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madmax

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Everything posted by madmax

  1. Quest: 5381 - Not completable Quest: Hand of Iruxos ID: 5381 Using the pick axe on the crystal does not provide the Demon box (13542). This quest is not able to be completed in it's current state. Also affects TBC.
  2. Creature respawning triggers levelup animation and sound When NPCs respawn in-game if they spawn with a level other then that which they died with the levelup animation and sound will be applied to the NPC. This issue is not always repeatable due to the fact that NPCs sometimes respawn with the same level.
  3. Attacking creatures around his spawn NPC: 7871 - Se'Jib When spawned this NPC attacks the tigers around him. Stranglethorn Tigeress NPC ID: 772 A fix for this would be to have the tigeress and Se'Jib be neutral to each other and ignore each other. Note: The tigeress's do not agro to him, he agro's to them.
  4. When zero loads I've noticed a line during start-up that says "Loaded 1 creature respawn times" so that indicates the core is not loading all he respawn times for all the mobs. will need looking at further.
  5. GM unfollow command If you have an NPC following you and issue the .npc unfollow command twice it casue's the server to crash.
  6. Hunter pet quests bugged When leveling a hunter you have to complete a series of quests at level 10. After taming each creature and handing the quest in the pet is supposed to despawn/go. Currently handing the hunter quests in does not remove the pet/creature you have tamed for the quest. This issue breaks hunters and prevents them from obtaining pets unless they re-log at each stage of the quest chain.
  7. NPCs respawn to quickly after being killed While questing on Covenant I experienced NPCs with very fast repsawns. This seems to be all NPCs in the world. Respawn time needs checking.
  8. NPC buff applied to player when NPC enrages (Gnarlpinie Totemic) NPC: Gnarlpinie Totemic ID: 2014 When this NPC "goes into frenzy" it casts a buff which is supposed to be applied to itself but instead the player receives it.
  9. 9164- [Captives at Deatholme] Quest: [Captives at Deatholme] ID: 9164 Missing scripting needed to complete it.
  10. Atiesh, Greatstaff of the Guardian - Causes error on console Atiesh, Greatstaff of the Guardian Staff ID for each class: 22632 - Druid 22589 - Mage 22631 - Priest 22630 - Warlock Console warning (This does not seem to get logged into a file anywhere). [ATTACH=CONFIG]34[/ATTACH]
  11. Hey, I have yet to see a tool that does everything that quice does. Also, you can grab Quice 1.3.2 here The developer removed all the download links from the site, luckily I have the direct file url For archiving purposes I have also attached it again to the main post here.
  12. Research the event "Gates of Ahn'Qiraj" Research: Research and identify what scripts we already have for this event. Research all quests that form this event, including the collection quests. If we can confirm we have the needed information or can get it then this should be implemented.
  13. warning C4267 Hey, We need to look at a fix for the masses of warning given over all core when building in x64. warning C4267: 'initializing' : conversion from 'size_t' to 'int', possible loss of data warning C4267: 'return' : conversion from 'size_t' to 'uint8', possible loss of data Relevent microsoft article on the issue: [url]http://msdn.microsoft.com/en-us/library/6kck0s93.aspx[/url] [QUOTE][COLOR=#2A2A2A][FONT=Segoe UI]When compiling with /Wp64, or when compiling on a 64-bit operating system, [I]type[/I] is 32 bits but size_t is 64 bits when compiling for 64-bit targets.[/FONT][/COLOR] [COLOR=#2A2A2A][FONT=Segoe UI]To fix this warning, use size_tinstead of a [I]type[/I]. [/FONT][/COLOR][/QUOTE]
  14. test test test
  15. Scripts does not currently compile under 2012 x64 using the scriptVC110.sln Scripts does not currently compile under 2012 using the scriptVC110.sln More detail log attached. 1>Done building target "ComputeCustomBuildOutput" in project "110ScriptDev2.vcxproj". 1>Target "CustomBuild" in file "C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets" from project "Z:\Git Clones\One\scripts\VC110\110ScriptDev2.vcxproj" (target "_BuildGenerateSourcesAction" depends on it): 1>Using "CustomBuild" task from assembly "Microsoft.Build.CppTasks.Common.v110, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". 1>Task "CustomBuild" 1> Forcing rebuild of all source files due to missing command TLog "Z:\Git Clones\One\scripts\VC110\ScriptDev2__x64_Release\custombuild.command.1.tlog". 1> cd "Z:\Git Clones\One\scripts\" 1> "Z:\Git Clones\One\scripts\..\..\..\win\VC110\genrevision__Win32_Release\genrevision.exe" 1> Extracting revision 1> The system cannot find the path specified. 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets(172,5): error MSB6006: "cmd.exe" exited with code 3. 1>Done executing task "CustomBuild" -- FAILED. 1>Done building target "CustomBuild" in project "110ScriptDev2.vcxproj" -- FAILED. 1> 1>Build FAILED. 1> 1>Time Elapsed 00:00:00.43 ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
