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madmax

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Everything posted by madmax

  1. Only in Ironforge
  2. The idea is to make this as blizzard like as possible. Blizzard used to use both methods of shutdown - Those with reasons and without. The reasons were different each time, reasons also came up for simple restarts if they were hotfixing bugs.
  3. Is this issue related to [url]https://www.getmangos.eu/issue.php?issueid=471[/url] ?
  4. It has been established that this commit caused issues for SD2: [url]https://github.com/mangoszero/server/commit/055e714501501c2eaffa42a33e89414ee7df3123[/url] As a result the Eluna team are planning on fully integrating SD2 directly into the core, before this happens a temporary fix will be released. This is being worked on as a priority by Antz, Foereaper and Rochet2.
  5. Enhance shutdown command with reason To make the shutdown system more blizzlike, we should add a reason to the shutdown system This would be done with an additional command like ".server shutdownreason [reason text]" The reason would appear before the shutdown timer (and in yellow like the shutdown time messages). Example: [QUOTE]This realm is going down for maintenance. Please refer to the forums for further information. We apologise for any inconvenience. [SERVER] Shutdown in 15 Minute(s)[/QUOTE] The reason would be repeated again at 10, 5 and 1 minutes. This is from memory of playing on a retail server and how it was at least in wrath of the lich king.
  6. IF guards are supposed to wave When targeting and /wave on an Ironforge guard they should turn to face you and wave back with the emote appearing in chat. Pretty sure they should face you, target you, and /wave. They then un-target and face back to there correct position. Patrolling IF guards should also do this, with the exception of Thief Catchers (the elites).
  7. Server crash - Gossip handing - SD2 Currently gossip with NPCs in a certain way crashes the server. Example NPC: Entry: 7572 / GUID: 35237 Name: Fallen Hero of the Horde Location: Swamp of Sorrows entrance to Blasted Lands Talking with the NPC on Rel20 branch will crash the entire server, does not using a build of the server from 7days ago from same branch.
  8. [quote=Evildead]Thanks for fixing it.[/quote] No problem, don't think this change has been pushed, as you are the original author, would you like to do that? :)
  9. Core crash - Black Bear / Ironforge Mountaineer We have established a 100% reproducible core crash within mangos / scripting engines. To reproduce teleport port to Kharanos. There is a guard located here: x: -5565.45020 y: -470.893005 z: 399.460999 A bear located just over the other side of the path in the snow here: x: -5516.14990 y: -566.643005 z: 402.558990 Using command [QUOTE].npc follow[/QUOTE] On the bear will cause it to follow you, walk back towards the guard, the guard will crash the entire server on agro.
  10. A fix has been found for this issue - [url]https://www.getmangos.eu/issue.php?issueid=468[/url]
  11. Server crash - mining system Hey, Just had a server crash while debugging on covenant. This was caused by GameObject.cpp line 1803 Fix is: uint32 entrynew = entry; // put this
  12. NPC: Caretaker Dilandrus - UDB Missing Text NPC: Caretaker Dilandrus - UDB Missing Text Creature template ID: 16856 NPC GUID: 5021 [IMG]https://www.getmangos.eu/attachment.php?attachmentid=128[/IMG]
  13. Pathing NPCs at Shatter Point run Pathing NPCs at Shatter Point run, they should not. Some example GUIDs are: 96989 & 71924
  14. Quest: The Seer's Relic - 9545 - Not completable Quest: The Seer's Relic - 9545 - Not completable http://www.wowhead.com/quest=9545/the-seers-relic Quest cannot be completed. Reported from Covenant-wow TBC realm.
  15. Quest: As the Crow Flies - 9718 - Not completable Quest: As the Crow Flies - 9718 - Not completable [COLOR=#3E3E3E]Quest cannot be completed.[/COLOR] [COLOR=#3E3E3E]Reported from Covenant-wow TBC realm.[/COLOR]
  16. Fel Spirits 1090 - Not completable Fel Spirits 1090 - Not completable Quest cannot be completed. Reported from Covenant-wow TBC realm.
  17. This bug is marked as [B]urgent [/B]​and requires attention ASAP (by order of project lead Antz )
  18. Server shutdown command broken The server shutdown command is currently AWOL. When issuing the command in-game or in the console it no longer has any effect. There is no output in-game, even set to 5 seconds it does nothing. Currently only way to gracefully close the core is to CTRL+C from the console. This bug has only been added in the past 7days to Rel20 branch.
  19. [url]https://github.com/mangoszero/server/commits/Rel20/src/scripts/ScriptDevMgr.cpp[/url]
  20. unlocking the second tier of the mining skill (75+) should have two requirements [QUOTE]- unlocking the second tier of the mining skill (75+) should have two requirements, 1) a skill equal to or above 50 2) character level equal to or above 10 As it is now, mining skill alone allows you to train T2, no level requirements present just to note that i do not know if this is server specific or not, but in Rising Sun all my profs (tailor,ench,cook,fish,first aid) had the correct requirements listed in the relevant trainers[/QUOTE] Note to devs: Realm this was taken from is PvE "Normal" Taken from: [url]http://www.covenant-wow.com/forums/index.php?topic=203.msg515#msg515[/url]
  21. ore nodes spawn wrongly [QUOTE]a) way too many all clustered up pretty much next to one another in many places, you see groups of four and five; most you'd ever have had the fortune to come across in retail would have been two, one of which with always less ore than usual b) tier differentiation is skewed or off..for example, there is an ooze-covered gold node in durotar, at 50,47. There is a tin one right where the entrance to valley of trials is; and so on[/QUOTE] [QUOTE]- this might be related to the ore nodes spawn issue, but just in case it's not..blood shards ( [URL]http://www.wowhead.com/item=5075#see-also[/URL] ) are only supposed to be mined from nodes found within the southern and northern barrens. They are currently harvestable in other areas as well[/QUOTE] Taken from: [URL]http://www.covenant-wow.com/forums/index.php?topic=203.msg514#msg514[/URL]
  22. results in an "internal database error" [QUOTE]Sending mail, with or without item or money attached, results in an "internal database error". Currently possible to circumvent it if recipient is -already- in your friends list. Otherwise, no go[/QUOTE] Taken from: [url]http://www.covenant-wow.com/forums/index.php?topic=203.msg512#msg512[/url]
  23. Moved this issue to feature. The idea of this request is to make the system as blizzlike as possible. It is very unlikely that GMs would spawn in normal starting area's on retail blizzard servers (people would of seen them all the time).
  24. not completeable Reported from covenant-wow player: Quest: A job for an intelligent man Not completable Quest ID: 9355
  25. New GM Character Spawning Add the following option in the conf file and default new character behaviour for Game Masters. [LIST] [*]Spawn newly created Game Master characters at GM Island graveyard [LIST] [*]Add setting to .conf file to force newly created Game Master characters to spawn at GM Island graveyard [/LIST] [/LIST] [LIST] [*]Add core changes need to force skipping of cinematic for newly created Game Master characters (based on .conf file setting). [LIST] [*]Add setting in .conf file to force skip cinematic for newly created Game Master characters [/LIST] [/LIST]
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