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Thread for linux crash dumps. Hopefully this thread will be free from automated spam of logs (the user/s who do use automated methods will still post in own thread).

Whenever you are able to (or have a hunch about what caused the crash), please tell us.

You will need to post at minimum the Mangos revision, Mangos branch and if you are using any custom code/adjustments (including any third party script library)

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  • 5 months later...

MaNGOS/0.16.0 (* * Revision 9261 - *) for Linux_x64 (little-endian)

Using script library: ScriptDev2 (for MaNGOS 9245+) Revision 1556 (Unix)

Using World DB: YTDB_0.10.9_R531_MaNGOS_R9260_SD2_R1556_ACID_R302_RuDB_R34.8

Using creature EventAI: ACID 3.0.2 - Full Release for Mangos

No extra patches/addons

accepting this quest http://www.wowhead.com/?quest=13082 will make A'dal cast teleport to Dalaran spell on player

WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY
WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY
WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = 65869, quest = 13082, unk1 = 0
WORLD: Sent SMSG_QUESTUPDATE_COMPLETE quest = 13082
Spell 53141 Effect0 : 5
Player Lu is being teleported to map 571
Spell 53141 Effect1 : 77
Spell ScriptStart spellid 53141 in EffectScriptEffect
../../../src/game/Object.h:499: Error: Assertion in GetMap failed: m_currMap
Stack Trace:
worldd(_ZN5Spell16DoSpellHitOnUnitEP4Unitj+0x1a8) [0x6a7428]
worldd(_ZN5Spell19DoAllEffectOnTargetEPNS_10TargetInfoE+0x1fb) [0x6a79db]
worldd(_ZN5Spell16handle_immediateEv+0x44) [0x6b1584]
worldd(_ZN5Spell4castEb+0x1c0) [0x6b6490]
worldd(_ZN4Unit9CastSpellEPS_PK10SpellEntrybP4ItemP4Auram+0xab) [0x6f9abb]
worldd(_ZN12WorldSession33HandleQuestgiverAcceptQuestOpcodeER11WorldPacket+0x2ab) [0x78a8ab]
worldd(_ZN12WorldSession6UpdateEj+0x14a) [0x72833a]
worldd(_ZN5World14UpdateSessionsEj+0xd2) [0x721fa2]
worldd(_ZN5World6UpdateEj+0xc3) [0x7221f3]
worldd(_ZN13WorldRunnable3runEv+0x7c) [0x4d220c]
worldd(_ZN9ACE_Based6Thread10ThreadTaskEPv+0x1d) [0x7bb7ad]
/lib64/libpthread.so.0 [0x7f685fd509f5]
/lib64/libc.so.6(clone+0x6d) [0x7f685f31ae0d]
worldd: ../../../src/game/Object.h:499: Map* WorldObject::GetMap() const: Assertion `"m_currMap" && 0' failed.

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  • 3 weeks later...

MaNGOS/0.16.0 Revision 9450 - Debian x32

Crash

2010-03-02 10:41:36 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000054B and should be 000000000000054B instead of 1355
2010-03-02 10:41:37 ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
2010-03-02 10:41:51 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000054B and should be 000000000000054B instead of 1355
2010-03-02 10:41:51 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000054B and should be 000000000000054B instead of 1355
2010-03-02 10:41:56 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 000000000000054B and should be 000000000000054B instead of 1355
2010-03-02 10:42:04 ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)
2010-03-02 10:42:09 ERROR:Aura::TriggerSpell: Spell 63132 have 0 in EffectTriggered[0], not handled custom case?
2010-03-02 10:42:13 ERROR:Couldn't find the caster of the single target aura (SpellId 59131), may crash later!

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* #0 0x00518ff3 in _int_free () from /lib/libc.so.6

* No symbol table info available.

* #1 0x005199d9 in free () from /lib/libc.so.6

* No symbol table info available.

* #2 0x052f4581 in operator delete () from /usr/lib/libstdc++.so.6

* No symbol table info available.

