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antz

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Everything posted by antz

  1. The Duels -Pvp bug By Nexams: When You duel /pvp with any player You see them going all around although they are in the same place . Its a major Bug and destroys the the game pvp part which is a major part or lets say its like 30% of wow Experience.
  2. Loot while In Group is Bugged /All types of loot in group By Nexams: So when you are in a party and Doing Quests ,and you kill lets say a mob that drop a quest item like a "head " Only one can loot and so the players do the quest they have to wait until mob respawn or Ask gm to do .respawn , and while looting only one can loot if some one does take the loot the whole drop is gone.
  3. Entrance to ubrs By Stan84: Entrance to ubrs works in different way. The areatrigger #2046 should check players in range for seal of ... in inventory. If true the gobject 164725 (dragonspine doors ) opens ( not by clicking on it). Braziers goes in flames .
  4. By DanielSReichenbach: [URL="https://github.com/mangoszero/database/issues/42"]Issue #42: [quest] Cluck! (3861) [/URL]
  5. Quest 3861 needs scripting... By The-Great-Sephiroth: The quest "Cluck!" apparently needs some scripting. To perform the quest you must emote "/chicken" at a chicken outside of Saldean's Farm in Westfall fifty times. After this the chicken will have a quest marker over it. You must bring it some of the farmer's special chicken feed, cheer at it, and then complete the quest. Currently cheering does nothing and you cannot turn in the quest. Also, you are supposed to pick up a quest from the chicken after using "/chicken" on it. You cannot get that stage of the quest and instead it goes right to waiting for the feed, which cannot be turned in. The following is more recent, but the quest appears to be the same, except you can now do this with chickens all over instead of just the one location in Westfall. [URL="http://www.wowhead.com/quest=3861/cluck"]http://www.wowhead.com/quest=3861/cluck[/URL] Here is another reference: [URL="http://www.wowwiki.com/Quest:CLUCK"]http://www.wowwiki.com/Quest:CLUCK![/URL]
  6. [Rogue - Stealth/Vanish] By ScullyNY: Pets..Waterelementar or what ever dont stop cast when rogue use vanish! Found this video for a Demo: [URL="http://www.youtube.com/watch?v=-senSyU0bAI&"]http://www.youtube.com/watch?v=-senSyU0bAI&[/URL] Patch from "mangos-one" Repo / don't work.
  7. [Priest - Shadow Word: Death] procs negative talants on self By Azelen: when shadow word death causes damage to priest it applies all negative effects from talents (like blackout, shadow weaving etc) on self. how to reproduce: make priest learn shadow tree talents cast on mobs shadow word death and watch it applies negative effects on priest if causes damage to self
  8. antz

