Jump to content

antz

Community Manager
  • Posts

    2808
  • Joined

  • Last visited

  • Days Won

    90
  • Donations

    0.00 GBP 

Everything posted by antz

  1. By DanielSReichenbach: [URL="https://github.com/mangoszero/database/issues/42"]Issue #42: [quest] Cluck! (3861) [/URL]
  2. Quest 3861 needs scripting... By The-Great-Sephiroth: The quest "Cluck!" apparently needs some scripting. To perform the quest you must emote "/chicken" at a chicken outside of Saldean's Farm in Westfall fifty times. After this the chicken will have a quest marker over it. You must bring it some of the farmer's special chicken feed, cheer at it, and then complete the quest. Currently cheering does nothing and you cannot turn in the quest. Also, you are supposed to pick up a quest from the chicken after using "/chicken" on it. You cannot get that stage of the quest and instead it goes right to waiting for the feed, which cannot be turned in. The following is more recent, but the quest appears to be the same, except you can now do this with chickens all over instead of just the one location in Westfall. [URL="http://www.wowhead.com/quest=3861/cluck"]http://www.wowhead.com/quest=3861/cluck[/URL] Here is another reference: [URL="http://www.wowwiki.com/Quest:CLUCK"]http://www.wowwiki.com/Quest:CLUCK![/URL]
  3. [Rogue - Stealth/Vanish] By ScullyNY: Pets..Waterelementar or what ever dont stop cast when rogue use vanish! Found this video for a Demo: [URL="http://www.youtube.com/watch?v=-senSyU0bAI&"]http://www.youtube.com/watch?v=-senSyU0bAI&[/URL] Patch from "mangos-one" Repo / don't work.
  4. [Priest - Shadow Word: Death] procs negative talants on self By Azelen: when shadow word death causes damage to priest it applies all negative effects from talents (like blackout, shadow weaving etc) on self. how to reproduce: make priest learn shadow tree talents cast on mobs shadow word death and watch it applies negative effects on priest if causes damage to self
  5. antz

