

waza123
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-08_04-33-32.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb462d770) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb462d770) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb462d770) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7dbbb37 in ACE_OS_Thread_Adapter::invoke (this=0xb462d610) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb462d770 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d6c21f in ace_thread_adapter (args=0xb462d610) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb797f1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb78d603e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-07_04-33-53.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4659aa0) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4659aa0) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4659aa0) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d46b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4659940) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4659aa0 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7cf721f in ace_thread_adapter (args=0xb4659940) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb790a1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb786103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-06_04-33-35.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4b00a28) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4b00a28) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4b00a28) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d76b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b00850) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4b00a28 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d2721f in ace_thread_adapter (args=0xb4b00850) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb793a1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb789103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-05_04-33-43.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb40df018) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb40df018) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb40df018) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d6eb37 in ACE_OS_Thread_Adapter::invoke (this=0xb40dee40) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb40df018 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d1f21f in ace_thread_adapter (args=0xb40dee40) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79321b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb788903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-04_16-21-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb49009f8) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb49009f8) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb49009f8) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d87b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4900850) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb49009f8 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d3821f in ace_thread_adapter (args=0xb4900850) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb794b1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb78a203e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8108 SD2: 1195 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-04_04-34-34.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4bc9998) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4bc9998) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x0845fa6f in ACE_Based::Thread::ThreadTask (param=0xb4bc9998) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7d58b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bc99b8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x845fa60 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4bc9998 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d0921f in ace_thread_adapter (args=0xb4bc99b8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb791c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb787303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-02_19-44-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x0812a0b9 in Object::GetUInt32Value (this=0x98000000, index=3) at ../../../src/game/Object.h:164 164 ASSERT( index < m_valuesCount || PrintIndexError( index , false) ); #0 0x0812a0b9 in Object::GetUInt32Value (this=0x98000000, index=3) at ../../../src/game/Object.h:164 No locals. #1 0x0840f017 in Guild::_CanStoreItem_InSpecificSlot (this=0xacca7bf0, tab=<value optimized out>, slot=3 '\\003', dest=@0xaaed21f0, count=@0xaaed10e0, swap=false, pSrcItem=0xb9e32e0) at ../../../src/game/Object.h:140 pItem2 = (class Item *) 0x98000000 need_space = <value optimized out> newPosition = {slot = 11 '\\v', count = 2867658904} #2 0x0840f2c1 in Guild::CanStoreItem (this=0xacca7bf0, tab=1 '\\001', slot=87 'W', dest=@0xaaed21f0, count=5, pItem=0xb9e32e0, swap=<value optimized out>) at ../../../src/game/Guild.cpp:1915 res = <value optimized out> res = <value optimized out> #3 0x08419d26 in WorldSession::HandleGuildBankSwapItems (this=0x49ba5a20, recv_data=@0x1bbcfd30) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 1 '\\001' BankTabSlot = <value optimized out> AutoStore = <value optimized out> PlayerSlot = 12 '\\f' PlayerBag = 22 '\\026' SplitedAmount = <value optimized out> BankTabDst = 112 'p' BankTabSlotDst = 151 '\\227' ToChar = 0 '\\0' GuildId = 281 pGuild = (Guild *) 0xacca7bf0 pl = (class Player *) 0xc9c0270 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0xb9e32e0 #4 0x083bdd2b in WorldSession::Update (this=0x49ba5a20) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x1bbcfd30 currTime = <value optimized out> #5 0x083b52bf in World::UpdateSessions (this=0xb6d0dac8, diff=127) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x500ead40, _M_ht = 0xb6d0db2c} #6 0x083b5a0e in World::Update (this=0xb6d0dac8, diff=127) at ../../../src/game/World.cpp:1553 No locals. #7 0x0811fbbe in WorldRunnable::run (this=0xb2f67810) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 127 realCurrTime = 1012502725 realPrevTime = <value optimized out> prevSleepTime = 95 #8 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb2f67810) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7d93b37 in ACE_OS_Thread_Adapter::invoke (this=0xb2715688) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x3 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb2f67810 status = (ACE_THR_FUNC_RETURN) 0x3 #10 0xb7d4421f in ace_thread_adapter (args=0xb2715688) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x3 #11 0xb79551b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb78ac03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-02_17-40-26.