROR- DB-SCRIPTS- Process table `dbscripts_on_creature_movement` id 253304, command 0 has buddy 2532 not found in range 15 of searcher Creature (Entry- 2533 Guid- 79720) (data-flags 4), skipping.ERROR- DB-SCRIPTS- Process table `dbscripts_on_creature_movement` id 253305, command 0 has buddy 2532 not found in range 15 of searcher Creature (Entry- 2533 Guid- 79720) (data-flags 4), skipping.ERROR- DB-SCRIPTS- Process table `dbscripts_on_creature_movement` id 253306, command 0 has buddy 2532 not found in range 15 of searcher Creature (Entry- 2533 Guid- 79720) (data-flags 4), skipping-ERROR- [/COLOR] [B][COLOR="#008000"]FIXED[/COLOR][/B] [COLOR="#FF0000"]ERROR:Spell entry 29705, effect 0 has EffectImplicitTargetA/EffectImplicitTargetB = TARGET_SCRIPT, but creature are not defined in `spell_script_target` Summoned pet (Entry: 1039) not have pet stats data in DB Summoned pet (Entry: 11614) not have pet stats data in DB Summoned pet (Entry: 2070) not have pet stats data in DB Summoned pet (Entry: 4196) not have pet stats data in DB Summoned pet (Entry: 4661) not have pet stats data in DB Summoned pet (Entry: 5806) not have pet stats data in DB Summoned pet (Entry: 6412) not have pet stats data in DB[/COLOR] 1039 - Fen Dweller 11614 - Bloodshot 2070 - Moonstalker Runt 4196 - Silithid Swarm 4661 - Gelkis Rumbler 5806 - Treant Ally 6412 - Skeleton Gonna PR what I have done so far. Not sure about the others... brain fried :confused:
  13. 5 more of the bleepers! It looks like some records may have been deleted from the tables to do with AI; mainly creature_ai_texts. I'll put together the fixes here. –- missing/deleted [COLOR="#0000FF"]DELETE FROM creature_ai_texts WHERE entry in (-1133, -1134, -1136); INSERT INTO creature_ai_texts (entry, content_default, sound, type, language, emote, comment) VALUES (-1136, 'Anu\dora!', 0, 0, 0, 0, 7999); INSERT INTO creature_ai_texts (entry, content_default, sound, type, language, emote, comment) VALUES (-1133, 'For Kalimdor!', 0, 0, 0, 0, 7999); INSERT INTO creature_ai_texts (entry, content_default, sound, type, language, emote, comment) VALUES (-1134, 'Endu\di Rifa!', 0, 0, 0, 0, 7999);[/COLOR] [COLOR="#0000FF"]UPDATE creature_ai_scripts SET action1_param2 = -1133, action1_param3 = -1134 WHERE id = 799905;[/COLOR] –- EventAI not required - Guardian of Blizzard - (implemented by ScriptDev) [COLOR="#0000FF"]UPDATE creature_template SET AIName = '' WHERE Entry = 5764;[/COLOR] -- water elemental [COLOR="#0000FF"]DELETE FROM creature_ai_texts WHERE entry = -148; INSERT INTO creature_ai_texts (entry, content_default, sound, type, language, emote, comment) VALUES (-148, '[Kalimag] Ma reth bromo zoln kilagrin dra ma zoern tu ko fraht ko kadrom Ma krin drinor zoln drinor Ma krin kan aasrugel korsul', 0, 0, 0, 0, 8666);[/COLOR] -- dwarf dude -- [url]http://www.wowhead.com/npc=10817/duggan-wildhammer#comments[/url] [COLOR="#0000FF"]UPDATE creature_ai_texts SET comment = 10817 WHERE entry= -1160; DELETE FROM creature_ai_scripts WHERE id = 1081710; INSERT INTO creature_ai_scripts (id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action1_type, action1_param1, action1_param2, action1_param3, action2_type, action2_param1, action2_param2, action2_param3, action3_type, action3_param1, action3_param2, action3_param3, comment) VALUES (1081710, 10817, 4, 0, 100, 0, 0, 0, 0, 0, 1, -1160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Duggan Wildhammer - Say on Aggro');[/COLOR] [COLOR="#0000FF"]DELETE FROM creature_ai_scripts WHERE id = 1081711; INSERT INTO creature_ai_scripts (id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action1_type, action1_param1, action1_param2, action1_param3, action2_type, action2_param1, action2_param2, action2_param3, action3_type, action3_param1, action3_param2, action3_param3, comment) VALUES ('1081711', '10817', '1', '0', '100', '1', '120000', '120000', '120000', '120000', '1', '-1161', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', 'Duggan Wildhammer - Random Say OOC');[/COLOR] [COLOR="#0000FF"]DELETE FROM creature_ai_texts WHERE entry = -1161 AND comment = 10817; INSERT INTO creature_ai_texts (entry, content_default, sound, type, language, emote, comment) VALUES ('-1161', 'Ooooooooh... $B To the plaguelands went old Duggan, ta\' send them Scourge back inta\' th\' groun\'. $B Where th\' scent of death is on th\' wind and everythin\' is mostly brown. $B An\' when he did arrive there, what\'d his dwarf eyes see? $B A hundred crates of barley there ta\' be makin\' inta\' mead! $B But tha\' mead was cursed with th\' plague o\' death, and now old Duggan, too. $B An\' surrounded by the Lich King\'s beasts, what could old Duggan do? $B But though I feel the plague within, my hopes \'ave not yet sunk. $B If\'n I\'m gonna be Scourge anyway, I might as well be drunk!', '0', '0', '0', '0', '10817');[/COLOR] -- Tortured Druid -- [url]http://www.wowwiki.com/Tortured_Druid[/url] [COLOR="#0000FF"]DELETE FROM creature_ai_scripts WHERE id = 1217804; INSERT INTO creature_ai_scripts (id, creature_id, event_type, event_inverse_phase_mask, event_chance, event_flags, event_param1, event_param2, event_param3, event_param4, action1_type, action1_param1, action1_param2, action1_param3, action2_type, action2_param1, action2_param2, action2_param3, action3_type, action3_param1, action3_param2, action3_param3, comment) VALUES ('1217804', '12178', '6', '0', '75', '2', '0', '0', '0', '0', '1', '-1147', '0', '0', '12', '13136', '1', '300000', '0', '0', '0', '0', 'Tortured Druid - Shout and summon drone');[/COLOR] -------------------------------------------------- 2nd lot of errors (Live World mode) -- Misha - movement type 14 - follow - MoveMaster.h, line 56 [COLOR="#0000FF"]UPDATE creature SET MovementType= 14 WHERE guid = 590005; UPDATE creature SET MovementType = 14 WHERE guid = 14516; UPDATE creature SET MovementType = 14 WHERE guid = 14515; UPDATE creature SET MovementType = 14 WHERE guid = 14517; UPDATE creature SET MovementType = 0 WHERE guid = 11453; UPDATE creature SET MovementType = 0 WHERE guid = 79750;[/COLOR] -- Donna chasing William (SW) [COLOR="#0000FF"]UPDATE creature SET position_x = -8741.086, position_y = 551.811, position_z = 99.461, MovementType = 14 WHERE guid = 79721;[/COLOR]
  14. Thanks for the input, guys :D I've got to figure out how this all works before coming up with a solution, or should I say attempting a solution, which will quite likely lead to a night or two in a padded room ;)