* #3 0x0829f539 in MotionMaster::DirectClean (this=0x8359a7b0, reset=true,

* all=false) at ../../../src/game/MotionMaster.cpp:109

* curr = (class MovementGenerator *) 0x8359a7b8

* __PRETTY_FUNCTION__ = "void MotionMaster::DirectClean(bool, bool)"

* #4 0x00c09c9f in boss_high_astromancer_solarianAI::UpdateAI (this=0x1b3bca08,

* diff=147)

* at ../../../../src/bindings/ScriptDev2/../../game/MotionMaster.h:87

* i = 2

* #5 0x0819b896 in Creature::Update (this=0x1b3bd298, diff=147)

* at ../../../src/game/Creature.cpp:477

* No locals.

I've got the same :/ Unfortunatelly from different place, my is from MoveFollow() but both your mine are crashing at Clear() ->DirectClean() -> assert( !empty() ); probably one again core issue.
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The ones related to Spell::EffectScriptEffect are because of this quest: http://www.wowhead.com/?quest=13082

After accepting this quest server instantly crashes. The reason behind this is the fact that map scripts been called after casting a script effect. The crashing spell is 53141, which is casted at accepting the quest. At first effect the player is teleported to Dalaran from Shattrath, and while he's loading the script effect is executed. Hope it helps.

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core: 9564

db: YTDB 537

patches: my modified branch with patches... but this is a new crash related to latest changes in mangos

#0  0x00517903 in malloc_consolidate () from /lib/libc.so.6
No symbol table info available.
#1  0x00519ce3 in _int_malloc () from /lib/libc.so.6
No symbol table info available.
#2  0x0051bd87 in malloc () from /lib/libc.so.6
No symbol table info available.
#3  0x052f5ab7 in operator new () from /usr/lib/libstdc++.so.6
No symbol table info available.
#4  0x0829052e in std::vector<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*, std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >::reserve (this=0xafcfd0ec, __n=193)
   at /usr/lib/gcc/i386-redhat-linux/4.1.2/../../../../include/c++/4.1.2/ext/new_allocator.h:88
       __tmp = <value optimized out>
#5  0x082761c4 in Map::SendObjectUpdates (this=0x172fcb48)
   at /usr/lib/gcc/i386-redhat-linux/4.1.2/../../../../include/c++/4.1.2/ext/hashtable.h:581
       update_players = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>},
   _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>},
---Type <return> to continue, or q <return> to quit---return
   _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>},
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0,
         _M_end_of_storage = 0x0}}, <No data fields>}, _M_num_elements = 0}}
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096,
   _rpos = 2949632628, _wpos = 26,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xafcfd0f8 "",
         _M_finish = 0x828d8aa "\\213C\\004\\213\\b\\205▒t\\r\\203▒\\004\\205▒\\211▒u▒\\215t&", _M_end_of_storage = 0x183a1ed8 "(\\021V\\b\\t"}}, <No data fields>}},
 m_opcode = 149}
#6  0x0828bd41 in Map::Update (this=0x172fcb48, [email protected])
   at ../../../src/game/Map.cpp:698
       updater = {i_timeDiff = 149}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#7  0x0829a435 in MapManager::Update (this=0xcb79228, diff=50)
   at ../../../src/game/MapManager.cpp:265
       iter = {_M_cur = 0x1714af80, _M_ht = 0xcb79270}
#8  0x0844b4b9 in World::Update (this=0x9abd928, diff=50)
   at ../../../src/game/World.cpp:1411
       autobroadcaston = 0
r#9  0x0813ce2a in WorldRunnable::run (this=0xeac2118)
   at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 50
       realCurrTime = 1328734445
       realPrevTime = <value optimized out>
       prevSleepTime = 49
#10 0x08514abd in ACE_Based::Thread::ThreadTask (param=0xeac2118)
   at ../../../src/shared/Threading.cpp:187
No locals.
#11 0x00a760d7 in ACE_OS_Thread_Adapter::invoke ()
  from /usr/local/mangos/lib/libACE-5.6.6.so
No symbol table info available.
#12 0x00a22601 in ace_thread_adapter ()
  from /usr/local/mangos/lib/libACE-5.6.6.so
No symbol table info available.
#13 0x0062c73b in start_thread () from /lib/libpthread.so.0
No symbol table info available.

log file with log level 3!!! Just take a look for player with guid 47546

http://paste2.org/p/712102

This was crashed my server every 1-5 minutes until i disabled this spell (by custom spell disabling system)

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  • 4 weeks later...

