Jump to content

Linux crash dumps (spam free)


Guest NoFantasy

Recommended Posts

MaNGOS 9949 (insider42 branch + mtmaps)

do anyone have those weird grid crashes?

http://paste2.org/p/845272

Yes, but solved with:

diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 3f506fe..1f2cc33 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -512,7 +512,7 @@ void ThreatManager::ProcessThreatEvent(ThreatRefStatusChangeEvent* threatRefStat
                    setCurrentVictim(NULL);
                    setDirty(true);
                }
-                iOwner->SendThreatRemove(hostileReference);
+                //iOwner->SendThreatRemove(hostileReference);
                iThreatContainer.remove(hostileReference);
                iUpdateNeed = true;
                iThreatOfflineContainer.addReference(hostileReference);

No more grid crashes, problem come from rev 9038

Best regards

Link to comment
Share on other sites

  • 2 months later...

mangos 10361

psdb

many patches

[New Thread 6237]
[New Thread 6231]
[New Thread 6236]
[New Thread 6234]
[New Thread 6233]
[New Thread 6235]
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7ff252cea080, __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/list.tcc:72
72          __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x7ff252cea080, __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/list.tcc:72
       __cur = 0x7ff252ceaa
#1  ~_List_base (this=0x7ff252cea080, __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/stl_list.h:360
No locals.
#2  ~list (this=0x7ff252cea080, __in_chrg=<value optimized out>) at /usr/include/c++/4.4/bits/stl_list.h:418
No locals.
#3  ~Unit (this=0x7ff252cea080, __in_chrg=<value optimized out>) at ../../../src/game/Unit.cpp:276
No locals.
#4  0x000000000055fb3c in ~Creature (this=0x7ff252cea080, __in_chrg=<value optimized out>) at ../../../src/game/Creature.cpp:143
No locals.
#5  0x0000000000671460 in ObjectGridUnloader::Visit<Creature> (this=<value optimized out>, m=...) at ../../../src/game/ObjectGridLoader.cpp:281
       obj = 0x7ff252cea080
#6  0x0000000000670945 in VisitorHelper<ObjectGridUnloader, Creature> (this=0x7ff2627fcd60, grid=...) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:50
No locals.
#7  VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7ff2627fcd60, grid=...)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:57
No locals.
#8  VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7ff2627fcd60, grid=...)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:58
No locals.
#9  VisitorHelper<ObjectGridUnloader, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7ff2627fcd60, grid=...)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:65
No locals.
#10 TypeContainerVisitor<ObjectGridUnloader, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7ff2627fcd60, grid=...)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:80
No locals.
#11 Visit<ObjectGridUnloader> (this=0x7ff2627fcd60, grid=...) at ../../../src/game/../framework/GameSystem/Grid.h:80
No locals.
#12 ObjectGridUnloader::Unload (this=0x7ff2627fcd60, grid=...) at ../../../src/game/ObjectGridLoader.cpp:261
No locals.
#13 0x000000000063e2f5 in Unload<ObjectGridUnloader> (this=0x7ff2805b8000, x=@0x7ff2627fddcc, y=@0x7ff2627fddc8, pForce=<value optimized out>)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:68
No locals.
#14 ObjectGridUnloader::UnloadN (this=0x7ff2805b8000, x=@0x7ff2627fddcc, y=@0x7ff2627fddc8, pForce=<value optimized out>) at ../../../src/game/ObjectGridLoader.h:70
       y = 4
       x = 0
#15 Map::UnloadGrid (this=0x7ff2805b8000, x=@0x7ff2627fddcc, y=@0x7ff2627fddc8, pForce=<value optimized out>) at ../../../src/game/Map.cpp:937
       unloader = {i_grid = @0x6bf0000}
       grid = <value optimized out>
       __FUNCTION__ = "UnloadGrid"
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
       gy = <value optimized out>
       gx = <value optimized out>
#16 0x000000000063e7b3 in Map::UnloadAll (this=0x7ff2805b8000, pForce=<value optimized out>) at ../../../src/game/Map.cpp:972
       grid = <value optimized out>
#17 0x00000000006557c3 in MapManager::UnloadAll (this=0x7ff270e350c0) at ../../../src/game/MapManager.cpp:284
No locals.
#18 0x0000000000511d16 in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:89
       realCurrTime = 2291282253
       realPrevTime = 2291282253
       prevSleepTime = 45
#19 0x00000000008b50dc in ACE_Based::Thread::ThreadTask (param=0x7ff252ceaa) at ../../../src/shared/Threading.cpp:187
       _task = 0x7ff26288e890
#20 0x00007ff289c229ca in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#21 0x00007ff2891d16fd in clone () from /lib/libc.so.6
No symbol table info available.
#22 0x0000000000000000 in ?? ()
No symbol table info available.