  16. Remove Old from usernames that contain it - - Remove "old" from within or at the end of usernames for the website.
  17. Event System Overhaul Currently the event system cannot handle events that are scripted and lead into each other. Such a system is needed for events such as the AQ war effort and expansion launch events (such as the scourge invasion) I have discussed this with a few Mangos team members and this is something we would like to do at some stage. [SIZE=4]Desired Outcome[/SIZE] Events can have scripted sub-events for events like the AQ war effort. Events have requirements and cannot progress onto their sub-event until those requirements has been met. [SIZE=4]Example[/SIZE] AQ war effort event would be fully scripted and blizzard-like. This would include all collection quests and there requirements.
  18. http://www.getmangos.eu/madmax/WorldofWarcraft4.3.4.rar Theres the exe's for 434. Just use the WoW regen tool in the folder where you extract those to
  19. [One][Two] GM Ticket Replies This is more of a report of my testing for lfxgroove / developers. GM ticket testing [SIZE=4]MangosOne[/SIZE] [LIST] [*]Creating tickets works [*]Replying to tickets does NOT work [LIST] [*]Players do not see the "You have received a ticket reply" as in wrath, either the same reply system does not exist or there is a problem somewhere. Login in/out has no effect. [/LIST] [/LIST] MangosOne ticket system constantly shows "Your ticket will be serviced soon" I am given the impression by the TBC client that the 2 box GM reply window does exist in TBC as in Wrath. [SIZE=4]MangosTwo[/SIZE] [LIST] [*]Creating tickets works [LIST] [*]Replying to tickets works - BUT is very slow and took over 5 minutes to appear on my test player's screen [/LIST] [/LIST] [LIST] [*]Need more help button - Players clicking need more help button overwrites the original ticket and the players reply appears as a new ticket in the queue! [*]There is no survey shown to the player [*]GM reply to "Need more help" - GM reply does NOT appear even if notified as a GM that the ticket has been updated. [/LIST]
  20. In that case come on skype
  21. Hey Svarr, This wont consume much time, and if we became busy a mod can ask for additional mods for their area. Skype does have text chat like our forum chat box. We don't actually talk to each other over skype we just type.
  22. Hey, I am looking for moderators for all international boards. There is currently one position open for each international board. If you would like to apply for this then just drop a reply here. Moderators will need to be able to speak both english and the language they wish to help with and translate.... No google translating that is cheating and usually wrong! Our developers will work with moderators to assist users in the international boards. Moderators are required to have skype and are expected to translate both for the user requesting support to english and back to there own language for the developers giving support.
  23. The MaNGOS Team General Administrator/Project Lead - Antz - http://community.getmangos.eu/index.php?topic=19775.0 Community/Site admin/Webhost - MadMax/Me http://community.getmangos.eu/index.php?topic=19774.0 Community/Site Admin - Unkle Nuke https://getmangos.eu/index.php/topic,21461.0.html MaNGOS Founder - TheLuda - http://community.getmangos.eu/index.php?topic=19777.0 Developers: Lfxgroove - http://community.getmangos.eu/index.php?topic=19776.0 Krill - http://community.getmangos.eu/index.php?topic=19780.0 Allowed - http://community.getmangos.eu/index.php?topic=19781.0 Ghurok - http://community.getmangos.eu/index.php?topic=19778.0 More will be added as MaNGOS team members post in this forum.
  24. World of Warcraft Torrent Links Directory World of Warcraft (1.12.1) For MaNGOS Zero https://www.thepiratebay.org/torrent/5250337/World_of_Warcraft_1.12.1_Classic_(Install_and_Go_) World of Warcraft: The Burning Crusade (2.4.3) For MaNGOS One https://www.thepiratebay.org/torrent/5186818/World_of_Warcraft_-_2.4.3_TBC_Ready World of Warcraft: Wrath of the Lich King (3.3.5) For MaNGOS Two https://www.thepiratebay.org/torrent/8341516/World_of_Warcraft__Wrath_of_The_Lich_King_(WOTLK_3.3.5a) World of Warcraft: Cataclysm (4.3.4) For MaNGOS Three magnet:?xt=urn:btih:848c1f366be2d7fbe4b69bd6bfb57daabd767b08&dn=World%20of%20Warcraft%204.3.4.15595 World of Warcraft: Mists of Pandaria (5.4.8) For MaNGOS Four https://www.thepiratebay.org/torrent/16577734/World_of_Warcraft_5.4.8
  25. Hey, Can't find this anywhere and there site does not seem to download it. So I've attached it here for you to download. Download here: [ATTACH]25[/ATTACH] quice_1_3_2.zip
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