-
Posts
114 -
Joined
-
Last visited
-
Days Won
11 -
Donations
0.00 GBP
Content Type
Profiles
Bug Tracker
Wiki
Release Notes
Forums
Downloads
Blogs
Events
Everything posted by H0zen
-
Zul'gurub instance cause Server Crashdown
H0zen commented on yue zhang's bug in Archived Reports (Zero)(Resolved issues)
Changed Status to Completed -
Zul'gurub instance cause Server Crashdown
H0zen commented on yue zhang's bug in Archived Reports (Zero)(Resolved issues)
Thank you for reporting this. The bug is confirmed and a fix will be applied very soon! -
Druid in Bear Form Not Regenning Mana
H0zen commented on Mindmaster's bug in Archived Reports (Zero)(Resolved issues)
Please go to Player.cpp file and change lines 1920-1926 into if (m_regenTimer != 0) return; Rebuild and send us the feedback -
Edit mangosd.conf and change the console log level to 0. For files change it to 1. Restart mangosd after editing.
- 1 reply
-
- 1
-
Hunters unable to tame pets
H0zen commented on DJervyx's bug in Archived Tasks (Two)(Resolved issues)
Sorry for the incovenience! Based on your report, we identified a nasty bug, which has been now fixed. Please update your sources with the latest version from https://github.com/mangostwo/server and rebuild. Thank you for your feedback! -
Your client does nothing because you didn't handle the connection step right. When the client is successfuly authenticated by the realm daemon, it is redirected to mangosd daemon and the first step, of course , is to establish a connection via TCP socket. When the connection is established, the server will send SMSG_AUTH_CHALLENGE packet. THIS IS THE FIRST PACKET YOU HAVE TO SEND AND IS MANDATORY!!! The client will respond to this packet with a CMSG_AUTH_SESSION packet, and this is where the miracle happens. The server has to handle this packet and has to create the so called session. If it succeeds, the server will send SMSG_AUTH_RESPONSE like yours. Because the intialization of Warden module is part of making the session, the server can send (but is not enforced to) various SMSG_WARDEN* packets, and this is what you already noticed. Hope this helps!
-
mangos zero Building on CentOS7, build fail(cannot find -lACE)
H0zen replied to nalok's question in Archived Help and support
All these issues comes from a wrong advice given in the mentioned install tutorial. All versions of MaNGOS have their own ACE integrated in the source code, so you don't need to mess with downloading and installing ACE separately. The guide says "Use External ACE libraries. Allows you to use the ACE libraries coming from your system. Untoggle this option only if you know what you are doing. " But this should read "Untoggle this option UNLESS you know what you're doing". So, the solution is to clear everything, and repeat the install and build process, BUT WITHOUT EXTERNAL ACE. You'll be amazed how smooth it'll compile and install. -
The issue is not in the extractors, it's in your Cata client, which is definitely not right. I strongly suggest you to find another one, avoiding in the future that source you mention in the link.
-
If you build playerbot module, the ahbot will not work. The reason is playerbot module also contains a buggy ahbot submodule, which interferes with the actual ahbot. So the ideea is simple: if you want ahbot, disable playerbots from building.
-
mangos zero Druid in Bear Form Not Regenning Mana
H0zen replied to Mindmaster's question in Archived Help and support
Please go to Player.cpp file and change lines 1920-1926 into if (m_regenTimer != 0) return; Rebuild and send us the feedback -
[CRASH] Elixir of Dream Vision
H0zen commented on dves's bug in Archived Reports (Zero)(Resolved issues)
The issue is now fixed with commit https://github.com/mangoszero/server/commit/bcab12ecbc93920efc4cf78cf6a8318fb85b95a3 -
Undercity Elevators bug
H0zen commented on dennis.black's bug in Archived Reports (One)(Resolved issues)
Changed Status to Awaiting Feedback -
Undercity Elevators bug
H0zen commented on dennis.black's bug in Archived Reports (One)(Resolved issues)
Fixed in this commit. Please pull/rebuild/test. -
Fix was commited here. Please pull the latest source code, rebuild and test for every known case. Awaiting feedback.
-
Deeprun Tram Drivers on Strike (Tram car movement issues)
H0zen commented on madmax's bug in Mangos Zero
On Mangos Zero, this issue has been fixed since December, 27th 2016, with this commit. Please reclone the repo (there is only a single "master" branch now) and do a full build. To test, simply enter DeepRun on either ends and wait 5-7 minutes. -
All NPCs are flagged as boss
H0zen commented on madmax's bug in Archived Reports (One)(Resolved issues)
Changed Status to Completed -
All NPCs are flagged as boss
H0zen commented on madmax's bug in Archived Reports (One)(Resolved issues)
Fixed in https://github.com/mangosone/server/commit/0cd70c2 -
account set gmlevel <name> 3 realm_id where realm_id can be: -1 (all realms) > 0 (specific realm)
-
Cannon Mob don't stay in place
H0zen commented on Necrovoice's bug in Archived Reports (Two)(Resolved issues)
UNIT_FLAG_DISABLE_MOVE is a confusing flag; despite its name, it only applies to players and simply means "the player is no longer in the control of its movement". For the chasing cannons issue, the only viable method I see is to use EventAI with ACTION_T_COMBAT_MOVEMENT on EVENT_T_SPAWNED For the casting spell issue, one is tempted to think that creature_template_spells table from the database is enough to make a creature cast spells. The truth is that table has nothing to do with creatures' spells, it simply describes what spells are available in your action bar if you CONTROL that creature (mind control, for example). Please remember, in MaNGOS and all it's descendants, no creature will cast spells unless instructed to do so via scripting! All creatures, by default, can only do melee attacks (and have combat movement enabled). So, for the cannons to cast spell 36238, it is mandatory to script them (EventAI is the most simple approach). -
Hunter pet quests bugged
H0zen commented on madmax's bug in Archived Reports (Zero)(Resolved issues)
Changed Status to Awaiting Feedback -
Hunter pet quests bugged
H0zen commented on madmax's bug in Archived Reports (Zero)(Resolved issues)
All issues fixed in https://github.com/mangoszero/server/commit/9af47a5582b46b1678387c2e58f3b8e4de5ac2fa Awaiting feedback -
Hunter Pet Despawn
H0zen commented on gabrielesani's bug in Archived Reports (Zero)(Resolved issues)
Thanks for your feedback. Indeed, there was a mistake, hope everything is fine now, [URL="https://github.com/mangoszero/server/pull/127"]with this PR[/URL] -
Hunter Pet Despawn
H0zen commented on gabrielesani's bug in Archived Reports (Zero)(Resolved issues)
Fixed with [URL="https://github.com/mangoszero/server/pull/126"]this PR[/URL] -
Interesting Warrior Pathfinding Issue
H0zen commented on wolverine's bug in Archived Reports (Zero)(Resolved issues)
Fixed in [URL="https://github.com/mangoszero/server/pull/125"]this commit[/URL] -
Fxed in [URL="https://github.com/mangoszero/server/commit/6bc64bf5c42cbd1e491c28a4d7a2bf91051323fb"]this commit[/URL]. Please test if it's ok
Contact Us
You can also email us at [email protected]
Privacy Policy | Terms & Conditions
This website is in no way associated with or endorsed by Blizzard Entertainment®