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REV 7280 LAST UDB

======= Backtrace: =========

/lib/libc.so.6[0x7fcdc11cd663]

/lib/libc.so.6[0x7fcdc11cf922]

/lib/libc.so.6(__libc_malloc+0x90)[0x7fcdc11d1360]

/usr/lib/libstdc++.so.6(_Znwm+0x1d)[0x7fcdc1a105ed]

./mangos-worldd(_ZNSt6vectorIhSaIhEE7reserveEm+0x5c)[0x4d05fc]

./mangos-worldd(_ZN10UpdateDataC1Ev+0x7d)[0x71f28d]

./mangos-worldd(_ZN3Map26UpdateObjectsVisibilityForEP6Playe r4Cell9CoordPairILj512EE+0x31)[0x59aa91]

./mangos-worldd(_ZN3Map16PlayerRelocationEP6Playerffff+0x49 3)[0x59f7f3]

./mangos-worldd(_ZN17DestinationHolderI9TravellerI6PlayerEE 15UpdateTravellerERS2_jbb+0xdb)[0x68890b]

./mangos-worldd(_ZN27FlightPathMovementGenerator6UpdateER6P layerRKj+0x6f)[0x72360f]

./mangos-worldd(_ZN23MovementGeneratorMediumI6Player27Fligh tPathMovementGeneratorE6UpdateER4UnitRKj+0x9)[0x5b5709]

./mangos-worldd(_ZN12MotionMaster12UpdateMotionEj+0x52)[0x5b3b12]

./mangos-worldd(_ZN6Player6UpdateEj+0x3c)[0x67c76c]

./mangos-worldd(_ZN14ObjectAccessor13UpdatePlayersEj+0x56)[0x5bb866]

./mangos-worldd(_ZN10MapManager6UpdateEj+0x49)[0x5b1dc9]

./mangos-worldd(_ZN5World6UpdateEj+0x1cf)[0x73199f]

./mangos-worldd(_ZN13WorldRunnable3runEv+0xcd)[0x4c87dd]

/opt/mangos/lib/libZThread.so.0(_ZN7ZThread10ThreadImpl8dispatchEP S0_S1_NS_4TaskE+0x2be)[0x7fcdc1e9e27e]

/opt/mangos/lib/libZThread.so.0[0x7fcdc1e9e896]

/opt/mangos/lib/libZThread.so.0(_dispatch+0x2e)[0x7fcdc1ea422e]

/lib/libpthread.so.0[0x7fcdc1c5d3f7]

/lib/libc.so.6(clone+0x6d)[0x7fcdc1232b3d]

======= Memory map: ========

00400000-0094e000 r-xp 00000000 08:01 14661505 /opt/mangos/bin/mangos-worldd

00b4e000-00b5b000 rw-p 0054e000 08:01 14661505 /opt/mangos/bin/mangos-worldd

00b5b000-403d3000 rw-p 00b5b000 00:00 0 [heap]

