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dardennf

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Everything posted by dardennf

  1. I bump this post because bug still exists . And I think this is important.
  2. Spell = http://www.wowhead.com/?spell=67209 grants http://www.wowhead.com/?spell=67210 How it SHOULD work: Your Rupture ability has a chance each time it deals damage to reduce the cost of your next ability by 40 energy. How it DOES work: Dealdy poison can proc Clearcastin, and the cost of your next ability is reduced by 40 energy but if you use "Mutilate" or "Shiv" => Clearcasting buff isn't removed. Sorry for my english.
  3. Ok I can confirm every players can reach millions of mana, or 100.000 spellpower etc... A lot of players know this bug .
  4. Ok so, how can we change that ?
  5. About "Focused attacks" I think it's working, because I set 1000 energy on my Rogue and I wait until full regeneration (without attacking) => 1'40''. Then, I took the talent (focused attacks) and I'm fully regenerated in 1'30'' (about 50 procs I think).
  6. I'll try to test it as soon as possible.
  7. Real pleasure to bump this thread (where I'm the only one poster !!!) . BTW laise have you recently worked on resilience ?
  8. I think (but not sure), it can happen when : there are 10 players (in warsong) one of them Alt+F4 and stays in the "raid", an invitation is send, and the player who has quitted the game can join again, then you are more than 10.
  9. I don't really know, but I can remember that I had been disconnected and then I didn't receive the deserter debuff.
  10. Can it be something like this : (unit.h) // player or player's pet resilience (-1%), cap 100% uint32 GetMeleeDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 2.0f, 100.0f, damage); } uint32 GetRangedDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 2.0f, 100.0f, damage); } uint32 GetSpellDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 2.0f, 100.0f, damage); } instead of this : // player or player's pet resilience (-1%), cap 100% uint32 GetMeleeDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 1.0f, 100.0f, damage); } uint32 GetRangedDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 1.0f, 100.0f, damage); } uint32 GetSpellDamageReduction(uint32 damage) const { return GetCombatRatingDamageReduction(CR_CRIT_TAKEN_MELEE, 1.0f, 100.0f, damage); } I really really don't know if it's the right way, but it's after some tests it seems to work.
  11. Mangos rev : 9509 How it should work : Proc from the ring overrides quick shots proc, or seal of command. Hot it does work : Proc from the ring should not replaced the proc of Improved Dragon Hawk or Seal of Command. By the way, proc has a 60 seconds ICD.
  12. Can confirm, dranei should have the buff on himself.
  13. Disable rotate flag works, so it should be ok with the flag and the script.
  14. Mangos Version: 9405 How it SHOULD work: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by 10/20/30%. How it DOES work: Reduction of the cooldown works perfectly, but if you want to use Metamorphosis before the REAL cooldown of metamorphosis (i.e : 3 min), it doesn't work properly. You get the buff, but you cannot use special abilities from the morph. Thank you.
  15. Actually you have to set AIName NullAI, because units_flags UNIT_FLAG_DISABLE_MOVE doesn't work.
  16. Rev 9509, Stealth aura still persist when you are sapped.
  17. Ok, so formulas have to be rewritten, thanks.
  18. Sometimes it works and sometimes it doesn't.
  19. Someone has noticed any changes with resilience in latest rev on Mangos ?
  20. How it SHOULD work: Any time you score 2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, Living Bomb, or Frostfire Bolt, you have a 33/66/100% chance the next Pyroblast spell cast within 10 sec will be instant cast. How it DOES work: Any time you score 2 spell criticals in a row using Living bomb, your next Pyroblast spell cast won't be an instant cast.
  21. Mangos Version: 9415 Resilience How it should work : How it does work : Currently resilience does not benefit from this increase. Healing How it should work : How it does work : Healings are not lowered in BG, arena or Wintergrasp. Thank you .
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