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Tuker

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Everything posted by Tuker

  1. Sure, but sometimes happens that scripts aren't updated after some folder structural changes. It's happened even for database installer, so if you are not able to fix scripts Just go manually
  2. You are welcome. Let we know if you are able to build master.
  3. Just take the Master and wait until other Dev branches are merged to Master. Actually don't know how to let you build with SpellRewrite cause i think is a improvement/refactoring still not "stable" and maybe in developement. Maybe @antz knows something about it, but usually it's fine to add bugs related to Master branch.
  4. I suggest you to try not using script and use git manually. Pretty sure that MaNGOS Two should build without any problems. Can you have a try?
  5. Are you using --recursive on git clone for both database and server? Example: git clone https://github.com/mangostwo/server.git --recursive
  6. Changed Status to Completed Changed Type to Core
  7. Fixed by https://github.com/mangostwo/server/commit/e8502e3e759be7eb18767f5cceb1a62a6994218d
  8. As title says, [Deeprun Tram] have wagon rotated in the wrong way, so player can't get off.
  9. As title says, campfire spawn rotated so it's not on the ground, in attachment the screenshot.
  10. Using the Virtual Machine everything works well, so it's obviously a problem with VS2015 installed on my machine. Just in case someone can't reinstall it, just as me, a solution should be to set up a MaNGOS Development Machine. I'll close this ticket setting as "Not a Bug".
  11. It's probably something messed up in VS2015 installation. I'll try same behaviour in a Virtual machine with a fresh installation.
  12. Consider add the "Download now" button even in the addon list
  13. You were right. Actually it's working only the project creation, not the build of it cause it's missing the definition on WIN32, as it says.
  14. When EasyBuild try to look at MySQL Libraries, but MSVC is not TRUE so, even if VS2015 and MySQL Libraries are installed. Cause the IF statement has WIN32 with MSVC variable in &&, .cmake scrcipt consider the enviroment as Linux, and try to look at Linux path for Libraries. In attachment a ZIP with: screenshots of EasyBuild .cmake file as the one on Repository but with some debug messages .cmake without MSVC in && that works Full Log for the "original" .cmake file MySQL Cmake PRoblem.zip Full Log without MSVC in IF STATEMENT.txt
  15. Really usefull! i was just looking for WOTLK addons
  16. Thanks! i'm working on it! Right now i'm working on made a clean version that can be easily installed by everyone. It will be downloadable as soon as i end, i'll create a package to share it. I'll Update the main Post with new on feature/implementation details.
  17. As said, i've added some Screenshot just to let you see how it's going on. As soon as possible i'll write an update on working in progress
  18. Regarding OpenSource i'm considering it, but i'll take as priority a BETA version of CMS that could be distribuited.
  19. Thanks MadMax for interesting! For PHP7 compatibilty i'll try to run an environment and have a try with it, to see if it run good with it. Currently i forgot to add that also a Armory features is active, to look at the Realm Characters. For character, guild and items look up, i think it should not be a problem, i'll list it to future features. GameMaster Section: There is any existing documentation for the actually implemented GM System game-serverside? Just to figure out what feature i can get from it. The eventually extension for Ticket Management it will be sure usefull. Ability to modify Characters info should be the base to the Istant *LEVEL* system. A system to send items it may be GameMail sending, to simplify and reduce Game DB updates. For remove items it should be done by modifing item_invetory table. Admin Section: For Server Logs do you refer about a file or a db sided log? For Characters Logs do you refer about a DB table? For Config information changing, there is actually an 'hot' config file set feature? Eventually it could be discussed I'll update Post with new information ASAP.
  20. Thanks Gabriele! Feel free to ask or propose anything
  21. Unofficial MaNGOS CMS Hey guys, i'm here to write down some information about a Project which i'm working on, to get some information from community. The project come from a simple need, that could help many people on handling his server information, a Featured CMS for MaNGOS servers. Right now i'm writing based on MaNGOS Zero, maybe the simplest, but i'll sure make it Cross Version. Technical Informations Following the Languages used to develop: Php 7 (after MadMax advices) HTML 5 CSS 3 JavaScript External Framework used: Bootstrap AlertifyJS Swal TinyMCE jQuery CodeIgniter Which are the Main feature of CMS actually? (the percentage reppresent the Development status) 100% - Template Customization System 100% - Module Implementation System 100% - DB Layer Classes 40% - Page Builder 80% - Dynamic Menu Builder 100% - Integrated CMS/Server Login and Registration System 100% - Quest Section 100% - Armory - A Realm Character/Guilds listing section, with Character informations (using DB Layer) Some Implemented Modules: 100% - Realm Status - Realms information, about registered and online users (using DB Layer) 50% - Profile Tile - A tile with shortened user information, let you user know about his Account Status etc. (using DB Layer) 100% - Server Stats - Information about Registered Account and Statistics 100% - Horizontal Menu - A module that get from DB the Menu item and display as a Horizontal Menu 100% - Latest News - A module that show a Slider Carousel with Latest 3 news in Server As soon as possible i'll add a link to download and try by yourself the cms, Future feature that will be implemented (some from community advice): CMS Engine Section Installation Wizard (Not Available for the first release) Character, Guild and Items details [*]Admin Section 60% - Newsletter System 100% - News System [*]Game Master Section 100% - Istant Leveling System Not more available 100% - Character Info modify feature (MadMax) 0% -Invite a Friend Reward System Not More Available 100% - Character and Guild lookup (MadMax) I'm open to get Tips and Advice about how go on with development. Hope you appreciate this project! Cheers! Screenshots: Home Page - Mobile Responsive Home Page - Full Size Profile Tile: Armory Example: Quest Example:
  22. Which files have you committed on the repository?
  23. Check my last link! If you want we can synchronize ourself to make work smoother.
  24. Hey Antz here you can find a zip containing all queries with English original content. There are Queries is used to generate UPDATE queries, they are based on MangosZero. I assumed the Italian language was the ninth (9th) localisation, so i refered to loc9 in queries. Could you check if thery are ok so i can start with translation?
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