403d4000-403d5000 ---p 403d4000 00:00 0

403d5000-40bd5000 rw-p 403d5000 00:00 0

40bd5000-40bd6000 ---p 40bd5000 00:00 0

40bd6000-413d6000 rw-p 40bd6000 00:00 0

413d6000-413d7000 ---p 413d6000 00:00 0

413d7000-41bd7000 rw-p 413d7000 00:00 0

41ebc000-41ebd000 ---p 41ebc000 00:00 0

41ebd000-426bd000 rw-p 41ebd000 00:00 0

426bd000-426be000 ---p 426bd000 00:00 0

426be000-42ebe000 rw-p 426be000 00:00 0

42ebe000-42ebf000 ---p 42ebe000 00:00 0

42ebf000-436bf000 rw-p 42ebf000 00:00 0

436bf000-436c0000 ---p 436bf000 00:00 0

436c0000-43ec0000 rw-p 436c0000 00:00 0

43ec0000-43ec1000 ---p 43ec0000 00:00 0

43ec1000-446c1000 rw-p 43ec1000 00:00 0

446c1000-446c2000 ---p 446c1000 00:00 0

446c2000-44ec2000 rw-p 446c2000 00:00 0

7fcd18000000-7fcd1a9de000 rw-p 7fcd18000000 00:00 0

7fcd1a9de000-7fcd1c000000 ---p 7fcd1a9de000 00:00 0

7fcd20000000-7fcd23863000 rw-p 7fcd20000000 00:00 0

7fcd23863000-7fcd24000000 ---p 7fcd23863000 00:00 0

7fcd28000000-7fcd2bfff000 rw-p 7fcd28000000 00:00 0

7fcd2bfff000-7fcd2c000000 ---p 7fcd2bfff000 00:00 0

7fcd2c000000-7fcd2fff3000 rw-p 7fcd2c000000 00:00 0

7fcd2fff3000-7fcd30000000 ---p 7fcd2fff3000 00:00 0

7fcd30000000-7fcd37f60000 rw-p 7fcd30000000 00:00 0

7fcd37f60000-7fcd38000000 ---p 7fcd37f60000 00:00 0

7fcd38000000-7fcd3c000000 rw-p 7fcd38000000 00:00 0

7fcd3c000000-7fcd3ffff000 rw-p 7fcd3c000000 00:00 0

7fcd3ffff000-7fcd40000000 ---p 7fcd3ffff000 00:00 0

7fcd40000000-7fcd43fff000 rw-p 7fcd40000000 00:00 0

7fcd43fff000-7fcd44000000 ---p 7fcd43fff000 00:00 0

7fcd44000000-7fcd48000000 rw-p 7fcd44000000 00:00 0

7fcd48000000-7fcd4c000000 rw-p 7fcd48000000 00:00 0

7fcd4c000000-7fcd50000000 rw-p 7fcd4c000000 00:00 0

7fcd50000000-7fcd54000000 rw-p 7fcd50000000 00:00 0

7fcd54000000-7fcd58000000 rw-p 7fcd54000000 00:00 0

7fcd58000000-7fcd5c000000 rw-p 7fcd58000000 00:00 0

7fcd5c000000-7fcd5ffff000 rw-p 7fcd5c000000 00:00 0

7fcd5ffff000-7fcd60000000 ---p 7fcd5ffff000 00:00 0

7fcd60000000-7fcd68000000 rw-p 7fcd60000000 00:00 0

7fcd68000000-7fcd6ff7d000 rw-p 7fcd68000000 00:00 0

7fcd6ff7d000-7fcd70000000 ---p 7fcd6ff7d000 00:00 0

7fcd70000000-7fcd74000000 rw-p 7fcd70000000 00:00 0

7fcd78000000-7fcd7c000000 rw-p 7fcd78000000 00:00 0

7fcd7c000000-7fcd7ffd7000 rw-p 7fcd7c000000 00:00 0

7fcd7ffd7000-7fcd80000000 ---p 7fcd7ffd7000 00:00 0

7fcd83e0d000-7fcd83ffe000 rw-p 7fcd83e0d000 00:00 0

7fcd84000000-7fcd8c000000 rw-p 7fcd84000000 00:00 0

7fcd8c000000-7fcd90000000 rw-p 7fcd8c000000 00:00 0

7fcd904cd000-7fcd907cd000 rw-p 7fcd904cd000 00:00 0

7fcd907ce000-7fcd911ce000 rw-p 7fcd907ce000 00:00 0

7fcd911cf000-7fcd92031000 rw-p 7fcd911cf000 00:00 0

7fcd92032000-7fcd9396d000 rw-p 7fcd92032000 00:00 0

7fcd9396f000-7fcd93cf4000 rw-p 7fcd9396f000 00:00 0

7fcd93cf6000-7fcd93ffe000 rw-p 7fcd93cf6000 00:00 0

7fcd94000000-7fcd9c000000 rw-p 7fcd94000000 00:00 0

7fcd9c000000-7fcda0000000 rw-p 7fcd9c000000 00:00 0

7fcda0010000-7fcda0410000 rw-p 7fcda0010000 00:00 0

7fcda0411000-7fcda0611000 rw-p 7fcda0411000 00:00 0

7fcda0612000-7fcda2239000 rw-p 7fcda0612000 00:00 0

7fcda223b000-7fcdabfbe000 rw-p 7fcda223b000 00:00 0

7fcdabfbe000-7fcdac000000 ---p 7fcdabfbe000 00:00 0

7fcdac049000-7fcdb7f9e000 rw-p 7fcdac049000 00:00 0

7fcdb7f9e000-7fcdb8000000 ---p 7fcdb7f9e000 00:00 0

7fcdb8024000-7fcdb833c000 rw-p 7fcdb8024000 00:00 0

7fcdb8393000-7fcdb949f000 rw-p 7fcdb8393000 00:00 0

7fcdb94d9000-7fcdb97d9000 rw-p 7fcdb94d9000 00:00 0

7fcdb97db000-7fcdbd44f000 rw-p 7fcdb97db000 00:00 0

7fcdbd4ed000-7fcdbdb82000 rw-p 7fcdbd4ed000 00:00 0

7fcdbdc1e000-7fcdc0371000 rw-p 7fcdbdc1e000 00:00 0

7fcdc0371000-7fcdc037b000 r-xp 00000000 08:01 13124710 /lib/libnss_files-2.7.so

7fcdc037b000-7fcdc057b000 ---p 0000a000 08:01 13124710 /lib/libnss_files-2.7.so

7fcdc057b000-7fcdc057d000 rw-p 0000a000 08:01 13124710 /lib/libnss_files-2.7.so

7fcdc057d000-7fcdc0585000 r-xp 00000000 08:01 13124717 /lib/librt-2.7.so

7fcdc0585000-7fcdc0784000 ---p 00008000 08:01 13124717 /lib/librt-2.7.so

7fcdc0784000-7fcdc0786000 rw-p 00007000 08:01 13124717 /lib/librt-2.7.so

7fcdc0786000-7fcdc079c000 r-xp 00000000 08:01 13124707 /lib/libnsl-2.7.so

7fcdc079c000-7fcdc099b000 ---p 00016000 08:01 13124707 /lib/libnsl-2.7.so

7fcdc099b000-7fcdc099d000 rw-p 00015000 08:01 13124707 /lib/libnsl-2.7.so

7fcdc099d000-7fcdc099f000 rw-p 7fcdc099d000 00:00 0

7fcdc099f000-7fcdc09a8000 r-xp 00000000 08:01 13124703 /lib/libcrypt-2.7.so

7fcdc09a8000-7fcdc0ba7000 ---p 00009000 08:01 13124703 /lib/libcrypt-2.7.so

7fcdc0ba7000-7fcdc0ba9000 rw-p 00008000 08:01 13124703 /lib/libcrypt-2.7.so

7fcdc0ba9000-7fcdc0bd7000 rw-p 7fcdc0ba9000 00:00 0

7fcdc0bd7000-7fcdc0bd9000 r-xp 00000000 08:01 13124704 /lib/libdl-2.7.so

7fcdc0bd9000-7fcdc0dd9000 ---p 00002000 08:01 13124704 /lib/libdl-2.7.so

7fcdc0dd9000-7fcdc0ddb000 rw-p 00002000 08:01 13124704 /lib/libdl-2.7.so

7fcdc0ddb000-7fcdc0f35000 r-xp 00000000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7fcdc0f35000-7fcdc1135000 ---p 0015a000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7fcdc1135000-7fcdc1158000 rw-p 0015a000 08:01 919100 /usr/lib/libcrypto.so.0.9.8

7fcdc1158000-7fcdc115b000 rw-p 7fcdc1158000 00:00 0

7fcdc115b000-7fcdc12b3000 r-xp 00000000 08:01 13124701 /lib/libc-2.7.so

7fcdc12b3000-7fcdc14b3000 ---p 00158000 08:01 13124701 /lib/libc-2.7.so

7fcdc14b3000-7fcdc14b6000 r--p 00158000 08:01 13124701 /lib/libc-2.7.so

7fcdc14b6000-7fcdc14b8000 rw-p 0015b000 08:01 13124701 /lib/libc-2.7.so

7fcdc14b8000-7fcdc14bd000 rw-p 7fcdc14b8000 00:00 0

7fcdc14bd000-7fcdc14ca000 r-xp 00000000 08:01 13124694 /lib/libgcc_s.so.1

7fcdc14ca000-7fcdc16ca000 ---p 0000d000 08:01 13124694 /lib/libgcc_s.so.1

7fcdc16ca000-7fcdc16cb000 rw-p 0000d000 08:01 13124694 /lib/libgcc_s.so.1

7fcdc16cb000-7fcdc174b000 r-xp 00000000 08:01 13124705 /lib/libm-2.7.so

7fcdc174b000-7fcdc194a000 ---p 00080000 08:01 13124705 /lib/libm-2.7.so

7fcdc194a000-7fcdc194c000 rw-p 0007f000 08:01 13124705 /lib/libm-2.7.so

7fcdc194c000-7fcdc1a3b000 r-xp 00000000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7fcdc1a3b000-7fcdc1c3b000 ---p 000ef000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7fcdc1c3b000-7fcdc1c41000 r--p 000ef000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7fcdc1c41000-7fcdc1c44000 rw-p 000f5000 08:01 918284 /usr/lib/libstdc++.so.6.0.9

7fcdc1Cancelado

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Posted

Core: 7254 (mangos-0.12)

SD2: 812

UDB: 0.10.5

(gdb) bt full
#0  0xb7fcd410 in ?? ()
No symbol table info available.
#1  0xb0afdd3c in ?? ()
No symbol table info available.
#2  0x00000006 in ?? ()
No symbol table info available.
#3  0xb7755fb9 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#4  0xb7789dfa in __fsetlocking () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#5  0xb779168f in mallopt () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#6  0xb7791732 in free () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#7  0xb793c3b1 in operator delete () from /usr/lib/libstdc++.so.6
No symbol table info available.
#8  0x081dd900 in ~MotionMaster (this=0x38) at ../../../src/game/MotionMaster.cpp:72
No locals.
#9  0x0831b287 in ~Unit (this=0xa042a178) at ../../../src/game/Unit.cpp:247
No locals.
#10 0x08136064 in ~Creature (this=0xa042a178) at ../../../src/game/Creature.cpp:144
No locals.
#11 0x081f99ee in ObjectGridUnloader::Visit<Creature> (this=0xb0afe128, m=@0x94b1e2c4)
   at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0xa042a178
#12 0x081fa8c1 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0afe128, c=@0x94b1e2c4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#13 0x081c1788 in Map::UnloadGrid (this=0xb1791de0, x=@0xb0afe258, y=@0xb0afe254, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x94b1e070}
       grid = <value optimized out>
       gx = <value optimized out>
       gy = <value optimized out>
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
---Type <return> to continue, or q <return> to quit---
#14 0x083acd11 in RemovalState::Update (this=0xb16608f0, m=@0xb1791de0, grid=@0x94b1e070,
   info=@0x6, x=@0xb0afe258, y=@0xb0afe254, t_diff=@0xb0afe288)
   at ../../../src/game/GridStates.cpp:66
No locals.
#15 0x081c6143 in Map::Update (this=0xb1791de0, t_diff=@0xb0afe288)
   at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 176}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#16 0x081dc185 in MapManager::Update (this=0xb46407e8, diff=88)
   at ../../../src/game/MapManager.cpp:252
       iter = {_M_cur = 0xb1666760, _M_ht = 0xb4640830}
#17 0x0834cc58 in World::Update (this=0x85a2378, diff=88) at ../../../src/game/World.cpp:1557
       next = {_M_cur = 0x0, _M_ht = 0xb79c2a7c}
#18 0x0811586b in WorldRunnable::run (this=0xb3c4d4f8)
   at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 88
       realCurrTime = 2054517774
       realPrevTime = <value optimized out>
       prevSleepTime = 84
#19 0xb79b08a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xb3c4d538,
   task=@0xb0afe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#20 0xb79b2f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf91fe2c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#21 0xb79b69dc in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#22 0xb7977240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#23 0xb77f749e in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.