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7809c87 in raise () from /lib/libc.so.6 #0 0xb7809c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb780b4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb780330c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x8f500018, obj=0x9b943168) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xa8d8768, id=572, obj=0x9b943168) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x9b943168) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082f92cc in Player::SetPosition (this=0x9b943168, x=1295.1261, y=1586.44397, z=32.5, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524 m = <value optimized out> old_x = <value optimized out> old_y = <value optimized out> old_z = 149.900299 old_r = -0.1640625 #7 0x084217fa in WorldSession::HandleMoveTeleportAck (this=0xca123c8, recv_data=@0x74db2530) at ../../../src/game/MovementHandler.cpp:194 mover = (class Unit *) 0x9b943168 old_zone = 3968 newzone = <value optimized out> newarea = <value optimized out> #8 0x083bdd2b in WorldSession::Update (this=0xca123c8) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x74db2530 currTime = <value optimized out> #9 0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=74) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0xc7b6050, _M_ht = 0xb6d0da34} #10 0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=74) at ../../../src/game/World.cpp:1553 No locals. #11 0x0811fbbe in WorldRunnable::run (this=0xb4629e60) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 74 realCurrTime = 1005073380 realPrevTime = <value optimized out> prevSleepTime = 68 #12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4629e60) at ../../../src/shared/Threading.cpp:159 No locals. #13 0xb7d97b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b49458) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4629e60 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb7d4821f in ace_thread_adapter (args=0xb4b49458) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #15 0xb79591b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb78b003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-02_16-53-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7874c87 in raise () from /lib/libc.so.6 #0 0xb7874c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78764f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786e30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x9efe3f08, obj=0x76a3058) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xaf95670, id=559, obj=0x76a3058) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x76a3058) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082f92cc in Player::SetPosition (this=0x76a3058, x=4085.44971, y=2866.82861, z=12.4004793, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524 m = <value optimized out> old_x = <value optimized out> old_y = <value optimized out> old_z = 133.687943 old_r = 0 #7 0x084217fa in WorldSession::HandleMoveTeleportAck (this=0x445df40, recv_data=@0x4fccd2d8) at ../../../src/game/MovementHandler.cpp:194 mover = (class Unit *) 0x76a3058 old_zone = 3698 newzone = <value optimized out> newarea = <value optimized out> #8 0x083bdd2b in WorldSession::Update (this=0x445df40) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x4fccd2d8 currTime = <value optimized out> #9 0x083b52bf in World::UpdateSessions (this=0xb6d0e188, diff=114) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x296528c0, _M_ht = 0xb6d0e1ec} #10 0x083b5a0e in World::Update (this=0xb6d0e188, diff=114) at ../../../src/game/World.cpp:1553 No locals. #11 0x0811fbbe in WorldRunnable::run (this=0xb4ad0b98) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 1002206117 realPrevTime = <value optimized out> prevSleepTime = 66 #12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad0b98) at ../../../src/shared/Threading.cpp:159 No locals. #13 0xb7e02b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bc45d8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4ad0b98 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb7db321f in ace_thread_adapter (args=0xb4bc45d8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #15 0xb79c41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb791b03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-07-01_04-33-09.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb4ba1588) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb4ba1588) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ba1588) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7dfeb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bb8a78) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4ba1588 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7daf21f in ace_thread_adapter (args=0xb4bb8a78) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79c01b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb791703e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-30_12-10-14.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb784ec87 in raise () from /lib/libc.so.6 #0 0xb784ec87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78504f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784830c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0xa8b69410, obj=0xa587e58) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xa86b1d8, id=572, obj=0xa587e58) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0xa587e58) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082465d7 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x412e, guid=17370384290278528599) at ../../../src/game/ObjectAccessor.cpp:61 No locals. #7 0x08330122 in Spell (this=0x14051aa8, Caster=0xa587e58, info=0xb0643dd8, triggered=true, originalCasterGUID=17370384290278528599, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:387 No locals. #8 0x083899da in Unit::CastSpell (this=0xa587e58, Victim=0xab3593b0, spellInfo=0xb0643dd8, triggered=false, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278528599) at ../../../src/game/Unit.cpp:909 spell = (Spell *) 0x14051aa8 targets = {m_srcX = -1.9813464e-05, m_srcY = 1.12103877e-44, m_srcZ = -1.79037233e-05, m_destX = -1.79117196e-05, m_destY = 6.72179749e-27, m_destZ = -2.9095915e-08, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb78900f0 "e\\203=\\f"}}, m_targetMask = 