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Xenithar

getMaNGOS Staff
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Everything posted by Xenithar

  1. Several bugs I found in Zero I am just going to add a few more bugs I found today here. I do understand some may be due to the R18 rollback that had to be done. [list] [*]When fishing, your character bends down like he is looting a chest when catching fish. [*]Pets (hunter and lock) will ALWAYS try to stay to your left when mmaps is on. If you simply turn right or left, the pet moves to stay 270deg from you. This is an issue when bandaging a pet because you spin in circles until the bandaging finishes! [*]When attacking, sometimes your pet (saw this the most with lock pets) will run off in a direction and keep going. It does not appear to aggro anything, and when the mob dies, it comes streaking back to you. [*]When looting a chest, the green or higher items in the chest get need/greed/pass on by the entire group instead of just going to the individual who is looting the chest. [/list]
  2. Killing pets with DOTs causes a crash During my RFC run, if a DOT killed a warlock pet, it would crash the server. We crashed three times this run. Once was when my pet (voidwalker) died, the other two were NPC pets dying. I did read the other thread where Antz rolled back months of updates, so I am mentioning this to make it known. I imagine the fix will be applied again in R20.
  3. Loot issue... I just ran RFC with my fiance and my mother. When we killed the demon, the heart was assigned to only one player. This should be available for all players. I assume this is tied to the new loot system, so I posted here first to get to the root cause BEFORE I created a ticket.
  4. Certain items are not assigned to the group I just ran RFC with my fiance and my mother. When we killed the demon, the heart was assigned to only one player. This should be available for all players. I assume this is tied to the new loot system, so I posted here first to get to the root cause BEFORE I created a ticket.
  5. Improper hostility after death... Just found out that as a hunter, if I mark a target, it goes gray to me. I seem to remember this problem YEARS ago, but it was fixed and something in either R18 or R19 rolled it back.
  6. Things not despawning... Alright, here's another issue I did not have pre-R19. Corpses do not disappear when skinned. On top of that, emptying a chest does not cause it to despawn and ti can be interacted with repeatedly, though no new loot is given. This is server-wide and did not happen on my last build. Look, I'm just going to come out and say it. I am finding loads of new issues. Things we did not have problems with prior to LUA being added. Is LUA tied into these systems? If so, remove it. I have many other issues I did not have prior to R19 as well, but I need to continue attempting to reproduce them before reporting them. I'm not trying to be hard to get along with here, but from my point of view, we had a lot of things working well, we added LUA, and now we have all kinds of new problems. If LUA is not tied into the systems causing these issues, that is fine and I am off-base, but we need to figure out what broke so horribly in R19 and roll it back.
  7. [Zero] Odd crash during combat... This happened earlier this morning. No clue why, but mangosd segfaulted while my mother was playing a low-level character. [code] RollMeleeOutcomeAgainst: NORMAL WORLD: Sending SMSG_ATTACKERSTATEUPDATE AttackerStateUpdate: (NPC) 6434 attacked 23 (TypeId: 4) for 0 dmg, absorbed 9, blocked 0, resisted 0. WORLD: Received opcode CMSG_SETSHEATHED for Player Revan (Guid: 23) - value: 0 Sending SMSG_SPELL_GO id=20801 Spell 20801 Effect0 : 2 Targets: Player Revan (Guid: 23), -, - PeriodicTick: Player Revan (Guid: 23) attacked Pet (Petnumber: 561 Guid: 16) for 11 dmg inflicted by 594 DealDamageStart deal dmg:11 to health:2 DealDamage Player Revan (Guid: 23) Killed Pet (Petnumber: 561 Guid: 16) PLAYER: RewardHonor DealDamageAttackStop creature 16 stopped attacking player 23 SET JUST_DIED Aura 3 now is remove mode 4 Aura 79 now is remove mode 5 Aura 133 now is remove mode 5 Aura 132 now is remove mode 5 DealDamageEnd returned 11 damage Segmentation fault [/code] Any ideas?
  8. You guys may be having all of this trouble due to layers of complexity. Why the heck are we using git/bash to do this? Batch files have been around for eons, and those files are Windows binaries. Here, use this batch file. @echo off ad.exe vmapExtractor.exe mkdir vmaps vmap_assembler.exe buildings vmaps pause Just paste that code into a new file in Notepad, save it as a batch file (.bat extension) in your WoW client folder, and double-click it.
  9. I did this exactly as said, but it does not work. I actually have Zero set to port 8085 and Two to port 8086 listening on all interfaces, which is fine. However, when I only used one realmd process, the Lich King client would not connect to it. I will try again later, but for now I have Zero's realmd process listening on the primary adapter (eth0) and Two's realmd process listening on the aliased secondary adapter (eth0:0). Works fine this way, but I'd like to have one realmd process if possible to simplify things.