(gdb) bt full
#0  0xb7f30410 in ?? ()
No symbol table info available.
#1  0xb105dd4c in ?? ()
No symbol table info available.
#2  0x00000006 in ?? ()
No symbol table info available.
#3  0xb76b8fb9 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#4  0xb76ecdfa in __fsetlocking () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#5  0xb76f468f in mallopt () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#6  0xb76f4732 in free () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#7  0xb789f3b1 in operator delete () from /usr/lib/libstdc++.so.6
No symbol table info available.
#8  0xb789f40d in operator delete[] () from /usr/lib/libstdc++.so.6
No symbol table info available.
#9  0x081f1c39 in ~Object (this=0x22) at ../../../src/game/Object.cpp:96
No locals.
#10 0x0814724a in ~GameObject (this=0xdd1d238) at ../../../src/game/Object.h:342
No locals.
#11 0x081fa6b6 in ObjectGridUnloader::Visit<GameObject> (this=0xb105e128, m=@0x12853a24)
   at ../../../src/game/ObjectGridLoader.cpp:261
       obj = (class GameObject *) 0xdd1d238
#12 0x081fa901 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb105e128, c=@0x12853a24)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#13 0x081c1788 in Map::UnloadGrid (this=0xf166338, x=@0xb105e258, y=@0xb105e254, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x12852768}
       grid = <value optimized out>
       gx = <value optimized out>
       gy = <value optimized out>
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
---Type <return> to continue, or q <return> to quit---
#14 0x083acd11 in RemovalState::Update (this=0xf3cf998, m=@0xf166338, grid=@0x12852768,
   info=@0x6, x=@0xb105e258, y=@0xb105e254, t_diff=@0xb105e288)
   at ../../../src/game/GridStates.cpp:66
No locals.
#15 0x081c6143 in Map::Update (this=0xf166338, t_diff=@0xb105e288)
   at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 172}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#16 0x081dc185 in MapManager::Update (this=0xb467930, diff=88)
   at ../../../src/game/MapManager.cpp:252
       iter = {_M_cur = 0xf4f2c58, _M_ht = 0xb467978}
#17 0x0834cc58 in World::Update (this=0x85a2300, diff=88) at ../../../src/game/World.cpp:1557
       next = {_M_cur = 0x0, _M_ht = 0xb7925a7c}
#18 0x0811586b in WorldRunnable::run (this=0xf43c6e8) at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 88
       realCurrTime = 2074327286
       realPrevTime = <value optimized out>
       prevSleepTime = 80
#19 0xb79138a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xf34ba98,
   task=@0xb105e424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#20 0xb7915f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfe2972c)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#21 0xb79199dc in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#22 0xb78da240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#23 0xb775a49e in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-13_13-09-31.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x779ab5c0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x779ab5c0)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x779aaf40)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x779aaf40) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xa95ff098, m=@0x7b6acdcc)
   at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x779aaf40
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa95ff098, c=@0x7b6acdcc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0x86395b0, x=@0xa95ff1b0, y=@0xa95ff1ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x7b6ac548}
       grid = (NGridType *) 0x7b6ac548
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0x8617388, m=@0x86395b0, grid=@0x7b6ac548, info=@0x7b6ac54c,
   x=@0xa95ff1b0, y=@0xa95ff1ac, t_diff=@0xa95ff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0x86395b0, t_diff=@0xa95ff1f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 112}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb372a1d0, diff=112) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x86266a8, _M_ht = 0xb372a218}
#9  0x083503ad in World::Update (this=0xb650d438, diff=112) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#10 0x0811292e in WorldRunnable::run (this=0x8627cc8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 112
       realCurrTime = 1867707425
       realPrevTime = <value optimized out>
       prevSleepTime = 98
#11 0xb7ad3a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0x866fca0, task=@0xa95ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ad3f88 in run (this=0xbfbc7acc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ad99b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79b41b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb790b03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-13_15-42-20.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x102470a8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x102470a8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x10246a28) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x10246a28) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xae660098, m=@0x9eaf9dc4) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x10246a28
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae660098,
   c=@0x9eaf9dc4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0xa30f770, x=@0xae6601b0, y=@0xae6601ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x9eaf74f0}
       grid = (NGridType *) 0x9eaf74f0
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xa2bc080, m=@0xa30f770, grid=@0x9eaf74f0, info=@0x9eaf74f4, x=@0xae6601b0, y=@0xae6601ac,
   t_diff=@0xae6601f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0xa30f770, t_diff=@0xae6601f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 166}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb4bd5bc0, diff=78) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xa44b9e8, _M_ht = 0xb4bd5c08}
#9  0x083503ad in World::Update (this=0xb660d450, diff=78) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb660d4a0}
#10 0x0811292e in WorldRunnable::run (this=0xa2c41b8) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 78
       realCurrTime = 1876871640
       realPrevTime = <value optimized out>
       prevSleepTime = 72
#11 0xb7ae5a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xa345ba8, task=@0xae660374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7ae5f88 in run (this=0xbf8db7dc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7aeb9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79c61b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb791d03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-13_21-52-09.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d707f in Map::GetHeight (this=0xb372ca90, x=-1066.6665, y=223.728821, z=111.326416, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
1008            zi[0] = gmap->Z[lx_int][ly_int];
#0  0x081d707f in Map::GetHeight (this=0xb372ca90, x=-1066.6665, y=223.728821, z=111.326416, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
       lx_int = 256
       fact_y = -998.997986
       _mapheight = 208.718002
       ly_int = 148
       fact_x = 256
       gmap = (._191 *) 0x72da5b40
       gx = 33
       gy = 31
       lx = 256
       ly = -998.997986
       mapHeight = 208.718002
       vmapHeight = -998.997986
#1  0x08258646 in Player::UpdateUnderwaterState (this=0x9e2d6d08, m=0xb372ca90, x=-1066.6665, y=223.728821, z=111.326416)
   at ../../../src/game/Player.cpp:19198
       water_z = 178.870941
       terrain_z = -998.997986
       flag1 = <value optimized out>
#2  0x082a779f in Player::SetPosition (this=0x9e2d6d08, x=-1066.6665, y=223.728821, z=111.326416, orientation=0.154238939, teleport=false)
   at ../../../src/game/Player.cpp:5398
       m = (class Map *) 0xb372ca90
       old_x = -1071.52039
       old_y = 219.262283
       old_z = 256
       old_r = 148.610352
#3  0x083b7017 in WorldSession::HandleMovementOpcodes (this=0x8e7ab278, recv_data=@0x6be712d0) at ../../../src/game/MovementHandler.cpp:575
       damage = <value optimized out>
       height = -9.23451311e-14
       safe_fall = -1215361856
       damageperc = -998.997986
       z_diff = 2.24207754e-44
       opcode = <value optimized out>
       movementInfo = {flags = 33, unk1 = 0, time = 19272270, x = -1066.6665, y = 223.728821, z = 111.326416, o = 0.154238939, t_guid = 0,
 t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -48 'п', s_pitch = 0, fallTime = 1006, j_unk = 0, j_sinAngle = 0,
 j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
       timedelta = 500
       CurrentMStime = <value optimized out>
       CurrentMStimeDelta = <value optimized out>
       sync_time = 61
       curDest = <value optimized out>
#4  0x08356467 in WorldSession::Update (this=0x8e7ab278) at ../../../src/game/WorldSession.cpp:207
       packet = (WorldPacket *) 0x6be712d0
       currTime = <value optimized out>
#5  0x083501d9 in World::UpdateSessions (this=0x85793f8, diff=124) at ../../../src/game/World.cpp:2628
       next = {_M_cur = 0x17372188, _M_ht = 0x857945c}
#6  0x0835032e in World::Update (this=0x85793f8, diff=124) at ../../../src/game/World.cpp:1516
No locals.
#7  0x0811292e in WorldRunnable::run (this=0xb3715168) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 124
       realCurrTime = 1899034262
       realPrevTime = <value optimized out>
       prevSleepTime = 92
#8  0xb7a61a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb3752e28, task=@0xa9cff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#9  0xb7a61f88 in run (this=0xbfa5715c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#10 0xb7a679b2 in _dispatch (arg=0x94) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0xb79421b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb789903e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-14_11-09-10.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d707f in Map::GetHeight (this=0x8819e90, x=3733.3335, y=1948.1062, z=470.818115, pUseVmaps=false) at ../../../src/game/Map.cpp:1008
1008            zi[0] = gmap->Z[lx_int][ly_int];
#0  0x081d707f in Map::GetHeight (this=0x8819e90, x=3733.3335, y=1948.1062, z=470.818115, pUseVmaps=false) at ../../../src/game/Map.cpp:1008
       lx_int = 256
       fact_y = 3800.22998
       _mapheight = 2011.87
       ly_int = 88
       fact_x = 256
       gmap = (._191 *) 0x7056bc00
       gx = 24
       gy = 28
       lx = 256
       ly = 3800.22998
       mapHeight = 2011.87
       vmapHeight = 3800.22998
#1  0x08258646 in Player::UpdateUnderwaterState (this=0x8fbf3e48, m=0x8819e90, x=3733.3335, y=1948.1062, z=470.818115)
   at ../../../src/game/Player.cpp:19198
       water_z = 346.522614
       terrain_z = 3800.22998
       flag1 = <value optimized out>
#2  0x082a779f in Player::SetPosition (this=0x8fbf3e48, x=3733.3335, y=1948.1062, z=470.818115, orientation=4.47767591, teleport=false)
   at ../../../src/game/Player.cpp:5398
       m = (class Map *) 0x8819e90
       old_x = 3736.41919
       old_y = 1961.01086
       old_z = 256
       old_r = 88.9091797
#3  0x083b7017 in WorldSession::HandleMovementOpcodes (this=0x914ee0b0, recv_data=@0x823b4b70) at ../../../src/game/MovementHandler.cpp:575
       damage = <value optimized out>
       height = -5.32779929e-14
       safe_fall = -1216070396
       damageperc = 3800.22998
       z_diff = -1.47347282e-21
       opcode = <value optimized out>
       movementInfo = {flags = 50331649, unk1 = 0, time = 2712505, x = 3733.3335, y = 1948.1062, z = 470.818115, o = 4.47767591,
 t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = 112 'p', s_pitch = -0.068940416, fallTime = 825, j_unk = 0,