3002728283, m_unitTarget = 0x0, m_GOTarget = 0xb7962ff4, m_itemTarget = 0xb7964120, m_unitTargetGUID = 12896601347557289824, m_GOTargetGUID = 13228832564221373310, m_CorpseTargetGUID = 13234091336279261212, m_itemTargetGUID = 12896602203548024860, m_itemTargetEntry = 3002724040} #9 0x0838a75e in Unit::CastSpell (this=0xa587e58, Victim=0xab3593b0, spellId=7353, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=71665824301062) at ../../../src/game/Unit.cpp:892 spellInfo = (const SpellEntry *) 0xb0643dd8 #10 0x081a6db1 in GameObject::Update (this=0xaa5d5650) at ../../../src/game/GameObject.cpp:350 caster = (class Unit *) 0xa587e58 owner = (class Unit *) 0xa587e58 ok = (class Unit *) 0xab3593b0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 35, grid_y = 22, cell_x = 2, cell_y = 3, nocreate = 0, reserved = 31}, All = 65217955}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb41b7f80 #11 0x084060d6 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb2fa1268, m=@0xa5719c4) at ../../../src/game/GridNotifiers.cpp:213 No locals. #12 0x082316b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb2fa1268, c=@0xa5719c4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #13 0x08224906 in Map::Update (this=0xb4b00018, t_diff=@0xb2fa12a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 16, grid_y = 16, cell_x = 9, cell_y = 6, nocreate = 1, reserved = 1349}, All = 2830537744}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 112} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x0823c351 in MapManager::Update (this=0xa86b1d8, diff=112) at ../../../src/game/MapManager.cpp:256 iter = {_M_cur = 0xb441dbc8, _M_ht = 0xa86b220} #15 0x083b5abb in World::Update (this=0xb6d0da48, diff=112) at ../../../src/game/World.cpp:1592 next = {_M_cur = 0x0, _M_ht = 0x0} #16 0x0811fbbe in WorldRunnable::run (this=0xb4420fc8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 112 realCurrTime = 812478717 realPrevTime = <value optimized out> prevSleepTime = 88 #17 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4420fc8) at ../../../src/shared/Threading.cpp:159 No locals. #18 0xb7ddcb37 in ACE_OS_Thread_Adapter::invoke (this=0xb4b40d00) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4420fc8 status = (ACE_THR_FUNC_RETURN) 0x0 #19 0xb7d8d21f in ace_thread_adapter (args=0xb4b40d00) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #20 0xb799e1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #21 0xb78f503e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-30_12-03-51.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x00000000 in ?? () #0 0x00000000 in ?? () No symbol table info available. #1 0x0840e531 in Guild::_StoreItem (this=0x2fc3c78, tab=3 '\\003', slot=0 '\\0', pItem=0x3419640, count=1, clone=false) at ../../../src/game/Guild.cpp:1782 pItem2 = (class Item *) 0xb78ff2e0 #2 0x0840e7cd in Guild::StoreItem (this=0x2fc3c78, tabId=3 '\\003', dest=@0xb34791d8, pItem=0x3419640) at ../../../src/game/Guild.cpp:1738 slot = 32 ' ' count = <value optimized out> lastItem = <value optimized out> #3 0x0841ab10 in WorldSession::HandleGuildBankSwapItems (this=0x61a1958, recv_data=@0x302a1260) at ../../../src/game/GuildHandler.cpp:1541 iDest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} gDest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} remRight = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7d7417d, _M_finish = 0x61a19fc, _M_end_of_storage = 0x53563048}}, <No data fields>} msg = <value optimized out> BankTab = 3 '\\003' BankTabSlot = <value optimized out> AutoStore = <value optimized out> PlayerSlot = 27 '\\033' PlayerBag = 255 'ÿ' SplitedAmount = <value optimized out> BankTabDst = 40 '(' BankTabSlotDst = 29 '\\035' ToChar = 0 '\\0' GuildId = 625 pGuild = (Guild *) 0x2fc3c78 pl = (class Player *) 0x74efd38 pItemBank = (class Item *) 0x0 pItemChar = <value optimized out> #4 0x083bdd2b in WorldSession::Update (this=0x61a1958) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x302a1260 currTime = <value optimized out> #5 0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=112) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x58a2bf70, _M_ht = 0xb6d0da34} #6 0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=112) at ../../../src/game/World.cpp:1553 No locals. #7 0x0811fbbe in WorldRunnable::run (this=0xb4ad1448) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 112 realCurrTime = 812037032 realPrevTime = <value optimized out> prevSleepTime = 90 #8 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad1448) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7d77b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4c0c840) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x2ff96420 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4ad1448 status = (ACE_THR_FUNC_RETURN) 0x2ff96420 #10 0xb7d2821f in ace_thread_adapter (args=0xb4c0c840) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x2ff96420 #11 0xb79391b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb789003e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-29_04-32-20.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb3619c88) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb3619c88) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb3619c88) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7ddbb37 in ACE_OS_Thread_Adapter::invoke (this=0xb3619ab0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3619c88 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d8c21f in ace_thread_adapter (args=0xb3619ab0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb799d1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb78f403e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-28_12-08-07.