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Everything posted by madmax
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Auction house bot is broken...
madmax commented on Xenithar's bug in Archived Reports (Zero)(Resolved issues)
Running it in windows inside a bat file is enough to stop it posting auctions, at least for me. -
Replace "MaxStuckTime" (Anti-freeze) with assert After having a crash earlier and rochet investigating he thinks the anti-freeze function within the core should be replaced with an assert. This is to make it clear that the core is intended to crash intentionally so it restarts and not some random crash "that seems evil" (according to rochet).
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Bumping as this is getting reported a lot now and needs fixing.
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Death Knight Talent: Killing Machine Death Knight Talent: Killing Machine [QUOTE] is broken and does nothing.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Talent: Sudden doom Death Knight Talent: Sudden doom [QUOTE] isn't working, no proc from either attacks, tried for several hours now. [/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Talent: Blade Barrier Death Knight Talent: Blade Barrier [QUOTE]sn't working, no buff or decrease in damage taken.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Talent: Bloody Vengeance Death Knight Talent: Bloody Vengeance [QUOTE]isn't working, no buff after critting, tried over multiple hours now.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Talent: Improved Blood Presence Death Knight Talent: Improved Blood Presence [QUOTE]is broken as well, no healing converted to other presences, tried over multiple healings and fights. Only working thing about Blood presence is the 15% damage increase.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Talent: Bloodworms Death Knight Talent: Bloodworms Talent "Bloodworms" doesn't work, nothing spawns. Tried for hours now while questing, not a single one. Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight spell: Raise Dead [SIZE=4]Death Knight spell: Raise Dead [/SIZE]Doesn't work, I've tried with corpses and with corpse dust, no difference. Blocking unholy death knights from playing, big game breaker. Listed as game breaker due to nature of bug. Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg560#msg560[/url]
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Death Knight Spells: Plague Strike & Icy Touch Death Knight Spells: Plague Strike & Icy Touch [QUOTE]supposed to put Blood Plague and Frost fever on the enemies, they do, sometimes: If I miss Plague Strike, Blood Plague sometimes hits. If I hit Plague Strike, Blood Plague sometimes misses. They are supposed to be the same, but they have two different "spells" in one spell. It's very annoying to hit a spell but miss the dot. Needs fix asap.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Does not work Death Knight Talent: Butchery doesn't work, neither of the two things it does. No runic power gained from it. Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Does not work Death Knight Talent: Vendetta Does not work, no heals from any NPCs Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Does not work Death Knight Talent: Mark of Blood Does not work, de-buff does nothing to target. Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Does not work [QUOTE]no death runes.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Death Knight: Blood presence [QUOTE]does not heal me for 4% of damage done, it doesn't heal me at all, no matter which attack I do.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Death Knight Talent: Blood of the North Blood strike or Pestilence doesn't convert blood runes to death runes. (Needs fix asap, game breaking issue) Source: [url]http://www.covenant-wow.com/forums/index.php?topic=222.msg559#msg559[/url]
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Death knight starting area quest: The Light of Dawn - ID: 12801 [SIZE=4]Death knight starting area quest: The Light of Dawn[/SIZE] ID: 12801 [QUOTE]All NPC's are naked... Yeah. All scourge are hitting eachother instead of the humans, a very few of them are attackable and most just stand there, taking the blows, immortal. Luckily, the event seems to be based on time not on amount of kills done by the teams, so it gets completed after a while and is still do-able and complete-able.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=221.0[/url] Assigning foereaper as once eluna is up-to-date in Two he may be able to implement a fix for this.
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Death knight starting area quest: An End To All Things - ID: 12779 [SIZE=4]Death knight starting area quest: An End To All Things[/SIZE] ID: 12779 [QUOTE]The Quest "An End To All Things" is bugged and can not be finished, the frost wyrm used to attack the mobs doesn't have mana and thus cannot use it's ability to kill things, he also cannot fly. Which leaves me stuck in DK starter area for the moment. Easy fix would be to drop the manacost for the dragons attack to 0(Frozen Deathbolt) and increase his health since his health is at 1, the dragons name is Frostbrood Vanquisher[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=221.0[/url] Assigning foe to this, maybe once eluna is up-to-date in Two he can implement a fix for this.
