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Fyre

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Everything posted by Fyre

  1. Hi Spikey, Make sure your account is set for expansion level 3.
  2. Hi phraggers, Your error is actually showing you that you have not updated your database to where it's expected to be. You need to apply some database updates first. When you're looking to integrate your new table into your core, you will use C++ for the communication. You can see an example of this when I did something similar: https://github.com/mangoszero/server/commit/6483e7de74211b02aa1c716ba4cc063ff86f4265 May I ask what your added tables do?
  3. Thanks @Pysis! The replicated environment looks spot on.
  4. I appreciate the time that you've spent in playing and the experience that has provided you. As MaNGOS aims to replicate the original state of Vanilla, we do look backwards to ensure that we have proof/evidence for a change before we make it. I personally won't push a fix until I've reviewed it and confirmed that it was accurate. It's quality control and quality assurance. We have no affiliation to Blizzard or Riot, so we can not speak to their decisions. Nor do we engage in calling their work "bugs." Any screenshots you have of the objects that are of concern (carts, labels, etc.) would be appreciated. I personally have played since Vanilla days - but only as a Horde player. So my knowledge of Stormwind is fairly limited. I am familiar with the auction house but not the lanterns that you speak about. As a final reminder, please keep your posts here as collaborative and positive as possible. A lot of work goes into this project and is based on community support and contributions. We always welcome questions and look to engage with all community members as much as possible! Thanks!
  5. Good morning! Would you be able to submit your bugs to our Bug Tracker? Please include screenshots of the cart. And if you can find old screenshots of videos that confirm your statement, that is even better! Then I can take a look into it. Thanks!
  6. Just so you know, everything can be edited. This is a fully open source project. I'm not sure why you continue to refer to it being closed, hidden, etc. There are two methods for scripting within MaNGOS. 1) Database/SQL scripting that used the dbscripts table. 2) SD3 scripting that uses C++ in the server. The ScriptDev3 code is in its own repository on GitHub, and is linked to the server code. https://github.com/mangos/ScriptDev3 Hopefully that helps you understand the structure of the server and that is not a hidden/locked down library somewhere.
  7. Thanks for your contribution Hochdeutscher! Would you be willing to put a fix into the MangosZero database for this?
  8. Tested on Windows a moment ago - no issue building. Will try to have someone test on Linux.
  9. Hey! I adapted an ItemMall for MangosOne that was for a different emulator project. You're welcome to take it, and change the locations if you don't want it taking up Tyr's Hand (since it's likely needed for quests in M0), change the items and types of mines, etc. to match it for M0. https://github.com/i-am-fyre/MaNGOS1-Mall If you do adjust it for M0, it would be great if you could fork and share the results as well.
  10. Hi @mvoogd! Unfortunately, MangosTwo does not support PlayerBots. There was some work done in the form of a PR on the GitHub Repo - but it was still a work in progress by the author and has not been finished.
  11. Good morning! I've seen this issue come up a few times in the past. It looks like the updates have all been applied to the database, but the db_version hasn't been updated. Use the following command in your MariaDB: ``` INSERT INTO db_version (version, `structure`, content, description, comment) VALUES(22, 1, 1, 'Release 22', 'Release 22'); ``` Then you could be good to go.
  12. When you build the project, it generates a number of tools. Mmaps, VMaps, map extractors/generators/etc. Are you saying that you're only missing the one? Or do you not have any of them?
  13. I see that you've posted this same statement in two location. Please try to refrain from doing that - as it makes helping you out a bit more difficult. I think the location of the other post is more appropriate for this issue than this one, so please go to: To see my comment. Thanks!
  14. Hi jib, Have you taken the mangosd.conf.dist in your "install" directory after the project has been built, and moved it to ../etc/ and renamed it to mangosd.conf? (i.e. mangsod.conf.dist --> ../etc/realmd.conf) The same thing applies to realmd.conf.dist --> ../etc/realmd.conf (of course the ../etc/ pathway needs to be correct for your setup. Or when you execute your mangosd/realmd, you can use the -c flag to indicate the conf location: e.g. /opt/wow/mangosd -c /opt/wow/mangosd.conf)
  15. Hello! Take a look at your mangosd.conf, specifically the line: DataDir. Make sure that the path for that configuration variable matches where your extracted data (maps, vmaps, mmaps, DBC) is.
