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Elmsroth

getMaNGOS Developer
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Everything posted by Elmsroth

  1. Changed Status to Completed Changed Implemented Version to Unset Changed Milestone to Unset Changed Priority to New
  2. Well, all script AI are missing for the 4 mobs in the list ! I think I can get them to work properly.
  3. Well, it does not seem to be a qualified "bug" since we have to clearly identifyt wich NPC needs specific respawn time. After digging into the data we cat notice a great part of the mobs are set to 300sec (~5min) : SPANTIMESEC COUNT 300 26311 7200 6944 275 6097 180 3089 333 2115 250 1740 120 1468 360 1392 600 1307 345 1224 400 1116 500 991 315 987 350 864 3520 691 450 534 10800 526 43200 509 3600 422 200 310 430 301 18000 281 25 259 610 255 900 242 20 241 30 220 155 216 21600 188 370 185 1800 182 310 164 490 131 604800 130 9000 129 14400 112 28800 110 4224 104 50400 82 420 76 540 73 72000 71 190 70 9900 58 1200 57 3250 48 36000 37 1000000 35 100800 34 25200 30 10 30 7150 29 60 29 151200 25 39600 23 259200 18 86400 18 104400 17 93600 15 19900 15 1080 15 1 14 0 14 2100 13 1680 13 660 13 550 13 46800 11 650 11 21000 10 40 10 318 9 6300 8 82800 7 25000 7 19990 7 1785 7 108000 6 9200 6 1272 6 1650 5 1290 5 570 5 2568 4 1704 4 240 4 144000 3 57600 3 23400 3 1677 3 1623 3 1416 3 1201 3 840 3 480 3 90 3 172800 2 115200 2 55800 2 37800 2 34200 2 30600 2 27000 2 10200 2 8400 2 2244 2 939 2 432000 1 255600 1 248400 1 237600 1 230400 1 223200 1 208800 1 201600 1 187200 1 129600 1 54000 1 53200 1 52200 1 48600 1 45000 1 41400 1 32400 1 19800 1 6380 1 3540 1 3000 1 2250 1 1500 1 1380 1 1308 1 1140 1 804 1 678 1 516 1 498 1 444 1 390 1 372 1 325 1 9 1 5 1
  4. Hello @splinecl The bug is now resolved. It was a quest method bug. This quest needed to be automatically completed in order to get acces to the next phase. Pull request : https://github.com/mangoszero/database/pull/105
  5. @madmax Is it still needed ? I think I can achieve it pretty easily but is it ok to set a default shutdown message in the config file and add possibility to override it with a string message".
  6. Yes, It seems that both spells that create the items do not remove the creature's corpse after use. Other bug : we can use the empty flask on living mob instead of corpse and WORSE : we can use it on any attackable mob.....
  7. Changed Priority to Unset Changed Sub-Category to Quest
  8. Changed Status to Cannot Reproduce Changed Implemented Version to Unset Changed Milestone to Unset Changed Priority to New
  9. Changed Status to Cannot Reproduce Changed Implemented Version to Unset Changed Milestone to Unset Changed Priority to New
  10. I have tried to cast several times spells 6605 and 7399 on myself. these debuff do not seem to last after disappear.
  11. Hello @Ederson Frazão, Can you check your "account" table in the auth DB ? You must put the correct extension value in this field for your account. For Wotlk it should be 2. Please consider reading DB description here to find more about this specific field : Cheers
  12. Hello @lauren_eily Yes the example was made for Mangos Zero But as you said you can change repo for MangosThree Tell us if you suceeded in extracting your data. Keep also in mind that the most active repos are Mangos Zero/ One / Two. We are also available on Discord => https://discord.gg/Ce3z3U Cheers !
  13. Hello @PQuicksilver If you follow the guide : There is a note about /dep folder but there is no need to fully clone the repo ! Can you start from the begininng and just clone the main repo and for the dep folder just make a git pull / git checkout master as it is stated in the guide ?
  14. Hello @spaceman_ru It will be fixed in teh next PR integration : https://github.com/mangoszero/server/pull/106
  15. Hi @Specu I agree with your proposition Let's change the script you are totally right. But I will avoid the semicolons in the name of the file. I will format date another way but I agree putting the timestamp is not so readable. I think we should also add it to the source repo in the Tools sections. I'll do it later. Elmsroth
  16. Elmsroth

    MaNGOS Default Accounts

    Hi there, I am writing this little article about default accounts in MaNGOS and how to deal with them. > WHAT ARE DEFAULT ACCOUNTS ? Default accounts are accounts created in the account table of the auth DB when you have a fresh install : After a fresh install you will get those 4 default accounts that allow you to connect directly to your realm in order to make quick tests. > HOW CAN YOU USE THEM ? As you can see you have only encrypted password in DB but the scheme is easy : all passwords are equal to the account name. USERNAME PASSWORD ADMINISTRATOR ADMINISTRATOR GAMEMASTER GAMEMASTER MODERATOR MODERATOR PLAYER PLAYER Note : They are not case sensitive when you type them in the game client. > PLEASE... DELETE THESE ACCOUNTS IF THEY ARE NOT NEEDED AFTER YOUR FIRST TESTS ! We recommend that you get rid of these accounts and create your own ones, for obvious security reasons : DELETE FROM `account` WHERE `username` IN ('ADMINISTRATOR', 'GAMEMASTER', 'MODERATOR', 'PLAYER'); If you let them as it is and run a live server... anyone would be able to connect as a GM if you do not change the default passwords.
  17. FIX HAS BEEN PUSHED https://github.com/mangoszero/database/blob/5b8cbf40856cecefbc807250f262932ca1bf9031/World/Updates/Rel21/Rel21_22_001_New_Command_auragroup.sql
  18. Changed Status to Completed Changed Implemented Version to 21.14 (Master Branch)
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