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7864c87 in raise () from /lib/libc.so.6 #0 0xb7864c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78664f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb785e30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x65000018, obj=0x3a0e8208) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xb35068b8, id=489, obj=0x3a0e8208) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x3a0e8208) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082afc37 in Player::SendMessageToSet (this=0x3a0e8208, data=0xaaeccf50, self=true) at ../../../src/game/Player.cpp:5571 _map = <value optimized out> #7 0x083366e6 in Spell::SendSpellStart (this=0x6231298) at ../../../src/game/Spell.cpp:2892 castFlags = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 26, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x4bb297f0 "\\003[Ù\\003[Ù", _M_finish = 0x4bb2980a "", _M_end_of_storage = 0x4bb2980a ""}}, <No data fields>}}, m_opcode = 305} #8 0x08389a06 in Unit::CastSpell (this=0x3a0e8208, Victim=0x3a0e8208, spellInfo=0xb06440c4, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:914 spell = (Spell *) 0x6231298 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1021.13702, m_destY = 1394.87573, m_destZ = 340.864899, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x859a67c ""}}, m_targetMask = 2, m_unitTarget = 0x3a0e8208, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 55643, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0838a75e in Unit::CastSpell (this=0x3a0e8208, Victim=0x3a0e8208, spellId=7355, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=111054969372678) at ../../../src/game/Unit.cpp:892 spellInfo = (const SpellEntry *) 0xb06440c4 #10 0x081cffa6 in ChatHandler::HandleStartCommand (this=0xaaed21b0) at ../../../src/game/Level0.cpp:82 chr = (class Player *) 0x3a0e8208 #11 0x081596fa in ChatHandler::ExecuteCommandInTable (this=0xaaed21b0, table=0x85aad38, text=0x3c4f50ff "", fullcmd=@0xaaed1124) at ../../../src/game/Chat.cpp:856 cmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x3be12304 "st"}} #12 0x08159a4e in ChatHandler::ParseCommands (this=0xaaed21b0, text=0x3c4f50fd "st") at ../../../src/game/Chat.cpp:970 fullcmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x4659de0c "st"}} __FUNCTION__ = "ParseCommands" __PRETTY_FUNCTION__ = "int ChatHandler::ParseCommands(const char*)" #13 0x08444aaa in WorldSession::HandleMessagechatOpcode (this=0x2d7be7c8, recv_data=@0x469259a0) at ../../../src/game/ChatHandler.cpp:256 msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x3c4f50fc ".st"}} lang = 1 langDesc = <value optimized out> #14 0x083bdd2b in WorldSession::Update (this=0x2d7be7c8) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x469259a0 currTime = <value optimized out> #15 0x083b52bf in World::UpdateSessions (this=0xb6d201c0, diff=115) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x51a98030, _M_ht = 0xb6d20224} #16 0x083b5a0e in World::Update (this=0xb6d201c0, diff=115) at ../../../src/game/World.cpp:1553 No locals. #17 0x0811fbbe in WorldRunnable::run (this=0x87ffd40) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 115 realCurrTime = 639500149 realPrevTime = <value optimized out> prevSleepTime = 91 #18 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x87ffd40) at ../../../src/shared/Threading.cpp:159 No locals. #19 0xb7df2b37 in ACE_OS_Thread_Adapter::invoke (this=0x861a058) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x87ffd40 status = (ACE_THR_FUNC_RETURN) 0x0 #20 0xb7da321f in ace_thread_adapter (args=0x861a058) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #21 0xb79b41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb790b03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-27_04-33-26.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0x970d590) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0x970d590) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x970d590) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7dedb37 in ACE_OS_Thread_Adapter::invoke (this=0x9708f98) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x970d590 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d9e21f in ace_thread_adapter (args=0x9708f98) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79af1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb790603e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-25_19-27-17.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb781cc87 in raise () from /lib/libc.so.6 #0 0xb781cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb781e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb781630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x717ec870, obj=0x2e3d7fb0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xaf1dea0, id=489, obj=0x2e3d7fb0) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x2e3d7fb0) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082f92cc in Player::SetPosition (this=0x2e3d7fb0, x=933.331482, y=1433.724, z=345.535675, orientation=3.14159012, teleport=true) at ../../../src/game/Player.cpp:5524 m = <value optimized out> old_x = <value optimized out> old_y = <value optimized out> old_z = 162.476593 old_r = 0 #7 0x084217fa in WorldSession::HandleMoveTeleportAck (this=0x266b2fb0, recv_data=@0x3b236130) at ../../../src/game/MovementHandler.cpp:194 mover = (class Unit *) 0x2e3d7fb0 old_zone = 3277 newzone = <value optimized out> newarea = <value optimized out> #8 0x083bdd2b in WorldSession::Update (this=0x266b2fb0) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x3b236130 currTime = <value optimized out> #9 0x083b52bf in World::UpdateSessions (this=0x85d1d10, diff=126) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x4b678490, _M_ht = 0x85d1d74} #10 0x083b5a0e in World::Update (this=0x85d1d10, diff=126) at ../../../src/game/World.cpp:1553 No locals. #11 0x0811fbbe in WorldRunnable::run (this=0xb390a4f8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 126 realCurrTime = 406651729 realPrevTime = <value optimized out> prevSleepTime = 91 #12 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb390a4f8) at ../../../src/shared/Threading.cpp:159 No locals. #13 0xb7daab37 in ACE_OS_Thread_Adapter::invoke (this=0xb6deace0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb390a4f8 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb7d5b21f in ace_thread_adapter (args=0xb6deace0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #15 0xb796c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #16 0xb78c303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-24_23-50-44.