  15. Thanks, Xenithar. That was REALLY peeing me off, to put it mildly :D I have been told this before - damn memory!
  16. Cool, I'll start looking into this tomorrow :D Other posts related to this issue: [url]https://www.getmangos.eu/oldgeneral-support/5069-npcs-transports.html?highlight=npcs+transports[/url] [url]https://www.getmangos.eu/-under-reviewold/2816-patch-support-npc-transport.html?highlight=npcs+transports[/url]
  17. *************** [B][COLOR="#008000"]ScriptDev Script[/COLOR][/B] *************** Yah, pItemUse(): now for some fun ;-) [B]scripts/world/item_scripts.cpp[/B] [PHP] bool ItemUse_item_martin_fury(Player* pPlayer, GameObject* pGo) { // KILL EVERYTHING!!! return true; } void AddSC_item_scripts() { Script* pNewScript; pNewScript = new Script; pNewScript->Name = "item_martin_fury"; pNewScript->pItemUse = &ItemUse_item_martin_fury; pNewScript->RegisterSelf(); } [/PHP] [B][SIZE=3][COLOR="#B22222"]THIS WAS NOT REQUIRED[/COLOR][/SIZE][/B]
  18. Looking like these will have to be created from scratch. I'll have to locate the appropriate image for each. The display ID for the shirt/chest is not showing as that pictured on wowhead: 5661 -- Hmm, it looks like the image is not updating on my machine; no matter what I enter as the DisplayId, it shows the same image. Reboot time!!! [url]http://www.wowhead.com/item=17&xml[/url] ------------------------------------------------------------------------------------------------------------------------ *************** [B][COLOR="#008000"]SQL Script[/COLOR][/B] *************** [B][SIZE=3][COLOR="#800080"]VANILLA (includes sprinkles)[/COLOR][/SIZE][/B] - [B][SIZE=3]Martin Fury (pre patch 3.2.0) [/SIZE][/B] - [url]http://www.wowwiki.com/Martin_Fury[/url] [IMG]http://o.aolcdn.com/hss/storage/midas/11f34b2c49492d94903e7fd90da55071/200053540/fury+stats.PNG[/IMG] [COLOR="#0000FF"]DELETE FROM item_template WHERE entry = 17; INSERT INTO item_template (entry, class, subclass, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellppmRate_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellppmRate_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellppmRate_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellppmRate_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellppmRate_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, block, itemset, MaxDurability, area, Map, BagFamily, ScriptName, DisenchantID, FoodType, minMoneyLoot, maxMoneyLoot, Duration, ExtraFlags) VALUES (17, 4, 4, 'Martin Fury', 27348, 5, 64, 1, 7, 7, 4, -1, -1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 34, 4, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 265, 0, 100, 0, 5000, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 100, 0, 0, 0, '', 0, 0, 0, 0, 0, 0);[/COLOR] - [B][SIZE=3]Martin Thunder[/SIZE][/B] - [url]http://www.wowwiki.com/Martin_Thunder[/url] [IMG]http://i1.2pcdn.com/node14/image/article/201407/11/20140711042126a0du1yumnmxyi43w.jpg[/IMG] [COLOR="#0000FF"]DELETE FROM item_template WHERE entry = 192; INSERT INTO item_template (entry, class, subclass, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellppmRate_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellppmRate_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellppmRate_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellppmRate_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellppmRate_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, block, itemset, MaxDurability, area, Map, BagFamily, ScriptName, DisenchantID, FoodType, minMoneyLoot, maxMoneyLoot, Duration, ExtraFlags) VALUES (192, 2, 14, 'Martin Thunder', 5279, 5, 64, 1, 9999999, 210533, 21, -1, -1, 75, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 37, 0, 5, 10, 2, 6, 60, 4, 0, 0, 0, 0, 0, 0, 100, 0, 110, 100, 100, 100, 0, 0, 0, 0, 265, 0, 100, 0, 5000, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 100, 0, 0, 0, '', 0, 0, 0, 0, 0, 0);[/COLOR] [B][SIZE=3][COLOR="#800080"]WOTLK[/COLOR][/SIZE][/B] Need to locate the suicide spell [B][SIZE=3]Martin Fury[/SIZE][/B] [url]http://www.wowhead.com/item=17/martin-fury[/url] [COLOR="#0000FF"]DELETE FROM item_template WHERE entry = 17; INSERT INTO item_template (entry, class, subclass, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellppmRate_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellppmRate_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellppmRate_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellppmRate_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellppmRate_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, block, itemset, MaxDurability, area, Map, BagFamily, ScriptName, DisenchantID, FoodType, minMoneyLoot, maxMoneyLoot, Duration, ExtraFlags) VALUES (17, 4, 4, 'Martin Fury', 27348, 5, 64, 1, 7, 7, 4, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 34, 4, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 100, 0, 5000, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 100, 0, 0, 0, '', 0, 0, 0, 0, 0, 0);[/COLOR] [B][SIZE=3]Martin's Broken