Core: Rev 9664

System: CentOS 5.3

DB: YTDB 540

Mods: own fork of mangos, with dual spec Gossip patch (dual spec working at my test server)

#0  0x0835518b in Player::ActivateSpec (this=0x2426f948, specNum=0 '\\0')
   at ../../../src/game/Player.cpp:21633
21633                   if (talent.m_talentEntry->RankID[r])
(gdb) bt full
#0  0x0835518b in Player::ActivateSpec (this=0x2426f948, specNum=0 '\\0')
   at ../../../src/game/Player.cpp:21633
       specIter = {_M_cur = 0x9eb75da8, _M_ht = 0x24270d50}
       tempSpec = {_M_ht = {
   _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PlayerTalent> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>},
   _M_equals = {<std::binary_function<unsigned int,unsigned int,bool>> = {<No data fields>}, <No data fields>},
   _M_get_key = {<std::unary_function<std::Pair<const unsigned int, PlayerTalent>,const unsigned int>> = {<No data fields>}, <No data fields>},
   _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PlayerTalent> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PlayerTalent> >*> >> = {
       _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PlayerTalent> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, PlayerTalent> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x97179cf8, _M_finish = 0x97179ffc,
         _M_end_of_storage = 0x97179ffc}}, <No data fields>},
   _M_num_elements = 26}}
       currentActionButtonList = <value optimized out>
#1  0x083a35fe in Spell::DoSpellHitOnUnit (this=0x9715aee0, unit=0x2426f948,
   effectMask=1) at ../../../src/game/Spell.cpp:1146
       effectNumber = 0
       realCaster = (class Unit *) 0x2426f948
#2  0x083acfbe in Spell::DoAllEffectOnTarget (this=0x9715aee0,
   target=0x98805720) at ../../../src/game/Spell.cpp:942
       mask = 0
       unit = (class Unit *) 0x2426f948
       real_caster = (class Unit *) 0x2426f948
       caster = (class Unit *) 0x2426f948
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
#3  0x083af4ff in Spell::handle_immediate (this=0x9715aee0)
   at ../../../src/game/Spell.cpp:2760
No locals.
#4  0x083af94b in Spell::cast (this=0x9715aee0, skipCheck=false)
   at ../../../src/game/Spell.cpp:2733
       castResult = <value optimized out>
#5  0x083b0f67 in Spell::update (this=0x9715aee0, difftime=149)
   at ../../../src/game/Spell.cpp:2943
No locals.
#6  0x083b15d9 in SpellEvent::Execute (this=0x988050b8, e_time=251694,
   p_time=149) at ../../../src/game/Spell.cpp:6189
No locals.
#7  0x0852b6fd in EventProcessor::Update (this=0x2426fa08, p_time=149)
   at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x988050b8
#8  0x08421765 in Unit::Update (this=0x2426f948, p_time=149)
   at ../../../src/game/Unit.cpp:292
No locals.
#9  0x0835ecbd in Player::Update (this=0x2426f948, p_time=149)
   at ../../../src/game/Player.cpp:1110
       now = <value optimized out>
       pet = <value optimized out>

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Rev 9664 with mtmaps patch

####### BACKTRACE #######

#0 0x00007fe517da7ed5 in raise () from /lib/libc.so.6

#1 0x00007fe517da93f3 in abort () from /lib/libc.so.6

#2 0x00007fe517da0dc9 in __assert_fail () from /lib/libc.so.6

#3 0x000000000062b968 in InstanceMap::Add (this=<value optimized out>,

player=0x7fe4f9cfa2b0) at ../../../src/game/Map.cpp:2442

#4 0x00000000008602d3 in WorldSession::HandlePlayerLogin (

this=0x7fe510df3a00, holder=0x7fe4f9cf42a0)

at ../../../src/game/CharacterHandler.cpp:752

#5 0x00000000008da83f in SqlResultQueue::Update (this=0x60c9750)