    Food and autoshot

    @Azelen Thanks for these bug reports
  9. Food and autoshot By AzeLen: if hunter uses food/drink item while his first arrow still flies to its target (hunter is not in combat yet because arrow didnt hit target yet) hunter will then eat/drink and autoshot at the same time.
  10. Mobs using Backstab ability from infront By Cromisa, Have noticed mobs that can cast backstab can do so from any angle, not just from behind. Not sure if this is a code or DB issue. how to reproduce: Go and fight the level 8-9 murloc lurkers in Elwyn forest by logging camp. stand face to face and see that they cast backstab while in front of you I have confirmed that all mobs who can cast backstab do this.
  11. Spell Casters do not pull when they loose LOS (line of sight) By Cromisa: Spell Casters do not pull when they loose LOS of the character. (When they are out of mana they come up to melee which is fine.) To reproduce: 1) Find a spell caster - one that is near an object (Wall, Barrel, Box etc) you can hide behind 2) Attack them, then hide behind the object 3) Spell caster will stand in its spot waiting for LOS before casting again What should happen: Spell caster should attempt to move into melee range and cast a spell if LOS is found along the way
  12. Potential buffer overflow in ad (extractor) By Jzachwieja, It's nothing major but Open Build System is flagging a potential issue in server/contrib/extractor/libmpq/parser.cpp:278 I: Statement might be overflowing a buffer in strncat. Common mistake: BAD: strncat(buffer,charptr,sizeof(buffer)) is wrong, it takes the left over size as 3rd argument GOOD: strncat(buffer,charptr,sizeof(buffer)-strlen(buffer)-1) E: mangos-one-server bufferoverflowstrncat /usr/src/packages/BUILD/mangos-one-server-git20130413/server/contrib/extractor/libmpq/parser.cpp:278 Perhaps a patch like this would work? --- server/contrib/extractor/libmpq/parser.cpp 2013-04-13 11:31:10.000000000 +0100 +++ server/contrib/extractor/libmpq/parser.cpp.new 2013-04-13 13:49:04.331002196 +0100 @@ -275,7 +275,7 @@ /* add dummy option to use with libmpq_conf_parse_line() */ strncpy(temp, "MPQ_BUFFER = ", LIBMPQ_CONF_BUFSIZE); - strncat(temp, line, LIBMPQ_CONF_BUFSIZE); + strncat(temp, line, LIBMPQ_CONF_BUFSIZE-strlen(temp)-1); found = libmpq_conf_parse_line(temp, "MPQ_BUFFER", temp, LIBMPQ_CONF_BUFSIZE); if (found == 1) It builds. Don't know if runs. ;) jzachwieja referenced this issue in mangoszero/server a year ago [URL="https://github.com/mangoszero/server/issues/40"]Issue #40: Potential buffer overflow in ad(extractor) [/URL]
  13. [Mob] Crust Bursters and similar type mobs I would imagine that is issue is also in this core: [URL="[Mob] Crust Bursters and similar type mobs"]https://www.getmangos.eu/issue.php?issueid=66[/URL]
  14. By Tbayart: I would like to suggest this update to fix the issue : update creature_template set unit_flags = 0 where entry = 16844; // fix Crust Burster update creature_template set unit_flags = 0 where entry = 16857; // fix Marauding Crust Burster
  15. @Hikarii - Do you think you can get this fixed up so that we can attempt testing on it ?
  16. By Hikarii: I've some suggestions for the new system. I've read blizzards article about refer a friend and I've found that there are more conditions which are missing in the current system. •CONFIG_UINT32_RAF_MAXGRANTLEVEL should also affect CONFIG_FLOAT_RATE_RAF_XP. Above the given level there will be no longer bonus xp. •CONFIG_UINT32_RAF_MAXGRANTLEVEL should also affect the summonig spell. players with level equal or lower than the value can be summoned. Above not. •If the level difference between the players ar bigger than 3 (former it was 4, which includes tbc), then only the lower one gain bonus xp the other gain normal xp. •You can only grant a level to a character which is below your own level. •The bonus xp of the refer a friend system should be shown in the combat log (like the rested bonus). These informations are from blizzards system for Mist of Pandaria. Whether this matchs the situation back in The Burning Crusade... I don't know.
  17. Changes for All Cores By Tristan 'Natrist' Character direction is referred to as 'facing' in the client. Should change all references to orientation to facing default movement speeds are not 1 it's 7 for running/swimming/flying 3.4 I think for turn rate
  18. By Hikarii: I see your demur. Unfortunately I'm not familiar enough with the core, to write a new system.
  19. By Salja: yes that's what I mean =) and i think some we can make better in the code some more clean etc.
  20. By Hikarii: You talk about the target bug by summoning a friend by using the corresponding context menu option, while targeting another player, NPC or creature, which leads to fail the spell, right?
  21. By Salja: some more need fixed the patch make a traget bug i think the patch need a full rewirte
  22. Refer-A-Friend System prepared for s1980 adopted from archiv s1699 By Hikarii: This is a (nearly) 1:1 copy of the Refer-A-Friend System of the archiv repository at [url]https://github.com/mangos-one/server-old[/url] Taken from •[URL="https://github.com/mangos-one/server-old/commit/00cb8bb4fa9c90e19f612a28f18ad41887f97ee4"]mangos-one/server-old@ 00cb8bb[/URL] •[URL="https://github.com/mangos-one/server-old/commit/6a37d17f757075739ec901e222e96fb65bbd6adb"]mangos-one/server-old@ 6a37d17[/URL]
  23. By Rochet2: This commit fixes this issue [URL="https://github.com/mangosone/server/commit/7e8581fe222c6cfca9228d61b36fad93d251350f"]https://github.com/mangosone/server/commit/7e8581fe222c6cfca9228d61b36fad93d251350f[/URL]
  24. Spell prevention is not triggering on spell interrupt By Cromisa: Basically any ability that interrupts a spell and "prevents any spell in that school of magic being cast for X seconds" doesn't work. E.G Earth Shock for Shaman, Shield Bash for warrior, CounterSpell for Mage etc. The interrupt works correctly, but the mob straight away begins to cast the same spell again. Silence effects work fine, but they stop all spells, where as the ones mentioned above should prevent a certain school of magic for a duration. To Reproduce: 1) Find a spell caster mob while playing a Shaman 2) Interrupt their spell with Earth Shock 3) See that they cast the same spell right away
  25. By Jotac0: so a bit detail: you mine copper ore, expected behavior : get copper ore and Rough Stone and continue playing what happens: the server crashes, and when it is backup you got nothing and ore vein gone, and does not come back how to reproduce: get a char, get mining skill, mine copper (or anything?) tried in Dun Morogh and in Elwynn Forest.
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