 j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
       check_passed = <value optimized out>
       timedelta = 500
       CurrentMStime = <value optimized out>
       CurrentMStimeDelta = <value optimized out>
       sync_time = -79
       curDest = <value optimized out>
#4  0x08356467 in WorldSession::Update (this=0x914ee0b0) at ../../../src/game/WorldSession.cpp:207
       packet = (WorldPacket *) 0x823b4b70
       currTime = <value optimized out>
#5  0x083501d9 in World::UpdateSessions (this=0xb650d458, diff=124) at ../../../src/game/World.cpp:2628
       next = {_M_cur = 0x99a2d9f0, _M_ht = 0xb650d4bc}
#6  0x0835032e in World::Update (this=0xb650d458, diff=124) at ../../../src/game/World.cpp:1516
No locals.
#7  0x0811292e in WorldRunnable::run (this=0xb3878098) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 124
       realCurrTime = 1946886504
       realPrevTime = <value optimized out>
       prevSleepTime = 96
#8  0xb7a7aa85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb223ad68, task=@0xa96ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#9  0xb7a7af88 in run (this=0xbfe6e57c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#10 0xb7a809b2 in _dispatch (arg=0x58) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0xb795b1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#12 0xb78b203e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-14_19-13-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 6, Aborted.
#0  0xb785fc87 in raise () from /lib/libc.so.6
#0  0xb785fc87 in raise () from /lib/libc.so.6
No symbol table info available.
#1  0xb78614f8 in abort () from /lib/libc.so.6
No symbol table info available.
#2  0xb785930c in __assert_fail () from /lib/libc.so.6
No symbol table info available.
#3  0x083b4165 in MapInstanced::GetInstance (this=0x738238f8, obj=0x1c2f4448) at ../../../src/game/MapInstanced.cpp:126
       NewInstanceId = <value optimized out>
       pBind = <value optimized out>
       pSave = <value optimized out>
       map = <value optimized out>
       __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)"
#4  0x082028a9 in WorldObject::GetMap (this=0x1c2f4448) at ../../../src/game/Object.cpp:1445
No locals.
#5  0x082d59e5 in Spell::SetTargetMap (this=0x87d7f6c0, i=0, cur=30, TagUnitMap=@0xa9bfeddc) at ../../../src/game/Spell.cpp:1659
       cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 5, cell_y = 4, nocreate = 1, reserved = 31}, All = 66345003}}
       notifier = {i_data = 0xa9bfeddc, i_spell = @0x87d7f6c0, i_push_type = @0xa9bfecac, i_radius = 10,
 i_TargetType = SPELL_TARGETS_FRIENDLY, i_originalCaster = 0x0}
       world_object_notifier = {i_visitor = @0xa9bfebc8}
       p = {x_coord = 349, y_coord = 260}
       grid_object_notifier = {i_visitor = @0xa9bfebc8}
       cell_lock = {i_cell = @0xa9bfecb0, i_cellPair = @0xa9bfec44}
       radius = 10
       EffectChainTarget = 0
       unMaxTargets = 0
#6  0x082e1885 in Spell::FillTargetMap (this=0x87d7f6c0) at ../../../src/game/Spell.cpp:457
       tmpUnitMap = {<std::_List_base<Unit*,std::allocator<Unit*> >> = {
   _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0xa9bfeddc, _M_prev = 0xa9bfeddc}}}, <No data fields>}
       i = 0
#7  0x082dfcc3 in Spell::cast (this=0x87d7f6c0, skipCheck=true) at ../../../src/game/Spell.cpp:2340
       castResult = <value optimized out>
#8  0x08323f9d in Unit::CastSpell (this=0x1c2f4448, Victim=0x73d81358, spellInfo=0xafb6069c, triggered=<value optimized out>, castItem=0x0,
   triggeredByAura=0x0, originalCaster=17370384290278537486) at ../../../src/game/Unit.cpp:898
       spell = (Spell *) 0x87d7f6c0
       targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -1958.28821, m_destY = 5178.70117, m_destZ = -39.7899208, m_strTarget = {
   static npos = 4294967295,
   _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
     _M_p = 0x85403fc ""}}, m_targetMask = 2, m_unitTarget = 0x73d81358, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 2622,
 m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#9  0x0814fcaf in GameObject::Update (this=0x8acf7610) at ../../../src/game/GameObject.cpp:358
       caster = (class Unit *) 0x1c2f4448
       owner = (class Unit *) 0x1c2f4448
       ok = (class Unit *) 0x73d81358
       IsBattleGroundTrap = false
       radius = 348.723328
       cell = {data = {Part = {grid_x = 28, grid_y = 41, cell_x = 2, cell_y = 5, nocreate = 0, reserved = 31}, All = 65350236}}
       NeedDespawn = false
       goInfo = (const GameObjectInfo *) 0xb45ed0d0
#10 0x083a61f6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xa9bff1b8, m=@0x8d5bf54) at ../../../src/game/GridNotifiers.cpp:208
No locals.
#11 0x081e40d5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xa9bff1b8, c=@0x8d5bf54) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#12 0x081dc6ee in Map::Update (this=0xb241b4a8, t_diff=@0xa9bff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       grid = <value optimized out>
       updater = {i_timeDiff = 127}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#13 0x081ef311 in MapManager::Update (this=0xb3b37430, diff=127) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb2408438, _M_ht = 0xb3b37478}
#14 0x083503ad in World::Update (this=0x85793f8, diff=127) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x8579448}
#15 0x0811292e in WorldRunnable::run (this=0xb2413c08) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 127
       realCurrTime = 1975958044
       realPrevTime = <value optimized out>
       prevSleepTime = 94
#16 0xb7acea85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb3b3a8b8, task=@0xa9bff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7acef88 in run (this=0xbf9c20cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7ad49b2 in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79af1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb790603e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-14_20-44-50.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9fd2d840)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x9fd2d840)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x9fd2d0d0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x9fd2d0d0) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xae5b5098, m=@0x9fb0c6e4) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x9fd2d0d0
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae5b5098,
   c=@0x9fb0c6e4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0xb4582658, x=@0xae5b51b0, y=@0xae5b51ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x9fb0a440}
       grid = (NGridType *) 0x9fb0a440
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xb440a858, m=@0xb4582658, grid=@0x9fb0a440, info=@0x9fb0a444, x=@0xae5b51b0, y=@0xae5b51ac,
   t_diff=@0xae5b51f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0xb4582658, t_diff=@0xae5b51f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 120}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb440a4e0, diff=120) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb47b5f98, _M_ht = 0xb440a528}
#9  0x083503ad in World::Update (this=0xb650d438, diff=120) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb650d488}
#10 0x0811292e in WorldRunnable::run (this=0xb4410038) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 120
       realCurrTime = 1981428735
       realPrevTime = <value optimized out>
       prevSleepTime = 78
#11 0xb7a0ea85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb48fc4f0, task=@0xae5b5374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a0ef88 in run (this=0xbfb04a0c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a149b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb78ef1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb784603e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_10-35-12.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d707f in Map::GetHeight (this=0x8f6a838, x=-8533.33203, y=694.262268, z=97.5989075, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
1008            zi[0] = gmap->Z[lx_int][ly_int];
#0  0x081d707f in Map::GetHeight (this=0x8f6a838, x=-8533.33203, y=694.262268, z=97.5989075, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
       lx_int = 256
       fact_y = -8528.63965
       _mapheight = 689.028015
       ly_int = 178
       fact_x = 256
       gmap = (._191 *) 0x5a44da80
       gx = 47
       gy = 30
       lx = 256
       ly = -8528.63965
       mapHeight = 689.028015
       vmapHeight = -8528.63965
#1  0x082b5d8d in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x90872c8c, mapid=0, x=@0xb1f1bf98, y=@0xb1f1bf94,
   z=@0xb1f1bf90, is3D=false) at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = 1.01103795
       distanceY = 0.711269379
       z2 = 97.6160583
#2  0x082b5e81 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x90872c8c, traveller=@0xb1f1c004, diff=159,
   force_update=false, micro_movement=true) at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x083430f6 in WaypointMovementGenerator<Creature>::Update (this=0x90872c80, creature=@0x97071fd0, diff=@0xb1f1c074)
   at ../../../src/game/WaypointMovementGenerator.cpp:101
       traveller = {i_traveller = @0x97071fd0}
#4  0x0839b997 in MovementGeneratorMedium<Creature, WaypointMovementGenerator<Creature> >::Update (this=0x90872c80, u=@0x97071fd0,
   time_diff=@0xb1f1c074) at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081f0b5a in MotionMaster::UpdateMotion (this=0x97072c74, diff=159) at ../../../src/game/MotionMaster.cpp:83
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#6  0x0814105a in Creature::Update (this=0x97071fd0, diff=159) at ../../../src/game/Creature.cpp:410
No locals.
#7  0x081e400f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb1f1c1b8, c=@0x1a5bf9c4) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#8  0x081e40a5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb1f1c1b8,
   c=@0x1a5bf9c4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x081dc6ee in Map::Update (this=0x8f6a838, t_diff=@0xb1f1c1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       grid = <value optimized out>
       updater = {i_timeDiff = 159}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#10 0x081ef311 in MapManager::Update (this=0x8eca5d0, diff=81) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x8f48bf8, _M_ht = 0x8eca618}
#11 0x083503ad in World::Update (this=0xb5d06820, diff=81) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb5d06870}
#12 0x0811292e in WorldRunnable::run (this=0x8f46018) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 81
       realCurrTime = 2031247547
       realPrevTime = <value optimized out>
       prevSleepTime = 76
#13 0xb7a68a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0x8f8b7f0, task=@0xb1f1c374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#14 0xb7a68f88 in run (this=0xbfa5c16c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#15 0xb7a6e9b2 in _dispatch (arg=0xb2) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#16 0xb79491b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb78a003e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_16-02-14.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x48bed3a0, __value=@0xae5b4df8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142
142             _M_node = _M_node->_M_next;
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x48bed3a0, __value=@0xae5b4df8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:142
No locals.
#1  0x08321054 in Unit::RemoveAura (this=0x963ecfc8, i=@0xae5b4e34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3825