at ../../../../src/shared/Database/SqlOperations.cpp:77

#6 0x00000000008293d2 in World::Update (this=0x7fe51000da90, diff=47)

at ../../../src/game/World.cpp:1929

#7 0x00000000004f4a8c in WorldRunnable::run (this=<value optimized out>)

at ../../../src/mangosd/WorldRunnable.cpp:60

#8 0x00000000008e3f0c in ACE_Based::Thread::ThreadTask (param=0x3ed8)

at ../../../src/shared/Threading.cpp:187

#9 0x00007fe518875fc7 in start_thread () from /lib/libpthread.so.0

#10 0x00007fe517e4559d in clone () from /lib/libc.so.6

#11 0x0000000000000000 in ?? ()

####### BACKTRACE FULL #######

#0 0x00007fe517da7ed5 in raise () from /lib/libc.so.6

No symbol table info available.

#1 0x00007fe517da93f3 in abort () from /lib/libc.so.6

No symbol table info available.

#2 0x00007fe517da0dc9 in __assert_fail () from /lib/libc.so.6

No symbol table info available.

#3 0x000000000062b968 in InstanceMap::Add (this=<value optimized out>,

player=0x7fe4f9cfa2b0) at ../../../src/game/Map.cpp:2442

st = {static SYMBUFSIZ = 4096,

buf_ = "/home/mangos/bin/mangos-worldd(_ZN14SqlResultQueue6UpdateEv+0x5f) [0x8da83f]\\n/home/mangos/bin/mangos-worldd(_ZN5World6UpdateEj+0x342) [0x8293d2]\\n/home/mangos/bin/mangos-worldd(_ZN13WorldRunnable3runEv"..., buflen_ = 384,

static UNSUPPORTED = 0x7fe51a3cf1a0 "<stack traces unsupported platform>",

static UNABLE_TO_GET_TRACE = 0x7fe51a3cf1d0 "<unable to get trace>"}

groupBind = (InstanceGroupBind *) 0x6af4fb8

pGroup = <value optimized out>

mapSave = (InstanceSave *) 0x7fe4fa6222e0

playerBind = <value optimized out>

__FUNCTION__ = "Add"

__PRETTY_FUNCTION__ = "virtual bool InstanceMap::Add(Player*)"

#4 0x00000000008602d3 in WorldSession::HandlePlayerLogin (

this=0x7fe510df3a00, holder=0x7fe4f9cf42a0)

at ../../../src/game/CharacterHandler.cpp:752

pCurrChar = (class Player *) 0x7fe4f9cfa2b0

data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

_wpos = 8,

_storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {

_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

_M_start = 0x7fe4f9f2c8b0 "",

_M_finish = 0x7fe4f9f2c8b8 "angrelotus-gangrelette-terrocone-cauchemardelle >popo.", _M_end_of_storage = 0x7fe4f9f2c8ef ""}}, <No data fields>}},

m_opcode = 1109}

resultGuild = <value optimized out>

IP_str = {static npos = 18446744073709551615,

_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x3 <Address 0x3 out of bounds>}}

#5 0x00000000008da83f in SqlResultQueue::Update (this=0x60c9750)

at ../../../../src/shared/Database/SqlOperations.cpp:77

callback = (class MaNGOS::IQueryCallback *) 0x7fe4fa8df6c0

#6 0x00000000008293d2 in World::Update (this=0x7fe51000da90, diff=47)

at ../../../src/game/World.cpp:1929

autobroadcaston = 0

#7 0x00000000004f4a8c in WorldRunnable::run (this=<value optimized out>)

at ../../../src/mangosd/WorldRunnable.cpp:60

diff = 47

realCurrTime = 3315306320

realPrevTime = <value optimized out>

prevSleepTime = 47

#8 0x00000000008e3f0c in ACE_Based::Thread::ThreadTask (param=0x3ed8)

at ../../../src/shared/Threading.cpp:187

_task = (class ACE_Based::Runnable *) 0x7fe510b3dd60

#9 0x00007fe518875fc7 in start_thread () from /lib/libpthread.so.0

No symbol table info available.

