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antz

Community Manager
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Everything posted by antz

  1. I did a clean test of this and it loaded cleanly, I also took MadMax's database dump and loaded it onto my server and it still loaded cleanly. This does kind of indicate that it's not the database at fault, but rather the set up of the server itself ! - Investigations are ongoing
  2. antz

    Looting Bug

    @stefan100@Talendrys - are we talking about the situation similar to the following: several people have the quest for van clef head in dead mines. When you kill him in the final fight Is everyone able to loot or just one person ?
  3. @Talendrys - I would go further and say have a dbcOverride table which has the dbc name as one of the fields, that way all overrides are located in a single place.
  4. No, if you specify too many cores, windows will just grind to a halt while it slowly tries to process everything (it will eventually get there). The problem was that the map-extractor (and the other tools too) had a problem with the game build detection routine for reading the wow.exe, resulting in it only working right on build 6005 of wow - builds 5875 and 6141 were regarded as invalid.
  5. A problem was found in the extractor this morning which caused the extraction to fail, this has now been fixed
  6. @zugurysus - some fixes have been applied which fix the build
  7. on the server, the idea being that you are intercepting the outbound call and redirecting it to your server
  8. antz

    Configuring MaNGOS

    if you look in your source folder for: src/modules/Bots/playerbot/aiplayerbot.conf.dist.in and copy that to the folder you have mangosd in as well as renaming it as aiplayerbot.conf
  9. antz

    Configuring MaNGOS

    @Magian Which mangos core are you building, if it's not mangos zero - then playerbots are not installed
  10. this can also be resolved by doing the following: git checkout master git pull git submodule init git submodule update This forces your current repo to be the master branch
  11. Thank you for this, we should really get this in the wiki too.
  12. The mangos localization project is a side project I started to help push the localization of mangos forward. All contributions and help are welcome and i'm happy to discuss the finer points of how to contribute with anything who's willing to listen
  13. iirc it is the ace type libraries which are used in the extractors.
  14. also, to put some perspective on this, will still want to keep compatibility with older systems and not introduce something like the boost bloatfest
  15. sadly mangos is a single threaded application, with the objectmgr passing out unique id's to all parts of the system. Having more than one doing that job will cause the server to come crashing down.
  16. since mariaDB is not currently supported, this is actually a low priority. It will get reviewed in time and when the build system fully supports mariaDB all the existing updates beyond the base db will need to be adjusted at well,
  17. This should be fixed in commit: https://github.com/mangoszero/server/commit/f3edc3c12579a51c3f37e4d40076833280aff6e8
  18. Changed Status to Completed Changed Assigned to antz Changed Implemented Version to 21.11
  19. Changed Status to Completed Changed Assigned to antz Changed Implemented Version to 21.11 Changed Milestone to 24 Changed Priority to New / Assign Priority
  20. Fix added in https://github.com/mangoszero/server/commit/fd0401ea0459417ba27d2052c28347df51a930ac Thank you
  21. Changed Status to Completed Changed Implemented Version to 21.11
  22. @Necrovoice - could you pr this for me ? Add "Thanks Caliginuex" to the commit title
  23. antz

    Setting up User Accounts

    open your favourite MySQL manager app, select the mangos database and run the following query: select * from command Alternatively, type .help from ingame or help from the mangos console
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