       Aur = (class Aura *) 0x7e697dd0
       AurSpellInfo = (const SpellEntry *) 0xb1040c18
       caster = (Unit *) 0x9bbbfb78
       statue = <value optimized out>
       caster_channeled = <value optimized out>
       __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08322628 in Unit::RemoveAurasDueToSpellBySteal (this=0x963ecfc8, spellId=54646, casterGUID=49721, stealer=0x9bbbfb78)
   at ../../../src/game/Unit.cpp:3684
       basePoints = 2
       new_aur = <value optimized out>
       aur = <value optimized out>
       iter = {_M_node = 0x919fc3b0}
#3  0x082f9feb in Spell::EffectStealBeneficialBuff (this=0x76cef200, i=0) at ../../../src/game/SpellEffects.cpp:6505
       spellInfo = (const SpellEntry *) 0xb1040c18
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x73f37ba8 "\\003\\217╛\\0039бЯv", _M_finish = 0x73f37bbc "",
         _M_end_of_storage = 0x73f37bc6 "\\003"}}, <No data fields>}}, m_opcode = 819}
       success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x6afffe08,
       _M_prev = 0x6afffe08}}}, <No data fields>}
       list_size = 0
       steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x684c1370,
     _M_finish = 0x684c1370, _M_end_of_storage = 0x684c1374}}, <No data fields>}
       dispelMask = <value optimized out>
#4  0x082d05da in Spell::DoSpellHitOnUnit (this=0x76cef200, unit=0x963ecfc8, effectMask=1) at ../../../src/game/Spell.cpp:1141
       modOwner = (class Player *) 0xb6500040
       multiplier = 0
       effectNumber = 0
#5  0x082dd669 in Spell::DoAllEffectOnTarget (this=0x76cef200, target=0x7ffe2f90) at ../../../src/game/Spell.cpp:955
       mask = <value optimized out>
       unit = (class Unit *) 0x963ecfc8
       caster = (class Unit *) 0x9bbbfb78
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
#6  0x082dfafd in Spell::handle_immediate (this=0x76cef200) at ../../../src/game/Spell.cpp:2393
No locals.
#7  0x082e0020 in Spell::cast (this=0x76cef200, skipCheck=false) at ../../../src/game/Spell.cpp:2367
       castResult = <value optimized out>
#8  0x082e161b in SpellEvent::Execute (this=0x80002188, e_time=4946087, p_time=126) at ../../../src/game/Spell.cpp:5566
No locals.
#9  0x084338a8 in EventProcessor::Update (this=0x9bbbfc64, p_time=126) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x80002188
#10 0x08327c1c in Unit::Update (this=0x9bbbfb78, p_time=126) at ../../../src/game/Unit.cpp:189
No locals.
#11 0x082a8eb7 in Player::Update (this=0x9bbbfb78, p_time=126) at ../../../src/game/Player.cpp:1031
       now = <value optimized out>
       pet = <value optimized out>
#12 0x081f91e6 in ObjectAccessor::UpdatePlayers (this=0x88c2720, diff=126) at ../../../src/game/ObjectAccessor.cpp:499
       iter = {_M_cur = 0x97baac78, _M_ht = 0x85535f4}
#13 0x081ef24c in MapManager::Update (this=0xa2c35b8, diff=126) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x083503ad in World::Update (this=0xb650d458, diff=126) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb650d4a8}
#15 0x0811292e in WorldRunnable::run (this=0xa328808) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 126
       realCurrTime = 2050858659
       realPrevTime = <value optimized out>
       prevSleepTime = 95
#16 0xb7a35a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xa2c5050, task=@0xae5b5374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a35f88 in run (this=0xbfd2b42c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a3b9b2 in _dispatch (arg=0xb6500040) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79161b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb786d03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_16-11-15.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x4c8bcac0, __value=@0xa99fedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
583           { return iterator(this->_M_impl._M_node._M_next); }
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x4c8bcac0, __value=@0xa99fedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
No locals.
#1  0x08321054 in Unit::RemoveAura (this=0x90323e68, i=@0xa99fee34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3825
       Aur = (class Aura *) 0x107bcd50
       AurSpellInfo = (const SpellEntry *) 0xb1364c18
       caster = (Unit *) 0x9c8c8a18
       statue = <value optimized out>
       caster_channeled = <value optimized out>
       __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08322628 in Unit::RemoveAurasDueToSpellBySteal (this=0x90323e68, spellId=54646, casterGUID=49721, stealer=0x9c8c8a18)
   at ../../../src/game/Unit.cpp:3684
       basePoints = 2
       new_aur = <value optimized out>
       aur = <value optimized out>
       iter = {_M_node = 0x107bc048}
#3  0x082f9feb in Spell::EffectStealBeneficialBuff (this=0x8b847ea0, i=0) at ../../../src/game/SpellEffects.cpp:6505
       spellInfo = (const SpellEntry *) 0xb1364c18
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x74477a88 "\\003\\217╛\\0039бЯv", _M_finish = 0x74477a9c "24",
         _M_end_of_storage = 0x74477aa6 "\\020\\214("}}, <No data fields>}}, m_opcode = 819}
       success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x736164c0,
       _M_prev = 0x736164c0}}}, <No data fields>}
       list_size = 3
       steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x73616a38,
     _M_finish = 0x73616a44, _M_end_of_storage = 0x73616a48}}, <No data fields>}
       dispelMask = <value optimized out>
#4  0x082d05da in Spell::DoSpellHitOnUnit (this=0x8b847ea0, unit=0x90323e68, effectMask=1) at ../../../src/game/Spell.cpp:1141
       modOwner = (class Player *) 0xb78b3150
       multiplier = 0
       effectNumber = 0
#5  0x082dd669 in Spell::DoAllEffectOnTarget (this=0x8b847ea0, target=0x74453af0) at ../../../src/game/Spell.cpp:955
       mask = <value optimized out>
       unit = (class Unit *) 0x90323e68
       caster = (class Unit *) 0x9c8c8a18
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
#6  0x082dfafd in Spell::handle_immediate (this=0x8b847ea0) at ../../../src/game/Spell.cpp:2393
No locals.
#7  0x082e0020 in Spell::cast (this=0x8b847ea0, skipCheck=false) at ../../../src/game/Spell.cpp:2367
       castResult = <value optimized out>
#8  0x082e161b in SpellEvent::Execute (this=0x82555d90, e_time=411911, p_time=108) at ../../../src/game/Spell.cpp:5566
No locals.
#9  0x084338a8 in EventProcessor::Update (this=0x9c8c8b04, p_time=108) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x82555d90
#10 0x08327c1c in Unit::Update (this=0x9c8c8a18, p_time=108) at ../../../src/game/Unit.cpp:189
No locals.
#11 0x082a8eb7 in Player::Update (this=0x9c8c8a18, p_time=108) at ../../../src/game/Player.cpp:1031
       now = <value optimized out>
       pet = <value optimized out>
#12 0x081f91e6 in ObjectAccessor::UpdatePlayers (this=0xb38b5078, diff=108) at ../../../src/game/ObjectAccessor.cpp:499
       iter = {_M_cur = 0x9c45f1c0, _M_ht = 0x85535f4}
#13 0x081ef24c in MapManager::Update (this=0xb365df68, diff=108) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x083503ad in World::Update (this=0x8579470, diff=108) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x85794c0}
#15 0x0811292e in WorldRunnable::run (this=0x8adf348) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 108
       realCurrTime = 2051426930
       realPrevTime = <value optimized out>
       prevSleepTime = 67
#16 0xb7a0ca85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0x8673810, task=@0xa99ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7a0cf88 in run (this=0xbfb00a0c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7a129b2 in _dispatch (arg=0xb78b3150) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb78ed1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb784403e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_16-13-49.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x48930890, __value=@0xa9cfedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
583           { return iterator(this->_M_impl._M_node._M_next); }
#0  std::list<Aura*, std::allocator<Aura*> >::remove (this=0x48930890, __value=@0xa9cfedf8)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:583
No locals.
#1  0x08321054 in Unit::RemoveAura (this=0x8beefc38, i=@0xa9cfee34, mode=AURA_REMOVE_BY_DISPEL) at ../../../src/game/Unit.cpp:3825
       Aur = (class Aura *) 0x1201acd0
       AurSpellInfo = (const SpellEntry *) 0xb13f9c18
       caster = (Unit *) 0x9ab221c0
       statue = <value optimized out>
       caster_channeled = <value optimized out>
       __PRETTY_FUNCTION__ = "void Unit::RemoveAura(std::_Rb_tree_iterator<std::Pair<const std::Pair<unsigned int, unsigned char>, Aura*> >&, AuraRemoveMode)"
#2  0x08322628 in Unit::RemoveAurasDueToSpellBySteal (this=0x8beefc38, spellId=54646, casterGUID=49721, stealer=0x9ab221c0)
   at ../../../src/game/Unit.cpp:3684
       basePoints = 2
       new_aur = <value optimized out>
       aur = <value optimized out>
       iter = {_M_node = 0x1040d9e0}
#3  0x082f9feb in Spell::EffectStealBeneficialBuff (this=0x894abac0, i=0) at ../../../src/game/SpellEffects.cpp:6505
       spellInfo = (const SpellEntry *) 0xb13f9c18
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 20,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0x87603fc0 "\\003ОW\\0039бЯv", _M_finish = 0x87603fd4 "C", _M_end_of_storage = 0x87603fde ""}}, <No data fields>}},
 m_opcode = 819}
       success_list = {<std::_List_base<std::Pair<unsigned int, long long unsigned int>,std::allocator<std::Pair<unsigned int, long long unsigned int> > >> = {
   _M_impl = {<std::allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<__gnu_cxx::new_allocator<std::_List_node<std::Pair<unsigned int, long long unsigned int> > >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x8717aba0,
       _M_prev = 0x8717aba0}}}, <No data fields>}
       list_size = 2
       steal_list = {<std::_Vector_base<Aura*,std::allocator<Aura*> >> = {
   _M_impl = {<std::allocator<Aura*>> = {<__gnu_cxx::new_allocator<Aura*>> = {<No data fields>}, <No data fields>}, _M_start = 0x87af9680,
     _M_finish = 0x87af9688, _M_end_of_storage = 0x87af9690}}, <No data fields>}
       dispelMask = <value optimized out>
#4  0x082d05da in Spell::DoSpellHitOnUnit (this=0x894abac0, unit=0x8beefc38, effectMask=1) at ../../../src/game/Spell.cpp:1141
       modOwner = (class Player *) 0xb7948150
       multiplier = 0
       effectNumber = 0
#5  0x082dd669 in Spell::DoAllEffectOnTarget (this=0x894abac0, target=0x89495f08) at ../../../src/game/Spell.cpp:955
       mask = <value optimized out>
       unit = (class Unit *) 0x8beefc38
       caster = (class Unit *) 0x9ab221c0
       missInfo = <value optimized out>
       procAttacker = 65536
       procVictim = 131072
       procEx = <value optimized out>
#6  0x082dfafd in Spell::handle_immediate (this=0x894abac0) at ../../../src/game/Spell.cpp:2393
No locals.
#7  0x082e0020 in Spell::cast (this=0x894abac0, skipCheck=false) at ../../../src/game/Spell.cpp:2367
       castResult = <value optimized out>
#8  0x082e161b in SpellEvent::Execute (this=0x87afaf18, e_time=76989, p_time=149) at ../../../src/game/Spell.cpp:5566
No locals.
#9  0x084338a8 in EventProcessor::Update (this=0x9ab222ac, p_time=149) at ../../../src/framework/Utilities/EventProcessor.cpp:47
       Event = (BasicEvent *) 0x87afaf18
#10 0x08327c1c in Unit::Update (this=0x9ab221c0, p_time=149) at ../../../src/game/Unit.cpp:189
No locals.
#11 0x082a8eb7 in Player::Update (this=0x9ab221c0, p_time=149) at ../../../src/game/Player.cpp:1031
       now = <value optimized out>
       pet = <value optimized out>