but my mangosd.conf

UseProcessors = 0
ProcessPriority = 1
Compression = 1
PlayerLimit = 300
SaveRespawnTimeImmediately = 1
MaxOverspeedPings = 2
GridUnload = 0
SocketSelectTime = 10000
GridCleanUpDelay = 300000

any idea who is not grid unload?

Link to comment
Share on other sites

Hopefully I am in the right area. Never had my server crash like this before. I am thinking this is related to when character info is saved to the database (When I type "save" at the console, it crashes).

Using Ubuntu 10.04.1 LTS

Mangos: rev. 10403

SD2 1800

AHBot (Xeross')

DB: UDB 0.12.0 (392)

Server.log

2010-08-23 21:54:54 WORLD: World initialized
2010-08-23 21:54:54 SERVER STARTUP TIME: 0 minutes 18 seconds
2010-08-23 21:54:54 
2010-08-23 21:55:34 ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)

I see that the auctionhouse code was changed a bit as well. Will compile without AHBot and review AHBot code in the meantime. Hopefully will fix crashing...

Link to comment
Share on other sites

this is not a crashlog, is just a startup log.

Hopefully I am in the right area. Never had my server crash like this before. I am thinking this is related to when character info is saved to the database (When I type "save" at the console, it crashes).

Using Ubuntu 10.04.1 LTS

Mangos: rev. 10403

SD2 1800

AHBot (Xeross')

DB: UDB 0.12.0 (392)

Server.log

2010-08-23 21:54:54 WORLD: World initialized
2010-08-23 21:54:54 SERVER STARTUP TIME: 0 minutes 18 seconds
2010-08-23 21:54:54 
2010-08-23 21:55:34 ERROR:SESSION: received not allowed opcode CMSG_LFD_PLAYER_LOCK_INFO_REQUEST (0x036E)

I see that the auctionhouse code was changed a bit as well. Will compile without AHBot and review AHBot code in the meantime. Hopefully will fix crashing...

Link to comment
Share on other sites

  • 2 months later...
http://pastebin.com/ijW0gGWD got this many times. Tried builtin ACE and not(5.7.8ver.) Core isn't clean but none of the patches impacts it. Crash appears randomly(got 3times at once during 10min.)

Core: 16040(not clean)

DB: YTDB_569

SD: ....

OS: Ubuntu 9.10

Can confirm this one.

Not very common, but happens from time to time.

Can post nice collection of dumps, but they are all same as above.

Link to comment
Share on other sites

http://pastebin.com/ijW0gGWD got this many times. Tried builtin ACE and not(5.7.8ver.) Core isn't clean but none of the patches impacts it. Crash appears randomly(got 3times at once during 10min.)

Core: 16040(not clean)

DB: YTDB_569

SD: ....

OS: Ubuntu 9.10

Can confirm this one.

Not very common, but happens from time to time.

Can post nice collection of dumps, but they are all same as above.

Same here, not often... but i have this crash

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 months later...

