I've been testing my Mangos Zero server like crazy, and I've run into two issues so far, but only one of them has me alarmed.
There is one (1) Peacebloom spawn in all of Elwynn Forest. I confirmed this with .lookup pool Peacebloom. The problem of insanely low Herb node instances seems to apply to other zones as well, since I first noticed it in Mulgore. I don't think this is accurate to Vanilla Wow.
I tried increasing the Max herb node count for Elwynn Forest in the pool_template table, and then restarting and clearing my client cache, but this made no difference.
So, my questions:
1. What went wrong in my installation process that this should happen? I'm Using World DB: Version: 21, Structure: 16, Content: 16. I built and installed from github just a few days ago using the getmangos script.
2. Why did my attempt to fix the problem fail? Are there other steps necessary? Are there other docs I neglected to read?
Question
bozimmerman
Hello again,
I've been testing my Mangos Zero server like crazy, and I've run into two issues so far, but only one of them has me alarmed.
There is one (1) Peacebloom spawn in all of Elwynn Forest. I confirmed this with .lookup pool Peacebloom. The problem of insanely low Herb node instances seems to apply to other zones as well, since I first noticed it in Mulgore. I don't think this is accurate to Vanilla Wow.
I tried increasing the Max herb node count for Elwynn Forest in the pool_template table, and then restarting and clearing my client cache, but this made no difference.
So, my questions:
1. What went wrong in my installation process that this should happen? I'm Using World DB: Version: 21, Structure: 16, Content: 16. I built and installed from github just a few days ago using the getmangos script.
2. Why did my attempt to fix the problem fail? Are there other steps necessary? Are there other docs I neglected to read?
Thanks for any response!
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