#12 0x081f91e6 in ObjectAccessor::UpdatePlayers (this=0xb3517b58, diff=149) at ../../../src/game/ObjectAccessor.cpp:499
       iter = {_M_cur = 0x9a7a3158, _M_ht = 0x85535f4}
#13 0x081ef24c in MapManager::Update (this=0xb4b1e700, diff=149) at ../../../src/game/MapManager.cpp:248
No locals.
#14 0x083503ad in World::Update (this=0x85794b8, diff=149) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x8579508}
#15 0x0811292e in WorldRunnable::run (this=0xb3ca0698) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 149
       realCurrTime = 2051589826
       realPrevTime = <value optimized out>
       prevSleepTime = 97
#16 0xb7aa1a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb28a44d0, task=@0xa9cff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#17 0xb7aa1f88 in run (this=0xbf99589c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#18 0xb7aa79b2 in _dispatch (arg=0xb7948150) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb79821b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb78d903e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_18-58-55.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d707f in Map::GetHeight (this=0xb2366150, x=-10133.332, y=1070.50183, z=36.2834625, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
1008            zi[0] = gmap->Z[lx_int][ly_int];
#0  0x081d707f in Map::GetHeight (this=0xb2366150, x=-10133.332, y=1070.50183, z=36.2834625, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
       lx_int = 256
       fact_y = -10229.8848
       _mapheight = 1169.30017
       ly_int = 254
       fact_x = 256
       gmap = (._191 *) 0xa9e90be8
       gx = 50
       gy = 29
       lx = 256
       ly = -10229.8848
       mapHeight = 1169.30017
       vmapHeight = -10229.8848
#1  0x082b5d8d in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x7dab8ff0, mapid=0, x=@0xb22fefb8, y=@0xb22fefb4,
   z=@0xb22fefb0, is3D=false) at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = 0.36949721
       distanceY = 0.871306717
       z2 = 36.2834625
#2  0x082b5e81 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x7dab8ff0, traveller=@0xb22ff008, diff=117,
   force_update=false, micro_movement=true) at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x083c3691 in RandomMovementGenerator<Creature>::Update (this=0x7dab8fe8, creature=@0x820ac280, diff=@0xb22ff074)
   at ../../../src/game/RandomMovementGenerator.cpp:146
       traveller = {i_traveller = @0x820ac280}
#4  0x0839b887 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x7dab8fe8, u=@0x820ac280,
   time_diff=@0xb22ff074) at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081f0b5a in MotionMaster::UpdateMotion (this=0x820acf24, diff=117) at ../../../src/game/MotionMaster.cpp:83
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#6  0x0814105a in Creature::Update (this=0x820ac280, diff=117) at ../../../src/game/Creature.cpp:410
No locals.
#7  0x081e400f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb22ff1b8, c=@0x9583487c) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#8  0x081e40a5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb22ff1b8,
   c=@0x9583487c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x081dc6ee in Map::Update (this=0xb2366150, t_diff=@0xb22ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       grid = <value optimized out>
       updater = {i_timeDiff = 117}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#10 0x081ef311 in MapManager::Update (this=0xa75a320, diff=117) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb4431c38, _M_ht = 0xa75a368}
#11 0x083503ad in World::Update (this=0x8579498, diff=117) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x85794e8}
#12 0x0811292e in WorldRunnable::run (this=0xb232ad90) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 117
       realCurrTime = 2061468203
       realPrevTime = <value optimized out>
       prevSleepTime = 96
#13 0xb7a6ea85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb2326210, task=@0xb22ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#14 0xb7a6ef88 in run (this=0xbfe6256c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#15 0xb7a749b2 in _dispatch (arg=0xfe) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#16 0xb794f1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb78a603e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-15_23-18-13.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x081d707f in Map::GetHeight (this=0xb44100a0, x=533.333374, y=-1968.33533, z=92.7645187, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
1008            zi[0] = gmap->Z[lx_int][ly_int];
#0  0x081d707f in Map::GetHeight (this=0xb44100a0, x=533.333374, y=-1968.33533, z=92.7645187, pUseVmaps=false)
   at ../../../src/game/Map.cpp:1008
       lx_int = 256
       fact_y = 588.411804
       _mapheight = -2041.20544
       ly_int = 176
       fact_x = 256
       gmap = (._191 *) 0x92e9db78
       gx = 30
       gy = 35
       lx = 256
       ly = 588.411804
       mapHeight = -2041.20544
       vmapHeight = 588.411804
#1  0x082b5d8d in DestinationHolder<Traveller<Creature> >::GetLocationNow (this=0x21c409e8, mapid=1, x=@0xb23fefb8, y=@0xb23fefb4,
   z=@0xb23fefb0, is3D=false) at ../../../src/game/DestinationHolderImp.h:198
       percent_passed = 256
       distanceX = -0.766338289
       distanceY = 0.594822824
       z2 = 92.8183289
#2  0x082b5e81 in DestinationHolder<Traveller<Creature> >::UpdateTraveller (this=0x21c409e8, traveller=@0xb23ff008, diff=178,
   force_update=false, micro_movement=true) at ../../../src/game/DestinationHolderImp.h:145
       x = <value optimized out>
       y = <value optimized out>
       z = <value optimized out>
#3  0x083c3691 in RandomMovementGenerator<Creature>::Update (this=0x21c409e0, creature=@0x141d12d8, diff=@0xb23ff074)
   at ../../../src/game/RandomMovementGenerator.cpp:146
       traveller = {i_traveller = @0x141d12d8}
#4  0x0839b887 in MovementGeneratorMedium<Creature, RandomMovementGenerator<Creature> >::Update (this=0x21c409e0, u=@0x141d12d8,
   time_diff=@0xb23ff074) at ../../../src/game/MovementGenerator.h:72
No locals.
#5  0x081f0b5a in MotionMaster::UpdateMotion (this=0x141d1f7c, diff=178) at ../../../src/game/MotionMaster.cpp:83
       __PRETTY_FUNCTION__ = "void MotionMaster::UpdateMotion(uint32)"
#6  0x0814105a in Creature::Update (this=0x141d12d8, diff=178) at ../../../src/game/Creature.cpp:410
No locals.
#7  0x081e400f in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb23ff1b8, c=@0x87465744) at ../../../src/game/GridNotifiersImpl.h:46
No locals.
#8  0x081e40a5 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb23ff1b8,
   c=@0x87465744) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#9  0x081dc6ee in Map::Update (this=0xb44100a0, t_diff=@0xb23ff1f8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105
       grid = <value optimized out>
       updater = {i_timeDiff = 178}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#10 0x081ef311 in MapManager::Update (this=0xa74c1e8, diff=89) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb24e3598, _M_ht = 0xa74c230}
#11 0x083503ad in World::Update (this=0x85794b8, diff=89) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x8579508}
#12 0x0811292e in WorldRunnable::run (this=0xb24e3558) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 89
       realCurrTime = 2077026735
       realPrevTime = <value optimized out>
       prevSleepTime = 86
#13 0xb7ac9a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb24c9f98, task=@0xb23ff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#14 0xb7ac9f88 in run (this=0xbfebd5cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#15 0xb7acf9b2 in _dispatch (arg=0xb0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#16 0xb79aa1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#17 0xb790103e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-16_01-51-01.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1287cc20)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x1287cc20)
   at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x1287c4d8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x1287c4d8) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xa9aff098, m=@0xb8c5324) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x1287c4d8
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa9aff098,
   c=@0xb8c5324) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0xb2913628, x=@0xa9aff1b0, y=@0xa9aff1ac, pForce=false)
   at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0xb8c28f0}
       grid = (NGridType *) 0xb8c28f0
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0x868f080, m=@0xb2913628, grid=@0xb8c28f0, info=@0xb8c28f4, x=@0xa9aff1b0, y=@0xa9aff1ac,
   t_diff=@0xa9aff1f8) at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0xb2913628, t_diff=@0xa9aff1f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 105}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb290f7d8, diff=105) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb3c29460, _M_ht = 0xb290f820}
#9  0x083503ad in World::Update (this=0x8579470, diff=105) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x85794c0}
#10 0x0811292e in WorldRunnable::run (this=0x8694308) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 105
       realCurrTime = 2086211781
       realPrevTime = <value optimized out>
       prevSleepTime = 99
#11 0xb7aa6a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0x8691980, task=@0xa9aff374)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7aa6f88 in run (this=0xbf89a7ac) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7aac9b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79871b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb78de03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-16_14-13-23.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x113aa538) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x113aa538) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x113a9eb8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x113a9eb8) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xa9aff098, m=@0x6858caf4) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x113a9eb8
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa9aff098, c=@0x6858caf4)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0xb3939270, x=@0xa9aff1b0, y=@0xa9aff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x6858afe0}
       grid = (NGridType *) 0x6858afe0
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xae37f2c8, m=@0xb3939270, grid=@0x6858afe0, info=@0x6858afe4, x=@0xa9aff1b0, y=@0xa9aff1ac, t_diff=@0xa9aff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0xb3939270, t_diff=@0xa9aff1f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 111}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb382b418, diff=111) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xaae916e0, _M_ht = 0xb382b460}
#9  0x083503ad in World::Update (this=0xb5e067a0, diff=111) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb5e067f0}
#10 0x0811292e in WorldRunnable::run (this=0xaae1fe58) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 111
       realCurrTime = 2130742628
       realPrevTime = <value optimized out>
       prevSleepTime = 97
#11 0xb7aeea85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb3909650, task=@0xa9aff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7aeef88 in run (this=0xbfde44ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7af49b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79cf1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb792603e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7254 (mangos-0.12)

