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Necrovoice

Senior getMaNGOS Developer
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Everything posted by Necrovoice

  1. Changed Status to Awaiting Dev Review Changed Assigned to Necrovoice Seems to be an easy fix.. When I am back in town on monday i will have a look.
  2. Will have a look when imback in town sometime monday.
  3. Changed Status to Awaiting Dev Review Changed Assigned to Necrovoice
  4. Changed Status to In Progress
  5. What lead up to these events? Did you run the install scrip over a current character database?
  6. I cant reproduce this and have tested a few times over with the aid of others. Please use the Peer to Peer Technical Support section if the issue continues.
  7. Changed Status to Cannot Reproduce
  8. Sounds like your account does not allow that command. If I understand, this is your server? Is it local (game and server are run on the same machine) or is it connected remotly (game and server are on two different machines.)? What OS are you using? I have checked this over a few times now and am unable to reproduce this. I know you have said that you are using the current version of Mangos, but if you could please try this once again.. with a fresh clone of the server : mangostwo server
  9. I just tested this again, and I am unable to reproduce this issue with murlocs. If your account level allows, try and use .npc info Please provide an entry for one of the NPCs causing an issue. To make sure gm is not on, log into your character and type .gm off No GM should not turn on/off over different zones.
  10. Do you have GM on? This will cause that
  11. Although this is the original post, the new version holds more information.
  12. I think this has something to do with the game loading NPCs and objects during a phase, The NPC spawns first perhaps? This would cause them to fall into an object.
  13. I did a quick poke at the Database.. I was able to get things working, but its far from perfect and not a goodenough fix to submit.. I will poke around a little more with this. It feels like there are to many Terrifying Abomination in the room, around 33 Also it seems they use their chain attack a little to much. However this could be due to the ammount of them in the room..
  14. Changed Status to Completed Changed Version to 21.14 (Master Branch) Changed Implemented Version to 21.14 (Master Branch) Changed Milestone to 21 (Current) Changed Main Category to Script (Eluna / SD3)
  15. This issue should now work with the latest core build.
  16. Mangos ZERO: Rel21_16_050 Mangos ONE: Rel21_012_39 Mangos TWO: Rel21_011_068
  17. Changed Status to Completed Changed Implemented Version to 21.14 (Master Branch)
  18. Changed Status to In Progress Changed Assigned to Necrovoice Changed Milestone to 21 (Current) Changed Main Category to Database Changed Sub-Category to NPC
  19. I am not 100% sure but what I think you are looking at, Highperch Soarer Entry: 6139, GUID: 21706, 21707, 21708 Use .go creature and see if you drop onto one of them... if that is the case then its a simple fix to put them where they need to be.. there is a reason they cant be attacked, IF they are indeed entry 6139.
  20. Changed Status to Completed Changed Assigned to Necrovoice, altronrain Changed Implemented Version to 21.14 (Master Branch) Changed Milestone to 21 (Current) Changed Priority to New
  21. Zero: Rel21_16_048 One: Rel21_12_037 Two: Rel21_11_066 This should fix this set of issues.
  22. Changed Status to Completed Changed Implemented Version to 21.14 (Master Branch) Changed Milestone to 21 (Current)
  23. Fix can be found here. Rel21_16_045 Thanks for the submission.
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