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Vehicles (Dev)


Guest AuntieMangos

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Wojta, any advice how to make Vehicle being able to fly, or its not really working on 3.3.x ? I have compiled and run (after few errors fixing ;p) Your Vehicle branch from Valhalla-Project but i cant get Vehicle (not vehicle only actually) flying, tryed normal flying NPCs with charm spells too, they can only walk on ground.

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hmm... its on previous page..

Vehicles take data from both of them..?

Hmmm actually i just made it git clone youradress Vehicle

I also have the thingy You linked, still vehicles are not capable of flying even with that specific flag(cast)

Gonna try cloning master branch then pulling vehicles, though i doubt it will start working

Uhm actually flying vehicles cannot move at all, just turn around....

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Okay i have 1 problem..

When i use patch from traponinet ...Everything is okay but when i use Valhalla source.

The quest "Into the realm of shadows" (DK Start Zone) crashes the server ..When you jump on the horse and the server is crashing ..

Any idea ?

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Okay i have 1 problem..

When i use patch from traponinet ...Everything is okay but when i use Valhalla source.

The quest "Into the realm of shadows" (DK Start Zone) crashes the server ..When you jump on the horse and the server is crashing ..

Any idea ?

Yes, I have exactly the same issue. For an immediate workaround I removed the scriptname from Salanar and changed the quest to autocomplete. If we can fix this issue it would be great.

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Okay i have 1 problem..

When i use patch from traponinet ...Everything is okay but when i use Valhalla source.

The quest "Into the realm of shadows" (DK Start Zone) crashes the server ..When you jump on the horse and the server is crashing ..

Any idea ?

The difference is here: in the file Vehicle.cpp

just find this line:

       case 28782:InstallAccessory(28768,0,false, false);break; // Acherus Deathcharger

and change it like this:

       case 28782:InstallAccessory(28768,1,true);break; // Acherus Deathcharger

and compile or re-compile the mangos core again.

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4> .. \\ .. \\ src \\ game \\ Unit.cpp (13883): error C2664: 'Unit:: SendMonsterMove': the four parameters (a) 'int' from 'SplineType' (Return) to convert no.

4 "enumerated in the form of an explicit cast to convert (static_cast, C-style cast or function-style cast) is required.

error compile rev 9403

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