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[patch] Some Game Event Extensions


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Posted
ok. I used serverwide-master and serverwide-0.12 for different client revs. you pushed into serverwide, so I think it's for master branch ? I dont think it's a problem.

Yea, I have pushed to serverwide branch - it is for current mangos master , I can move it to some other branch if you want ?

is it possible that this patch causes a graveyard bug?^^ if i release my spirit nothing happens... game_graveyard_zone table is fine

No, it is not possible, I have also this problem and currentyl don't use Serverwide, It will be problem of alterac or outdoor ..

EDIT: Yes, it is problem of alterac, you can find fix in av thread

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Posted
Yea, I have pushed to serverwide branch - it is for current mangos master , I can move it to some other branch if you want ?

do what you want, as long as ppl know which branch to pull ...

  • 1 month later...
Posted

Hi, thanks for this patch, he works fine ... but ... I have a little problem, when a event start, sometimes, the npcs don't sapwn, i d'ont understand what is wrong, i use a core 7701 with udb 11 and only this patch. No error during the compilation.

Si I need help for this problem of hasardous spawn of creature.

Thanks

PS: Can you explain more about world state field ? And the condition_id in game_event_quest_condition ?

  • 3 months later...
Posted
Any ideas ? I can't use the progression, it's always 0. Thanks

Same here, iam 100% sure everything is set properly..

and also sometimes getting this error

SESSION: received not allowed opcode UMSG_UNKNOWN_1203 (0x04B3)

  • 6 months later...
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