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Death knight starting area quest: Massacre At Light's Point - ID: 12701 [SIZE=4]Death knight starting area quest: Massacre At Light's Point [/SIZE]ID: 12701 [QUOTE]First off, the Scarlet Cannon used to kill the mobs is move-able, and goes apeshit when hit. Secondly, the mobs you kill for this quest isn't supposed to give XP and can be abused since they gave A LOT of xp when killed.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=221.0[/url]
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Pets do not use transports...
madmax commented on Xenithar's bug in Archived Reports (Zero)(Resolved issues)
Duplicare of #295 [url]https://www.getmangos.eu/issue.php?issueid=295[/url] -
NPC: General Marcus Jonathan | Entry: 466 / GUID: 79677 NPC: General Marcus Jonathan / Entry: 466 / GUID: 79677 [LIST] [*]NPC is missing abilities. [*]NPC does not do emotes like he should. [*]This NPC should respawn on his horse, he does not always, if you .die him he will respawn standing and not on his mount. [/LIST] [URL]http://wowpedia.org/Marcus_Jonathan#World_of_Warcraft[/URL] Abilites [LIST] [*][URL="http://wowpedia.org/File:Ability_warrior_charge.png"][IMG]http://hydra-media.cursecdn.com/wowpedia.org/thumb/9/91/Ability_warrior_charge.png/16px-Ability_warrior_charge.png?version=90fb99c3a1e8c3d8cbc46a198ecb5a48[/IMG][/URL] [URL="http://www.wowhead.com/?spell=22120"]Charge[/URL] — Charges an enemy, inflicting normal damage plus a bonus. [*][URL="http://wowpedia.org/File:Ability_warrior_rallyingcry.png"][IMG]http://hydra-media.cursecdn.com/wowpedia.org/thumb/4/41/Ability_warrior_rallyingcry.png/16px-Ability_warrior_rallyingcry.png?version=8a63d91948992451f52f36bbd6180675[/IMG][/URL] [URL="http://www.wowhead.com/?spell=80983"]Commanding Shout[/URL] — Increases maximum health of all party members within 20 yards by 10%. Lasts 2 min. [*][URL="http://wowpedia.org/File:Ability_warrior_shockwave.png"][IMG]http://hydra-media.cursecdn.com/wowpedia.org/thumb/7/7d/Ability_warrior_shockwave.png/16px-Ability_warrior_shockwave.png?version=beff61d314c01c29d4be97b0c7b09ca4[/IMG][/URL] [URL="http://www.wowhead.com/?spell=79872"]Shockwave[/URL] — Sends a wave of force in front of the warrior, causing damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec. [*][URL="http://wowpedia.org/File:Ability_warrior_sunder.png"][IMG]http://hydra-media.cursecdn.com/wowpedia.org/thumb/4/4f/Ability_warrior_sunder.png/16px-Ability_warrior_sunder.png?version=c832117ec13a4c293420542d4e8ac06b[/IMG][/URL] [URL="http://www.wowhead.com/?spell=11971"]Sunder Armor[/URL] — Hacks at an enemy's armor, reducing it per application of Sunder Armor. Can be applied up to 5 times. Lasts 20 sec. [*][URL="http://wowpedia.org/File:Spell_nature_thunderclap.png"][IMG]http://hydra-media.cursecdn.com/wowpedia.org/thumb/a/a6/Spell_nature_thunderclap.png/16px-Spell_nature_thunderclap.png?version=b5038551828cc7fa41a5fee4ee4e84d9[/IMG][/URL] [URL="http://www.wowhead.com/?spell=8078"]Thunderclap[/URL] — Inflicts Nature damage to nearby enemies, increasing the time between their attacks and slowing their movement speed for 6 sec. [/LIST] Notes [LIST] [*]If you saluted him, he would salute you back. If you waved to him, he would greet you by saying "Greetings, citizen". [*]He had a dialogue with Reginald Windsor during [IMG]http://hydra-media.cursecdn.com/wowpedia.org/2/21/Alliance_15.png?version=eec6fb0fce74e953e29aa0c56106012f[/IMG] [60R] [URL="http://wowpedia.org/Quest:The_Great_Masquerade"]The Great Masquerade[/URL]. [*]He may be the star of [URL="http://wowpedia.org/A_Steamy_Romance_Novel"][A Steamy Romance Novel][/URL] and its sequels (see more at [URL="http://wowpedia.org/Marcus_(paladin)"]this page[/URL]). [*]In the beta, if you flexed your muscles at him, he would laugh. [*]Though already killed and replaced in game by lore, he still shows up to arrest Hogger. [/LIST]
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Defias looters in Westfall and murloc lurkers in Elwynn [QUOTE]Defias looters in Westfall and murloc lurkers in Elwynn backstab me even though they are in front of me.[/QUOTE] Source: [url]http://www.covenant-wow.com/forums/index.php?topic=203.msg549#msg549[/url]
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