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77fac87 in raise () from /lib/libc.so.6 #0 0xb77fac87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77fc4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77f430c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x0812a13e in Object::GetUInt32Value (this=0x2e214f08, index=3) at ../../../src/game/Object.h:164 st = {static SYMBUFSIZ = 4096, buf_ = "./bin/mangos-worldd(_ZNK5Guild19_CanStoreItem_InTabEhRSt6vectorI17GuildItemPosCountSaIS1_EERjbP4Itemh+0x92) [0x840e272]\\n./bin/mangos-worldd(_ZNK5Guild12CanStoreItemEhhRSt6vectorI17GuildItemPosCountSaI"..., buflen_ = 923, static UNSUPPORTED = 0xb7de5320 "<stack traces unsupported platform>", static UNABLE_TO_GET_TRACE = 0xb7de5344 "<unable to get trace>"} #4 0x0840e272 in Guild::_CanStoreItem_InTab (this=0xa4cb288, tab=<value optimized out>, dest=@0xb36601f0, count=@0xb365f0e0, merge=true, pSrcItem=0x41901848, skip_slot=255 'ÿ') at ../../../src/game/Object.h:140 pItem2 = (class Item *) 0x2e214f08 j = 1 #5 0x0840f303 in Guild::CanStoreItem (this=0xa4cb288, tab=4 '\\004', slot=255 'ÿ', dest=@0xb36601f0, count=7, pItem=0x41901848, swap=false) at ../../../src/game/Guild.cpp:1928 res = <value optimized out> res = <value optimized out> #6 0x08419d26 in WorldSession::HandleGuildBankSwapItems (this=0x2eaf8460, recv_data=@0x6d6874d8) at ../../../src/game/GuildHandler.cpp:1469 dest = {<std::_Vector_base<GuildItemPosCount,std::allocator<GuildItemPosCount> >> = { _M_impl = {<std::allocator<GuildItemPosCount>> = {<__gnu_cxx::new_allocator<GuildItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>} msg = <value optimized out> BankTab = 4 '\\004' BankTabSlot = <value optimized out> AutoStore = <value optimized out> PlayerSlot = 35 '#' PlayerBag = 255 'ÿ' SplitedAmount = <value optimized out> BankTabDst = 2 '\\002' BankTabSlotDst = 37 '%' ToChar = 0 '\\0' GuildId = 576 pGuild = (Guild *) 0xa4cb288 pl = (class Player *) 0x33db8d90 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x41901848 #7 0x083bdd2b in WorldSession::Update (this=0x2eaf8460) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x6d6874d8 currTime = <value optimized out> #8 0x083b52bf in World::UpdateSessions (this=0xb650d108, diff=111) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x44b87bc0, _M_ht = 0xb650d16c} #9 0x083b5a0e in World::Update (this=0xb650d108, diff=111) at ../../../src/game/World.cpp:1553 No locals. #10 0x0811fbbe in WorldRunnable::run (this=0xb4ad8240) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 111 realCurrTime = 336069569 realPrevTime = <value optimized out> prevSleepTime = 76 #11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb4ad8240) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7d88b37 in ACE_OS_Thread_Adapter::invoke (this=0xb4bf6a18) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb4ad8240 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb7d3921f in ace_thread_adapter (args=0xb4bf6a18) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb794a1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb78a103e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-24_04-32-52.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 FreezeDetectorRunnable::run (this=0xb35eb2d8) at ../../../src/mangosd/Master.cpp:110 110 *((uint32 volatile*)NULL) = 0; // bang crash #0 FreezeDetectorRunnable::run (this=0xb35eb2d8) at ../../../src/mangosd/Master.cpp:110 curtime = <value optimized out> #1 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb35eb2d8) at ../../../src/shared/Threading.cpp:159 No locals. #2 0xb7dedb37 in ACE_OS_Thread_Adapter::invoke (this=0xb35eb100) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb35eb2d8 status = (ACE_THR_FUNC_RETURN) 0x0 #3 0xb7d9e21f in ace_thread_adapter (args=0xb35eb100) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #4 0xb79af1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #5 0xb790603e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-23_20-39-55.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb784cc87 in raise () from /lib/libc.so.6 #0 0xb784cc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb784e4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb784630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x85a39f18, obj=0x32b17c80) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xa9ac190, id=489, obj=0x32b17c80) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x32b17c80) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082afc37 in Player::SendMessageToSet (this=0x32b17c80, data=0xb32f7f50, self=true) at ../../../src/game/Player.cpp:5571 _map = <value optimized out> #7 0x083366e6 in Spell::SendSpellStart (this=0x30f3e80) at ../../../src/game/Spell.cpp:2892 castFlags = <value optimized out> data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 29, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x2cb5f38 "\\aFf\\001\\aFf\\001", _M_finish = 0x2cb5f55 "", _M_end_of_storage = 0x2cb5f6a ""}}, <No data fields>}}, m_opcode = 305} #8 0x08389a06 in Unit::CastSpell (this=0x32b17c80, Victim=0x32b17c80, spellInfo=0xb06440c4, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:914 spell = (Spell *) 0x30f3e80 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 1046.37781, m_destY = 1387.03589, m_destZ = 340.687653, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x859a67c ""}}, m_targetMask = 2, m_unitTarget = 0x32b17c80, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 91718, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #9 0x0838a75e in Unit::CastSpell (this=0x32b17c80, Victim=0x32b17c80, spellId=7355, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=71373766524934) at ../../../src/game/Unit.cpp:892 spellInfo = (const SpellEntry *) 0xb06440c4 #10 0x081cffa6 in ChatHandler::HandleStartCommand (this=0xb32fd1c8) at ../../../src/game/Level0.cpp:82 chr = (class Player *) 0x32b17c80 #11 0x081596fa in ChatHandler::ExecuteCommandInTable (this=0xb32fd1c8, table=0x85aad38, text=0x28185daf "", fullcmd=@0xb32fc124) at ../../../src/game/Chat.cpp:856 cmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x30c210c "st"}} #12 0x08159a4e in ChatHandler::ParseCommands (this=0xb32fd1c8, text=0x28185dad "st") at ../../../src/game/Chat.cpp:970 fullcmd = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x2cc3964 "st"}} __FUNCTION__ = "ParseCommands" __PRETTY_FUNCTION__ = "int ChatHandler::ParseCommands(const char*)" #13 0x08443ac7 in WorldSession::HandleMessagechatOpcode (this=0x2adbe90, recv_data=@0x4c475338) at ../../../src/game/ChatHandler.cpp:152 msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x28185dac ".st"}} lang = 1 langDesc = <value optimized out> #14 0x083bdd2b in WorldSession::Update (this=0x2adbe90) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x4c475338 currTime = <value optimized out> #15 0x083b52bf in World::UpdateSessions (this=0xb6d0d9d0, diff=116) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x490a6748, _M_ht = 0xb6d0da34} #16 0x083b5a0e in World::Update (this=0xb6d0d9d0, diff=116) at ../../../src/game/World.cpp:1553 No locals. #17 0x0811fbbe in WorldRunnable::run (this=0xc88cb48) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 116 realCurrTime = 238208150 realPrevTime = <value optimized out> prevSleepTime = 94 #18 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xc88cb48) at ../../../src/shared/Threading.cpp:159 No locals. #19 0xb7ddab37 in ACE_OS_Thread_Adapter::invoke (this=0xa6a49c0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xc88cb48 status = (ACE_THR_FUNC_RETURN) 0x0 #20 0xb7d8b21f in ace_thread_adapter (args=0xa6a49c0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #21 0xb799c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #22 0xb78f303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-22_00-39-18.