Staff[/SIZE][/B] [url]http://www.wowhead.com/item=192/martins-broken-staff[/url] [IMG]http://i1.2pcdn.com/node14/image/article/201407/11/20140711042200a0du1yv70v3h11ra.jpg[/IMG] [COLOR="#0000FF"]DELETE FROM item_template WHERE entry = 192; INSERT INTO item_template (entry, class, subclass, unk0, name, displayid, Quality, Flags, BuyCount, BuyPrice, SellPrice, InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, requiredspell, requiredhonorrank, RequiredCityRank, RequiredReputationFaction, RequiredReputationRank, maxcount, stackable, ContainerSlots, stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3, stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6, stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9, stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2, dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4, dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res, delay, ammo_type, RangedModRange, spellid_1, spelltrigger_1, spellcharges_1, spellppmRate_1, spellcooldown_1, spellcategory_1, spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2, spellppmRate_2, spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3, spelltrigger_3, spellcharges_3, spellppmRate_3, spellcooldown_3, spellcategory_3, spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4, spellppmRate_4, spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5, spelltrigger_5, spellcharges_5, spellppmRate_5, spellcooldown_5, spellcategory_5, spellcategorycooldown_5, bonding, description, PageText, LanguageID, PageMaterial, startquest, lockid, Material, sheath, RandomProperty, RandomSuffix, block, itemset, MaxDurability, area, Map, BagFamily, TotemCategory, socketColor_1, socketContent_1, socketColor_2, socketContent_2, socketColor_3, socketContent_3, socketBonus, GemProperties, RequiredDisenchantSkill, ArmorDamageModifier, ScriptName, DisenchantID, FoodType, minMoneyLoot, maxMoneyLoot, Duration, ExtraFlags) VALUES (192, 2, 14, -1, 'Martin\s Broken Staff', 5279, 0, 64, 1, 9999999, 21053, 21, -1, -1, 75, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 110, 100, 100, 100, 0, 0, 0, 0, 7, 0, 100, 0, 5000, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, '', 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, '', 0, 0, 0, 0, 0, 0);[/COLOR]
  19. It was complaining about the Sleep() function call (in one or two of your pieces of work, not necessarily this one), saying it was not defined in that scope. Total baldy crap. Nothing wrong with that. I built the server on both VS (MS Windows) and CMAKE (Linux) and it had no problems! I'll try again soonish, unless someone else wants at it :)
  20. [B][SIZE=3][COLOR="#008000"]Pull Request has now been made that includes these fixes (result = 0 errors at this time):[/COLOR][/SIZE][/B] [url]https://github.com/mangoszero/database/pull/198[/url]
  21. [quote=Xenithar]I see that. I tried it and 8250dps daggers are, shall we say, OP? I must have been remembering information pertaining to LK. Still, if those items existed in vanilla, they SHOULD be in our DBC files. Peep was added in BC. Flying phoenix mount given to some kid dying of cancer. The Blizzard team had him out to their place and played with him all day. Gave him Peep and also some rad gear. Made me all blurry-eyed when I first read about it.[/quote] Love it! I'm with you there. Is that the one who had a quest made for him in the Tauren area. You have to find food for his dog ?
  22. Fixes for the current errors in the world-database.log Here I will build up a list of the required scripts for the errors currently appearing in the World-database.log [COLOR="#0000FF"]UPDATE creature_template SET LootId = 0 WHERE Entry IN (68, 325, 466, 467, 468, 469, 487, 488, 489, 490, 494, 495, 499, 754, 826, 827, 828, 853, 861, 862, 863, 864, 865, 866, 867, 868, 869, 870, 874, 876, 885, 886, 887, 932, 933, 934, 935, 936, 999, 1064, 1245, 1278, 1280, 1337, 1338, 1414, 1421, 1434, 1437, 1476, 1477, 1481, 1483, 1642, 1733, 1741, 1754, 1756, 1777, 1949, 1975, 2058, 2099, 2105, 2112, 2153, 2238, 2239, 2361, 2362, 2363, 2378, 2379, 2386, 2392, 2395, 2396, 2398, 2400, 2402, 2466, 2468, 2469, 2470, 2506, 2507, 2508, 2509, 2510, 2511, 2512, 2513, 2514, 2515, 2516, 2517, 2518, 2525, 2526, 2527, 2608, 2714, 2721, 2787, 3083, 3338, 3501, 3691, 3695, 3732, 3733, 3734, 3804, 3806, 3807, 3808, 3893, 4966, 4979, 4995, 5546, 7489, 7730, 7843, 7865, 7939, 7975, 7980, 8015, 8016, 8096, 8147, 8154, 8155, 8310, 9118, 9119, 9525, 10036, 10037, 10684, 10696, 11040, 11053, 11180, 11276, 11328, 11609, 11615, 11979, 11994, 12047, 12160, 12657, 12658, 12736, 12858, 12862, 12863, 12903, 13817, 14983, 15443, 17070, 17079, 17080);[/COLOR] -- Reapply the entire Corrupted plant script -- ========================== -- Cleansed Windblossom -- Delete Corrupted Windblossom entries [COLOR="#0000FF"]DELETE FROM gameobject_loot_template where item = 11950;[/COLOR] -- New gameobject_loot_template records for Cleansed Windblossom -- Cleansed Windblossom (gameobject_template: 164884, 173326, 174616, 174617, 174618, 174619, 174620, 174621, 174710, 174711) [COLOR="#0000FF"]INSERT