Sephiroth1983
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Everything posted by Sephiroth1983
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I was also wondering if phasing system makes this patch outdated.
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Related to this: Ancestral Awakening isn't working ( tested lot of times ) Lightning Overload works but it dosen't add any info in damagemeters and even in combat log. Visually you can see it.
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True, also Shaman's Earth Elemental should have a taunt spell, so your fix is needed.
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[7428] New .map file format and some fixes
Sephiroth1983 replied to Auntie Mangos's topic in ... acceptedOld
You are talking about an operating system which currently is still in beta. -
these are the changes offy did on the spell in that datehttp://wow.allakhazam.com/db/spellhistory.html?wspell=1329 maybe one of them is facing flag changed?
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[Patch][7340] Fix Forced Standing Up During Player Save
Sephiroth1983 replied to Auntie Mangos's topic in ... acceptedOld
You are removing it only for save case? Because if you also remove it for entering combat is bad. -
Really nice, now testing phase.
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[3.0.2+][7324] Spells deleted from characters
Sephiroth1983 replied to Sephiroth1983's topic in ... acceptedOld
On my level 70 character only Intercept had this problem, other spells became unique ranked (first rank) and visible without additions. -
I noticed with new energy regen, talents like Adrenaline Rush, Vitality are still regenerating with old fashoned way Apply Aura: Mod Power Regen % (3) This gives strange regeneration, like big burst energy regen in some moments, can someone confirm? Another big problem: Mana regen is the same if you are casting or not...
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[3.0.2+][7324] Spells deleted from characters
Sephiroth1983 replied to Sephiroth1983's topic in ... acceptedOld
If your testers have problem of Intercept not visibile in spell book is because before fix only last rank was shown, fixed with this: UPDATE `character_spell` SET `active` = '1' WHERE `spell` = '20252'; -
Did you test?
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Oh thanks, hope something can be done if time allows...
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Yeah, the same has been done for Pounce. Hope is in svn soon because Mutilate rogues without this fix are too nerfed in 3.0.9.
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Rev [7328] I don't think is fixed yet, I got 2 hits for 1890 damage from Seal of Command in 1 second.. non-crit. Maybe now is about coefficient outdated and proc chance? Edit: another test: XXX's Seal of Command Hits YYY For 3621 Holy. (critical) keep in mind our test server is level 70 maxlevel.
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You will have the template for 369 UDB for sure, it was added in 3.0.8a :\\
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Nice, some examples? Your fix makes sense, I noticed this change in that kind of aura with new client.
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Hm that can be related to float damage changed to percent with new client maybe mangos is missing a spell flag to check if damage is float or percent modifier. Many Judgements have the same problem, but I was focusing on reporting overpowers for now.
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Then propose a better fix Vladimir ApoC could have been mislead by the user and didn't check for spell values you mentioned, but his intention was good and to fix something important. Better lower power than over power, for sure.
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[3.0.2+][7324] Spells deleted from characters
Sephiroth1983 replied to Sephiroth1983's topic in ... acceptedOld
Any toughts? -
* What bug does the patch fix? What features does the patch add? It adds the fifth spell field for creature_template, because is proved to be like this on offy * For which repository revision was the patch created? 7319 * Who has been writing this patch? Sephiroth1983 ALTER TABLE `creature_template` ADD `spell5` int(10) unsigned NOT NULL default '0'; to see proof, search for quest 12546 in w0whead, first comment.
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Thanks ApoC
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Mangos Version: 7309 (all) SD2 Version: 888 Database : UDB 0.11.0 (368) What's wrong: Exotic pets are being tamed without having the talent Beast Mastery (53270) How it should work: Exotic pets like Core Hound (pet family 45) should only be tameable by hunters who have latest talent in beast mastery tree which has the following effect: Effect #1 Apply Aura: Persuaded (1) Value: 1
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[patch][7317] AURA_STATE_FROZEN for frozen(stunned) units
Sephiroth1983 replied to a topic in ... acceptedOld
Thanks, this patch is needed, I was almost going to report about Frost trap targets not considered as Frozen, but you beat me to it
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