SD2: 812

UDB: 0.10.5

Program terminated with signal 11, Segmentation fault.
#0  0xb78422bd in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
(gdb) bt
#0  0xb78422bd in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6
#1  0x0825f0fc in Player::_SaveSpellCooldowns (this=0x27f627d8)
   at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1188
#2  0x08277176 in Player::SaveToDB (this=0x27f627d8) at ../../../src/game/Player.cpp:15118
#3  0x082a0a54 in Player::Update (this=0x27f627d8, p_time=192)
   at ../../../src/game/Player.cpp:1217
#4  0x081e5d3b in ObjectAccessor::UpdatePlayers (this=0xa300840, diff=192)
   at ../../../src/game/ObjectAccessor.cpp:489
#5  0x081dc0d0 in MapManager::Update (this=0xb45cb68, diff=96)
   at ../../../src/game/MapManager.cpp:247
#6  0x0834cc58 in World::Update (this=0x85a2378, diff=96) at ../../../src/game/World.cpp:1557
#7  0x0811586b in WorldRunnable::run (this=0xf3223d0) at ../../../src/mangosd/WorldRunnable.cpp:60
#8  0xb79128a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xf367ff0,
   task=@0xb105d424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
#9  0xb7914f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf8e25ec)
   at ../../../../dep/src/zthread/ThreadImpl.cxx:49
#10 0xb79189dc in _dispatch (arg=0x21da6c68)
   at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
#11 0xb78d9240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#12 0xb775949e in clone () from /lib/tls/i686/cmov/libc.so.6

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-16_18-16-21.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa09d550) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0xa09d550) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0xa09ced0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0xa09ced0) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xb23ff098, m=@0x7f578954) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0xa09ced0
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb23ff098, c=@0x7f578954)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0xb4467470, x=@0xb23ff1b0, y=@0xb23ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x7f576fa0}
       grid = (NGridType *) 0x7f576fa0
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xb4402498, m=@0xb4467470, grid=@0x7f576fa0, info=@0x7f576fa4, x=@0xb23ff1b0, y=@0xb23ff1ac, t_diff=@0xb23ff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0xb4467470, t_diff=@0xb23ff1f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 128}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb443dc98, diff=128) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xb24277c0, _M_ht = 0xb443dce0}
#9  0x083503ad in World::Update (this=0x85794b8, diff=128) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0x8579508}
#10 0x0811292e in WorldRunnable::run (this=0xb4443748) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 128
       realCurrTime = 2145286881
       realPrevTime = <value optimized out>
       prevSleepTime = 97
#11 0xb7acaa85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb443f700, task=@0xb23ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7acaf88 in run (this=0xbf9c00cc) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7ad09b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79ab1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb790203e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-16_19-38-48.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x15a0c148) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x15a0c148) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x15a0bac8) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x15a0bac8) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xae5b5098, m=@0x8147c3bc) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x15a0bac8
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xae5b5098, c=@0x8147c3bc)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d43de in Map::UnloadGrid (this=0x9cdcad8, x=@0xae5b51b0, y=@0xae5b51ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x8147bdf8}
       grid = (NGridType *) 0x8147bdf8
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xb451fe90, m=@0x9cdcad8, grid=@0x8147bdf8, info=@0x8147bdfc, x=@0xae5b51b0, y=@0xae5b51ac, t_diff=@0xae5b51f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0x9cdcad8, t_diff=@0xae5b51f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 155}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb452dcf8, diff=77) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0xa3c5298, _M_ht = 0xb452dd40}
#9  0x083503ad in World::Update (this=0xb650d458, diff=77) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb650d4a8}
#10 0x0811292e in WorldRunnable::run (this=0xb483d260) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 77
       realCurrTime = 2150257347
       realPrevTime = <value optimized out>
       prevSleepTime = 75
#11 0xb7a43a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb452f7e8, task=@0xae5b5374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a43f88 in run (this=0xbf838f3c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a499b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79241b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb787b03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7272

SD2: 892

UDB: 368

ACID: 25

crash_log_2009-02-16_21-16-58.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x16011040) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
77                __cur = static_cast<_Node*>(__cur->_M_next);
#0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x16011040) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/list.tcc:77
       __cur = (class std::_List_node<Aura*> *) 0x0
#1  0x0831dbdc in ~Unit (this=0x160109c0) at /usr/lib/gcc/i486-slackware-linux/4.2.3/../../../../include/c++/4.2.3/bits/stl_list.h:348
No locals.
#2  0x0813bbdd in ~Creature (this=0x160109c0) at ../../../src/game/Creature.cpp:145
No locals.
#3  0x0820c84d in ObjectGridUnloader::Visit<Creature> (this=0xa96ff098, m=@0x1484abac) at ../../../src/game/ObjectGridLoader.cpp:280
       obj = (class Creature *) 0x160109c0
#4  0x0820d5c5 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xa96ff098, c=@0x1484abac)
   at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#5  0x081d4410 in Map::UnloadGrid (this=0x8618378, x=@0xa96ff1b0, y=@0xa96ff1ac, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72
       unloader = {i_grid = @0x14848648}
       grid = (NGridType *) 0x14848648
       __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)"
#6  0x083a6383 in RemovalState::Update (this=0xb3435d68, m=@0x8618378, grid=@0x14848648, info=@0x1484864c, x=@0xa96ff1b0, y=@0xa96ff1ac, t_diff=@0xa96ff1f8)
   at ../../../src/game/GridStates.cpp:66
No locals.
#7  0x081dbd59 in Map::Update (this=0x8618378, t_diff=@0xa96ff1f8) at ../../../src/game/Map.cpp:630
       grid = <value optimized out>
       updater = {i_timeDiff = 171}
       __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
#8  0x081ef311 in MapManager::Update (this=0xb3430e08, diff=85) at ../../../src/game/MapManager.cpp:253
       iter = {_M_cur = 0x85f6f38, _M_ht = 0xb3430e50}
#9  0x083503ad in World::Update (this=0xb6506898, diff=85) at ../../../src/game/World.cpp:1555
       next = {_M_cur = 0x0, _M_ht = 0xb65068e8}
#10 0x0811292e in WorldRunnable::run (this=0xb346cba0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 85
       realCurrTime = 2156158477
       realPrevTime = <value optimized out>
       prevSleepTime = 75
#11 0xb7a20a85 in ZThread::ThreadImpl::Dispatch (parent=0x856b3f8, impl=0xb3432810, task=@0xa96ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#12 0xb7a20f88 in run (this=0xbfc16b1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#13 0xb7a269b2 in _dispatch (arg=0x0) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#14 0xb79011b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#15 0xb785803e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7294

SD2: 896

UDB: 368

ACID: 26

crash_log_2009-02-18_13-41-59.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa43b0f8, guid=@0x1ce4c188, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
274             if(group == *group_itr)
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa43b0f8, guid=@0x1ce4c188, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
       queue_id = -1
       group = (GroupQueueInfo *) 0xa43b114
       pitr = <value optimized out>
#1  0x0835a26d in WorldSession::LogoutPlayer (this=0x75d602d8, Save=true) at ../../../src/game/WorldSession.cpp:315
       bgQueueTypeId = BATTLEGROUND_QUEUE_WS
       i = 0
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139977912, _wpos = 2045740152,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xae960128 "X\\001\\226╝\\212л5\\bL\\001\\226╝ю\\2230\\211X\\001\\226╝Т?╛Їи",
         _M_finish = 0xb7ada7e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0x79ef8478 ""}}, <No data fields>}}, m_opcode = 828}
#2  0x0835acc3 in WorldSession::Update (this=0x75d602d8) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x62
       currTime = 172208404
#3  0x08354989 in World::UpdateSessions (this=0x857e4b8, diff=98) at ../../../src/game/World.cpp:2632
       next = {_M_cur = 0x15a6f678, _M_ht = 0x857e51c}
#4  0x08354ade in World::Update (this=0x857e4b8, diff=98) at ../../../src/game/World.cpp:1520
No locals.
#5  0x08113bde in WorldRunnable::run (this=0xb4aa4660) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 98
       realCurrTime = 2301662144
       realPrevTime = <value optimized out>
       prevSleepTime = 73
#6  0xb7af2a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb4adcf40, task=@0xae960374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7af2f88 in run (this=0xbfae91ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7af89b2 in _dispatch (arg=0xa43b114) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79d31b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb792a03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7294