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77ccc87 in raise () from /lib/libc.so.6 #0 0xb77ccc87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77ce4f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77c630c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0xdeeede0, obj=0x16d521a0) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xb4441400, id=489, obj=0x16d521a0) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x16d521a0) at ../../../src/game/Object.cpp:1576 No locals. #6 0x0824863b in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x16d521a0, update_players=@0xab3a2248) at ../../../src/game/ObjectAccessor.cpp:231 cell = {data = {Part = {grid_x = 34, grid_y = 34, cell_x = 2, cell_y = 2, nocreate = 1, reserved = 31}, All = 66201762}} notifier = {i_updateDatas = @0xab3a2248, i_object = @0x16d521a0} #7 0x08248bf6 in ObjectAccessor::Update (this=0xb4d3df40, diff=168) at ../../../src/game/ObjectAccessor.cpp:397 obj = (class Object *) 0x16d521a0 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x7b6e3bc0, _M_finish = 0x7b6e3ec4, _M_end_of_storage = 0x7b6e3ec4}}, <No data fields>}, _M_num_elements = 7}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 2872713896, _wpos = 431762904, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xab3a2278 "¸\\":«Ø #\\b@ßÓ´¨", _M_finish = 0x84202a7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xab3a2264 "d"}}, <No data fields>}}, m_opcode = 168} #8 0x0823c2d8 in MapManager::Update (this=0xb4441400, diff=86) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0xb4441448} #9 0x083b5abb in World::Update (this=0x85d1cc8, diff=86) at ../../../src/game/World.cpp:1592 next = {_M_cur = 0x0, _M_ht = 0x0} #10 0x0811fbbe in WorldRunnable::run (this=0x8bd9248) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 86 realCurrTime = 79799550 realPrevTime = <value optimized out> prevSleepTime = 82 #11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0x8bd9248) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7d5ab37 in ACE_OS_Thread_Adapter::invoke (this=0x8d0e3c8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x8bd9248 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb7d0b21f in ace_thread_adapter (args=0x8d0e3c8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb791c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb787303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-21_23-12-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb77a4c87 in raise () from /lib/libc.so.6 #0 0xb77a4c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb77a64f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb779e30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x9347e170, obj=0x1087b450) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0xa9ca4b8, id=489, obj=0x1087b450) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x1087b450) at ../../../src/game/Object.cpp:1576 No locals. #6 0x0824863b in ObjectAccessor::_buildChangeObjectForPlayer (obj=0x1087b450, update_players=@0xb34a1248) at ../../../src/game/ObjectAccessor.cpp:231 cell = {data = {Part = {grid_x = 33, grid_y = 34, cell_x = 3, cell_y = 2, nocreate = 1, reserved = 31}, All = 66205857}} notifier = {i_updateDatas = @0xb34a1248, i_object = @0x1087b450} #7 0x08248bf6 in ObjectAccessor::Update (this=0x89f5c68, diff=164) at ../../../src/game/ObjectAccessor.cpp:397 obj = (class Object *) 0x1087b450 update_players = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, _M_equals = {<std::binary_function<Player*,Player*,bool>> = {<No data fields>}, <No data fields>}, _M_get_key = {<std::unary_function<std::Pair<Player* const, UpdateData>,Player* const>> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<Player* const, UpdateData> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0xab4f9658, _M_finish = 0xab4f995c, _M_end_of_storage = 0xab4f995c}}, <No data fields>}, _M_num_elements = 4}} packet = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 3007976104, _wpos = 2508736000, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xb34a1278 "¸\\022J³Ø #\\bh\\\\\\237\\b¤", _M_finish = 0x84202a7 "\\203Ä\\020\\213Eì\\205ÀuÏ\\215eô[^_]Ã\\215´&", _M_end_of_storage = 0xb34a1264 "d"}}, <No data fields>}}, m_opcode = 4776} #8 0x0823c2d8 in MapManager::Update (this=0xa9ca4b8, diff=81) at ../../../src/game/MapManager.cpp:259 iter = {_M_cur = 0x0, _M_ht = 0xa9ca500} #9 0x083b5abb in World::Update (this=0xb6d0d9d0, diff=81) at ../../../src/game/World.cpp:1592 next = {_M_cur = 0x0, _M_ht = 0x0} #10 0x0811fbbe in WorldRunnable::run (this=0xca8fc90) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 81 realCurrTime = 74603714 realPrevTime = <value optimized out> prevSleepTime = 74 #11 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xca8fc90) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7d32b37 in ACE_OS_Thread_Adapter::invoke (this=0xa6be330) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xca8fc90 status = (ACE_THR_FUNC_RETURN) 0x0 #13 0xb7ce321f in ace_thread_adapter (args=0xa6be330) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #14 0xb78f41b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb784b03e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8063 SD2: 1153 UDB: 381 ACID: 30 Patch: Anti-cheat by CWN crash_log_2009-06-21_22-21-20.