Core was generated by `./mangos-worldd'.
Program terminated with signal 11, Segmentation fault.
[New process 1285]
[New process 1296]
[New process 1295]
[New process 1294]
[New process 1293]
[New process 1292]
[New process 1291]
[New process 1290]
[New process 1289]
[New process 1288]
[New process 1287]
[New process 1286]
[New process 1272]
[New process 1275]
[New process 1274]
[New process 1273]
#0  0x0000000000641842 in Map::loaded (this=0x13f7c000, p=@0x43585a00)
   at ../../../src/game/Map.h:286
286            bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); }
#0  0x0000000000641842 in Map::loaded (this=0x13f7c000, p=@0x43585a00)
   at ../../../src/game/Map.h:286
No locals.
#1  0x00000000006502d7 in Map::MessageBroadcast (this=0x13f7c000, 
   obj=0x7fd2bc5d6080, msg=0x43585aa0) at ../../../src/game/Map.cpp:400
   cell = {data = {Part = {grid_x = 31, grid_y = 36, cell_x = 4, 
     cell_y = 0, nocreate = 1, reserved = 0}, All = 16795935}}
   post_man = {i_phaseMask = 0, i_message = 0x4ce2a363}
   message = {i_visitor = @0x0}
#2  0x00000000007db25a in Unit::SendThreatRemove (this=0x7fd2bc5d6080, 
   pHostileReference=0x7fd2bab643c0) at ../../../src/game/Unit.cpp:12280
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 11, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7fd2c6005760 "ù\\006·\\024\\016@ñ\\aíÁ\\003þ", 
         _M_finish = 0x7fd2c600576b "þ", 
         _M_end_of_storage = 0x7fd2c6005770 "r\\b"}}, <No data fields>}}, 
 m_opcode = 1156}
#3  0x00000000007c6379 in ThreatManager::processThreatEvent (
   this=0x7fd2bc5d7aa0, threatRefStatusChangeEvent=<value optimized out>)
   at ../../../src/game/ThreatManager.cpp:539
   hostileReference = (HostileReference *) 0x7fd2bab643c0
#4  0x00000000007c662e in HostileReference::setOnlineOfflineState (
   this=0x7fd2bab643c0, pIsOnline=<value optimized out>)
   at ../../../src/game/ThreatManager.cpp:172
   event = {<UnitBaseEvent> = {iType = 1}, 
 iHostileReference = 0x7fd2bab643c0, {iFValue = 0, iIValue = 0, 
   iBValue = false}, iThreatManager = 0x7fd2bc5d7aa0}
#5  0x00000000005f1f63 in HostileRefManager::setOnlineOfflineState (
   this=<value optimized out>, pIsOnline=<value optimized out>)
   at ../../../src/game/HostileRefManager.cpp:81
   ref = (class HostileReference *) 0x7fd2bab643c0
#6  0x0000000000802426 in FlightPathMovementGenerator::Reset (
   this=0x7fd2bd759d00, player=@0x10d3c000)
   at ../../../src/game/WaypointMovementGenerator.cpp:364
   traveller = {i_traveller = @0x7fd2e66b9a68}
#7  0x0000000000667564 in MotionMaster::Mutate (this=0x10d3d940, 
   m=0x7fd2bd759d00) at ../../../src/game/MotionMaster.cpp:425
No locals.
#8  0x0000000000668c95 in MotionMaster::MoveTaxiFlight (this=0x10d3d940, 
   path=21, pathnode=0) at ../../../src/game/MotionMaster.cpp:384
No locals.
#9  0x000000000070a6c0 in Player::ActivateTaxiPathTo (this=0x10d3c000, 
   nodes=<value optimized out>, npc=0x7fd2cffd0100, spellid=0)
   at ../../../src/game/Player.cpp:18861
   sourcenode = 10
   node = <value optimized out>
   sourcepath = 21
   totalcost = 105
   prevnode = <value optimized out>
   lastnode = 11
   mount_display_id = 1566
   money = <value optimized out>
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 4, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7fd2d1655fa0 "", _M_finish = 0x7fd2d1655fa4 "Ò\\177", 
         _M_end_of_storage = 0x7fd2d1655fa4 "Ò\\177"}}, <No data fields>}}, 
 m_opcode = 430}
#10 0x00000000007bea67 in WorldSession::HandleActivateTaxiOpcode (
   this=0x7fd2c2f37ac0, recv_data=<value optimized out>)
   at ../../../src/game/TaxiHandler.cpp:276
   guid = {m_guid = 17379390999368841240}
   nodes = {<std::_Vector_base<unsigned int, std::allocator<unsigned int> >> = {
   _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>}, _M_start = 0x7fd2d1654a28, 
     _M_finish = 0x7fd2d1654a30, 
     _M_end_of_storage = 0x7fd2d1654a30}}, <No data fields>}
   npc = (class Creature *) 0x10100002bff03b2
#11 0x0000000000810f61 in WorldSession::ExecuteOpcode (this=0x7fd2c2f37ac0, 
   opHandle=<value optimized out>, packet=0x7fd2cd30cbb0)
   at ../../../src/game/WorldSession.cpp:929
No locals.
#12 0x00000000008131fd in WorldSession::Update (this=0x7fd2c2f37ac0, 
   diff=<value optimized out>, updater=@0x43585f90)
   at ../../../src/game/WorldSession.cpp:261
   opHandle = (const OpcodeHandler &) @0x1f: <error reading variable>
   packet = (WorldPacket *) 0x7fd2cd30cbb0
#13 0x000000000064d445 in Map::Update (this=0x37e4000, t_diff=@0x4358606c)
   at ../../../src/game/Map.cpp:468
   pSession = (WorldSession *) 0x13f7c000
   updater = {<PacketFilter> = {_vptr.PacketFilter = 0x9ae930, 
   m_pSession = 0x7fd2c2f37ac0}, <No data fields>}
   plr = <value optimized out>
   updater = {i_timeDiff = 37}
#14 0x000000000065c66b in MapManager::Update (this=0x7fd2d52a0b80, 
   diff=<value optimized out>) at ../../../src/game/MapManager.cpp:267
No locals.
#15 0x000000000080d70d in World::Update (this=0x7fd3079e7900, diff=37)
   at ../../../src/game/World.cpp:1493
No locals.
#16 0x000000000052051d in WorldRunnable::run (this=<value optimized out>)
   at ../../../src/mangosd/WorldRunnable.cpp:60
   diff = 37
   prevSleepTime = 37
#17 0x00000000008d5fca in ACE_Based::Thread::ThreadTask (param=0x13f7c000)
   at ../../../src/shared/Threading.cpp:187
No locals.
#18 0x00007fd305b93fc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#19 0x00007fd30516364d in clone () from /lib/libc.so.6
No symbol table info available.
#20 0x0000000000000000 in ?? ()
No symbol table info available.