    Food and autoshot

    @Azelen Thanks for these bug reports
  6. Food and autoshot By AzeLen: if hunter uses food/drink item while his first arrow still flies to its target (hunter is not in combat yet because arrow didnt hit target yet) hunter will then eat/drink and autoshot at the same time.
  7. Mobs using Backstab ability from infront By Cromisa, Have noticed mobs that can cast backstab can do so from any angle, not just from behind. Not sure if this is a code or DB issue. how to reproduce: Go and fight the level 8-9 murloc lurkers in Elwyn forest by logging camp. stand face to face and see that they cast backstab while in front of you I have confirmed that all mobs who can cast backstab do this.
  8. Spell Casters do not pull when they loose LOS (line of sight) By Cromisa: Spell Casters do not pull when they loose LOS of the character. (When they are out of mana they come up to melee which is fine.) To reproduce: 1) Find a spell caster - one that is near an object (Wall, Barrel, Box etc) you can hide behind 2) Attack them, then hide behind the object 3) Spell caster will stand in its spot waiting for LOS before casting again What should happen: Spell caster should attempt to move into melee range and cast a spell if LOS is found along the way
  9. Potential buffer overflow in ad (extractor) By Jzachwieja, It's nothing major but Open Build System is flagging a potential issue in server/contrib/extractor/libmpq/parser.cpp:278 I: Statement might be overflowing a buffer in strncat. Common mistake: BAD: strncat(buffer,charptr,sizeof(buffer)) is wrong, it takes the left over size as 3rd argument GOOD: strncat(buffer,charptr,sizeof(buffer)-strlen(buffer)-1) E: mangos-one-server bufferoverflowstrncat /usr/src/packages/BUILD/mangos-one-server-git20130413/server/contrib/extractor/libmpq/parser.cpp:278 Perhaps a patch like this would work? --- server/contrib/extractor/libmpq/parser.cpp 2013-04-13 11:31:10.000000000 +0100 +++ server/contrib/extractor/libmpq/parser.cpp.new 2013-04-13 13:49:04.331002196 +0100 @@ -275,7 +275,7 @@ /* add dummy option to use with libmpq_conf_parse_line() */ strncpy(temp, "MPQ_BUFFER = ", LIBMPQ_CONF_BUFSIZE); - strncat(temp, line, LIBMPQ_CONF_BUFSIZE); + strncat(temp, line, LIBMPQ_CONF_BUFSIZE-strlen(temp)-1); found = libmpq_conf_parse_line(temp, "MPQ_BUFFER", temp, LIBMPQ_CONF_BUFSIZE); if (found == 1) It builds. Don't know if runs. ;) jzachwieja referenced this issue in mangoszero/server a year ago [URL="https://github.com/mangoszero/server/issues/40"]Issue #40: Potential buffer overflow in ad(extractor) [/URL]
  10. [Mob] Crust Bursters and similar type mobs I would imagine that is issue is also in this core: [URL="[Mob] Crust Bursters and similar type mobs"]https://www.getmangos.eu/issue.php?issueid=66[/URL]
  11. By Tbayart: I would like to suggest this update to fix the issue : update creature_template set unit_flags = 0 where entry = 16844; // fix Crust Burster update creature_template set unit_flags = 0 where entry = 16857; // fix Marauding Crust Burster
  12. @Hikarii - Do you think you can get this fixed up so that we can attempt testing on it ?
  13. By Hikarii: I've some suggestions for the new system. I've read blizzards article about refer a friend and I've found that there are more conditions which are missing in the current system. •CONFIG_UINT32_RAF_MAXGRANTLEVEL should also affect CONFIG_FLOAT_RATE_RAF_XP. Above the given level there will be no longer bonus xp. •CONFIG_UINT32_RAF_MAXGRANTLEVEL should also affect the summonig spell. players with level equal or lower than the value can be summoned. Above not. •If the level difference between the players ar bigger than 3 (former it was 4, which includes tbc), then only the lower one gain bonus xp the other gain normal xp. •You can only grant a level to a character which is below your own level. •The bonus xp of the refer a friend system should be shown in the combat log (like the rested bonus). These informations are from blizzards system for Mist of Pandaria. Whether this matchs the situation back in The Burning Crusade... I don't know.
  14. Changes for All Cores By Tristan 'Natrist' Character direction is referred to as 'facing' in the client. Should change all references to orientation to facing default movement speeds are not 1 it's 7 for running/swimming/flying 3.4 I think for turn rate
  15. By Hikarii: I see your demur. Unfortunately I'm not familiar enough with the core, to write a new system.
  16. By Salja: yes that's what I mean =) and i think some we can make better in the code some more clean etc.
  17. By Hikarii: You talk about the target bug by summoning a friend by using the corresponding context menu option, while targeting another player, NPC or creature, which leads to fail the spell, right?
  18. By Salja: some more need fixed the patch make a traget bug i think the patch need a full rewirte
  19. Refer-A-Friend System prepared for s1980 adopted from archiv s1699 By Hikarii: This is a (nearly) 1:1 copy of the Refer-A-Friend System of the archiv repository at [url]https://github.com/mangos-one/server-old[/url] Taken from •[URL="https://github.com/mangos-one/server-old/commit/00cb8bb4fa9c90e19f612a28f18ad41887f97ee4"]mangos-one/server-old@ 00cb8bb[/URL] •[URL="https://github.com/mangos-one/server-old/commit/6a37d17f757075739ec901e222e96fb65bbd6adb"]mangos-one/server-old@ 6a37d17[/URL]