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7801c87 in raise () from /lib/libc.so.6 #0 0xb7801c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78034f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb77fb30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08420b44 in MapInstanced::GetInstance (this=0x9bd756d0, obj=0x90150a78) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0823be2a in MapManager::GetMap (this=0x9863e90, id=489, obj=0x90150a78) at ../../../src/game/MapManager.cpp:131 m = (class Map *) 0x6 __FUNCTION__ = "GetMap" __PRETTY_FUNCTION__ = "Map* MapManager::GetMap(uint32, const WorldObject*)" #5 0x08250269 in WorldObject::GetMap (this=0x90150a78) at ../../../src/game/Object.cpp:1576 No locals. #6 0x082afb9d in Player::SendMessageToSetInRange (this=0x90150a78, data=0xb34fc114, dist=40, self=true) at ../../../src/game/Player.cpp:5586 _map = <value optimized out> #7 0x082baf3e in Player::Say (this=0x90150a78, text=@0xb34fd1d4, language=1) at ../../../src/game/Player.cpp:16294 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 34, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0xad5b4e38 "\\001\\001", _M_finish = 0xad5b4e5a "", _M_end_of_storage = 0xad5b4f00 "Ð"}}, <No data fields>}}, m_opcode = 150} #8 0x0844695c in WorldSession::HandleMessagechatOpcode (this=0x92cd4198, recv_data=@0x11055bd0) at ../../../src/game/ChatHandler.cpp:163 chn = <value optimized out> cMgr = <value optimized out> channel = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb7917120 ""}} msg = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x57a610cc ",st"}} lang = 1 langDesc = <value optimized out> #9 0x083bdd2b in WorldSession::Update (this=0x92cd4198) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x11055bd0 currTime = <value optimized out> #10 0x083b52bf in World::UpdateSessions (this=0xb6d0da70, diff=111) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0xf3b9150, _M_ht = 0xb6d0dad4} #11 0x083b5a0e in World::Update (this=0xb6d0da70, diff=111) at ../../../src/game/World.cpp:1553 No locals. #12 0x0811fbbe in WorldRunnable::run (this=0xb35b82c8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 111 realCurrTime = 71515881 realPrevTime = <value optimized out> prevSleepTime = 61 #13 0x08461ecf in ACE_Based::Thread::ThreadTask (param=0xb35b82c8) at ../../../src/shared/Threading.cpp:159 No locals. #14 0xb7d8fb37 in ACE_OS_Thread_Adapter::invoke (this=0xb2b7a0d8) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8461ec0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb35b82c8 status = (ACE_THR_FUNC_RETURN) 0x0 #15 0xb7d4021f in ace_thread_adapter (args=0xb2b7a0d8) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #16 0xb79511b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #17 0xb78a803e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8036 SD2: 1143 UDB: 381 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-21_12-49-28.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x00000000 in ?? () #0 0x00000000 in ?? () No symbol table info available. #1 0x082e436d in Player::UpdateVisibilityOf (this=0x7bbe6090, target=0x2009cb00) at ../../../src/game/Player.cpp:17796 No locals. #2 0x08230c3f in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player> (v=@0xb06b1038, c=@0x640c7330) at ../../../src/game/GridNotifiersImpl.h:70 No locals. #3 0x08230ca5 in VisitorHelper<MaNGOS::CreatureRelocationNotifier, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (v=@0xb06b1038, c=@0x640c7330) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x0822312d in Map::CreatureRelocationNotify (this=0x640bcd48, creature=0x2009cb00, cell=@0xb06b2090, cellpair=@0xb06b2088) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 relocationNotifier = {i_creature = @0x2009cb00} #5 0x0822bf96 in Map::CreatureRelocation (this=0x640bcd48, creature=0x2009cb00, x=3231.48364, y=403.297974, z=62.126236, ang=1.79555821) at ../../../src/game/Map.cpp:838 old_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 3, nocreate = 0, reserved = 0}, All = 198694}} new_cell = {data = {Part = {grid_x = 38, grid_y = 32, cell_x = 0, cell_y = 3, nocreate = 0, reserved = 0}, All = 198694}} __PRETTY_FUNCTION__ = "void Map::CreatureRelocation(Creature*, float, float, float, float)" #6 0x08423545 in WorldSession::HandleMovementOpcodes (this=0xab692b8, recv_data=@0x14d0df70) at ../../../src/game/MovementHandler.cpp:661 map = (class Map *) 0x1ff72020 data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 54, _storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = { _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x69055a48 "x³¾", _M_finish = 0x69055a7e "Wa@", _M_end_of_storage = 0x69055a7f "a@"}}, <No data fields>}}, m_opcode = 238} opcode = <value optimized out> mover = (class Unit *) 0x2009cb00 plMover = (class Player *) 0x0 movementInfo = {flags = 4096, unk1 = 0, time = 8164484, x = 3231.48364, y = 403.297974, z = 62.126236, o = 1.79555821, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, t_seat = -24 'è', s_pitch = 0, fallTime = 384, j_unk = 0, j_sinAngle = -0.222874239, j_cosAngle = 0.974847198, j_xyspeed = 0, u_unk1 = 0} check_passed = <value optimized out> #7 0x083bd7eb in WorldSession::Update (this=0xab692b8) at ../../../src/game/WorldSession.cpp:206 packet = (WorldPacket *) 0x14d0df70 currTime = <value optimized out> #8 0x083b4d6f in World::UpdateSessions (this=0xb6d0d1a8, diff=134) at ../../../src/game/World.cpp:2712 next = {_M_cur = 0x9787b920, _M_ht = 0xb6d0d20c} #9 0x083b54be in World::Update (this=0xb6d0d1a8, diff=134) at ../../../src/game/World.cpp:1553 No locals. #10 0x0811face in WorldRunnable::run (this=0x98067a8) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 134 realCurrTime = 37207184 realPrevTime = <value optimized out> prevSleepTime = 96 #11 0x08461c1f in ACE_Based::Thread::ThreadTask (param=0x98067a8) at ../../../src/shared/Threading.cpp:159 No locals. #12 0xb7d5ab37 in ACE_OS_Thread_Adapter::invoke (this=0x9fa3b78) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x1ff72020 func = (ACE_THR_FUNC_INTERNAL) 0x8461c10 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0x98067a8 status = (ACE_THR_FUNC_RETURN) 0x1ff72020 #13 0xb7d0b21f in ace_thread_adapter (args=0x9fa3b78) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x1ff72020 #14 0xb791c1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #15 0xb787303e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 8036 SD2: 1143 UDB: 381 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-18_00-11-36.