SD2: 896

UDB: 368

ACID: 26

crash_log_2009-02-18_14-31-28.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0x867f9e0, guid=@0x75305fd0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
274             if(group == *group_itr)
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0x867f9e0, guid=@0x75305fd0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
       queue_id = -1
       group = (GroupQueueInfo *) 0x867f9fc
       pitr = <value optimized out>
#1  0x0835a26d in WorldSession::LogoutPlayer (this=0xe02b108, Save=true) at ../../../src/game/WorldSession.cpp:315
       bgQueueTypeId = BATTLEGROUND_QUEUE_WS
       i = 0
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139977912, _wpos = 233905392,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xa99ff128 "XЯ\\237╘\\212л5\\bLЯ\\237╘\\237Э]\\211XЯ\\237╘Т\\237\\237Їз",
         _M_finish = 0xb7a107e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0xdf11cf0 ""}}, <No data fields>}}, m_opcode = 6}
#2  0x0835acc3 in WorldSession::Update (this=0xe02b108) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x53
       currTime = 141031932
#3  0x08354989 in World::UpdateSessions (this=0x857e4b8, diff=83) at ../../../src/game/World.cpp:2632
       next = {_M_cur = 0x75690810, _M_ht = 0x857e51c}
#4  0x08354ade in World::Update (this=0x857e4b8, diff=83) at ../../../src/game/World.cpp:1520
No locals.
#5  0x08113bde in WorldRunnable::run (this=0xb2c77380) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 83
       realCurrTime = 2304638111
       realPrevTime = <value optimized out>
       prevSleepTime = 78
#6  0xb7a28a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb2c71a10, task=@0xa99ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a28f88 in run (this=0xbfa1f12c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a2e9b2 in _dispatch (arg=0x867f9fc) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79091b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb786003e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7294

SD2: 896

UDB: 368

ACID: 26

crash_log_2009-02-18_15-06-47.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb484cdd8, guid=@0x7f4f93e8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
274             if(group == *group_itr)
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb484cdd8, guid=@0x7f4f93e8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
       queue_id = -1
       group = (GroupQueueInfo *) 0xb484cdf4
       pitr = <value optimized out>
#1  0x0835a26d in WorldSession::LogoutPlayer (this=0xa2973740, Save=true) at ../../../src/game/WorldSession.cpp:315
       bgQueueTypeId = BATTLEGROUND_QUEUE_WS
       i = 0
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3058750544, _wpos = 2555264456,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xae5b5128 "XQ[╝\\212л5\\bLQ[╝\\r\\004~\\211XQ[╝Тъ\\236ЇҐ",
         _M_finish = 0xb7a047e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0x984e3dc8 ""}}, <No data fields>}}, m_opcode = 0}
#2  0x0835acc3 in WorldSession::Update (this=0xa2973740) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x7d
       currTime = -1266364940
#3  0x08354989 in World::UpdateSessions (this=0xb650d450, diff=125) at ../../../src/game/World.cpp:2632
       next = {_M_cur = 0x8aa5a4d0, _M_ht = 0xb650d4b4}
#4  0x08354ade in World::Update (this=0xb650d450, diff=125) at ../../../src/game/World.cpp:1520
No locals.
#5  0x08113bde in WorldRunnable::run (this=0xa2b6f80) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 125
       realCurrTime = 2306737163
       realPrevTime = <value optimized out>
       prevSleepTime = 95
#6  0xb7a1ca85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xa372158, task=@0xae5b5374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a1cf88 in run (this=0xbff13e1c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a229b2 in _dispatch (arg=0xb484cdf4) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb78fd1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb785403e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7294

SD2: 896

UDB: 368

ACID: 26

crash_log_2009-02-18_15-40-03.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa374730, guid=@0x97e792c8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
274             if(group == *group_itr)
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xa374730, guid=@0x97e792c8, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
       queue_id = -1
       group = (GroupQueueInfo *) 0xa37474c
       pitr = <value optimized out>
#1  0x0835a26d in WorldSession::LogoutPlayer (this=0x100fdad0, Save=true) at ../../../src/game/WorldSession.cpp:315
       bgQueueTypeId = BATTLEGROUND_QUEUE_2v2
       i = 0
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3058750520, _wpos = 237890344,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xb20e2128 "X!\\016╡\\212л5\\bL!\\016╡F╞\\234\\211X!\\016╡Т_╒Ї╪",
         _M_finish = 0xb7a3c7e1 "\\203д\\020\\205юu\\b\\215eТ[^_]ц\\203Л\\fj\\004ХN©ЪЪ\\211г\\203д\\f\\215EСP\\215\\203ЬQЪЪPWХx╪ЪЪ\\203д\\f\\213Ё═ЪЪЪV\\213\\213DЪЪЪQWХ\\201юЪЪ\\211ф\\203Л\\fWХV©ЪЪ\\203Л\\fVХ]бЪЪ\\220\\215t&", _M_end_of_storage = 0xe2deb28 ""}}, <No data fields>}}, m_opcode = 804}
#2  0x0835acc3 in WorldSession::Update (this=0x100fdad0) at ../../../src/game/WorldSession.cpp:230
       packet = (WorldPacket *) 0x76
       currTime = 171394892
#3  0x08354989 in World::UpdateSessions (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:2632
       next = {_M_cur = 0x96df4878, _M_ht = 0xb650d49c}
#4  0x08354ade in World::Update (this=0xb650d438, diff=118) at ../../../src/game/World.cpp:1520
No locals.
#5  0x08113bde in WorldRunnable::run (this=0xb4cc3ed0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 118
       realCurrTime = 2308747074
       realPrevTime = <value optimized out>
       prevSleepTime = 81
#6  0xb7a54a85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb4906438, task=@0xb20e2374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#7  0xb7a54f88 in run (this=0xbf94b05c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#8  0xb7a5a9b2 in _dispatch (arg=0xa37474c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#9  0xb79351b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#10 0xb788c03e in clone () from /lib/libc.so.6
No symbol table info available.

Posted

Core: 7294

SD2: 896

UDB: 368

ACID: 26

crash_log_2009-02-18_15-46-36.log

Using host libthread_db library "/lib/libthread_db.so.1".
Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'.
Program terminated with signal 11, Segmentation fault.
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb3a15620, guid=@0x908e31c0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
274             if(group == *group_itr)
#0  0x08124d83 in BattleGroundQueue::RemovePlayer (this=0xb3a15620, guid=@0x908e31c0, decreaseInvitedCount=true) at ../../../src/game/BattleGroundMgr.cpp:274
       queue_id = -1
       group = (GroupQueueInfo *) 0xb3a1563c
       pitr = <value optimized out>
#1  0x0835a26d in WorldSession::LogoutPlayer (this=0xe70cab8, Save=true) at ../../../src/game/WorldSession.cpp:315
       bgQueueTypeId = BATTLEGROUND_QUEUE_WS
       i = 0
       guild = <value optimized out>
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3079804460, _wpos = 2639176864,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xb780c411 "\\201цЦk\\r", _M_finish = 0xb792028e "\\201цfм", _M_end_of_storage = 0x1 <Address 0x1 out of bounds>}}, <No data fields>}},
 m_opcode = 22604}
#2  0x0835b860 in ~WorldSession (this=0xe70cab8) at ../../../src/game/WorldSession.cpp:62
No locals.
#3  0x083543ea in World::AddSession_ (this=0x857e3f8, s=0x91e5e30) at ../../../src/game/World.cpp:227
       decrease_session = true
       Sessions = <value optimized out>
       pLimit = <value optimized out>
       packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 139976968, _wpos = 139978676,
   _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
       _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
         _M_start = 0xa98ff1a8 "\\bР\\217╘^H5\\bЬЦW\\b0^\\036\\tюл\\t╣\\036ЩёЇHЙєЇхНєЇ\\036\\021\\234I╪ГW\\b╟ГW\\b3Ш\\t", _M_finish = 0x91e5e30 "",
         _M_end_of_storage = 0x857e3f8 ""}}, <No data fields>}}, m_opcode = 59316}
       __PRETTY_FUNCTION__ = "void World::AddSession_(WorldSession*)"
#4  0x0835485e in World::UpdateSessions (this=0x857e3f8, diff=114) at ../../../src/game/World.cpp:2619
       sess = (WorldSession *) 0x91e5e30
#5  0x08354ade in World::Update (this=0x857e3f8, diff=114) at ../../../src/game/World.cpp:1520
No locals.
#6  0x08113bde in WorldRunnable::run (this=0xb2a7e9f0) at ../../../src/mangosd/WorldRunnable.cpp:65
       diff = 114
       realCurrTime = 2309152800
       realPrevTime = <value optimized out>
       prevSleepTime = 98
#7  0xb7a3da85 in ZThread::ThreadImpl::Dispatch (parent=0x85703f8, impl=0xb509cc98, task=@0xa98ff374) at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#8  0xb7a3df88 in run (this=0xbf93403c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#9  0xb7a439b2 in _dispatch (arg=0xb3a1563c) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
       __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0xb791e1b3 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0xb787503e in clone () from /lib/libc.so.6
No symbol table info available.

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