  20. By Rochet2: This commit fixes this issue [URL="https://github.com/mangosone/server/commit/7e8581fe222c6cfca9228d61b36fad93d251350f"]https://github.com/mangosone/server/commit/7e8581fe222c6cfca9228d61b36fad93d251350f[/URL]
  21. Spell prevention is not triggering on spell interrupt By Cromisa: Basically any ability that interrupts a spell and "prevents any spell in that school of magic being cast for X seconds" doesn't work. E.G Earth Shock for Shaman, Shield Bash for warrior, CounterSpell for Mage etc. The interrupt works correctly, but the mob straight away begins to cast the same spell again. Silence effects work fine, but they stop all spells, where as the ones mentioned above should prevent a certain school of magic for a duration. To Reproduce: 1) Find a spell caster mob while playing a Shaman 2) Interrupt their spell with Earth Shock 3) See that they cast the same spell right away
  22. By Jotac0: so a bit detail: you mine copper ore, expected behavior : get copper ore and Rough Stone and continue playing what happens: the server crashes, and when it is backup you got nothing and ore vein gone, and does not come back how to reproduce: get a char, get mining skill, mine copper (or anything?) tried in Dun Morogh and in Elwynn Forest.
  23. Mining crashes the game By Jotac0: i attempt to mine copper ore and the server stops answering, this is not the first time happening (second time) , herb gathering works fine, treasures also work fine here is the mangosd.exe_[9-8_1-40-42].txt in the crashes directory: [spoiler] Revision: * * 2048 * Date 9:8:2013. Time 1:40 //===================================================== *** Hardware *** Processor: AMD Turion(tm) 64 X2 Mobile Technology TL-52 Number Of Processors: 2 Physical Memory: 1964080 KB (Available: 923172 KB) Commit Charge Limit: 3928160 KB *** Operation System *** Windows 7 Service Pack 1 (Version 6.1, Build 7601) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 006E9FE1 01:002E8FE1 C:\wow 2.4.3\server\mangosd.exe Registers: EAX:00000000 EBX:775B4000 ECX:E4151A2C EDX:00020180 ESI:750CF200 EDI:750CF200 CS:EIP:001B:006E9FE1 SS:ESP:0023:06B6EE64 EBP:06B6FEA8 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010246 Call stack: Address Frame Function SourceFile 006E9FE1 00000000 GameObject::SaveRespawnTime+31 004EF2F5 00000000 Map::Remove+295 004F09BC 00000000 Map::RemoveAllObjectsInRemoveList+9C 0062BABA 00000000 MapManager::RemoveAllObjectsInRemoveList+1A 004837EF 00000000 World::Update+31F 00453732 00000000 WorldRunnable::run+52 00465510 00000000 ACE_Based::Thread::ThreadTask+10 64427064 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 648FC6DE 00000000 _endthreadex+3A 648FC788 00000000 _endthreadex+E4 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 75E3BAF3 00000000 WaitForSingleObjectEx+43 75E3BAA2 00000000 WaitForSingleObject+12 643DAB83 00000000 ?__ace_assert@@YAXPBDH0@Z+363 6444DF91 00000000 ?wait_task@ACE_Thread_Manager@@QAEHPAVACE_Task_Base@@@Z+1E1 64449D6F 00000000 ?wait@ACE_Task_Base@@UAEHXZ+F 0044F28A 00000000 main+3FA 004556FD 00000000 __tmainCRTStartup+122 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 75A71818 00000000 Sleep+F 0046562E 00000000 ACE_Based::Thread::Sleep+3E 0046762D 00000000 SqlDelayThread::run+2D 00465510 00000000 ACE_Based::Thread::ThreadTask+10 64427064 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 648FC6DE 00000000 _endthreadex+3A 648FC788 00000000 _endthreadex+E4 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 75A71818 00000000 Sleep+F 0046562E 00000000 ACE_Based::Thread::Sleep+3E 0046762D 00000000 SqlDelayThread::run+2D 00465510 00000000 ACE_Based::Thread::ThreadTask+10 64427064 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 648FC6DE 00000000 _endthreadex+3A 648FC788 00000000 _endthreadex+E4 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 75A71818 00000000 Sleep+F 0046562E 00000000 ACE_Based::Thread::Sleep+3E 0046762D 00000000 SqlDelayThread::run+2D 00465510 00000000 ACE_Based::Thread::ThreadTask+10 64427064 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 648FC6DE 00000000 _endthreadex+3A 648FC788 00000000 _endthreadex+E4 75E43C45 00000000 BaseThreadInitThunk+12 779037F5 00000000 RtlInitializeExceptionChain+EF 779037C8 00000000 RtlInitializeExceptionChain+C2 Call stack: Address Frame Function SourceFile 778E70B4 00000000 KiFastSystemCallRet+0 06B6E09C 00000000 0000:00000000 155015FF 00000000 [/spoiler]
  24. [Mob] Crust Bursters and similar type mobs LINKED TO MANGOS TWO ISSUE: [URL="https://www.getmangos.eu/issue.php?issueid=66"]https://www.getmangos.eu/issue.php?issueid=66[/URL] By Jerbookins: Edited: Crust Bursters required as quest kills do not correctly initiate combat. They pop in and out of the ground and quickly go in and out of combat. Occasionally, they will appear to stick out of the ground for extended periods of time but are not animated and slowly move in one direction. They are pretty heavily bugged. Their larger counterparts work just fine, however, rare elites and other very large crust burster type mobs are not glitched.
  25. I am happy to chat to anyone from the corecraft project about any collaboration for changes and recognition. • Just send an email to [EMAIL="[email protected]"][email protected][/EMAIL] and we will respond. @stavaren - maybe you could point someone on that team towards this
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use