  10. Got a minor problem here. I have a Zero server and a Two server running on my Linux box. I have the realmd process from Zero running since it has always been up. I can connect and play Zero from any computer on my LAN. However, connecting from the Lich King client results in an error about being unable to connect. Do I need to run two separate realmd processes and if so, how can I do this?
  11. Not to my knowledge. I simply uploaded it to my old gaming clan website. I used to run a clan that played first-person shooters and the site has been stagnant for quite a while now, so I may as well use it for something. I did not see an upload option here on the forum when posting however.
  12. Right, but what if you are a Mac or Linux user? Using a proprietary format is not a good choice. Everybody has a PDF viewer though. Heck, I have that on my Evo 3D!
  13. Due to 95% of the guides on the web for Zero being out of date and relying on autoconf, I decided to write down my method for building Zero on Debian Squeeze. Note that I am a big Linux user and the guide will work as a normal user minus one or two areas, such as installing packages from the repositories or creating a directory for the project in "/usr/src". Everything else can be run as a normal user. I wrote this guide in LibreOffice Writer and then exported it to PDF so that anybody can read it. I have seen a few MS Word documents out there and I found an OpenOffice/LibreOffice/StarOffice guide, but not all of us like to blow $500 for a copy of MS Office and not all of us know of the open standards, but almost everybody has Adobe Reader or Foxit Reader. I hope this helps! Oh, and I will be adding a section on configuring and running the server after Christmas. If you find any errors please let me know. MaNGOS Zero Guide
  14. You're right, VM's do take some overhead to operate and would be heck just to run a single program such as the server. I will release my guide as a PDF later today or tomorrow. I'll give it to the community as a Christmas present! I would also recommend you use PDF as well, since Office costs money and not everybody uses LibreOffice which does MS format, PDF, and the open formats.
  15. Yeah that is an old guide. Unfortunately all of my servers are actually servers, meaning Linux for stability, security, and low memory footprint. I have not compiled the server on Windows and cannot offer assistance, but I can easily show you how to do this on Linux. Specifically Debian Squeeze, though Ubuntu, Kubuntu, etc should be the same. Off-topic for a sec, Debian 7 comes out soon, woohoo!
  16. That guide is outdated. YOu have to build (compile) the extractor and such now. The batch file does not come with Zero either. You shouldn't need it though. I am at work right now and do not have exact directions, but you should be able to find a Visual Studio project file for the extractor tools in a folder somewhere in your project-tree.
  17. I will try to implement these this weekend. No promises, as I have worked for almost three weeks straight, long hours (over 14 a few times). Very busy at my professional job, so this is on a back-burner. I did add one thing to my list. This is most-likely a DB issue however.
  18. I sure can, Cala. I am building a new kernel for the WoW server box right now (I love custom kernels) and will be able to tell you specifics later today or tomorrow. I am working towards a new internet connection and once done, I can allow you access to the server if it will help you.
  19. Added a bug that I discovered last night to the bottom of my list. It seems as though turning in the Echeyakee quest in Crossroads results in random spells being applied to players. My girlfriend and friend got one with a guy's picture, but each functioned differently, and my shaman got "Sapta Sight". We were all supposed to get "Echeyakee's Grace". *EDIT* Yes, I mined the deposits two or three times. Either way, when it was orange you got a skill point every time you mined successfully in the official WoW. Not randomly. Also adding a bug I just thought of where when you mine or do another skill such as skinning, it insta-fails instead of going through the progress, then failing like on official.
  20. Sorry for the delay, but if you went from Lenny to Squeeze (dist-upgrade), your kernel changed. I would recommend rebuilding both your realm server and your world server now. Lenny used kernel 2.6.26 and Squeeze uses 2.6.32. Big difference. Also, don't roll the latest kernel from kernel.org just yet if you use sound on your box. ALSA doesn't compile under the last several versions due to removal of something, but I cannot remember what just yet. This includes the latest stable release on the ALSA site. I tried on my business laptop, which also runs Squeeze, and ALSA would not compile at all. Had to go back. I believe the highest one you can compile and have no issues with is 2.6.36 or 2.6.37.
  21. True, I cannot scan and upload, but If I typed up a list of the skills and data, or maybe made a spreadsheet on my own, would there be any harm in linking that here?
  22. OK, I dug my original WoW guide by Brady out of a box and guess what? It lists all of the skills for all classes and has detailed information about each skill at each level of the skill, including what player-level you can train the skill, how much damage, constraints, etc. Can this be used to fix the feral druid skills or help the Zero development in any way? If so, would it be OK to scan the relevant pages into a PDF for the devs?
  23. I updated the list today. Still looking for solutions, but to be honest I am maxed out at the office with work and have little home time at the moment to try a bunch of fixes.
  24. You know, the fire damage radius affects Zero also. I can be several feet away from a fire and still get burned on my Zero server.
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