Any Idea?

Found this Post

MaNGOS 9949 (insider42 branch + mtmaps)

do anyone have those weird grid crashes?

http://paste2.org/p/845272

Yes, but solved with:

diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 3f506fe..1f2cc33 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -512,7 +512,7 @@ void ThreatManager::ProcessThreatEvent(ThreatRefStatusChangeEvent* threatRefStat
                    setCurrentVictim(NULL);
                    setDirty(true);
                }
-                iOwner->SendThreatRemove(hostileReference);
+                //iOwner->SendThreatRemove(hostileReference);
                iThreatContainer.remove(hostileReference);
                iUpdateNeed = true;
                iThreatOfflineContainer.addReference(hostileReference);

No more grid crashes, problem come from rev 9038

Best regards

Maybe related to it but after such a long time it wasn't fixxed? o.0

Link to comment
Share on other sites

  • 2 weeks later...

today i got a weird crashlog

Core was generated by `./mangosd'.
Program terminated with signal 11, Segmentation fault.
[New process 11652]
[New process 11656]
[New process 11655]
[New process 11654]
[New process 11653]
[New process 11647]
[New process 11650]
[New process 11649]
[New process 11648]
#0  0x0000000000a66e9e in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<Camera, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::isGridObjectDataLoaded (this=0xfdec00035005f110)
   at /home/mangos_git/src/framework/GameSystem/NGrid.h:121
121            bool isGridObjectDataLoaded() const { return i_GridObjectDataLoaded; }
#0  0x0000000000a66e9e in NGrid<8u, Player, TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeList<Camera, TypeNull> > > >, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > >::isGridObjectDataLoaded (this=0xfdec00035005f110)
   at /home/mangos_git/src/framework/GameSystem/NGrid.h:121
No locals.
#1  0x0000000000a6c97d in Map::isGridObjectDataLoaded (this=0x124a0000, x=31, 
   y=36) at /home/mangos_git/src/game/Map.h:286
No locals.
#2  0x0000000000a59ead in Map::loaded (this=0x124a0000, p=@0x4289ea60)
   at /home/mangos_git/src/game/Map.cpp:454
No locals.
#3  0x0000000000a5e182 in Map::MessageBroadcast (this=0x124a0000, 
   obj=0x7fd71b20e080, msg=0x4289eaf0)
   at /home/mangos_git/src/game/Map.cpp:400
   p = {x_coord = 251, y_coord = 290}
   cell = {data = {Part = {grid_x = 31, grid_y = 36, cell_x = 3, 
     cell_y = 2, nocreate = 1, reserved = 0}, All = 17316127}}
   post_man = {i_phaseMask = 1116334672, i_message = 0xb}
   message = {i_visitor = @0x4289ea50}
#4  0x0000000000adaa96 in WorldObject::SendMessageToSet (this=0x7fd71b20e080, 
   data=0x4289eaf0) at /home/mangos_git/src/game/Object.cpp:1659
No locals.
#5  0x0000000000b5a801 in Unit::SendThreatRemove (this=0x7fd71b20e080, 
   pHostileReference=0x7fd71f21b340)
   at /home/mangos_git/src/game/Unit.cpp:12423
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
   _wpos = 11, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7fd7191660b0 "ù\\004í5\\016@ñ\\aS\\210\\003", 
         _M_finish = 0x7fd7191660bb "", 
         _M_end_of_storage = 0x7fd7191660c0 "àR\\026\\031×\\177"}}, <No data fields>}}, m_opcode = 1156}
#6  0x0000000000a8038f in ThreatManager::processThreatEvent (
   this=0x7fd71b20fb70, threatRefStatusChangeEvent=0x4289ebb0)
   at /home/mangos_git/src/game/ThreatManager.cpp:539
   hostileReference = (HostileReference *) 0x7fd71f21b340
