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antz

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Everything posted by antz

  1. Pyrewood village residents not changing into worgens at night. By stan84: in retail since always Pyrewood Vllage residents changing into worgens at night.
  2. By DanielSReichenbach: Those with a lantern would be creatures which should have been part of the Stormwind Nights event. Usually the guards should have a lantern during night time.
  3. By MadMax: Hey, Looking into this myself. The following have shields but lack swords: Stormwind Royal Guard (Patrolling) - Entry: 1756 / GUID: 10527 Stormwind Royal Guard (Patrolling) - Entry: 1756 / GUID: 10528 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 12088 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79690 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79670 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79675 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 90438 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79814 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79807 Stormwind City Patroller (Patrolling) - Entry:1976 / GUID: 79792 This one patrols with a lantern in hand, I would think they should have the sword in ther belt. Also we need to explore removing the lantern during daytime since they currently still patrol with it lit during daylight, Stormwind City Guard (Patrolling) - Entry: 68 / GUID: 79666 Stormwind City Guard (Patrolling) - Entry: 68 / GUID: 79689 Stormwind City Guard (Patrolling) - Entry: 68 / GUID: 79857 Stormwind City Guard (Patrolling) - Entry: 68 / GUID: 79859 Northshire Guard - Entry: 1642 / GUID: 79927
  4. By stan84: all creatures with entry #1976 - Stormwind City patroller. also Stormwind city guards with guids: 79689, 79666, 79857. I know this is cosmetic, but always makes more blizzlike.
  5. By DanielSReichenbach: Can you please run .npc info on these guards, and paste their GUIDs? That would be great.
  6. Stormwind guards missing weapon By stan84: Some guards in stormwind should have swords at the belts. Now they have only shields at back.
  7. By danielsreichenbach: This all would require support via the script library, and can not be solved via the database.
  8. By The-Great-Sephiroth: A related bug with this is that I can kill the mobs without breaking the stones and get credit. Heck, most of the stones cannot be broken to begin with!
  9. By danielsreichenbach: The should be killable when a player has the quest [URL="http://www.wowhead.com/quest=2681"]The Stones That Bind Us [/URL]in his/her quest log by clicking on the crystals nearby when their health is below 5%. Without the quest they indeed should not be killable.
  10. Blasted lands - Servant of Razelikh bug By stan84: These mobs as well as the other servants in Blasted Lands should be unkillable until have the quest that involves them.
  11. This needs some further testing to see if they ever move !
  12. By DanielSReichenbach: [URL="http://www.wowhead.com/npc=3658"]Lizzarik[/URL] and [URL="http://www.wowhead.com/npc=3659"]Jorb[/URL] pathed between Crossroads and would take a break in both areas for an unknown time period to sell their goods.
  13. Lizzarik and his bodyguard Jorb in the Barren. By regneq: AFAIR, they are suppose to path from Ratchet to nearby at Crossroad and back. I remember back in the days. they would pathing along the path everytime I would run to Ratchet from Crossroad. Currently they are just standing there not moving in Ratchet.
  14. By The-Great-Sephiroth: No problem, links are below. I resized the images from 1600x1200 to 800x600 for faster viewing. I have the originals if you want them in full size, however. [URL="http://dhta.oesm.org/WoWScrnShot_093013_220600.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220600.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220659.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220659.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220810.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220810.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220840.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220840.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220916.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220916.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220920.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220920.jpg[/URL] [URL="http://dhta.oesm.org/WoWScrnShot_093013_220940.jpg"]http://dhta.oesm.org/WoWScrnShot_093013_220940.jpg[/URL] Oh and as for undead size, a human-controlled Undead player comes up to the height of a female Tauren's breasts. Yes, let the motorboat puns commence...
  15. By DanielSReichenBach: I have to request that you provide visual proof aka screenshots or videos showcasing the real size.
