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[not working] Outdoor Pvp


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This patch cause the bug with GO (3.0.3 sourse rev.6996).

For example:

Change mouse-icon-on grass as it chest GO, don't open and don't required herbalist skill. Anvil icon look like grass icon...

I hope, you are understand me.

Sorry for my English. I'm from mangos.ru... =)

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This patch cause the bug with GO (3.0.3 sourse rev.6996).

For example:

Change mouse-icon-on grass as it chest GO, don't open and don't required herbalist skill. Anvil icon look like grass icon...

I hope, you are understand me.

Sorry for my English. I'm from mangos.ru... =)

I hope it is fixed in last comit.

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mangos removed SPELL_EFFECT_SUMMON_WILD in 7035, spell.cpp and i have there fire bomb trigger for halaa opvp so cant compile now could u look at it? :P

I have temporarily reverted 7035 - this part with SPELL_EFFECT_SUMMON_WILD , it compiles now, but it is not a solution, we will try with balrok find more proper solution

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Confirmed.

charlie2025, what about adding outdoor-0.12 branch?

imho, those errors are caused becose at unload mangos, outdoorpvpmgr delete objects and creatures spawned by outdoorpvp, but some of them were already deleted, so can't be deleted again..

to 0.12 support..

git pull git://github.com/charlie2025/mangos.git outdoor-0.12

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  • 2 weeks later...
Maybe it would not be wrong to accept the patch and imported into the mangos core.

What is your opinion?

This is quite big patch, it can't be accepted directly, but some comment from Devs like what and where to change .. for fully working outdoorpvp it needs fix lake wintergrasp, what is quite difficult. Then some code cleanups etc.

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This is quite big patch, it can't be accepted directly, but some comment from Devs like what and where to change .. for fully working outdoorpvp it needs fix lake wintergrasp, what is quite difficult. Then some code cleanups etc.

So DEVs would be able to finish. The experience to be sure. You are just in the field longer age.

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This is quite big patch, it can't be accepted directly, but some comment from Devs like what and where to change .. for fully working outdoorpvp it needs fix lake wintergrasp, what is quite difficult. Then some code cleanups etc.

Well I think it won't be a good idea to add lake wintergrasp to this patch. There's really much to do to add it and a seperate patch for this would be better!

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pls fix comtability with newest rev, i have compile errors:

2>..\\..\\src\\game\\OutdoorPvPSI.cpp(205) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 2 Argumente

2>..\\..\\src\\game\\OutdoorPvPSI.cpp(231) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>NPCHandler.cpp

2>..\\..\\src\\game\\OutdoorPvP.cpp(109) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(170) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(270) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(283) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente

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pls fix comtability with newest rev, i have compile errors:

2>..\\..\\src\\game\\OutdoorPvPSI.cpp(205) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 2 Argumente

2>..\\..\\src\\game\\OutdoorPvPSI.cpp(231) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>NPCHandler.cpp

2>..\\..\\src\\game\\OutdoorPvP.cpp(109) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(170) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(270) : error C2660: 'GameObject::Create': Funktion akzeptiert keine 13 Argumente

2>..\\..\\src\\game\\OutdoorPvP.cpp(283) : error C2660: 'Creature::Create': Funktion akzeptiert keine 4 Argumente

Fixed now, thanks for reporting

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pls fix

MaNGOS rev [7219].

compile errors:

GameObject.cpp: In member function 'bool GameObject::Create(uint32, uint32, Map*, float, float, float, float, float, float, float, float, uint32, uint32, uint8)':
GameObject.cpp:98: error: 'PhaseMask' was not declared in this scope
gmake[3]: *** [GameObject.o] Error 1
gmake[3]: Leaving directory `/var/mangos/comp/src/game'
gmake[2]: *** [all-recursive] Error 1
gmake[2]: Leaving directory `/var/mangos/comp/src'
gmake[1]: *** [all-recursive] Error 1
gmake[1]: Leaving directory `/var/mangos/comp'
gmake: *** [all] Error 2

Thanks in advance

Snic

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pls fix

MaNGOS rev [7219].

compile errors:

GameObject.cpp: In member function 'bool GameObject::Create(uint32, uint32, Map*, float, float, float, float, float, float, float, float, uint32, uint32, uint8)':
GameObject.cpp:98: error: 'PhaseMask' was not declared in this scope
gmake[3]: *** [GameObject.o] Error 1
gmake[3]: Leaving directory `/var/mangos/comp/src/game'
gmake[2]: *** [all-recursive] Error 1
gmake[2]: Leaving directory `/var/mangos/comp/src'
gmake[1]: *** [all-recursive] Error 1
gmake[1]: Leaving directory `/var/mangos/comp'
gmake: *** [all] Error 2

Thanks in advance

Snic

Fixed now, sorry.

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