  16. #2 has been patched: https://github.com/mangosthree/server/commit/9fa96cbb7386883d62773ba4506e983d714f4edd
  17. Now when interacting with Wharfmaster Lozgil while on the Warsong Supplies quest, he will provide some gossip menu text related to the shipment. Fixed: https://github.com/mangostwo/database/pull/175
  18. Good evening! I took a look at this quest, and it actually functions as expected. The game object of a Crate holding the Warsong Axe Shipment is in a crate next to the NPC. I do believe he's supposed to have text though that tells you where to find the crate. So I'll research that.
  19. Ah okay. With Mangostwo, you don't need to specify anything in regards to Playerbots since it's by default disabled since it does not have playerbots. But your second screenshot looks good.
  20. Hi Sibo! Did you use the "--recursive" flag when you pulled the server? `git clone https://github.com/mangoszero/server.git --recursive`
  21. I'm recording a list of the status of various quests in M3 for the Twilight Highlands. --------------------------------------------------------------------- Thanks to help from: Crispy81 (Quest Testing/Bug Hunting) --------------------------------------------------------------------- Total Quests in This Area: UNKNOWN Untested Broken Semi-Working Working 10 37 3 19 xx% xx% xx% xx% --------------------------------------------------------------------- [26788] Cementing Our Victory - Working [27299] Torn Ground - Working - The "Tentacles of Iso'rath" were invisible (no ModelID assigned to them). Added ModelIDs. (Fixed: Commit 8ffdafe) [27300] Pushing Back - Working [27302] Simple Solutions - Working [27303] Mercy for the Bound - Working [27375] The Weeping Wound - Working [27376] The Maw of Iso'rath - Broken - Cannot mount gryphon to join the attack. [27377] Devoured - Broken - Event doesn't start. [27378] The Worldbreaker - Broken - Cannot join/start the event. [27379] The Terrors of Iso'rath - Broken - The Shaman cannot be saved, unable to complete quest objectives. [27380] Nightmare - Broken - Shaman's do not assist or buff player when defeating Brain of Iso'rath. Making quest impossible to complete. [27485] Warm Welcome - To Be Tested [27486] Warm Welcome - Broken - NPC doesn't recognize proximity to player, quest cannot be turned in. [27491] Kor'kron Drop - Broken - Jon-Jon Jellyneck does not have any menu text to complete the quest. (Quest Footage: https://www.youtube.com/watch?v=_8sJwgYAN00 [27494] Move the Mountain - To Be Tested [27495] Move the Mountain - Broken - Detonating the explosives does nothing, quest doesn't update. No quest giver to hand in. [27497] Call in the Artillery - Broken - When using the Artillery Flare, it doesn't call an artillery bombardment. [27503] Up to the Citadel - Broken - Speaking to the Commander does nothing. [27505] Draconic Mending - Broken - Menders cannot be defended, counter doesn't register any defended menders. [27506] Life From Death - Broken - Planting seed on a corpse does nothing. [27508] Far From the Nest - Broken - Eggs cannot be interacted with, cannot be picked up. [27509] Breach in the Defenses - Broken - Note cannot be planted. [27583] The Northern Flank - Working [27584] Blood in the Surf - Working [27586] Shells on the Sea Shore - Working [27590] Signal the Attack - Broken - Unable to use the Attack Signal on top of the towers. [27606] Blast Him! - Semi-working - Use Heth'Jatari Conch (Item: 61928) between the 2 flags on the beach (this works). This should spawn Fathom-Lord Heth'Jatar at the water's edge (he spawns at your location instead of near the water.). There should be incoming mortar barrage that kills him (this is not working). (Quest Footage: https://www.youtube.com/watch?v=JdPHLRAJRQU) // Also, there is already a Fathom-Lord Heth'Jatar spawned on the beach (fixed: Commit d557d5a). [27609] Four Heads are Better than None - Working [27688] Distract Them For Me -To Be Tested [27689] Distract Them For Me - Broken - Target mobs do not exist; not spawned. [27690] Narkrall, the Drake-Tamer - Working [27700] Dragon, Unchained - To Be Tested [27701] Dragon, Unchained - Broken - No chains holding dragon, so cannot complete quest. [27702] Coup De Grace - To Be Tested [27703] Coup De Grace - Broken - Not scripted, no dragons battling in the sky. No quest mobs falling to the ground to execute. [27720] Mr. Goldmine's Wild Ride - Broken - There is no mine cart to ride. [27744] Rune Ruination - Working - Script added to destroy Rune of Earth. (fixed: https://github.com/mangosthree/database/pull/111) [27747] Total War - Broken - Thundermar Ale Keg is clickable, but not doing anything else. It should provide a kill credit (NPC: 46551) and cast an explosive spell/graphic (Quest Footage: https://www.youtube.com/watch?v=CYpeW8NCSXU). Possible fix may include: Spawning a NPC 46551 at every Thundermar Ale Keg location (ID: 206195), then gobject should kill the NPC for the kill credit. [27750] War Forage - Working [27751] Crushing the Wildhammer - Working [27787] Skullcrusher the Mountain - To Be Tested [27788] Skullcrusher the Mountain - Broken - No cinematic to backhand player. Altar's not able to be interreacted with and no scripting prompting player to do so. [27863] The Crucible of Carnage: The Bloodeye Bruiser! - Broken - Hurp'derp does spawn in the ring but should start at the far end and run towards the center. Gurgthock does not give a spiel about the incoming fight. Killing Hurp'derp does not result in completion. (Quest Footage: https://www.youtube.com/watch?v=o-t3fpwl24E [27929] Drag 'em Down - Broken - There are Thundermar War Gryphon flying in the air, and you can use the Barbed Flesh Hook but it doesn't pull the gryphon riders to the ground. // Also, there are Thundermar Gryphon Riders floating in the air. [27945] Paint it Black - Working - ~ 1/20 drop rate. As expected. [27947] A Vision of Twilight - Working [27951] We All Must Sacrifice - Working - There were no "Shaman of the Black" spawned in the area, but there are a number spawned in a nearby village (fixed: Commit bef2ec1). [27954] The Eyes Have It - Semi-working... The quest can be turned in. However, the "Eye of Twilight" gameobject is not spawned - which is required for the next quest (27955). [27955] Eye Spy - Broken - The "Eye of Twilight" gameobject is not spawned, so the quest cannot be completed. [28038] Blood in the Highlands - Semi-working... I handed in the quest, but didn't get any gold/reward or even quest completion notification. Something felt incomplete. [28041] Bait and Throttle - Working [28043] How to Maim Your Dragon - Broken - Laying down bait does nothing. [28092] If the Key Fits - Broken - Not scripted, gob squad doesn't follow you. [28093] Pressing Forward - Broken - Doesn't recognize player proximity, so can't be handed in. Potentially not having gob squad with the player is the problem. [28097] The Gates of Grim Batol - Broken - No NPC to hand quest into. Warlord Krogg is not there. [28108] If the Key Fits - To Be Tested [28109] Pressing Forward - To Be Tested [28123] The Demon Chain - Broken - Item cannot be acquired, NPC has no interaction options and cannot be attacked. [28170] Night Terrors - Broken - Cannot be started. NPC Ucheck has no text or option to switch to spirit realm. [28171] And The Sky Streaked Red - Broken - Unable to join the assault. [28176] Following the Young Home - Broken - Eggs cannot be targeted, so they never hatch. Cannot infiltrate lair. Quest cannot be completed. [28247] Last of Her Kind - Broken - Never lands, and isn't targetable. [28758] Battle of Life and Death - Broken - Cannot mount drake to do the quest. [28871] Crushing the Wildhammer - To Be Tested [28872] Total War - Broken - See [27747] Total War // This should only be available after [27747] Total War is completed, this is a Daily Quest (fixed: Commit 1e22dfb). [28873] Another Maw to Feed - Working // This should only be available after [27750] War Forage is completed, this is a Daily Quest (fixed: Commit: 5f53dad). [28874] Hook 'em High - Broken - See [27929] Drag 'em Down // This should only be available after [27929] Drag 'em Down is completed, this is a Daily Quest (fixed: Commit ebd50d2). [28875] Bring Down the High Shaman - To Be Tested [28885] Mr. Goldmine's Wild Ride - Broken - There is no mine cart to ride.
  22. This has been patched. https://github.com/mangosthree/database/commit/710f247bbc3b98c2e050a3c2706be4b031b11f46
  23. This appears to be related to an event that is triggered at this time of year. You can type ingame: .event stop 48 And that will resolve it. I'm going to see what I can do to investigate the reason for the event and hopefully we can apply some fixes.
  24. Excellent - thank you for reporting your issue! And I'm glad the fix worked. Going to get this fix integrated naturally so it doesn't raise again for people in the future. Wish you the best - if you need any other support, reach out via the Forums (or Discord)!
  25. Which strategy did you go with? The first one?
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