  16. NPCs and mobs are too small... By The-Great-Sephiroth: I am running 2.0.8 and noticed tonight that many mobs and NPCs are way too small again. Zhevra runners, sunscale lashtails, Moonglade Wardens, and most Tauren in Thunder Bluff are smaller than my female Tauren druid. Alright I opened up the template in MySQL Workbench. Taurens are too small with a scale of 1.35. They should be 1.4 or 1.5. As they are currently, my female Tauren character is taller than male Taurens and even larger than Cairn Bloodhoof himself, who is larger than any other Tauren I can think of. Also, the Undead are much smaller than they should be. UPDATE Alright I was mistaken about the Tauren size. They seem a tad smaller than my male Tauren, but only if you look for it. Still, many other NPCs and mobs are too small. The zhevra are a good example, as are multiple Orc guards. Then again, I just had a thought. When my female Tauren druid transforms into a cat, is her scale adjusted correctly? If not, some of the NPCs I come across may seem small due to the oversized lion model
  17. Quest 5203 is bugged... By The-Great-Sephiroth: Quest 5203, "Rescue From Jaedenar" is bugged. When you agree to escort Arko'narin to Lightforge and her equipment, she does not move and then the quest says complete
  18. Paladin "Seal of Righteousness" is royally screwed up... By The-Great-Sephiroth: Alright, this affects all ranks apparently so I will show what my lv12 pally has. I learned the first rank no problem. Then when I got my Judgement spell, I had a second "Seal of Righteousness" show up that also included the information about what happens when using the judgement spell with it. Both are shown in my spellbook as rank 1. When I got high enough (10 or 12) I got rank 2, which left three versions in my spellbook, one being r1 with no judgement info attached, one being r1 with the judgement info attached, and one being r2. Now, the first one I learned has the ID 20154. The second one, also r1, has the ID 21084 and is listed as rank 2 when looking up the spell but it is not. The third one that I have, listed as rank 2 in my book, has the ID 20287 and is listed as rank 3 when looked up. Clearly something is not right. I should only have rank 1 in the spellbook but if I delete either one, I lose them all. To recap: 20154 - R1 in spellbook, R1 in lookup 21084 - R1 in spellbook, R2 in lookup 20287 - R2 in spellbook, R3 in lookup
  19. Quest 1641 is bugged... By The-Great-Sephiroth: Quest 1641, "The Tome of Divinity" is bugged. The first leg takes you from Goldshire to Stormwind and that is fine. Upon turning in the first one you are presented with the second leg of the quest. There is no quest text or objectives and upon accepting the quest it is immediately listed as "complete", you talk to the same guy, and you get the tome.
  20. Quest 3741 appears to be bugged... By The-Great-Sephiroth: The quest "Hilary's Necklace" appears to be bugged in two ways. First, if a Horde character sneaks up to the child, they can accept the quest. This is normal. However, the text for Horde characters is the text you are supposed to get after finishing the quest. It is correct for Alliance characters. Second, the mud pile with the necklace does not appear to spawn. I have spent hours checking every square inch and comparing locations with online resources and the mud pile with the necklace does not appear. This makes it impossible to complete for both Horde and Alliance characters.
  21. Stromgarde Troll Hunter - Cast Shadow Word: Pain ERROR By Cpple: NULL target for ACTION_T_CAST creature entry 2583 casting spell id 2767 it maybe spell:992
  22. Quest_template entry 155 and all escorting missions! By Tsui110: The quest entry 155 After accepting the mission I can't speak to NPC who will start the mission! All the escorting missions will complete without escorting NPC!
  23. The Duels -Pvp bug By Nexams: When You duel /pvp with any player You see them going all around although they are in the same place . Its a major Bug and destroys the the game pvp part which is a major part or lets say its like 30% of wow Experience.
  24. Loot while In Group is Bugged /All types of loot in group By Nexams: So when you are in a party and Doing Quests ,and you kill lets say a mob that drop a quest item like a "head " Only one can loot and so the players do the quest they have to wait until mob respawn or Ask gm to do .respawn , and while looting only one can loot if some one does take the loot the whole drop is gone.
  25. Entrance to ubrs By Stan84: Entrance to ubrs works in different way. The areatrigger #2046 should check players in range for seal of ... in inventory. If true the gobject 164725 (dragonspine doors ) opens ( not by clicking on it). Braziers goes in flames .
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