#10 0x00007fe517e4559d in clone () from /lib/libc.so.6

No symbol table info available.

#11 0x0000000000000000 in ?? ()

No symbol table info available.

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  • 3 weeks later...

Core: Rev 9759

System: CentOS 5.3

DB: YTDB 543

Mods: own fork of mangos

#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, SpellCooldown>, std::_Select1st<std::Pair<unsigned int const, SpellCooldown> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, SpellCooldown> > >::lower_bound (this=0x8be02c84, [email protected])
   at /usr/lib/gcc/i386-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1371
1371            if (!_M_impl._M_key_compare(_S_key(__x), __k))
(gdb) bt full
#0  std::_Rb_tree<unsigned int, std::Pair<unsigned int const, SpellCooldown>, std::_Select1st<std::Pair<unsigned int const, SpellCooldown> >, std::less<unsigned int>, std::allocator<std::Pair<unsigned int const, SpellCooldown> > >::lower_bound (this=0x8be02c84, [email protected])
   at /usr/lib/gcc/i386-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1371
       __x = (
   class std::_Rb_tree_node<std::Pair<const unsigned int, SpellCooldown> >
    *) 0x1
       __y = (
   class std::_Rb_tree_node<std::Pair<const unsigned int, SpellCooldown> >
    *) 0xdf2c2d8
#1  0x0830102d in Player::AddSpellCooldown (this=0x8be01838, spellid=33534,
   itemid=0, end_time=1271753530)
   at /usr/lib/gcc/i386-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_map.h:576
No locals.
#2  0x08305998 in Player::AddSpellAndCategoryCooldowns (this=0x8be01838,
   spellInfo=0xb09f8038, itemId=0, spell=0xd9dc708, infinityCooldown=false)
   at ../../../src/game/Player.cpp:18699
       cat = 19
       rec = 0
       catrec = 15000
       curTime = <value optimized out>
       catrecTime = 1271753530
       recTime = <value optimized out>
#3  0x083a261c in Spell::SendSpellCooldown (this=0xd9dc708)
   at ../../../src/game/Spell.cpp:2877
No locals.
#4  0x083b8a00 in Spell::cast (this=0xd9dc708, skipCheck=false)
   at ../../../src/game/Spell.cpp:2683
       castResult = <value optimized out>
#5  0x083b9027 in Spell::update (this=0xd9dc708, difftime=146)
   at ../../../src/game/Spell.cpp:2917
No locals.
#6  0x083b9679 in SpellEvent::Execute (this=0x10f79310, e_time=3925544,
   p_time=146) at ../../../src/game/Spell.cpp:6174
No locals.
#7  0x085304ed in EventProcessor::Update (this=0x8be018f8, p_time=146)
   at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x10f79310
#8  0x08422cb5 in Unit::Update (this=0x8be01838, p_time=146)
   at ../../../src/game/Unit.cpp:292
No locals.
#9  0x0835e93d in Player::Update (this=0x8be01838, p_time=146)
   at ../../../src/game/Player.cpp:1122
       now = <value optimized out>
       pet = <value optimized out>
#10 0x0827c3ad in Map::Update (this=0xa3a4fdb8, [email protected])
   at ../../../src/game/Map.cpp:593
       plr = (class Player *) 0xdf2c2d8
       updater = {i_timeDiff = 146}
       __FUNCTION__ = "Update"
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#11 0x0828f245 in MapManager::Update (this=0xa4a04318, diff=49)
   at ../../../src/game/MapManager.cpp:262
       iter = {_M_cur = 0xa45be900, _M_ht = 0xa4a04360}
#12 0x08446aa5 in World::Update (this=0x9a2d150, diff=49)
   at ../../../src/game/World.cpp:1441
       autobroadcaston = 0
#13 0x0813d4aa in WorldRunnable::run (this=0xa3363c0)
   at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 49
       realCurrTime = 443195656
       realPrevTime = <value optimized out>
       prevSleepTime = 46
#14 0x08514a0d in ACE_Based::Thread::ThreadTask (param=0xa3363c0)
   at ../../../src/shared/Threading.cpp:187
No locals.
#15 0x001fc0d7 in ACE_OS_Thread_Adapter::invoke ()
  from /usr/local/mangos/lib/libACE-5.6.6.so
No symbol table info available.
#16 0x001a8601 in ace_thread_adapter ()
  from /usr/local/mangos/lib/libACE-5.6.6.so
No symbol table info available.
#17 0x0062c73b in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#18 0x00581cfe in clone () from /lib/libc.so.6
No symbol table info available.

