Jump to content

antz

Community Manager
  • Posts

    2819
  • Joined

  • Last visited

  • Days Won

    96
  • Donations

    0.00 GBP 

Everything posted by antz

  1. antz

    Who command

    Sounds like a great idea and fairly easy to implement Anyone know the SQL select to generate this list ?
  2. Can you confirm whether this is working correctly in correct faction city ? I.e. not horde in Stormwind !
  3. This commit should have generally resolved it for you: [URL]https://github.com/mangoszero/server/commit/fb0c99606384a2094d99dd425eaac09933dacc3c[/URL]
  4. @Xenithar - Could you post you Realmist entry here, i'll try applying it to my server to try and get to the bottom of it
  5. @[URL="https://www.getmangos.eu/members/arkadus/"][SIZE=3][COLOR=#16496e]Arkadus[/COLOR][/SIZE][/URL] - which Branch was this from ? master (Rel19) dev (Rel20 )
  6. I think what max wants to happen is that movemap generator to not be allowed to be built in debug mode, or a big warning when run to explain to the user that running the debug version is a crazy idea. as an example: Release Movemaps for Zero: Execution time 45Min Debug Movemaps for Zero: Execution time 15 Hours I believe the extra time is due to the additional tracking done for debug in the recast library. We have had quite a few user reports that the movemap generator has taken a huge amount of time to run, when in fact it's because they built it in debug - rather than release
  7. If you haven't already, please try the Rel20 branch of the server and database. git clone [URL]https://github.com/mangoszero/server.git[/URL] --recursive -b Rel20 git clone [URL]https://github.com/mangoszero/database.git[/URL] --recursive -b Rel20 I believe this issue has been tidied up a lot
  8. Can you please try Rel20 as the entire SD2 has been rewritten as a module, rather than a serparate library (which was causing a lot of issues).
  9. Once we have the Rel20 branches out.... This would be awesome to be picked up by someone and implemented
  10. I have applied some changes to this solution, can you pull the latest changes and try again.
  11. It is definitely something worth looking into. would need to operate like ahbot or like SD2/Eluna modules. But can be discussed !
  12. Any chance of seeing the output tab and the details of the error ?
  13. i'm no expert but looks like ace is missing ?
  14. Which brange were you working on ? master - Rel19 Rel20 - Latest dev branch ?
  15. Can you check whether this still occurs after the Rel20 bytebuffer fix ?
  16. @madmax - can you flesh out exactly how this occurs
  17. following the bytebuffer fix, does this still occur ?
  18. Can someone confirm that after the bytebuffer fix, that this still happens ?
  19. can anyone flesh out what spell id is 28771 / 28772 are ?
  20. a DB fix for this was supplied in a forum post, can someone confirm whether than improved things ?
  21. The Rel20 branch is significantly different to the other branches. SD2 is now a core module rather than a separate DLL I'm not aware of AHBot not working on 64bit either
  22. In what way will it not start ? Error messages etc. ?
  23. can you confirm whether or not this is still broken for you ? On windows atm, it works fine..... even with Eluna disabled
  24. should be fixed in commit [url]https://github.com/mangoszero/server/commit/98aa109859dd09c4e4160b6b23b2434a46643ce4[/url]
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use