INTO gameobject_loot_template (entry, item, ChanceOrQuestChance, groupid, mincountOrRef, maxcount, condition_id) VALUES (164884, 11950, 100, 0, 1, 3, 0);[/COLOR] -- Replace Cleansed Windblossom gameobject_template records -- the plants will now be lootable [COLOR="#0000FF"]UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 164884, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 164884; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 173326, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 173326; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174616, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174616; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174617, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174617; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174618, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174618; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174619, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174619; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174620, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174620; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174621, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174621; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174710, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174710; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174711, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174711;[/COLOR] -- Assign a script to each of the corrupted Windblossom gameobject_template records [COLOR="#0000FF"]UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='164887'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='173327'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174599'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174600'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174601'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174602'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174603'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174604'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174708';[/COLOR] -- Delete all cleansed Windblossom gameobject records (not required because the script spawns them) [COLOR="#0000FF"]DELETE FROM gameobject WHERE id IN (164884, 173326, 174616, 174617, 174618, 174619, 174620, 174621, 174710, 174711);[/COLOR] -- Delete all but one cleansed Windblossom record from gameobject_template (we only need one) [COLOR="#0000FF"]DELETE FROM gameobject_template WHERE entry IN (173326, 174616, 174617, 174618, 174619, 174620, 174621, 174710, 174711);[/COLOR] -- Cleansed Night Dragon -- Delete Corrupted Night Dragon entries [COLOR="#0000FF"]DELETE FROM gameobject_loot_template where item = 11952;[/COLOR] -- New gameobject_loot_template records for Cleansed Night Dragon -- Cleansed Night Dragon (gameobject_template: 164881, 173325, 174609, 174685) [COLOR="#0000FF"]INSERT INTO gameobject_loot_template (`entry`, `item`, `ChanceOrQuestChance`, `groupid`, `mincountOrRef`, `maxcount`, `condition_id`) VALUES ('164881', '11952', '100', '0', '1', '3', '0');[/COLOR] -- Replace Cleansed Night Dragon gameobject_template records -- the plants will now be lootable [COLOR="#0000FF"]UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 164881, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 164881; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 173325, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 173325; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174609, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174609; UPDATE gameobject_template SET type= 3, data0 = 43, data1 = 174685, data2 = 0, data3 = 1, data4 = 1, data5 = 1, data10 = 0 WHERE entry = 174685;[/COLOR] -- Assign a script to each of the corrupted Night Dragon gameobject_template records [COLOR="#0000FF"]UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='164885'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='173324'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174608'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174684';[/COLOR] -- Delete all cleansed Night Dragon gameobject records (not required because the script spawns them) [COLOR="#0000FF"]DELETE FROM gameobject WHERE id IN (164881, 173325, 174609, 174685);[/COLOR] -- Delete all but one cleansed Night Dragon record from gameobject_template (we only need one) [COLOR="#0000FF"]DELETE FROM gameobject_template WHERE entry IN (173325, 174609, 174685);[/COLOR] -- Cleansed Songflower -- Assign a script to each of the corrupted songflower gameobject_template records [COLOR="#0000FF"]UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='164886'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='171939'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='171942'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174594'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174595'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174596'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174598'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174712'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174713';[/COLOR] -- Delete