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  • 3 weeks later...

core: 9872

OS: Debian

Db: PSDB

mods: fork of insider42 branche

Core was generated by `./bin/mangos-worldd'.

Program terminated with signal 6, Aborted.

[New process 31245]

[New process 31250]

[New process 31249]

[New process 31248]

[New process 31247]

[New process 31246]

[New process 31232]

[New process 31244]

[New process 31235]

[New process 31234]

[New process 31233]

#0 0x00007fc9d072ced5 in raise () from /lib/libc.so.6

#0 0x00007fc9d072ced5 in raise () from /lib/libc.so.6

No symbol table info available.

#1 0x00007fc9d072e3f3 in abort () from /lib/libc.so.6

No symbol table info available.

#2 0x00007fc9d0769388 in ?? () from /lib/libc.so.6

No symbol table info available.

#3 0x00007fc9d076e928 in ?? () from /lib/libc.so.6

No symbol table info available.

#4 0x00007fc9d0770a36 in free () from /lib/libc.so.6

No symbol table info available.

#5 0x0000000000780c9b in ~Unit (this=0x1396b960) at /usr/include/c++/4.3/ext/new_allocator.h:98

No locals.

#6 0x000000000054065c in ~Creature (this=0x1396b960) at ../../../src/game/Creature.cpp:145

No locals.

#7 0x000000000063fdc7 in ObjectGridUnloader::Visit<Creature> (this=<value optimized out>, [email protected]) at ../../../src/game/ObjectGridLoader.cpp:274

obj = (class Creature *) 0x1396b960

#8 0x000000000063f3a5 in ObjectGridUnloader::Unload (this=0x42802db0, [email protected])

at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50

No locals.

#9 0x000000000060ca97 in Map::UnloadGrid (this=0x7fc9b7787360, [email protected], [email protected], pForce=<value optimized out>)

at ../../../src/game/../framework/GameSystem/GridLoader.h:68

unloader = {i_grid = @0xb5b4210}

grid = <value optimized out>

gx = <value optimized out>

__FUNCTION__ = "UnloadGrid"

__PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"

#10 0x00000000007eb731 in RemovalState::Update (this=<value optimized out>, [email protected], [email protected], info=<value optimized out>, [email protected],

[email protected], [email protected]) at ../../../src/game/GridStates.cpp:65

No locals.

#11 0x0000000000616a5a in Map::Update (this=0x7fc9b7787360, [email protected]) at ../../../src/game/Map.cpp:710

grid = <value optimized out>

updater = {i_timeDiff = 561}

grid_object_update = {i_visitor = @0x42803fd0}

world_object_update = {i_visitor = @0x42803fd0}

__FUNCTION__ = "Update"

__PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"

#12 0x0000000000625537 in MapManager::Update (this=0x7fc9b7694170, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:262

No locals.

#13 0x00000000007a0514 in World::Update (this=0x7fc9c000da00, diff=561) at ../../../src/game/World.cpp:1457

autobroadcaston = 1

#14 0x00000000004f9371 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60

diff = 561

realCurrTime = 2297188485

realPrevTime = <value optimized out>

prevSleepTime = 48

#15 0x000000000085129c in ACE_Based::Thread::ThreadTask (param=0x7a00) at ../../../src/shared/Threading.cpp:187

_task = (class ACE_Based::Runnable *) 0x7fc9c3c50af0

#16 0x00007fc9d11fafc7 in start_thread () from /lib/libpthread.so.0

No symbol table info available.

#17 0x00007fc9d07ca59d in clone () from /lib/libc.so.6

No symbol table info available.

#18 0x0000000000000000 in ?? ()

No symbol table info available.