#7  0x0000000000a8050c in HostileReference::fireStatusChanged (
   this=0x7fd71f21b340, pThreatRefStatusChangeEvent=@0x4289ebb0)
   at /home/mangos_git/src/game/ThreatManager.cpp:97
No locals.
#8  0x0000000000a805f2 in HostileReference::setOnlineOfflineState (
   this=0x7fd71f21b340, pIsOnline=false)
   at /home/mangos_git/src/game/ThreatManager.cpp:172
   event = {<UnitBaseEvent> = {iType = 1}, 
 iHostileReference = 0x7fd71f21b340, {iFValue = 68.9606934, 
   iIValue = 1116335072, iBValue = 224}, iThreatManager = 0x7fd71b20fb70}
#9  0x000000000092095c in HostileRefManager::setOnlineOfflineState (
   this=0xa119b38, pIsOnline=false)
   at /home/mangos_git/src/game/HostileRefManager.cpp:81
   ref = (class HostileReference *) 0x7fd71f21b340
#10 0x0000000000b7cc91 in Unit::CleanupsBeforeDelete (this=0xa118000)
   at /home/mangos_git/src/game/Unit.cpp:10954
No locals.
#11 0x00000000008b4192 in Player::CleanupsBeforeDelete (this=0xa118000)
   at /home/mangos_git/src/game/Player.cpp:639
No locals.
#12 0x0000000000a5d880 in Map::Remove (this=0x1d08000, player=0xa118000, 
   remove=true) at /home/mangos_git/src/game/Map.cpp:594
   p = {x_coord = 420896953, y_coord = 0}
   cell = {data = {Part = {grid_x = 32, grid_y = 54, cell_x = 50, 
     cell_y = 27, nocreate = 0, reserved = 8}, All = 275721632}}
   grid = (NGridType *) 0x7fd729f881c0
   __FUNCTION__ = "Remove"
   __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"
#13 0x0000000000b245ab in WorldSession::LogoutPlayer (this=0x7fd729fefc80, 
   Save=true) at /home/mangos_git/src/game/WorldSession.cpp:483
   _map = (class Map *) 0x1d08000
   data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 896, 
   _wpos = 1116335424, 
   _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
         _M_start = 0x7fd719b8d600 "", _M_finish = 0x7fd719b8d600 "", 
         _M_end_of_storage = 0x4289ed90 "°í\\211B"}}, <No data fields>}}, 
 m_opcode = 13136}
#14 0x0000000000b24c96 in WorldSession::Update (this=0x7fd729fefc80, diff=46, 
   updater=@0x4289efb0) at /home/mangos_git/src/game/WorldSession.cpp:316
   currTime = 1298426240
   packet = (WorldPacket *) 0x7fd729fefc80
#15 0x0000000000928bc1 in World::UpdateSessions (this=0x7fd75caa7900, diff=46)
   at /home/mangos_git/src/game/World.cpp:1902
   pSession = (WorldSession *) 0x7fd729fefc80
   updater = {<PacketFilter> = {_vptr.PacketFilter = 0xde5cb0, 
   m_pSession = 0x7fd729fefc80}, <No data fields>}
   itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7fd71a96ee00, 
   _M_cur_bucket = 0x7fd71450e150}, <No data fields>}
   next = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x7fd729808a60, 
   _M_cur_bucket = 0x7fd71450e198}, <No data fields>}
   sess = (WorldSession *) 0xa111b
#16 0x0000000000928e95 in World::Update (this=0x7fd75caa7900, diff=46)
   at /home/mangos_git/src/game/World.cpp:1446
No locals.
#17 0x000000000083a8f6 in WorldRunnable::run (this=0x7fd72a887300)
   at /home/mangos_git/src/mangosd/WorldRunnable.cpp:60
   diff = 46
   realCurrTime = 46895727
   realPrevTime = 46895681
   prevSleepTime = 46
#18 0x0000000000ce2ef6 in ACE_Based::Thread::ThreadTask (param=0x7fd72a887300)
   at /home/mangos_git/src/shared/Threading.cpp:187
   _task = (class ACE_Based::Runnable *) 0x7fd72a887300
#19 0x00007fd75a911fc7 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0x00007fd75a68764d in clone () from /lib/libc.so.6
No symbol table info available.
#21 0x0000000000000000 in ?? ()
No symbol table info available.