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 6, Aborted. #0 0xb7872c87 in raise () from /lib/libc.so.6 #0 0xb7872c87 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb78744f8 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb786c30c in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0x08417e65 in MapInstanced::GetInstance (this=0xa1dccb88, obj=0x116abc10) at ../../../src/game/MapInstanced.cpp:126 NewInstanceId = <value optimized out> pBind = <value optimized out> pSave = <value optimized out> map = <value optimized out> __PRETTY_FUNCTION__ = "Map* MapInstanced::GetInstance(const WorldObject*)" #4 0x0824b119 in WorldObject::GetMap (this=0x116abc10) at ../../../src/game/Object.cpp:1551 No locals. #5 0x08241bd6 in ObjectAccessor::GetCreatureOrPetOrVehicle (u=@0x116abc10, guid=17370384290278530149) at ../../../src/game/ObjectAccessor.cpp:58 No locals. #6 0x08332975 in Spell (this=0x7806e9f0, Caster=0x116abc10, info=0xb0a9669c, triggered=true, originalCasterGUID=17370384290278530149, triggeringContainer=0x0) at ../../../src/game/Spell.cpp:363 No locals. #7 0x0837e631 in Unit::CastSpell (this=0x116abc10, Victim=0x17b0dfe0, spellInfo=0xb0a9669c, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=17370384290278530149) at ../../../src/game/Unit.cpp:903 spell = (Spell *) 0x7806e9f0 targets = {m_srcX = 2.24207754e-44, m_srcY = -3.92034138e-08, m_srcZ = -6.33036052e-07, m_destX = -3.92019786e-08, m_destY = 4.86734099e-34, m_destZ = -6.33036052e-07, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb3285ef4 "H4S\\227È`(³Ó\\017\\032\\b\\020¼j\\021àß°\\027\\234f©°\\001"}}, m_targetMask = 2, m_unitTarget = 0x97533448, m_GOTarget = 0x0, m_itemTarget = 0x97533448, m_unitTargetGUID = 583877171691937512, m_GOTargetGUID = 1707110414477898824, m_CorpseTargetGUID = 1092616192, m_itemTargetGUID = 31580894527488, m_itemTargetEntry = 397467616} #8 0x081a0fd3 in GameObject::Update (this=0x97533448) at ../../../src/game/GameObject.cpp:344 caster = (class Unit *) 0x116abc10 owner = (class Unit *) 0x116abc10 ok = (class Unit *) 0x17b0dfe0 IsBattleGroundTrap = false radius = 1.38899994 cell = {data = {Part = {grid_x = 16, grid_y = 32, cell_x = 2, cell_y = 4, nocreate = 0, reserved = 31}, All = 65284112}} NeedDespawn = false goInfo = (const GameObjectInfo *) 0xb44dd898 #9 0x083fd396 in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0xb3286268, m=@0xe66d31c) at ../../../src/game/GridNotifiers.cpp:213 No locals. #10 0x0822b8b5 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb3286268, c=@0xe66d31c) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x0822454e in Map::Update (this=0xb529ede8, t_diff=@0xb32862a8) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 cell = {data = {Part = {grid_x = 12, grid_y = 51, cell_x = 5, cell_y = 1, nocreate = 0, reserved = 136}, All = 285301964}} cell_id = <value optimized out> y = <value optimized out> x = <value optimized out> obj = <value optimized out> updater = {i_timeDiff = 114} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #12 0x08237371 in MapManager::Update (this=0xa3fa658, diff=114) at ../../../src/game/MapManager.cpp:253 iter = {_M_cur = 0xb5296d48, _M_ht = 0xa3fa6a0} #13 0x083ac3bb in World::Update (this=0xb6d0daa8, diff=114) at ../../../src/game/World.cpp:1587 next = {_M_cur = 0x0, _M_ht = 0x0} #14 0x0811dc4e in WorldRunnable::run (this=0xb529c708) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 114 realCurrTime = 4027518496 realPrevTime = <value optimized out> prevSleepTime = 84 #15 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb529c708) at ../../../src/shared/Threading.cpp:159 No locals. #16 0xb7df2b37 in ACE_OS_Thread_Adapter::invoke (this=0xb529d6c0) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x0 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb529c708 status = (ACE_THR_FUNC_RETURN) 0x0 #17 0xb7da321f in ace_thread_adapter (args=0xb529d6c0) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #18 0xb79c21b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #19 0xb791903e in clone () from /lib/libc.so.6 No symbol table info available.
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Core: 7947 SD2: 1116 UDB: 380 ACID: 29 Patch: Anti-cheat by CWN crash_log_2009-06-14_18-31-10.log Using host libthread_db library "/lib/libthread_db.so.1". Core was generated by `./bin/mangos-worldd -c etc/mangosd.conf'. Program terminated with signal 11, Segmentation fault. #0 0x3fcf4f53 in ?? () #0 0x3fcf4f53 in ?? () No symbol table info available. #1 0x08404cce in Guild::_StoreItem (this=0x90c5b78, tab=0 '\\0', slot=65 'A', pItem=0x3c9f42a8, count=139200009, clone=false) at ../../../src/game/Guild.cpp:1782 pItem2 = (class Item *) 0x30d3d198 #2 0x0840504d in Guild::StoreItem (this=0x90c5b78, tabId=0 '\\0', dest=@0xb33ff208, pItem=0x3c9f42a8) at ../../../src/game/Guild.cpp:1738 slot = 152 '\\230' count = <value optimized out> lastItem = <value optimized out> #3 0x08411bb9 in WorldSession::HandleGuildBankSwapItems (this=0x23dc7cc0, recv_data=@0x2e1eebf8) at ../../../src/game/GuildHandler.cpp:1541 pNewItem = <value optimized out> dest = {<std::_Vector_base<ItemPosCount,std::allocator<ItemPosCount> >> = { _M_impl = {<std::allocator<ItemPosCount>> = {<__gnu_cxx::new_allocator<ItemPosCount>> = {<No data fields>}, <No data fields>}, _M_start = 0xb7e1a17d, _M_finish = 0x23dc7d40, _M_end_of_storage = 0x3b36eef0}}, <No data fields>} remRight = <value optimized out> BankTab = 0 '\\0' BankTabSlot = <value optimized out> AutoStore = 0 '\\0' PlayerSlot = 24 '\\030' PlayerBag = <value optimized out> SplitedAmount = <value optimized out> BankTabDst = 188 '¼' BankTabSlotDst = 153 '\\231' ToChar = 0 '\\0' GuildId = 575 pGuild = (Guild *) 0x90c5b78 pl = (class Player *) 0x3d0bf208 pItemBank = (class Item *) 0x0 pItemChar = (class Item *) 0x3c9f42a8 #4 0x083b35ab in WorldSession::Update (this=0x23dc7cc0) at ../../../src/game/WorldSession.cpp:204 packet = (WorldPacket *) 0x2e1eebf8 currTime = <value optimized out> #5 0x083abc03 in World::UpdateSessions (this=0xb6e0d9d0, diff=95) at ../../../src/game/World.cpp:2707 next = {_M_cur = 0x23dee0c8, _M_ht = 0xb6e0da34} #6 0x083ac30e in World::Update (this=0xb6e0d9d0, diff=95) at ../../../src/game/World.cpp:1548 No locals. #7 0x0811dc4e in WorldRunnable::run (this=0xb3443a70) at ../../../src/mangosd/WorldRunnable.cpp:65 diff = 95 realCurrTime = 3747858423 realPrevTime = <value optimized out> prevSleepTime = 55 #8 0x08455bef in ACE_Based::Thread::ThreadTask (param=0xb3443a70) at ../../../src/shared/Threading.cpp:159 No locals. #9 0xb7e1db37 in ACE_OS_Thread_Adapter::invoke (this=0xb3446c58) at ../../../../dep/ACE_wrappers/ace/OS_Thread_Adapter.cpp:90 hook = (class ACE_Thread_Hook *) 0x30d3d198 func = (ACE_THR_FUNC_INTERNAL) 0x8455be0 <ACE_Based::Thread::ThreadTask(void*)> arg = (void *) 0xb3443a70 status = (ACE_THR_FUNC_RETURN) 0x30d3d198 #10 0xb7dce21f in ace_thread_adapter (args=0xb3446c58) at ../../../../dep/ACE_wrappers/ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x30d3d198 #11 0xb79ed1b3 in start_thread () from /lib/libpthread.so.0 No symbol table info available. #12 0xb794403e in clone () from /lib/libc.so.6 No symbol table info available.
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