Any Idea ?

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lol, I tried a lot and not know it was that simple.

very thanks Insiser.

I'm already here, I'll post another crashlog.

Core was generated by `./bin/mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
[New process 1159]
[New process 1164]
[New process 1163]
[New process 1162]
[New process 1161]
[New process 1160]
[New process 1152]
[New process 1158]
[New process 1155]
[New process 1154]
[New process 1153]
#0  WorldObject::SendMessageToSetExcept (this=0x7f60c2b0a890, data=0x42803f00, skipped_receiver=0xd96c590) at ../../../src/game/Map.h:243
243            float GetVisibilityDistance() const { return m_VisibleDistance; }
#0  WorldObject::SendMessageToSetExcept (this=0x7f60c2b0a890, data=0x42803f00, skipped_receiver=0xd96c590) at ../../../src/game/Map.h:243
   notifier = {i_phaseMask = 3542694512, i_message = 0x7f60ea3b9224, i_skipped_receiver = 0x801}
   _map = (class Map *) 0x10000
#1  0x00000000007fe3fe in WorldSession::HandleMovementOpcodes (this=0x7f60d6112c40, [email protected]) at ../../../src/game/MovementHandler.cpp:634
   mover = (class Unit *) 0x7f60c2b0a890
   plMover = (class Player *) 0x0
   guid = {m_guid = 33879}
   movementInfo = {moveFlags = 4096, moveFlags2 = 0, time = 2363595705, pos = {x = -11619.6279, y = 646.866089, z = 59.6436386, o = 0.377780378}, 
 t_guid = {m_guid = 0}, t_pos = {x = 0, y = 0, z = 0, o = 0}, t_time = 0, t_seat = -1 'ÿ', t_time2 = 0, s_pitch = 0, fallTime = 0, j_velocity = 0, 
 j_sinAngle = 0.929485679, j_cosAngle = 0.368858278, j_xyspeed = 0, u_unk1 = 0}
   Anti_TeleTimeDiff = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 48, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7f60b9b99810 "\\0010", _M_finish = 0x7f60b9b99840 "@", _M_end_of_storage = 0x7f60b9b99841 ""}}, <No data fields>}}, m_opcode = 238}
   Anti_TeleTimeIgnoreDiff = 10
   MaxDeltaXYT = 0.0399999991
#2  0x00000000007a72b0 in WorldSession::Update (this=0x7f60d6112c40) at ../../../src/game/WorldSession.cpp:232
   packet = (WorldPacket *) 0x5968f80
   currTime = <value optimized out>
#3  0x000000000079fbaf in World::UpdateSessions (this=0x7f60e4019580, diff=46) at ../../../src/game/World.cpp:1882
   itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7f60e4019580, 
   _M_cur_bucket = 0xffffffffff600424}, <No data fields>}
   sess = <value optimized out>
#4  0x00000000007a03d5 in World::Update (this=0x7f60e4019580, diff=46) at ../../../src/game/World.cpp:1418
   autobroadcaston = 1
#5  0x00000000004f9371 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60
   diff = 46
   realCurrTime = 2363595705
   realPrevTime = <value optimized out>
   prevSleepTime = 46
#6  0x000000000085129c in ACE_Based::Thread::ThreadTask (param=0x7f60c2b0a890) at ../../../src/shared/Threading.cpp:187
   _task = (class ACE_Based::Runnable *) 0x7f60e7c668e0
#7  0x00007f60e9af8fc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#8  0x00007f60e90c859d in clone () from /lib/libc.so.6
No symbol table info available.
#9  0x0000000000000000 in ?? ()
No symbol table info available.

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21:04:43 Aura: construct Spellid : 25898, Aura : 137 Duration : 1800000 Target : 61 Damage : 10

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x7fffec8c9910 (LWP 28469)]
0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffcfecfe00, apply=true,
   Real=true) at ../../../src/game/SpellAuras.cpp:996
996             (*this.*AuraHandler [aura])(apply, Real);

and

00:09:51 Aura: construct Spellid : 48934, Aura : 99 Duration : 1800000 Target : 61 Damage : 687

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x7fffed0ca910 (LWP 29409)]
0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffd6e5eed0, apply=true,
   Real=true) at ../../../src/game/SpellAuras.cpp:996
996     ../../../src/game/SpellAuras.cpp: No such file or directory.
       in ../../../src/game/SpellAuras.cpp

any suggestions ...