the CompleteQuest script (set to 0) for the corrupted songflower quest (the above assigned script will now deal with this) [COLOR="#0000FF"]UPDATE quest_template SET `CompleteScript`='0' WHERE `entry`='2523';[/COLOR] -- Assign a script to the cleansed songflower gameobject_template record [COLOR="#0000FF"]UPDATE gameobject_template SET `data2`='0', `data10`='0', `ScriptName`= 'go_cleansed_plant' WHERE `entry`='164882';[/COLOR] -- Delete all cleansed songflower gameobject records (not required because the script spawns them) [COLOR="#0000FF"]DELETE FROM gameobject WHERE id IN (164882, 171940, 171943, 174610, 174612, 174613, 174614, 174615, 174714, 174715);[/COLOR] -- Delete all but one cleansed songflower record from gameobject_template (we only need one) [COLOR="#0000FF"]DELETE FROM gameobject_template WHERE entry IN (171940, 171943, 174610, 174612, 174613, 174614, 174615, 174714, 174715);[/COLOR] -- Cleansed Whipper Root -- REMOVE UNWANTED CLEANSED WHIPPER ROOT RECORDS (there are 2 of each, but only one of each is needed/correct - see above table) [COLOR="#0000FF"]DELETE FROM gameobject WHERE `guid`='17660'; DELETE FROM gameobject WHERE `guid`='17662'; DELETE FROM gameobject WHERE `guid`='17664'; DELETE FROM gameobject WHERE `guid`='18176'; DELETE FROM gameobject WHERE `guid`='18178'; DELETE FROM gameobject WHERE `guid`='18180';[/COLOR] -- New gameobject_loot_template records for Cleansed Whipper Root -- Cleansed Whipper Root (gameobject_template: 164883, 174622, 174623, 174624, 174625, 174687) [COLOR="#0000FF"]DELETE FROM gameobject_loot_template WHERE item = 11951; INSERT INTO gameobject_loot_template (`entry`, `item`, `ChanceOrQuestChance`, `groupid`, `mincountOrRef`, `maxcount`, `condition_id`) VALUES ('164883', '11951', '100', '0', '1', '3', '0');[/COLOR] -- Replace Cleansed Whipper Root gameobject_template records -- the plants will now be lootable [COLOR="#0000FF"]DELETE FROM gameobject_template where name = "Cleansed Whipper Root"; INSERT INTO gameobject_template (`entry`, `type`, `displayId`, `name`, `faction`, `flags`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `mingold`, `maxgold`, `ScriptName`) VALUES ('164883', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '164883', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', ''),('174622', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '174622', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', ''),('174623', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '174623', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', ''),('174624', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '174624', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', ''),('174625', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '174625', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', ''),('174687', '3', '3255', 'Cleansed Whipper Root', '0', '0', '2', '43', '174687', '0', '1', '1', '1', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '');[/COLOR] -- INCORRECT GUID USED FOR SPAWNING CLEANSED WHIPPER ROOT [COLOR="#0000FF"]UPDATE dbscripts_on_quest_end SET datalong = 48882 WHERE id = 4443;[/COLOR] -- Assign a script to each of the corrupted Whipper Root gameobject_template records [COLOR="#0000FF"]UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='164888'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='173284'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174605'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174606'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174607'; UPDATE gameobject_template SET `ScriptName`= 'go_corrupted_plant' WHERE `entry`='174686';[/COLOR] -- Delete all cleansed songflower gameobject records (not required because the script spawns them) [COLOR="#0000FF"]DELETE FROM gameobject WHERE id IN (164883, 174622, 174623, 174624, 174625, 174687);[/COLOR] -- Delete all but one cleansed songflower record from gameobject_template (we only need one) [COLOR="#0000FF"]DELETE FROM gameobject_template WHERE entry IN (174622, 174623, 174624, 174625, 174687);[/COLOR] -- remove scripts [COLOR="#0000FF"]UPDATE quest_template SET CompleteScript = 0 WHERE entry IN (996, 998, 1514, 2523, 2878, 3363, 4113, 4114, 4115, 4116, 4117, 4118, 4119, 4221, 4222, 4343, 4401, 4403, 4443, 4444, 4445, 4446, 4447, 4448, 4461, 4462, 4464, 4465, 4466, 4467);[/COLOR] -- These are handled by scripdev scripts, therefore can be deleted [COLOR="#0000FF"]DELETE FROM dbscripts_on_quest_end WHERE id IN (996, 998, 1514, 2523, 2878, 3363, 4113, 4114, 4115, 4116, 4117, 4118, 4119, 4221, 4222, 4343, 4401, 4403, 4443, 4444, 4445, 4446, 4447, 4448, 4461, 4462, 4464, 4465, 4466, 4467);[/COLOR]
  23. Okay, will look into that. I don't really know much about the dbc files, so a good time to learn something :)
  24. Thanks, Xenithar :D I'll implement them based on that info :D unless someone else does it :)
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use