Link to comment
Share on other sites

  • 2 months later...

Hi, i have on every instance daily instance reset this crash:

[New Thread 0x7fff78e8c700 (LWP 23103)]
[New Thread 0x7fff73fff700 (LWP 23104)]
[New Thread 0x7fff737fe700 (LWP 23105)]
[New Thread 0x7fff72ffd700 (LWP 23106)]
[New Thread 0x7fff71ffb700 (LWP 23108)]
[New Thread 0x7fff727fc700 (LWP 23107)]
[New Thread 0x7fff717fa700 (LWP 23109)]
[New Thread 0x7fff70ff9700 (LWP 23110)]
[New Thread 0x7fff707f8700 (LWP 23111)]
[New Thread 0x7fff6fff7700 (LWP 23112)]
[New Thread 0x7fff6f7f6700 (LWP 23113)]
[New Thread 0x7fff6eff5700 (LWP 23114)]
[New Thread 0x7fff6e7f4700 (LWP 23115)]
[New Thread 0x7fff6dff3700 (LWP 23116)]

Program received signal SIGSEGV, Segmentation fault.
[switching to Thread 0x7fff73fff700 (LWP 23104)]
0x0000000000000000 in ?? ()
#0  0x0000000000000000 in ?? ()
#1  0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62
#2  0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548
#3  0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296
#4  0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563
#5  0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60
#6  0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187
#7  0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0
#8  0x00007ffff5b5e92d in clone () from /lib/libc.so.6
#9  0x0000000000000000 in ?? ()
#0  0x0000000000000000 in ?? ()

#1  0x000000000057e5b7 in MapPersistentState::UnloadIfEmpty (this=0x7ffe8f7a6c80) at /root/mangos/src/game/MapPersistentStateMgr.cpp:62
No locals.
#2  0x00000000006b794b in DungeonMap::UnloadAll (this=0x7fff30410000, pForce=true) at /root/mangos/src/game/Map.cpp:1548
No locals.
#3  0x0000000000585593 in MapManager::Update (this=0x7fff7a9eec00, diff=<value optimized out>) at /root/mangos/src/game/MapManager.cpp:296
       pMap = 0x7fff30410000
#4  0x000000000052fb4c in World::Update (this=0x7ffff7f77900, diff=203) at /root/mangos/src/game/World.cpp:1563
       autobroadcaston = 1
#5  0x000000000050f48c in WorldRunnable::run (this=<value optimized out>) at /root/mangos/src/mangosd/WorldRunnable.cpp:60
       diff = 203
       prevSleepTime = 0
#6  0x00000000009348ca in ACE_Based::Thread::ThreadTask (param=0x7ffe8f7a6c80) at /root/mangos/src/shared/Threading.cpp:187
No locals.
#7  0x00007ffff5e02971 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#8  0x00007ffff5b5e92d in clone () from /lib/libc.so.6
No symbol table info available.
#9  0x0000000000000000 in ?? ()
No symbol table info available.

Somebody can help me, please?

Thanks for all.

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use