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Hi guys, i have extrange error

(gdb) thread apply all backtrace full

Thread 9 (Thread 10498):
#0  0x00007fbbe711f0cb in ?? ()
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 8 (Thread 10547):
#0  0x00007fbbe66d67d1 in ?? ()
No symbol table info available.
#1  0x00007fbbe7117940 in ?? ()
No symbol table info available.
#2  0x00007fbbd90a2910 in ?? ()
No symbol table info available.
#3  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 7 (Thread 10545):
#0  0x00007fbbe711c5a9 in ?? ()
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

---Type <return> to continue, or q <return> to quit---
Thread 6 (Thread 10497):
#0  0x00007fbbe711c5a9 in ?? ()
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 5 (Thread 10495):
#0  0x00007fbbe66d2d5a in ?? ()
No symbol table info available.
#1  0x00007fbbe71183a5 in ?? ()
No symbol table info available.
#2  0x0000000000000050 in ?? ()
No symbol table info available.
#3  0x0000000000001000 in ?? ()
No symbol table info available.
#4  0x00007fff8d996590 in ?? ()
No symbol table info available.
#5  0x0000000000801000 in ?? ()
No symbol table info available.
#6  0x0000000000f36e60 in ?? ()
No symbol table info available.
#7  0x00007fbbe8774c82 in ?? ()
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#8  0x0000000000f010f0 in ?? ()
No symbol table info available.
#9  0x00007fbbe879b3cb in ?? ()
No symbol table info available.
#10 0x0000000000f01118 in ?? ()
No symbol table info available.
#11 0x0000000000000000 in ?? ()
No symbol table info available.

Thread 4 (Thread 10544):
#0  0x00007fbbe711c5a9 in ?? ()
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 3 (Thread 10499):
#0  0x00007fbbe711f0cb in ?? ()
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 2 (Thread 10543):
#0  0x00007fbbe711c5a9 in ?? ()
---Type <return> to continue, or q <return> to quit---
No symbol table info available.
#1  0x0000000000000000 in ?? ()
No symbol table info available.

Thread 1 (Thread 10546):
#0  0x00007fbbe663fa87 in ?? ()
No symbol table info available.
#1  0x000000000089a65a in ?? ()
No symbol table info available.
#2  0x0000000000000001 in ?? ()
No symbol table info available.
#3  0x0000000000000002 in ?? ()
No symbol table info available.
#4  0x0000000000000020 in ?? ()
No symbol table info available.
#5  0x0000000200000000 in ?? ()
No symbol table info available.
#6  0x0000000000000000 in ?? ()
No symbol table info available.
(gdb) 

2010-05-16 18:44:49 >> Loaded 29 transports
2010-05-16 18:44:49 Deleting expired bans...
2010-05-16 18:44:49 Calculate next daily quest reset time...
2010-05-16 18:44:49 Calculate next weekly quest reset time...
2010-05-16 18:44:49 Calculate random battleground reset time...
2010-05-16 18:44:49 Starting objects Pooling system...
2010-05-16 18:44:49 Pool handling system initialized, 5558 pools spawned.
2010-05-16 18:44:49 Starting Game Event system...
2010-05-16 18:44:49 GameEvent 35 "Edge of Madness, Gri'lek" started.
2010-05-16 18:44:49 GameEvent 44 "Thrallmar Demon Attack" started.
2010-05-16 18:44:49 Next game event check in 12 seconds.
2010-05-16 18:44:49 Game Event system initialized.
2010-05-16 18:44:49 Player::DeleteOldChars: Deleting all characters which have been deleted 186 days before...
2010-05-16 18:44:49 Starting Autobroadcast system by Xeross...
2010-05-16 18:44:49 WORLD: World initialized
2010-05-16 18:44:49 SERVER STARTUP TIME: 0 minutes 7 seconds

Some idea?

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